| Working Paper |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A Dual Self Model of Impulse Control |
4 |
11 |
47 |
82 |
12 |
29 |
130 |
216 |
| A Dual Self Model of Impulse Control |
2 |
7 |
32 |
110 |
2 |
13 |
84 |
328 |
| A Dual Self Model of Impulse Control |
5 |
10 |
31 |
48 |
11 |
35 |
107 |
178 |
| A Large Deviation Theorem for Triangular Arrays |
1 |
5 |
9 |
9 |
2 |
8 |
16 |
16 |
| A Theory of Income and Dividend Smoothing Based on Incumbency Rents |
0 |
0 |
1 |
1 |
3 |
14 |
66 |
281 |
| AN APPROXIMATIVE FOLK THEOREM WITH IMPERFECT PRIVATE INFORMATION |
0 |
0 |
0 |
0 |
1 |
6 |
26 |
128 |
| An Approximate Folk Theorem with Imperfect Private Information |
0 |
5 |
15 |
66 |
3 |
11 |
30 |
186 |
| An Easier Way to Calibrate |
2 |
4 |
12 |
63 |
4 |
10 |
25 |
400 |
| An Economists Perspective on Multi-Agent Learning |
2 |
6 |
26 |
74 |
3 |
13 |
42 |
108 |
| Balanced-Budget Mechanisms with Incomplete Information |
3 |
8 |
29 |
126 |
5 |
14 |
43 |
361 |
| Competing Auctions |
1 |
5 |
17 |
158 |
1 |
11 |
39 |
272 |
| Competing Auctions |
2 |
7 |
22 |
32 |
4 |
13 |
45 |
75 |
| Conditional Universal Consistency |
0 |
2 |
9 |
39 |
2 |
6 |
19 |
150 |
| Consistency and Cautious Fictitious Play |
0 |
1 |
6 |
61 |
1 |
6 |
19 |
304 |
| Continuous Time Limits of Repeated Games with Imperfect Public Monitoring |
2 |
4 |
15 |
38 |
3 |
11 |
39 |
78 |
| Continuous Time Models of Repeated Games with Imperfect Public Monitoring |
0 |
0 |
0 |
0 |
2 |
4 |
29 |
44 |
| Customer Poaching and Brand Switching |
0 |
0 |
2 |
2 |
2 |
41 |
128 |
1,425 |
| EQUILIBRIUM PAYOFFS LONG-RUN AND SHORT-RUN PLAYERS AND IMPERFECT PUBLIC INFORMATION |
0 |
0 |
0 |
0 |
1 |
9 |
32 |
174 |
| Efficiency and Observability with Long-Run and Short-Run Players |
1 |
6 |
21 |
96 |
2 |
13 |
37 |
413 |
| Efficiency and Observability with Long-Run and Short-Run Players |
2 |
8 |
32 |
132 |
4 |
18 |
60 |
301 |
| Efficiency and Obsevability with Long-Run and Short-Run Players |
0 |
0 |
0 |
0 |
6 |
14 |
27 |
115 |
| Evolutionary Dynamics with Aggregate Shocks |
0 |
0 |
0 |
0 |
2 |
10 |
15 |
83 |
| Existence of Equilibrium in Large Double Auctions |
3 |
3 |
16 |
20 |
5 |
11 |
42 |
57 |
| Explaining Cooperatiob and Commitment in Repeated Games |
0 |
0 |
0 |
0 |
0 |
3 |
10 |
56 |
| Heterogeneous Beliefs and Local Information in Stochastic Fictitious Play |
3 |
6 |
9 |
9 |
4 |
11 |
20 |
20 |
| Imitation Processes with Small Mutations |
0 |
2 |
6 |
15 |
3 |
8 |
26 |
53 |
| Incomplete Information Bargaining with Outside Opportunities |
0 |
3 |
12 |
58 |
2 |
9 |
29 |
105 |
| Infinite-Horizon Models of Bargaining with One-Sided Incomplete Information |
6 |
21 |
74 |
380 |
7 |
33 |
123 |
1,368 |
| Interim Correlated Rationalizability |
0 |
2 |
12 |
90 |
1 |
10 |
32 |
159 |
| Interim Rationalizability |
0 |
3 |
14 |
26 |
1 |
8 |
28 |
64 |
| Interim Rationalizability |
