Access Statistics for Jörg Claussen

Author contact details at EconPapers.

Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
Backward Compatibility to Sustain Market Dominance – Evidence from the US Handheld Video Game Industry 0 0 0 47 0 1 5 269
Catch Me if You Can: Effectiveness and Consequences of Online Copyright Enforcement 0 0 1 51 0 2 10 371
Follow The Money: Online Piracy and Self-Regulation in the Advertising Industry 0 0 0 51 0 1 2 86
Follow The Money: Piracy and Online Advertising 0 0 1 67 1 4 9 95
Freemium pricing: Evidence from a large-scale field experiment 0 1 1 77 2 4 4 131
Incentives for Quality over Time - The Case of Facebook Applications 0 0 0 99 0 1 1 199
Incentives for Quality over Time – The Case of Facebook Applications 0 0 0 6 0 1 1 91
Incentives for quality over time - the case of Facebook applications 0 0 0 0 0 0 1 1
Market Leadership Through Technology - Backward Compatibility in the U.S. Handheld Video Game Industry 0 0 0 80 0 1 2 350
Market leadership through technology - backward compatibility in the U.S. handheld video game industry 0 0 0 0 0 0 0 0
Market leadership through technology – Backward compatibility in the U.S. Handheld Video Game Industry 0 0 0 11 1 2 3 134
Online Copyright Enforcement, Consumer Behavior, and Market Structure 0 0 0 73 0 1 10 122
Piracy and Movie Revenues: Evidence from Megaupload. A Tale of the Long Tail? 0 0 2 120 0 2 8 416
Private Regulation by Platform Operators – Implications for Usage Intensity 0 0 1 41 0 1 3 165
Susceptibility and influence in social media word-of-mouth 0 0 0 22 0 0 2 71
Tariff-Mediated Network Effects versus Strategic Discounting: Evidence from German Mobile Telecommunications 0 0 0 36 0 0 0 95
The Editor vs. the Algorithm: Returns to Data and Externalities in Online News 0 0 2 75 1 4 9 126
The Strength of Direct Ties: Evidence from the Electronic Game Industry 0 0 1 6 0 0 2 69
The Strength of Direct Ties: Evidence from the Electronic Game Industry 0 0 0 44 0 0 1 129
The strength of direct ties: Evidence from the electronic game industry 0 0 0 0 0 0 0 38
Two to tango? Psychological contract breach in online labor markets 1 1 3 29 2 2 4 39
Upworkers in Finland: Survey Results 0 0 2 32 0 0 5 101
Women Do Not Play Their Aces: The Consequences of Shying Away 0 0 0 25 0 0 3 71
Total Working Papers 1 2 14 992 7 27 85 3,169


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
(How) Does User-Generated Content Impact Content Generated by Professionals? Evidence from Local News 0 1 6 6 0 3 10 10
Catch Me If You Can: Effectiveness and Consequences of Online Copyright Enforcement 0 0 1 11 1 2 3 101
Demand variation, strategic flexibility and market entry: Evidence from the U.S. airline industry 0 0 1 13 0 0 4 74
Follow the money: Online piracy and self-regulation in the advertising industry 0 0 0 6 0 0 2 40
Generational Transitions in Platform Markets—The Role of Backward Compatibility 0 0 0 6 0 1 6 92
Piracy and box office movie revenues: Evidence from Megaupload 1 1 3 35 2 4 9 178
Talent management and career development: What it takes to get promoted 1 1 8 90 3 5 21 300
Target choice and unique synergies in global mobile telephony: a dyadic approach 0 0 0 1 0 0 0 13
Tariff-mediated network effects versus strategic discounting: Evidence from German mobile telecommunications 0 0 0 8 0 0 1 49
The Editor and the Algorithm: Recommendation Technology in Online News 0 0 1 1 0 0 1 1
The Effects of Rewarding User Engagement: The Case of Facebook Apps 0 0 2 12 0 0 11 75
The role of pre-innovation platform activity for diffusion success: Evidence from consumer innovations on a 3D printing platform 0 0 4 13 0 1 8 45
The strength of direct ties: Evidence from the electronic game industry 0 0 0 16 0 1 3 154
Vertical Scope, Turbulence, and the Benefits of Commitment and Flexibility 0 1 1 8 0 1 4 53
What drives project success in online labour markets? A bilateral perspective on freelancers and clients 0 0 4 7 0 2 10 16
When less can be more – Setting technology levels in complementary goods markets 0 0 0 18 0 0 3 89
Women in a men’s world: Risk taking in an online card game community 0 0 1 16 0 1 7 89
Total Journal Articles 2 4 32 267 6 21 103 1,379


Statistics updated 2025-05-12