Access Statistics for Teck-Hua Ho

Author contact details at EconPapers.

Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A cognitive hierarchy theory of one-shot games: Some preliminary results 0 0 0 174 0 0 5 912
A learning-based model of repeated games with incomplete information 0 0 0 137 0 0 0 453
Choosing among residential options: Results of a vignette experiment 0 0 0 17 0 0 1 81
Does Format of Pricing Contract Matter? 0 0 0 154 0 0 0 1,093
Economic Value of EWA Lite: A Functional Theory of Learning in Games 0 0 0 349 1 1 1 1,081
Evaluating replicability of laboratory experiments in Economics 0 0 2 241 1 3 13 272
Evaluating the replicability of social science experiments in Nature and Science between 2010 and 2015 0 1 3 42 0 3 11 102
Evaluating the replicability of social science experiments in Nature and Science between 2010 and 2015 0 0 0 0 0 0 3 66
Experience-Weighted Attraction Learning in Games: A Unifying Approach 0 0 7 816 1 3 19 2,831
Functional EWA: A one-parameter theory of learning in games 0 0 0 12 0 0 1 82
Iterated Dominance and Iterated Best-Response in Experimental P-Beauty Contests 0 0 4 98 2 2 11 661
Modeling the Psychology of Consumer and Firm Behavior with Behavioral Economics 0 0 0 348 1 4 5 935
Redefine Statistical Significance 0 0 2 1,189 1 2 12 1,873
Sophisticated EWA Learning and Strategic Teaching in Repeated Games 0 0 0 165 0 1 1 985
Strategic teaching and equilibrium models of repeated trust and entry games 0 0 1 98 0 0 2 293
Sunk Cost Fallacy in Driving the World's Costliest Cars 0 0 0 22 0 1 3 68
Trust among Strangers 0 0 0 290 0 0 0 750
Using the internet to administer more realistic vignette experiments 0 0 0 11 1 2 4 66
Yellow taxis have fewer accidents than blue taxis because yellow is more visible than blue 0 0 2 19 1 1 5 57
Total Working Papers 0 1 21 4,182 9 23 97 12,661


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Cognitive Hierarchy Model of Games 1 6 27 626 5 20 77 2,577
A Dynamic Level-k Model in Sequential Games 0 0 1 35 0 0 4 163
A generalized cognitive hierarchy model of games 0 0 0 17 0 0 2 90
A learning-based model of repeated games with incomplete information 0 0 0 74 1 1 2 232
An Empirical Analysis of Forecast Sharing in the Semiconductor Equipment Supply Chain 0 1 1 3 2 3 7 52
Behavioral models of managerial decision-making 0 0 1 50 0 0 4 381
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 6 0 0 0 52
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 1 0 0 0 29
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 7 0 0 1 75
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 4 0 0 0 39
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 5 0 0 0 56
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 3 0 0 0 42
Competitive location, production, and market selection 0 0 0 25 0 0 0 84
Customer Influence Value and Purchase Acceleration in New Product Diffusion 0 1 1 18 0 1 4 133
Designing Price Contracts for Boundedly Rational Customers: Does the Number of Blocks Matter? 0 0 0 10 2 2 2 66
Designing Pricing Contracts for Boundedly Rational Customers: Does the Framing of the Fixed Fee Matter? 0 0 2 25 1 1 4 118
Editorial Statement: Behavioral Economics 0 0 0 20 0 0 0 98
Evaluating the replicability of social science experiments in Nature and Science between 2010 and 2015 0 0 0 2 0 1 8 43
Experience-weighted Attraction Learning in Normal Form Games 0 0 0 3 1 2 18 1,230
Experiments on strategic choices and markets 0 0 0 40 2 2 2 181
Finite automata play repeated prisoner's dilemma with information processing costs 0 0 0 60 0 2 3 230
From the Editor—A Vision for Increasing Our Impact 0 0 0 3 0 0 1 15
Gaming Emotions in Social Interactions 0 0 0 37 0 0 2 172
Giving Feedback to Clients 0 0 0 1 0 0 1 32
How Monitoring Influences Trust: A Tale of Two Faces 0 0 0 1 0 1 2 8
Incorporating Satisfaction into Customer Value Analysis: Optimal Investment in Lifetime Value 0 0 0 11 0 0 0 51
Individual Differences in EWA Learning with Partial Payoff Information 0 1 1 2 2 3 4 10
Information Sharing in a Long-Term Supply Chain Relationship: The Role of Customer Review Strategy 0 0 0 1 0 0 1 19
Introduction to the Special Issue on Marketing and Operations Management Interfaces and Coordination 0 0 0 8 0 0 1 40
Iterated Dominance and Iterated Best Response in Experimental "p-Beauty Contests." 0 0 7 318 1 2 14 875
Knowledge Market Design: A Field Experiment at Google Answers 0 0 0 16 0 1 4 115
Managing Demand and Sales Dynamics in New Product Diffusion Under Supply Constraint 0 0 0 6 0 2 3 76
Measuring Imputed Cost in the Semiconductor Equipment Supply Chain 0 0 0 6 0 0 0 50
Models of Thinking, Learning, and Teaching in Games 0 0 0 138 0 0 2 661
Multiplicity of equilibria and information structures in empirical games: challenges and prospects 0 0 0 9 0 0 0 63
New Product Development: The Performance and Time-to-Market Tradeoff 0 0 0 50 0 0 1 230
Note: A Reply to "New Product Diffusion Decisions Under Supply Constraints" 0 0 0 1 0 0 0 36
OM Forum—Causal Inference Models in Operations Management 0 0 0 7 1 2 10 57
Peer-Induced Fairness in Games 0 0 0 53 1 3 3 333
Rational Shopping Behavior and the Option Value of Variable Pricing 0 1 1 19 1 2 5 192
Redefine statistical significance 0 1 16 24 0 6 53 117
Reference Dependence in Multilocation Newsvendor Models: A Structural Analysis 0 0 0 13 0 0 0 132
Self-tuning experience weighted attraction learning in games 0 0 4 60 0 1 9 306
Setting Customer Expectation in Service Delivery: An Integrated Marketing-Operations Perspective 0 0 0 15 0 3 3 104
Sophisticated Experience-Weighted Attraction Learning and Strategic Teaching in Repeated Games 0 0 0 61 0 1 4 286
Success at scale: six suggestions from implementation and policy sciences 0 0 0 6 0 0 2 19
Task Complexity, Equilibrium Selection, and Learning: An Experimental Study 0 0 0 8 1 1 2 52
Theory-Driven Choice Models 0 0 0 81 0 0 0 385
Trust Building Among Strangers 0 0 0 16 0 2 3 81
Violations of the Betweenness Axiom and Nonlinearity in Probability 0 0 0 1 0 1 22 1,085
Total Journal Articles 1 11 62 2,006 21 66 290 11,573
4 registered items for which data could not be found


Chapter File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
Behavioural Game Theory: Thinking, Learning and Teaching 0 0 0 0 0 0 2 9
Cognitive Hierarchy: A Limited Thinking Theory in Games 0 0 0 0 1 1 2 11
Learning and Equilibrium in Games 0 0 0 51 0 1 2 163
Total Chapters 0 0 0 51 1 2 6 183


Statistics updated 2025-09-05