1 |
5 |
14 |
86 |
2 |
10 |
31 |
137 |
| Knife Edge of Plateau: When Do Market Models Tip? |
1 |
2 |
9 |
79 |
6 |
14 |
38 |
418 |
| Knife-Edge or Plateau: When do Market Models Tip? |
0 |
2 |
8 |
53 |
1 |
12 |
33 |
208 |
| Learning Mixed Equilibria |
0 |
0 |
0 |
0 |
5 |
24 |
88 |
261 |
| Learning Purified Mixed Equilibria |
0 |
0 |
0 |
0 |
0 |
3 |
12 |
248 |
| Learning and Belief Based Trading |
1 |
3 |
6 |
29 |
1 |
5 |
27 |
79 |
| Learning to Play Bayesian Games |
1 |
6 |
19 |
208 |
2 |
13 |
38 |
446 |
| Learning to Play Bayesian Games |
3 |
7 |
14 |
152 |
7 |
18 |
33 |
446 |
| Learning to Play Bayesian Games |
1 |
3 |
13 |
32 |
4 |
11 |
65 |
112 |
| Limit Games and Limit Equilibria |
2 |
8 |
11 |
34 |
4 |
15 |
28 |
102 |
| Limit Games and Limit Equilibria |
1 |
6 |
24 |
106 |
1 |
10 |
43 |
257 |
| Location Choice in Two-Sided Markets with Indivisible Agents |
1 |
4 |
14 |
34 |
4 |
13 |
42 |
82 |
| MONOPOLY AND CREDIBILITY IN ASSET MARKETS: AN EXAMPLE |
0 |
0 |
0 |
0 |
3 |
7 |
32 |
410 |
| Maintaining A Reputation Against A Patient Opponent |
1 |
1 |
7 |
27 |
1 |
1 |
16 |
58 |
| Maintaining a Reputation against a Patient Opponent |
0 |
3 |
8 |
57 |
1 |
4 |
12 |
264 |
| Maintaining a Reputation when Strategies are Imperfectly Observed |
1 |
4 |
15 |
134 |
3 |
8 |
28 |
361 |
| Maintaining a Reputation when Strategies are Imperfectly Observed |
0 |
0 |
0 |
0 |
2 |
5 |
21 |
82 |
| Measuring Subject’s Losses in Experimental Games |
0 |
1 |
3 |
24 |
0 |
1 |
7 |
131 |
| Monopoly and Credibility in Asset Markets |
1 |
3 |
7 |
46 |
1 |
3 |
9 |
135 |
| Moral Hazard and Renegotiation in Agency Contracts |
0 |
0 |
0 |
0 |
1 |
10 |
37 |
222 |
| Nash and Perfect Equilibria of Discounted Repeated Gains |
0 |
0 |
0 |
0 |
2 |
5 |
29 |
77 |
| Nash and Perfect Equilibria of Discounted Repeated Games |
0 |
0 |
1 |
1 |
2 |
4 |
26 |
173 |
| Noncooperative Game Theory for Industrial Organization: An Introduction and Overview |
0 |
0 |
0 |
0 |
1 |
23 |
74 |
318 |
| Noncooperative Game Theory for Industrial Organization: An Introduction and Overview |
0 |
0 |
3 |
3 |
1 |
12 |
67 |
320 |
| On the Dispensability of Public Randomization in Discounted Repeated Games |
0 |
0 |
0 |
0 |
3 |
11 |
42 |
140 |
| On the Robustness of Equilibrium Refinements |
0 |
3 |
11 |
33 |
2 |
7 |
30 |
171 |
| On the Robustness of Equilibrium Refinements |
2 |
5 |
9 |
135 |
2 |
8 |
19 |
299 |
| Open and Closed-Loop Equilibria in Dynamic Games With Many Players |
2 |
6 |
24 |
107 |
4 |
38 |
159 |
431 |
| Payoff Information and Self-Confirming Equilibrium |
0 |
1 |
2 |
166 |
1 |
7 |
43 |
820 |
| Payoff Information and Self-Confirming Equilibrium |
0 |
0 |
1 |
1 |
1 |
3 |
29 |
239 |
| Payoff Information and Self-Confirming Equilibrium |
1 |
7 |
11 |
112 |
2 |
11 |
24 |
367 |
| Payoff Information and Self-Confirming Equilibrium |
0 |
0 |
0 |
1 |
