| Working Paper |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A Dual Self Model of Impulse Control |
3 |
6 |
30 |
108 |
6 |
16 |
103 |
307 |
| A Dual Self Model of Impulse Control |
0 |
2 |
20 |
128 |
3 |
8 |
47 |
373 |
| A Dual Self Model of Impulse Control |
1 |
4 |
21 |
64 |
5 |
18 |
85 |
252 |
| A Large Deviation Theorem for Triangular Arrays |
0 |
5 |
12 |
20 |
2 |
11 |
30 |
44 |
| A Long Run Collaboration on Long Run Games |
3 |
9 |
50 |
50 |
7 |
24 |
65 |
65 |
| A Theory of Income and Dividend Smoothing Based on Incumbency Rents |
0 |
0 |
0 |
1 |
6 |
23 |
57 |
335 |
| AN APPROXIMATIVE FOLK THEOREM WITH IMPERFECT PRIVATE INFORMATION |
0 |
0 |
0 |
0 |
2 |
8 |
15 |
142 |
| An Approximate Folk Theorem with Imperfect Private Information |
1 |
2 |
9 |
75 |
3 |
6 |
25 |
208 |
| An Easier Way to Calibrate |
1 |
2 |
10 |
71 |
3 |
7 |
25 |
421 |
| An Economists Perspective on Multi-Agent Learning |
2 |
5 |
19 |
91 |
4 |
10 |
35 |
140 |
| Balanced-Budget Mechanisms with Incomplete Information |
0 |
2 |
16 |
139 |
1 |
4 |
29 |
385 |
| Competing Auctions |
0 |
1 |
6 |
163 |
1 |
3 |
25 |
296 |
| Competing Auctions |
0 |
4 |
11 |
41 |
3 |
9 |
36 |
107 |
| Conditional Universal Consistency |
1 |
3 |
8 |
47 |
5 |
10 |
22 |
170 |
| Consistency and Cautious Fictitious Play |
0 |
1 |
5 |
66 |
4 |
6 |
18 |
321 |
| Continuous Time Limits of Repeated Games with Imperfect Public Monitoring |
0 |
2 |
17 |
53 |
3 |
10 |
40 |
115 |
| Continuous Time Models of Repeated Games with Imperfect Public Monitoring |
0 |
0 |
0 |
0 |
2 |
2 |
18 |
60 |
| Customer Poaching and Brand Switching |
0 |
0 |
0 |
2 |
3 |
27 |
133 |
1,556 |
| EQUILIBRIUM PAYOFFS LONG-RUN AND SHORT-RUN PLAYERS AND IMPERFECT PUBLIC INFORMATION |
0 |
0 |
0 |
0 |
1 |
2 |
14 |
187 |
| Efficiency and Observability with Long-Run and Short-Run Players |
1 |
2 |
16 |
111 |
2 |
6 |
29 |
440 |
| Efficiency and Observability with Long-Run and Short-Run Players |
5 |
18 |
58 |
188 |
9 |
26 |
78 |
375 |
| Efficiency and Obsevability with Long-Run and Short-Run Players |
0 |
0 |
0 |
0 |
3 |
9 |
63 |
172 |
| Erratum to 'Folk Theorem with Imperfect Public Information' |
5 |
8 |
18 |
18 |
6 |
10 |
21 |
21 |
| Evolutionary Dynamics with Aggregate Shocks |
0 |
0 |
0 |
0 |
3 |
13 |
32 |
113 |
| Existence of Equilibrium in Large Double Auctions |
0 |
0 |
9 |
26 |
2 |
4 |
39 |
91 |
| Explaining Cooperatiob and Commitment in Repeated Games |
0 |
0 |
0 |
0 |
0 |
1 |
8 |
64 |
| Heterogeneous Beliefs and Local Information in Stochastic Fictitious Play |
0 |
1 |
7 |
13 |
0 |
1 |
18 |
34 |
| Imitation Processes with Small Mutations |
0 |
2 |
6 |
21 |
2 |
6 |
21 |
71 |
| Incomplete Information Bargaining with Outside Opportunities |
4 |
14 |
24 |
82 |
4 |
20 |
38 |
141 |
| Infinite-Horizon Models of Bargaining with One-Sided Incomplete Information |
3 |
11 |
63 |
437 |
7 |
22 |
96 |
1,457 |
| Interim Correlated Rationalizability |
0 |
3 |
8 |
98 |
1 |
5 |
21 |
179 |
