Access Statistics for Sylvain Béal

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Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Class of Solidarity Allocation Rules for TU-games 0 0 0 30 0 1 1 51
A Class of Solidarity Allocation Rules for TU-games 0 0 0 0 0 0 1 33
A Core-Partition Ranking Solution to Coalitional Ranking Problems 0 0 0 0 3 3 4 5
A Core-partition solution for coalitional rankings with a variable population domain 0 0 1 16 0 1 6 36
A Decomposition of the Space of TU-games Using Addition and Transfer Invariance 0 0 0 17 0 1 1 87
A Decomposition of the Space of TU-games Using Addition and Transfer Invariance 0 0 0 0 0 1 2 38
A characterization of the family of Weighted priority values 1 2 2 15 1 3 4 29
A characterization of the family of Weighted priority values 0 0 0 0 1 2 2 2
A class of solidarity allocation rules for TU-games 0 0 0 7 0 1 3 32
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 18 0 0 2 24
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 0 0 0 1 24
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 14 0 1 3 43
Accessibility and stability of the coalition structure core 0 0 0 0 1 2 2 23
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 0 0 1 3 8
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 0 0 0 3 4
Allocation rules for museum pass programs 0 0 0 34 1 2 3 94
An Optimal Bound to Access the Core in TU-Games 0 0 0 0 0 1 1 35
An axiomatization of the iterated h-index and applications to sport rankings 0 0 0 28 1 1 1 53
An axiomatization of the iterated h-index and applications to sport rankings 0 0 1 42 1 1 6 93
An optimal bound to acces the core of TU-games 0 0 0 0 0 1 2 24
An optimal bound to access the core in TU-games 0 0 0 0 0 0 2 31
An optimal bound to access the core in TU-games 0 0 0 31 1 3 3 84
An optimal bound to access the core in TU-games 0 0 0 0 0 1 2 33
An optimal bound to access the core in TU-games 0 0 0 0 0 2 4 36
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 0 1 1 44
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 0 1 1 23
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 0 0 2 34
Average tree solution for graph games 0 0 0 0 0 1 2 34
Average tree solutions and the distribution of Harsanyi dividends 0 0 0 33 0 1 1 95
Average tree solutions for graph games 0 0 0 0 0 1 2 26
Average tree solutions for graph games 0 0 0 54 1 2 2 299
Axiomatic and bargaining foundation of an allocation rule for ordered tree TU-games 0 0 0 0 0 1 3 36
Axiomatic and bargaining foundation of an allocation rule for ordered tree TU-games 0 0 0 0 0 1 3 26
Axiomatic and bargaining foundations of an allocation rule for ordered tree TU-games 0 0 0 26 0 1 2 57
Axiomatic characterizations of the core without consistency 0 0 0 14 0 0 1 21
Axiomatic characterizations of the core without consistency 0 0 0 0 0 0 0 1
Axiomatic characterizations of the core without consistency 0 0 0 9 0 1 4 24
Axiomatic characterizations of the core without consistency 0 0 0 0 0 2 2 2
Axiomatic characterizations of the family of Weighted priority values 0 0 0 0 1 1 3 9
Axiomatic characterizations under players nullification 0 0 0 0 0 0 1 38
Axiomatic characterizations under players nullification 0 0 0 8 0 1 1 30
Axiomatic characterizations under players nullification 0 0 0 25 0 1 1 62
Axiomatization and implementation of a class of solidarity values for TU-games 0 0 0 0 0 1 2 36
Axiomatization of an allocation rule for ordered tree TU-games 0 0 0 0 1 1 1 41
Axioms of Invariance for TU-games 0 0 1 52 0 1 2 153
Axioms of Invariance for TU-games 0 0 0 0 0 1 2 37