3 |
12 |
45 |
518 |
| Payoff information and Self-Confirming Equilibrium |
0 |
0 |
0 |
0 |
5 |
19 |
52 |
280 |
| Perfect Bayesian and Sequential Equilibria: A Clarifying Note |
0 |
0 |
0 |
0 |
2 |
7 |
34 |
143 |
| Perfect Equilibria of Finite and Infinite Horizon Games |
0 |
1 |
3 |
13 |
0 |
1 |
4 |
74 |
| Perfect Public Equilibrium When Players Are Patient |
0 |
3 |
15 |
25 |
2 |
11 |
42 |
75 |
| Perfect Public Equilibrium When Players are Patient |
0 |
10 |
46 |
129 |
1 |
18 |
86 |
275 |
| Predation Without Reputation |
0 |
0 |
0 |
0 |
4 |
14 |
35 |
204 |
| Pricing Under the Threat of Entry by a Sole Supplier of a Network Good |
0 |
0 |
4 |
4 |
4 |
13 |
65 |
836 |
| Random matching in adaptive dynamics |
1 |
4 |
16 |
35 |
2 |
9 |
30 |
47 |
| Rational Behavior with Payoff Uncertainty |
0 |
0 |
0 |
0 |
2 |
10 |
33 |
174 |
| Rational Expectations Business Cycles in Search Equilibrium |
0 |
0 |
0 |
0 |
0 |
5 |
19 |
97 |
| Repeated Games with Frequent Signals |
2 |
11 |
43 |
43 |
3 |
16 |
43 |
43 |
| Repeated Games with Long-Run and Short-Run Players |
0 |
0 |
0 |
0 |
2 |
14 |
44 |
113 |
| Repeated Games with Long-run and Short-run Players |
3 |
11 |
47 |
149 |
5 |
20 |
77 |
245 |
| Reputation and Equilibrium Selection in Games With a Patient Player |
0 |
0 |
0 |
0 |
1 |
8 |
22 |
124 |
| Reputation and Equilibrium Selection in Games with a Patient Player |
0 |
1 |
7 |
67 |
1 |
3 |
20 |
173 |
| Reputation and Equilibrium Selection in Games with a Patient Player |
0 |
3 |
15 |
34 |
0 |
5 |
27 |
96 |
| Reputation and Multiple Opponents I: Identical Entrants |
0 |
0 |
0 |
0 |
0 |
2 |
11 |
53 |
| Reputation in the Simulation Play of Multiple Opponents |
0 |
0 |
0 |
0 |
1 |
9 |
27 |
69 |
| Reputation, Unobserved Strategies, and Active Supermartingales |
0 |
0 |
0 |
0 |
1 |
8 |
20 |
158 |
| Rules of Thumb for Social Learning |
0 |
0 |
0 |
0 |
5 |
17 |
44 |
164 |
| Rules of Thumb for Social Learning |
0 |
0 |
0 |
0 |
1 |
10 |
29 |
147 |
| Self Confirming Equilibrium and the Lucas Critique |
5 |
6 |
24 |
30 |
8 |
18 |
65 |
74 |
| Self Control, Risk Aversion, and the Allais Paradox |
2 |
15 |
102 |
102 |
8 |
36 |
113 |
113 |
| Self-Confirming Equilibrium |
1 |
5 |
9 |
38 |
3 |
12 |
32 |
125 |
| Self-Confirming Equilibrium |
0 |
0 |
0 |
0 |
1 |
3 |
12 |
93 |
| Sequential Bargaining with Many Buyers |
0 |
0 |
0 |
0 |
0 |
5 |
16 |
104 |
| Sequential Equilibria of Finite and Infinite Horizon Games |
1 |
3 |
10 |
33 |
1 |
9 |
22 |
69 |
| Short-Term Contracts and Long-Term Agency Relationships |
0 |
0 |
0 |
0 |
9 |
30 |
120 |
766 |
| Steady State Learning and Nash Equilibrium |
0 |
3 |
11 |
58 |
0 |
6 |
23 |
162 |
| Steady State Learning and the Code of Hammurabi |
0 |
0 |
5 |
8 |
2 |
18 |
85 |
168 |
| Strike Activity, Wage Settlements and Rationality |
0 |
6 |
9 |
68 |
0 |
6 |
15 |
266 |