| Interim Rationalizability |
4 |
10 |
17 |
43 |
6 |
14 |
34 |
97 |
| Interim Rationalizability |
0 |
0 |
4 |
89 |
0 |
1 |
13 |
148 |
| Knife Edge of Plateau: When Do Market Models Tip? |
0 |
1 |
5 |
83 |
6 |
17 |
53 |
465 |
| Knife-Edge or Plateau: When do Market Models Tip? |
0 |
2 |
9 |
62 |
0 |
5 |
32 |
239 |
| Learning Mixed Equilibria |
0 |
0 |
0 |
0 |
10 |
37 |
90 |
346 |
| Learning Purified Mixed Equilibria |
0 |
0 |
0 |
0 |
1 |
5 |
13 |
261 |
| Learning and Belief Based Trading |
1 |
2 |
9 |
37 |
2 |
7 |
18 |
96 |
| Learning to Play Bayesian Games |
0 |
4 |
11 |
218 |
3 |
10 |
31 |
475 |
| Learning to Play Bayesian Games |
2 |
11 |
30 |
179 |
9 |
20 |
55 |
494 |
| Learning to Play Bayesian Games |
1 |
5 |
20 |
51 |
4 |
10 |
49 |
157 |
| Learning-Theoretic Foundations for Equilibrium Analysis |
3 |
7 |
29 |
29 |
3 |
7 |
25 |
25 |
| Limit Games and Limit Equilibria |
0 |
0 |
5 |
37 |
2 |
4 |
21 |
119 |
| Limit Games and Limit Equilibria |
1 |
4 |
11 |
116 |
3 |
11 |
30 |
286 |
| Location Choice in Two-Sided Markets with Indivisible Agents |
1 |
4 |
14 |
47 |
5 |
9 |
38 |
116 |
| MONOPOLY AND CREDIBILITY IN ASSET MARKETS: AN EXAMPLE |
0 |
0 |
0 |
0 |
2 |
9 |
27 |
434 |
| Maintaining A Reputation Against A Patient Opponent |
0 |
1 |
8 |
34 |
1 |
3 |
13 |
70 |
| Maintaining a Reputation against a Patient Opponent |
0 |
1 |
2 |
59 |
1 |
4 |
9 |
272 |
| Maintaining a Reputation when Strategies are Imperfectly Observed |
0 |
3 |
9 |
142 |
2 |
6 |
31 |
389 |
| Maintaining a Reputation when Strategies are Imperfectly Observed |
0 |
0 |
0 |
0 |
1 |
3 |
15 |
95 |
| Measuring Subject’s Losses in Experimental Games |
0 |
0 |
2 |
26 |
1 |
2 |
11 |
142 |
| Monopoly and Credibility in Asset Markets |
0 |
0 |
2 |
47 |
1 |
2 |
5 |
139 |
| Moral Hazard and Renegotiation in Agency Contracts |
0 |
0 |
0 |
0 |
9 |
19 |
44 |
265 |
| Nash and Perfect Equilibria of Discounted Repeated Gains |
0 |
0 |
0 |
0 |
2 |
10 |
23 |
98 |
| Nash and Perfect Equilibria of Discounted Repeated Games |
0 |
0 |
0 |
1 |
1 |
3 |
13 |
184 |
| Noncooperative Game Theory for Industrial Organization: An Introduction and Overview |
0 |
0 |
0 |
0 |
2 |
13 |
40 |
357 |
| Noncooperative Game Theory for Industrial Organization: An Introduction and Overview |
0 |
0 |
0 |
3 |
1 |
11 |
40 |
359 |
| On the Dispensability of Public Randomization in Discounted Repeated Games |
0 |
0 |
0 |
0 |
6 |
14 |
38 |
175 |
| On the Robustness of Equilibrium Refinements |
1 |
4 |
11 |
44 |
2 |
6 |
22 |
191 |
| On the Robustness of Equilibrium Refinements |
2 |
8 |
21 |
154 |
3 |
11 |
34 |
331 |
| Open and Closed-Loop Equilibria in Dynamic Games With Many Players |
2 |
4 |
17 |
122 |
4 |
16 |
104 |
531 |
| Payoff Information and Self-Confirming Equilibrium |
0 |
1 |
6 |
172 |
7 |
12 |
37 |
856 |
| Payoff Information and Self-Confirming Equilibrium |
0 |
0 |
0 |
1 |
1 |
3 |
9 |
247 |
| Payoff Information and Self-Confirming Equilibrium |
0 |
1 |
11 |