Axioms of invariance for TU-games 0 0 0 25 0 1 1 71
Balanced collective contributions, the equal allocation of non-separable costs and application to data sharing games 0 0 0 1 0 1 3 29
Balanced collective contributions, the equal allocation of non-separable costs and application to data sharing games 1 1 1 36 1 2 4 66
Bounded Rationality and Repeated Network Formation 0 0 0 1 0 1 1 22
Bounded Rationality and Repeated Network Formation 0 0 0 68 0 0 0 270
Bounded rationality and repeated network formation 0 0 0 0 0 1 1 29
Characterization of the Average Tree solution and its kernel 0 0 0 8 0 1 2 44
Characterization of the Average Tree solution and its kernel 0 0 0 0 0 1 1 29
Characterization of the Average Tree solution and its kernel 0 0 0 0 1 2 2 23
Characterization of the Average Tree solution and its kernel 0 0 0 0 0 1 2 27
Characterizations of Weighted and Equal Division Values 0 0 0 0 0 1 3 44
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 0 1 3 29
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 0 1 2 25
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 0 1 2 29
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 7 0 1 2 18
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 19 0 1 2 59
Coalitional desirability and the equal division value 0 0 0 31 1 2 3 60
Coalitional desirability and the equal division value 0 0 0 0 2 2 4 40
Cohesive efficiency in TU-games: Two extensions of the Shapley value 0 0 1 24 1 2 3 88
Cohesive efficiency in TU-games: axiomatizations of variants of the Shapley value, egalitarian values and their convex combinations 0 0 0 0 1 2 5 5
Comparable Axiomatizations of Two Allocation Rules for Cooperative Games with Transferable Utility and their Subclass of Data Games 0 0 0 0 0 1 1 38
Compensations in the Shapley Value and the Compensation Solutions for Graph Games 0 0 0 0 0 0 1 23
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 0 1 2 28
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 43 1 2 3 124
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 0 1 2 28
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 0 1 3 29
Cooperative games on intersection closed systems and the Shapley value 0 0 0 0 0 1 2 17
Cooperative games on intersection closed systems and the Shapley value 1 1 1 17 1 2 2 40
Cooperative games with diversity constraints 0 0 4 4 2 3 8 9
Cooperative games with diversity constraints 1 2 2 2 1 2 4 4
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 0 1 2 3 28
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 0 0 2 2 15
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 44 0 2 3 48
Discounted Tree Solutions 0 0 0 0 0 1 2 25
Discounted Tree Solutions 0 0 0 8 0 1 2 26
Discounted Tree Solutions 0 0 0 0 0 1 2 29
Discounted Tree Solutions 0 0 0 17 1 2 2 63
Discounted Tree Solutions 0 0 0 0 0 2 3 26
Early contributors, cooperation and fair rewards in crowdfunding 0 0 0 0 0 0 2 5
Early contributors, cooperation and fair rewards in crowdfunding 0 0 2 25 1 4 20 80
Efficient extension of the Myerson value 0 0 0 13 0 1 1 15
Efficient extensions of communication values 0 0 0 14 1 3 3 35
Efficient extensions of communication values 0 0 0 12 0 1 3 26
Efficient extensions of the Myerson value 0 0 0 32 0 1 2 64
Examination design: an axiomatic approach 0 0 3 11 0 2 5 46
Fairness and Fairness for Neighbors: The Difference between the Myerson Value and Component-Wise Egalitarian Solutions 0 0 0 0 2 3 3 32
Fairness and fairness for neighbors: the difference between the Myerson value and component-wise egalitarian solutions 0 0 0 13 0 1 1 62
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 1 1 32