| Subgame-Perfect Equilibria of Finite- and Infinite-Horizon Games |
3 |
9 |
42 |
223 |
4 |
18 |
68 |
680 |
| Subjective Uncertainty Over Behavior Strategies: A Correction |
0 |
3 |
6 |
64 |
0 |
6 |
22 |
336 |
| Superstition and Rational Learning |
1 |
4 |
25 |
109 |
7 |
20 |
126 |
715 |
| Superstition and Rational Learning |
2 |
6 |
32 |
72 |
11 |
35 |
157 |
295 |
| Supplementary Appendix to: When is Reputation Bad |
0 |
1 |
2 |
5 |
1 |
6 |
14 |
35 |
| THE FOLK THEOREM WITH INPERFECT PUBLIC INFORMATION |
0 |
0 |
0 |
0 |
8 |
31 |
57 |
241 |
| The Folk Theorem and Repeated Games with Discount and with Incomplete Information |
0 |
0 |
0 |
0 |
8 |
16 |
55 |
138 |
| The Folk Theorem with Imperfect Public Information |
1 |
8 |
36 |
176 |
4 |
19 |
68 |
581 |
| The Folk Theorem with Imperfect Public Information |
2 |
4 |
25 |
200 |
5 |
10 |
53 |
668 |
| The Nash Threats Folk Theorem With Communication and Approximate Common Knowledge In Two Player Games |
0 |
1 |
3 |
8 |
2 |
6 |
21 |
48 |
| The Nash Threats Folk Theorem With Communication and Approximate Common Knowledge in Two Player Games |
0 |
2 |
6 |
61 |
2 |
5 |
19 |
173 |
| The Neo-Luddite's Lament: Excessive Upgrades in the Software Industry |
0 |
0 |
1 |
1 |
1 |
13 |
43 |
392 |
| The Theory of Learning in Games |
11 |
22 |
109 |
244 |
18 |
43 |
203 |
437 |
| Topologies on Type |
0 |
2 |
21 |
36 |
7 |
22 |
103 |
127 |
| Topologies on Types |
1 |
3 |
17 |
96 |
4 |
7 |
58 |
281 |
| Topologies on Types |
0 |
1 |
8 |
20 |
30 |
87 |
207 |
251 |
| Upgrades, Trade-Ins and BuyBacks |
0 |
3 |
17 |
194 |
1 |
13 |
48 |
521 |
| When Are Non-Anonymous Players Negligible? |
0 |
1 |
3 |
3 |
1 |
11 |
19 |
79 |
| When are Non-Anonymous Players Negligible |
0 |
2 |
5 |
40 |
0 |
4 |
16 |
280 |
| When is Reputation Bad |
0 |
3 |
27 |
181 |
0 |
7 |
75 |
466 |
| When is Reputation Bad? |
2 |
9 |
17 |
23 |
5 |
23 |
64 |
104 |
| When is Reputation Bad? |
0 |
0 |
2 |
107 |
2 |
9 |
23 |
266 |
| When is Reputation Bad? |
1 |
2 |
10 |
19 |
5 |
9 |
61 |
96 |
| Word of Mouth Learning |
1 |
5 |
17 |
162 |
2 |
11 |
38 |
256 |
| Total Working Papers |
99 |
382 |
1,500 |
6,275 |
374 |
1,523 |
5,480 |
28,846 |
| Journal Article |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A "Signal-Jamming" Theory of Predation |
2 |
3 |
22 |
152 |
7 |
35 |
93 |
492 |
| A Dual-Self Model of Impulse Control |
0 |
0 |
0 |
0 |
5 |
23 |
101 |
101 |
| A Theory of Exit in Duopoly |
1 |
2 |
19 |
159 |
2 |
5 |
33 |
454 |
| A Theory of Income and Dividend Smoothing Based on Incumbency Rents |
3 |
10 |
41 |
313 |
13 |
49 |
201 |
1,651 |
| Advancing Beyond Advances in Behavioral Economics |
0 |
0 |
1 |
1 |
6 |
24 |
99 |
141 |
| An Easier Way to Calibrate |
0 |
0 |
6 |
14 |
0 |
3 |
14 |
38 |
| An approximate folk theorem with imperfect private information |
0 |
2 |
5 |
17 |
0 |
4 |
14 |
41 |
| Capital as a commitment: Strategic investment to deter mobility |