122 |
1 |
4 |
20 |
385 |
| Payoff Information and Self-Confirming Equilibrium |
0 |
0 |
0 |
1 |
4 |
11 |
36 |
551 |
| Payoff information and Self-Confirming Equilibrium |
0 |
0 |
0 |
0 |
7 |
13 |
50 |
325 |
| Perfect Bayesian and Sequential Equilibria: A Clarifying Note |
0 |
0 |
0 |
0 |
6 |
12 |
38 |
179 |
| Perfect Equilibria of Finite and Infinite Horizon Games |
0 |
0 |
1 |
14 |
0 |
0 |
2 |
76 |
| Perfect Public Equilibrium When Players Are Patient |
0 |
1 |
10 |
35 |
1 |
6 |
36 |
109 |
| Perfect Public Equilibrium When Players are Patient |
2 |
6 |
22 |
151 |
5 |
13 |
51 |
325 |
| Predation Without Reputation |
0 |
0 |
0 |
0 |
1 |
14 |
35 |
235 |
| Pricing Under the Threat of Entry by a Sole Supplier of a Network Good |
0 |
0 |
0 |
4 |
3 |
17 |
53 |
885 |
| Random matching in adaptive dynamics |
1 |
2 |
12 |
46 |
2 |
4 |
24 |
69 |
| Rational Behavior with Payoff Uncertainty |
0 |
0 |
0 |
0 |
3 |
8 |
21 |
193 |
| Rational Expectations Business Cycles in Search Equilibrium |
0 |
0 |
0 |
0 |
5 |
9 |
22 |
119 |
| Repeated Games with Frequent Signals |
1 |
4 |
25 |
66 |
2 |
8 |
45 |
85 |
| Repeated Games with Long-Run and Short-Run Players |
0 |
0 |
0 |
0 |
7 |
23 |
42 |
153 |
| Repeated Games with Long-run and Short-run Players |
2 |
14 |
54 |
200 |
4 |
22 |
92 |
332 |
| Reputation and Equilibrium Selection in Games With a Patient Player |
0 |
0 |
0 |
0 |
4 |
10 |
23 |
146 |
| Reputation and Equilibrium Selection in Games with a Patient Player |
0 |
2 |
5 |
72 |
1 |
5 |
14 |
186 |
| Reputation and Equilibrium Selection in Games with a Patient Player |
2 |
4 |
12 |
46 |
5 |
16 |
36 |
132 |
| Reputation and Multiple Opponents I: Identical Entrants |
0 |
0 |
0 |
0 |
0 |
0 |
5 |
58 |
| Reputation in the Simulation Play of Multiple Opponents |
0 |
0 |
0 |
0 |
2 |
7 |
20 |
88 |
| Reputation, Unobserved Strategies, and Active Supermartingales |
0 |
0 |
0 |
0 |
3 |
4 |
13 |
170 |
| Rules of Thumb for Social Learning |
0 |
0 |
0 |
0 |
4 |
11 |
30 |
189 |
| Rules of Thumb for Social Learning |
0 |
0 |
0 |
0 |
6 |
15 |
31 |
177 |
| Self Confirming Equilibrium and the Lucas Critique |
6 |
8 |
29 |
54 |
9 |
17 |
61 |
127 |
| Self Control, Risk Aversion, and the Allais Paradox |
5 |
14 |
55 |
155 |
11 |
33 |
128 |
233 |
| Self-Confirming Equilibrium |
1 |
1 |
9 |
46 |
3 |
3 |
18 |
140 |
| Self-Confirming Equilibrium |
0 |
0 |
0 |
0 |
2 |
3 |
11 |
103 |
| Sequential Bargaining with Many Buyers |
0 |
0 |
0 |
0 |
1 |
3 |
10 |
114 |
| Sequential Equilibria of Finite and Infinite Horizon Games |
0 |
0 |
3 |
35 |
0 |
0 |
5 |
73 |
| Short-Term Contracts and Long-Term Agency Relationships |
0 |
0 |
0 |
0 |
10 |
39 |
128 |
885 |
| Steady State Learning and Nash Equilibrium |
2 |
6 |
13 |
71 |
5 |
13 |
34 |
196 |
| Steady State Learning and the Code of Hammurabi |
1 |
2 |
6 |
14 |
3 |
8 |
74 |
240 |
| Strike Activity, Wage Settlements and Rationality |
0 |
1 |
2 |
70 |
2 |
4 |
8 |
274 |