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 1 2 33
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 1 2 32
Farsighted Coalitional Stability in TU-games 0 0 0 1 0 1 2 42
Farsighted Coalitional Stability in TU-games 0 0 0 59 0 1 1 350
Farsighted coalitional stability in TU-games 0 0 0 0 0 1 1 3
Farsighted coalitional stability in TU-games 0 0 1 2 0 1 2 48
Freezeout, Compensation Rules and Voting Equilibria 0 0 0 27 1 2 3 106
Freezeout, Compensation Rules, and Voting Equilibria 0 0 0 0 0 1 1 26
GAMES WITH IDENTICAL SHAPLEY VALUES 0 0 0 64 0 2 2 92
Games with Identical Shapley Values 0 0 0 0 0 0 1 1
Harsanyi Power Solutions for Cooperative Games on Voting Structures 0 0 0 0 0 2 4 27
Harsanyi power solutions for cooperative games on voting structures 0 0 0 21 0 2 3 70
Harsanyi power solutions for cooperative games on voting structures 0 0 0 0 0 2 2 10
Inconsistent weighting in weighted voting games 0 0 0 0 0 0 2 2
Inconsistent weighting in weighted voting games 0 0 0 0 0 0 0 0
Inconsistent weighting in weighted voting games 0 0 0 26 0 1 1 67
Informational Advantage and Influence of Communicating Central Banks 0 0 0 27 0 2 5 104
La mise en place de la législation européenne REACH: Une analyse des effets anticoncurrentiels 0 0 0 0 0 1 3 48
Les effets d'une réglementation sur la concurrence et l'innovation: première analyse de la réglementation européenne REACH 0 0 0 0 0 1 1 37
Les informations exigées par la législation REACH: analyse du partage des coûts 0 0 0 0 0 1 2 23
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 0 0 0 2 2
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 0 0 0 1 1
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 1 3 0 1 3 20
Multiwinner elections with diversity constraints on individual preferences 0 0 2 3 0 0 15 18
Multiwinner elections with diversity constraints on individual preferences 0 1 1 1 0 1 9 10
Necessary versus equal players in axiomatic studies 0 0 0 1 0 1 3 6
Necessary versus equal players in axiomatic studies 0 0 0 12 0 1 3 43
New axiomatisations of the Diversity Owen and Shapley values 0 0 0 0 0 1 2 2
New axiomatizations of the Diversity Owen and Shapley values 0 0 3 3 0 4 5 5
On compensation schemes for data sharing within the European REACH legislation 0 0 0 1 0 0 1 35
On compensation schemes for data sharing within the european REACH legislation 0 0 0 31 0 2 3 99
On the Number of Blocks Required to Access the Core 0 0 0 0 0 1 2 43
On the number of blocks required to access the coalition structure core 0 0 0 19 0 1 2 54
On the number of blocks required to access the core 0 0 0 28 0 1 1 136
On the number of blocks required to access the core 0 0 0 0 0 1 2 33
PERCEPTRON VERSUS AUTOMATON∗ 0 0 0 18 0 0 1 118
Partial Cooperative Equilibria: Existence and Characterization 0 0 0 0 1 2 2 29
Perceptron versus Automaton 0 0 0 0 1 3 3 16
Perceptron versus Automaton 0 0 0 0 0 1 1 19
Perceptron versus Automaton in the Finitely Repeated Prisoner's Dilemma 0 0 0 0 0 1 2 18
Perceptron versus automaton 0 0 0 2 0 0 0 27
Preserving or removing special players: What keeps your payoff unchanged in TU-games? 0 0 0 1 0 2 14 55
Preserving or removing special players: what keeps your payoff unchanged in TU-games? 0 0 0 23 1 2 5 129
REACH legislation 0 0 0 0 0 1 3 67
Rationalité limitée et jeux de machines 0 0 0 0 1 1 3 19
Relationship between labeled network games and museum pass games 0 0 0 14 1 1 2 53
Relationship between labeled network games and other cooperative games arising from attributes situations 0 0 0 0 0 1 3 3
Rooted-tree Solutions for Tree Games 0 0 0 0 0 1 1 37