2 |
5 |
34 |
63 |
6 |
16 |
72 |
132 |
| Competing Auctions |
1 |
4 |
24 |
68 |
5 |
14 |
53 |
167 |
| Conditional Universal Consistency |
0 |
0 |
7 |
24 |
0 |
2 |
14 |
56 |
| Consistency and cautious fictitious play |
0 |
0 |
9 |
14 |
2 |
4 |
18 |
72 |
| Continuous Time Limits of Repeated Games with Imperfect Public Monitoring |
2 |
7 |
39 |
90 |
5 |
22 |
91 |
199 |
| Corrigendum to "Continuous time limits of repeated games with imperfect public monitoring" |
1 |
1 |
22 |
22 |
1 |
6 |
45 |
45 |
| Customer Poaching and Brand Switching |
0 |
0 |
1 |
1 |
9 |
26 |
108 |
701 |
| Efficiency and Observability with Long-Run and Short-Run Players |
2 |
12 |
34 |
76 |
2 |
18 |
46 |
118 |
| Evolution and Cooperation in Noisy Repeated Games |
0 |
2 |
29 |
114 |
1 |
5 |
55 |
355 |
| Evolutionary dynamics with aggregate shocks |
4 |
10 |
15 |
60 |
5 |
18 |
25 |
97 |
| Existence of equilibrium in large double auctions |
0 |
0 |
8 |
11 |
3 |
7 |
24 |
31 |
| Imitation processes with small mutations |
0 |
0 |
4 |
9 |
0 |
2 |
13 |
38 |
| Incomplete Information Bargaining with Outside Opportunities |
1 |
1 |
5 |
52 |
1 |
2 |
12 |
115 |
| Interim correlated rationalizability |
2 |
4 |
15 |
25 |
2 |
15 |
44 |
73 |
| Knife-Edge Or Plateau: When Do Market Models Tip? |
0 |
2 |
18 |
59 |
9 |
34 |
116 |
387 |
| Learning Mixed Equilibria |
2 |
14 |
47 |
168 |
2 |
17 |
65 |
260 |
| Learning Purified Mixed Equilibria |
0 |
1 |
3 |
21 |
0 |
2 |
8 |
55 |
| Learning and Belief-Based Trade |
0 |
0 |
4 |
4 |
1 |
5 |
12 |
24 |
| Learning in games |
1 |
4 |
12 |
35 |
1 |
9 |
24 |
77 |
| Learning to play Bayesian games |
2 |
2 |
30 |
168 |
3 |
11 |
65 |
422 |
| Learning-by-Doing and Market Performance |
1 |
4 |
30 |
161 |
3 |
14 |
62 |
642 |
| Limit games and limit equilibria |
1 |
1 |
11 |
22 |
1 |
2 |
29 |
56 |
| Maintaining a Reputation When Strategies Are Imperfectly Observed |
1 |
5 |
22 |
69 |
4 |
13 |
46 |
141 |
| Manual for Econometrica Authors, Revised |
0 |
0 |
0 |
0 |
2 |
4 |
19 |
102 |
| Measuring Players' Losses in Experimental Games |
0 |
0 |
0 |
0 |
1 |
3 |
14 |
64 |
| Moral Hazard and Renegotiation in Agency Contracts |
4 |
8 |
57 |
304 |
8 |
25 |
108 |
730 |
| Nash and perfect equilibria of discounted repeated games |
2 |
2 |
20 |
50 |
3 |
5 |
34 |
80 |
| On the dispensability of public randomization in discounted repeated games |
3 |
5 |
28 |
63 |
3 |
7 |
44 |
102 |
| On the robustness of equilibrium refinements |
2 |
6 |
30 |
56 |
6 |
12 |
58 |
107 |
| Open-loop and closed-loop equilibria in dynamic games with many players |
4 |
13 |
37 |
48 |
8 |
20 |
52 |
77 |
| Payoff Information and Self-Confirming Equilibrium |
0 |
2 |
6 |
41 |
1 |
6 |
23 |
106 |
| Perfect Bayesian equilibrium and sequential equilibrium |
22 |
91 |
267 |
692 |
38 |
160 |
502 |
1,303 |
| Perfect public equilibrium when players are patient |