| Subgame-Perfect Equilibria of Finite- and Infinite-Horizon Games |
2 |
5 |
31 |
251 |
3 |
15 |
54 |
730 |
| Subjective Uncertainty Over Behavior Strategies: A Correction |
1 |
2 |
7 |
71 |
4 |
5 |
14 |
350 |
| Superstition and Rational Learning |
0 |
4 |
15 |
123 |
4 |
24 |
114 |
822 |
| Superstition and Rational Learning |
3 |
15 |
42 |
112 |
18 |
56 |
237 |
521 |
| Supplementary Appendix to: When is Reputation Bad |
0 |
0 |
4 |
9 |
2 |
4 |
20 |
54 |
| THE FOLK THEOREM WITH INPERFECT PUBLIC INFORMATION |
0 |
0 |
0 |
0 |
2 |
6 |
23 |
256 |
| The Folk Theorem and Repeated Games with Discount and with Incomplete Information |
0 |
0 |
0 |
0 |
3 |
15 |
57 |
187 |
| The Folk Theorem with Imperfect Public Information |
0 |
1 |
16 |
191 |
4 |
8 |
41 |
618 |
| The Folk Theorem with Imperfect Public Information |
3 |
6 |
20 |
218 |
6 |
16 |
43 |
706 |
| The Nash Threats Folk Theorem With Communication and Approximate Common Knowledge In Two Player Games |
0 |
1 |
5 |
13 |
2 |
5 |
25 |
71 |
| The Nash Threats Folk Theorem With Communication and Approximate Common Knowledge in Two Player Games |
1 |
1 |
6 |
67 |
2 |
2 |
15 |
186 |
| The Neo-Luddite's Lament: Excessive Upgrades in the Software Industry |
0 |
0 |
0 |
1 |
2 |
8 |
26 |
417 |
| The Theory of Learning in Games |
10 |
27 |
103 |
336 |
15 |
39 |
169 |
588 |
| Topologies on Type |
0 |
0 |
8 |
44 |
4 |
8 |
55 |
175 |
| Topologies on Types |
3 |
6 |
24 |
119 |
4 |
9 |
43 |
320 |
| Topologies on Types |
2 |
5 |
23 |
43 |
14 |
43 |
205 |
426 |
| Upgrades, Trade-Ins and BuyBacks |
2 |
8 |
26 |
220 |
9 |
26 |
59 |
579 |
| When Are Non-Anonymous Players Negligible? |
0 |
0 |
0 |
3 |
2 |
5 |
15 |
93 |
| When are Non-Anonymous Players Negligible |
1 |
2 |
9 |
49 |
2 |
5 |
19 |
299 |
| When is Reputation Bad |
2 |
3 |
15 |
196 |
6 |
8 |
27 |
493 |
| When is Reputation Bad? |
3 |
4 |
14 |
35 |
8 |
14 |
51 |
150 |
| When is Reputation Bad? |
0 |
0 |
1 |
108 |
3 |
3 |
15 |
279 |
| When is Reputation Bad? |
0 |
1 |
11 |
29 |
3 |
9 |
40 |
131 |
| Word of Mouth Learning |
1 |
9 |
24 |
185 |
4 |
17 |
43 |
297 |
| Total Working Papers |
105 |
345 |
1,358 |
7,534 |
452 |
1,336 |
4,929 |
33,401 |
| Journal Article |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A "Signal-Jamming" Theory of Predation |
3 |
19 |
59 |
209 |
9 |
44 |
151 |
636 |
| A Dual-Self Model of Impulse Control |
2 |
6 |
18 |
18 |
4 |
12 |
67 |
163 |
| A Theory of Exit in Duopoly |
2 |
13 |
44 |
202 |
3 |
18 |
66 |
518 |
| A Theory of Income and Dividend Smoothing Based on Incumbency Rents |
2 |
8 |
52 |
362 |
9 |
37 |
173 |
1,811 |
| Advancing Beyond Advances in Behavioral Economics |
0 |
0 |
0 |
1 |
3 |
17 |
73 |
208 |
| An Easier Way to Calibrate |
1 |
2 |
4 |
18 |
2 |
5 |
9 |
47 |
| An approximate folk theorem with imperfect private information |
0 |
0 |
3 |
20 |
1 |
3 |
13 |
54 |
| Capital as a commitment: Strategic investment to deter mobility |
1 |
9 |
52 |
113 |
4 |
19 |
84 |
210 |
| Competing Auctions |