Règles d'allocation pour les programmes de pass culturel 0 0 0 0 0 0 0 0
Règles d'allocation pour les programmes de pass culturels 0 0 0 0 0 2 2 26
Sharing the cost of cleaning up non-point source pollution 0 0 1 1 0 0 7 7
Sharing the cost of cleaning up non-point source pollution 0 0 0 0 1 1 1 1
Sharing the cost of hazardous transportation networks and the Priority Shapley value 0 0 0 0 0 0 1 1
Sharing the cost of hazardous transportation networks and the Priority Shapley value 0 0 0 5 0 0 2 13
Solidarity within a Fixed Community 0 0 0 0 0 1 1 34
Taxing congestion of the space commons 0 1 1 1 0 1 2 2
The Average Tree Solution for Multi-Choice Forest Games 0 0 0 0 0 1 1 42
The Average Tree Solution for Multi-choice Forest Games 0 0 0 31 0 1 1 99
The Average Tree Solution for Multi-choice Forest Games 0 0 0 0 0 1 1 35
The Priority Value for Cooperative Games with a Priority Structure 0 0 0 0 1 1 1 1
The Priority Value for Cooperative Games with a Priority Structure 0 0 1 50 2 3 7 125
The River Sharing Problem: a Survey 0 0 0 0 0 3 7 104
The Sequential Equal Surplus Division for Rooted Forest Games and an Application to Sharing a River with Bifurcations 0 0 0 25 0 0 2 60
The Sequential Equal Surplus Division for Sharing International Rivers with Bifurcations 0 0 0 58 0 3 3 182
The neighborhood value for cooperative graph games 0 0 0 0 0 2 4 4
The neighborhood value for cooperative graph games 0 0 0 0 0 1 1 1
The neighborhood value for cooperative graph games 0 0 11 11 0 1 13 13
The priority value for cooperative games with a priority structure 0 0 0 0 0 1 2 8
The proportional Shapley value and an application 0 0 0 9 0 1 2 31
The proportional Shapley value and an application 0 0 0 40 0 0 1 104
The proportional Shapley value and applications 0 0 0 1 0 1 1 33
The proportional Shapley value and applications 0 0 0 0 0 1 1 24
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 20 1 2 5 38
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 0 0 1 3 63
The sequential equal surplus division for sharing a river 0 0 0 29 0 1 1 84
The sequential surplus division for sharing a river with bifurcations 0 0 0 0 0 1 2 25
Théorie des jeux coopératifs et non-coopératifs 0 0 0 0 0 2 3 3
Two-step values for games with two-level communication structure 0 0 0 0 0 2 3 31
Two-step values for games with two-level communication structure 0 0 0 16 0 1 2 50
Veto players, the kernel of the Shapley value and its characterization 0 0 0 2 0 1 1 17
Veto players, the kernel of the Shapley value and its characterization 0 1 1 21 1 3 4 41
Weighted Component Fairness for Forest Games 0 0 0 19 0 1 1 88
Weighted component fairness for forest games 0 0 0 0 0 1 1 25
Total Working Papers 4 9 42 1,674 43 214 459 7,687
1 registered items for which data could not be found


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Core-Partition Ranking Solution to Coalitional Ranking Problems 0 0 2 4 2 2 5 7
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 3 1 2 5 22
Accessibility and stability of the coalition structure core 0 0 0 3 1 2 3 46
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 1 1 2 7 9
An optimal bound to access the core in TU-games 0 0 0 16 0 1 2 80
Average tree solutions and the distribution of Harsanyi dividends 0 0 0 6 0 1 1 69
Axiomatic characterizations of the core without consistency 0 0 0 0 1 1 2 3
Axiomatic characterizations of the family of Weighted priority values 0 1 1 1 0 3 5 5
Axiomatic characterizations under players nullification 0 0 0 2 0 1 3 44
Axiomatization and implementation of a class of solidarity values for TU-games 0 1 2 15 1 3 6 84