0 |
2 |
15 |
15 |
1 |
11 |
40 |
40 |
| Preemption and Rent Equilization in the Adoption of New Technology |
1 |
3 |
9 |
150 |
3 |
8 |
34 |
395 |
| Preemption, leapfrogging and competition in patent races |
8 |
23 |
98 |
200 |
11 |
41 |
145 |
294 |
| Pricing a Network Good to Deter Entry |
3 |
11 |
36 |
176 |
5 |
19 |
101 |
464 |
| Rational Expectations Business Cycles in Search Equilibrium |
0 |
2 |
15 |
98 |
5 |
15 |
49 |
320 |
| Rational Expectations Business Cycles in Search Equilibrium: A Correction |
0 |
0 |
1 |
20 |
0 |
2 |
5 |
175 |
| Rational behavior with payoff uncertainty |
3 |
9 |
27 |
64 |
6 |
24 |
53 |
138 |
| Repeated Games with Long-run and Short-run Players |
0 |
2 |
15 |
69 |
0 |
8 |
35 |
126 |
| Reputation and Equilibrium Selection in Games with a Patient Player |
0 |
4 |
25 |
139 |
3 |
14 |
53 |
487 |
| Reputation in the Simultaneous Play of Multiple Opponents |
1 |
2 |
14 |
49 |
1 |
8 |
40 |
143 |
| Rules of Thumb for Social Learning |
2 |
5 |
27 |
390 |
9 |
22 |
74 |
1,622 |
| Self-Confirming Equilibrium |
2 |
5 |
15 |
59 |
5 |
12 |
41 |
232 |
| Sequential Bargaining with Incomplete Information |
1 |
9 |
33 |
242 |
2 |
22 |
58 |
408 |
| Short-term contracts and long-term agency relationships |
10 |
34 |
161 |
421 |
22 |
87 |
326 |
733 |
| Steady State Learning and Nash Equilibrium |
0 |
0 |
10 |
85 |
1 |
7 |
41 |
390 |
| Subgame-perfect equilibria of finite- and infinite-horizon games |
8 |
23 |
66 |
90 |
12 |
29 |
109 |
166 |
| Subjective Uncertainty over Behavior Strategies: A Correction |
0 |
1 |
6 |
18 |
1 |
5 |
16 |
79 |
| Superstition and Rational Learning |
0 |
0 |
1 |
1 |
1 |
13 |
70 |
91 |
| The Fat-Cat Effect, the Puppy-Dog Ploy, and the Lean and Hungry Look |
8 |
46 |
221 |
1,135 |
23 |
109 |
476 |
2,510 |
| The Folk Theorem in Repeated Games with Discounting or with Incomplete Information |
10 |
37 |
162 |
410 |
24 |
118 |
405 |
968 |
| The Folk Theorem with Imperfect Public Information |
1 |
6 |
38 |
177 |
7 |
18 |
84 |
494 |
| The Nash-threats folk theorem with communication and approximate common knowledge in two player games |
1 |
3 |
12 |
19 |
2 |
16 |
47 |
71 |
| The Neo-Luddite's Lament: Excessive Upgrades in the Software Industry |
0 |
0 |
0 |
0 |
0 |
14 |
45 |
369 |
| Topologies on types |
2 |
4 |
21 |
67 |
6 |
22 |
120 |
259 |
| Understanding Rent Dissipation: On the Use of Game Theory in Industrial Organization |
4 |
5 |
14 |
173 |
8 |
16 |
56 |
468 |
| Upgrades, Tradeins, and Buybacks |
0 |
1 |
10 |
46 |
2 |
6 |
31 |
317 |
| When Are Nonanonymous Players Negligible? |
0 |
1 |
2 |
15 |
1 |
4 |
13 |
80 |
| Word-of-Mouth Communication and Social Learning |
7 |
23 |
82 |
668 |
25 |
56 |
239 |
2,687 |
| Word-of-mouth learning |
1 |
7 |
43 |
104 |
3 |
16 |
76 |
199 |
| Total Journal Articles |
139 |
491 |
2,141 |
8,346 |
358 |
1,391 |
5,338 |
24,577 |