6 |
14 |
35 |
102 |
9 |
20 |
64 |
226 |
| Conditional Universal Consistency |
0 |
0 |
4 |
28 |
1 |
1 |
10 |
66 |
| Consistency and cautious fictitious play |
0 |
3 |
10 |
24 |
3 |
13 |
29 |
99 |
| Continuous Time Limits of Repeated Games with Imperfect Public Monitoring |
0 |
6 |
27 |
115 |
3 |
20 |
68 |
262 |
| Corrigendum to "Continuous time limits of repeated games with imperfect public monitoring" |
0 |
2 |
5 |
26 |
1 |
7 |
17 |
61 |
| Customer Poaching and Brand Switching |
0 |
0 |
0 |
1 |
5 |
16 |
77 |
769 |
| Efficiency and Observability with Long-Run and Short-Run Players |
4 |
7 |
37 |
111 |
5 |
9 |
47 |
163 |
| Evolution and Cooperation in Noisy Repeated Games |
1 |
7 |
49 |
163 |
3 |
13 |
91 |
445 |
| Evolutionary dynamics with aggregate shocks |
2 |
13 |
45 |
101 |
5 |
21 |
73 |
165 |
| Existence of equilibrium in large double auctions |
0 |
0 |
3 |
14 |
0 |
0 |
14 |
42 |
| Imitation processes with small mutations |
0 |
0 |
1 |
10 |
0 |
0 |
2 |
40 |
| Incomplete Information Bargaining with Outside Opportunities |
0 |
3 |
15 |
66 |
0 |
7 |
24 |
138 |
| Interim correlated rationalizability |
1 |
5 |
21 |
44 |
3 |
11 |
43 |
114 |
| Knife-Edge Or Plateau: When Do Market Models Tip? |
0 |
2 |
18 |
77 |
1 |
9 |
86 |
464 |
| Learning Mixed Equilibria |
4 |
13 |
34 |
200 |
6 |
18 |
46 |
304 |
| Learning Purified Mixed Equilibria |
0 |
0 |
2 |
23 |
0 |
1 |
6 |
61 |
| Learning and Belief-Based Trade |
0 |
0 |
2 |
6 |
1 |
2 |
8 |
31 |
| Learning in games |
0 |
2 |
8 |
42 |
2 |
5 |
20 |
96 |
| Learning to play Bayesian games |
3 |
9 |
20 |
186 |
6 |
13 |
33 |
452 |
| Learning-by-Doing and Market Performance |
2 |
6 |
44 |
204 |
5 |
12 |
96 |
735 |
| Limit games and limit equilibria |
2 |
2 |
5 |
26 |
5 |
7 |
16 |
71 |
| Maintaining a Reputation When Strategies Are Imperfectly Observed |
2 |
4 |
36 |
104 |
5 |
11 |
70 |
207 |
| Manual for Econometrica Authors, Revised |
0 |
0 |
0 |
0 |
0 |
3 |
31 |
131 |
| Measuring Players' Losses in Experimental Games |
0 |
0 |
0 |
0 |
0 |
0 |
9 |
72 |
| Monotone imitation dynamics in large populations |
0 |
1 |
6 |
6 |
4 |
5 |
25 |
25 |
| Moral Hazard and Renegotiation in Agency Contracts |
4 |
12 |
87 |
387 |
10 |
22 |
168 |
890 |
| Nash and perfect equilibria of discounted repeated games |
1 |
2 |
11 |
59 |
4 |
6 |
18 |
95 |
| On the dispensability of public randomization in discounted repeated games |
5 |
12 |
26 |
86 |
10 |
21 |
44 |
143 |
| On the robustness of equilibrium refinements |
3 |
10 |
22 |
76 |
6 |
17 |
39 |
140 |
| Open-loop and closed-loop equilibria in dynamic games with many players |
0 |
6 |
27 |
71 |
1 |
9 |
56 |
125 |
| Payoff Information and Self-Confirming Equilibrium |
1 |
3 |
7 |
48 |
2 |
6 |
13 |
118 |
| Perfect Bayesian equilibrium and sequential equilibrium |
19 |
76 |
288 |
958 |
35 |
130 |
524 |
1,789 |
| Perfect public equilibrium when players are patient |
0 |
1 |
11 |
26 |
1 |
4 |
20 |
59 |