Axiomatization of an allocation rule for ordered tree TU-games 0 0 0 1 0 1 1 30
Axioms of invariance for TU-games 0 0 0 1 1 3 4 53
Bounded rationality and repeated network formation 0 0 0 12 0 1 2 81
Characterization of the Average Tree solution and its kernel 0 0 0 5 0 1 2 36
Characterizations of Three Linear Values for TU Games by Associated Consistency: Simple Proofs Using the Jordan Normal Form 0 0 0 3 0 1 2 34
Characterizations of weighted and equal division values 0 0 0 2 1 1 1 43
Coalitional desirability and the equal division value 0 0 0 2 1 2 3 39
Cohesive efficiency in TU-games: axiomatizations of variants of the Shapley value, egalitarian values and their convex combinations 0 0 0 4 0 1 3 19
Comparable Axiomatizations of Two Allocation Rules for Cooperative Games with Transferable Utility and Their Subclass of Data Games 0 0 0 3 0 1 1 28
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 8 0 1 2 73
Comportements adaptatifs sans croyances 0 0 0 1 1 2 3 29
Cooperative games on intersection closed systems and the Shapley value 0 0 0 3 0 1 1 14
Efficient extensions of communication values 0 0 1 3 0 1 2 33
Efficient extensions of the Myerson value 0 0 0 3 1 4 5 33
Fairness and fairness for neighbors: The difference between the Myerson value and component-wise egalitarian solutions 0 0 1 5 0 1 4 58
Farsighted coalitional stability in TU-games 0 0 1 31 0 0 2 132
Freezeout, compensation rules, and voting equilibria 0 0 0 2 0 1 1 44
Inconsistent weighting in weighted voting games 0 0 0 0 0 1 1 10
Introduction 0 0 0 0 0 0 2 3
La mise en place de la législation européenne REACH. Une analyse des effets anticoncurrentiels 0 0 0 9 0 2 3 88
Les effets d'une réglementation sur la concurrence et l'innovation: première analyse de la réglementation européenne REACH 0 0 0 1 1 1 2 39
Les effets d’une réglementation sur la concurrence et l’innovation: première analyse de la réglementation européenne REACH 0 0 0 2 1 2 2 50
Les informations exigées par la législation REACH: Analyse du partage des coûts 0 0 0 9 0 1 2 70
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 1 0 1 2 4
On compensation schemes for data sharing within the European REACH legislation 0 0 0 3 0 2 2 57
On the existence of efficient and fair extensions of communication values for connected graphs 0 1 1 2 1 3 4 30
Partial Cooperative Equilibria: Existence and Characterization 0 0 0 22 0 2 2 123
Perceptron versus automaton in the finitely repeated prisoner’s dilemma 0 0 0 6 1 2 3 47
Preserving or removing special players: What keeps your payoff unchanged in TU-games? 0 0 0 1 0 1 3 52
Rationalité limitée et jeux de machines 0 0 0 5 1 2 2 53
Relationship between labeled network games and other cooperative games arising from attributes situations 0 0 0 3 1 3 3 30
Rooted-tree solutions for tree games 0 0 0 14 0 1 3 101
Règles d'allocation pour les programmes de pass culturel. Allocation rules for museum pass programs 0 0 0 5 0 1 1 44
Solidarity within a fixed community 0 0 0 3 1 2 2 43
THE RIVER SHARING PROBLEM: A SURVEY 1 4 8 38 2 5 16 106
The average tree solution for multi-choice forest games 0 0 0 5 1 2 2 46
The priority value for cooperative games with a priority structure 0 0 1 2 2 3 5 14
The proportional Shapley value and applications 0 1 2 15 2 4 7 68
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 4 0 1 3 45
Two-step values for games with two-level communication structure 0 0 0 0 0 1 2 12
Weighted component fairness for forest games 0 0 0 5 0 1 1 56
Total Journal Articles 1 8 20 295 26 85 153 2,339


Statistics updated 2025-03-03