| Preemption and Rent Equilization in the Adoption of New Technology |
0 |
2 |
40 |
189 |
1 |
7 |
137 |
529 |
| Preemption, leapfrogging and competition in patent races |
4 |
8 |
52 |
244 |
9 |
22 |
102 |
385 |
| Pricing a Network Good to Deter Entry |
0 |
5 |
26 |
199 |
2 |
17 |
79 |
538 |
| Rational Expectations Business Cycles in Search Equilibrium |
4 |
11 |
30 |
128 |
7 |
17 |
65 |
380 |
| Rational Expectations Business Cycles in Search Equilibrium: A Correction |
0 |
0 |
1 |
21 |
0 |
0 |
2 |
177 |
| Rational behavior with payoff uncertainty |
5 |
10 |
34 |
95 |
9 |
19 |
65 |
197 |
| Repeated Games with Frequent Signals-super-* |
1 |
5 |
7 |
7 |
3 |
15 |
28 |
28 |
| Repeated Games with Long-run and Short-run Players |
1 |
6 |
21 |
90 |
2 |
12 |
39 |
165 |
| Reputation and Equilibrium Selection in Games with a Patient Player |
4 |
7 |
55 |
194 |
6 |
18 |
143 |
627 |
| Reputation in the Simultaneous Play of Multiple Opponents |
0 |
0 |
21 |
69 |
0 |
2 |
42 |
184 |
| Rules of Thumb for Social Learning |
6 |
19 |
61 |
449 |
12 |
31 |
100 |
1,713 |
| Self-Confirming Equilibrium |
3 |
5 |
23 |
80 |
5 |
10 |
46 |
273 |
| Sequential Bargaining with Incomplete Information |
0 |
7 |
39 |
280 |
2 |
16 |
68 |
474 |
| Short-term contracts and long-term agency relationships |
13 |
58 |
162 |
573 |
39 |
153 |
459 |
1,170 |
| Steady State Learning and Nash Equilibrium |
0 |
2 |
13 |
98 |
2 |
7 |
36 |
425 |
| Subgame-perfect equilibria of finite- and infinite-horizon games |
1 |
5 |
31 |
113 |
2 |
9 |
46 |
200 |
| Subjective Uncertainty over Behavior Strategies: A Correction |
0 |
0 |
5 |
23 |
1 |
2 |
18 |
96 |
| Superstition and Rational Learning |
0 |
6 |
14 |
15 |
4 |
17 |
64 |
154 |
| The Fat-Cat Effect, the Puppy-Dog Ploy, and the Lean and Hungry Look |
16 |
66 |
257 |
1,384 |
43 |
160 |
572 |
3,059 |
| The Folk Theorem in Repeated Games with Discounting or with Incomplete Information |
12 |
52 |
267 |
667 |
22 |
101 |
526 |
1,470 |
| The Folk Theorem with Imperfect Public Information |
3 |
16 |
56 |
232 |
6 |
23 |
99 |
586 |
| The Nash-threats folk theorem with communication and approximate common knowledge in two player games |
0 |
0 |
3 |
21 |
0 |
1 |
6 |
75 |
| The Neo-Luddite's Lament: Excessive Upgrades in the Software Industry |
0 |
0 |
0 |
0 |
4 |
6 |
30 |
399 |
| Topologies on types |
1 |
3 |
22 |
87 |
14 |
25 |
112 |
365 |
| Understanding Rent Dissipation: On the Use of Game Theory in Industrial Organization |
4 |
4 |
54 |
223 |
5 |
12 |
136 |
596 |
| Upgrades, Tradeins, and Buybacks |
3 |
7 |
26 |
72 |
6 |
16 |
51 |
366 |
| When Are Nonanonymous Players Negligible? |
1 |
1 |
2 |
17 |
2 |
2 |
10 |
89 |
| When is reputation bad? |
2 |
4 |
23 |
23 |
4 |
8 |
55 |
55 |
| Word-of-Mouth Communication and Social Learning |
7 |
24 |
222 |
883 |
16 |
47 |
587 |
3,249 |
| Word-of-mouth learning |
4 |
20 |
49 |
152 |
14 |
36 |
93 |
289 |
| Total Journal Articles |
166 |
631 |
2,754 |
10,961 |
419 |
1,405 |
6,339 |
30,558 |