Chapter |
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3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
All-Pay Auctions and Auctions with Asymmetrically Informed Bidders |
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1 |
5 |
9 |
Applications to Industrial Organization |
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3 |
Applications to Industrial Organization |
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3 |
Auction Theory |
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0 |
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0 |
0 |
0 |
1 |
1 |
Auctions |
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0 |
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0 |
0 |
0 |
1 |
8 |
Auctions |
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0 |
0 |
0 |
0 |
1 |
2 |
6 |
Bayesian Nash Equilibrium |
0 |
0 |
0 |
0 |
0 |
0 |
3 |
3 |
Bundling Incentives |
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0 |
0 |
0 |
0 |
0 |
3 |
3 |
Bundling Incentives |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6 |
Cheap Talk Games |
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0 |
0 |
0 |
0 |
1 |
3 |
5 |
Cheap Talk Games |
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0 |
0 |
0 |
0 |
2 |
2 |
9 |
Collusion |
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0 |
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0 |
2 |
3 |
13 |
17 |
Common-Value Auctions |
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1 |
5 |
17 |
Correction to: Strategy and Game Theory |
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1 |
6 |
Dominance Solvable Games |
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0 |
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3 |
19 |
Dominance Solvable Games |
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0 |
0 |
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1 |
2 |
2 |
10 |
Equilibrium Dominance |
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0 |
0 |
0 |
1 |
1 |
4 |
Equilibrium Refinements |
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0 |
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1 |
2 |
2 |
Erratum to: Pure Strategy Nash Equilibrium and Simultaneous-Move Games with Complete Information |
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4 |
Erratum to: Strategy and Game Theory |
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1 |
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3 |
First-Price Auctions |
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1 |
1 |
1 |
5 |
34 |
First-Price Auctions: Extensions |
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1 |
2 |
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6 |
Incomplete Information, Signaling, and Competition |
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1 |
1 |
Incomplete Information, Signaling, and Competition |
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0 |
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5 |
Introduction to Games and Their Representation |
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9 |
10 |
Mechanism Design |
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1 |
3 |
12 |
Mergers |
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1 |
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2 |
Mergers and Collusion |
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4 |
9 |
19 |
Mixed Strategies, Strictly Competitive Games, and Correlated Equilibria |
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1 |
4 |
11 |
Mixed Strategies, Strictly Competitive Games, and Correlated Equilibria |
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0 |
0 |
0 |
0 |
1 |
2 |
7 |
Mixed Strategy Nash Equilibrium |
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0 |
0 |
0 |
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0 |
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2 |
Monopoly |
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0 |
1 |
1 |
3 |
8 |
32 |
Monopoly |
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1 |
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6 |
6 |
More Advanced Signaling Games |
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0 |
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1 |
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3 |
More Advanced Signaling Games |
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0 |
1 |
1 |
3 |
3 |
4 |
Multi-Unit Auctions |
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0 |
0 |
0 |
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8 |
Nash Equilibria in Games with Continuous Action Spaces |
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1 |
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3 |
Nash Equilibrium |
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2 |
4 |
5 |
Networks and Switching Costs |
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1 |
Networks and Switching Costs |
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0 |
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2 |
2 |
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9 |
Perfect Bayesian Equilibrium |
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1 |
3 |
3 |
Perfect Bayesian Equilibrium and Signaling Games |
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2 |
2 |
2 |
15 |
Perfect Bayesian Equilibrium and Signaling Games |
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2 |
11 |
Procurement Auctions |
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0 |
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0 |
2 |
4 |
7 |
15 |
Pure Strategy Nash Equilibrium and Simultaneous-Move Games with Complete Information |
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0 |
1 |
2 |
8 |
Pure Strategy Nash Equilibrium and Simultaneous-Move Games with Complete Information |
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12 |
R&D Incentives |
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8 |
R&D Incentives |
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0 |
0 |
1 |
1 |
1 |
1 |
Regulating Imperfectly Competitive Markets |
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0 |
0 |
0 |
0 |
1 |
1 |
Regulating Imperfectly Competitive Markets |
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0 |
0 |
0 |
1 |
1 |
1 |
5 |
Repeated Games |
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0 |
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0 |
2 |
2 |
Repeated Games and Correlated Equilibria |
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Repeated Games and Correlated Equilibria |
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4 |
Second-Price Auctions |
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0 |
0 |
1 |
1 |
1 |
5 |
25 |
Sequential Competition |
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1 |
2 |
2 |
3 |
11 |
Sequential Competition |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
Sequential-Move Games with Complete Information |
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0 |
0 |
0 |
1 |
2 |
2 |
4 |
Sequential-Move Games with Complete Information |
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0 |
0 |
0 |
1 |
2 |
6 |
26 |
Signaling Games with Continuous Messages |
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1 |
3 |
15 |
15 |
Simultaneous Price Competition |
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0 |
0 |
0 |
0 |
4 |
5 |
9 |
Simultaneous Price Competition |
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0 |
1 |
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2 |
Simultaneous Quantity Competition |
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0 |
0 |
0 |
1 |
1 |
3 |
Simultaneous Quantity Competition |
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0 |
0 |
0 |
1 |
1 |
1 |
1 |
Simultaneous-Move Games with Incomplete Information |
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0 |
0 |
0 |
0 |
0 |
4 |
8 |
Simultaneous-Move Games with Incomplete Information |
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0 |
0 |
0 |
0 |
0 |
10 |
89 |
Subgame Perfect Equilibrium |
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0 |
0 |
0 |
0 |
1 |
2 |
The Revenue Equivalence Principle |
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0 |
1 |
1 |
3 |
12 |
Third-Price Auctions, kth-Price Auctions, and Lotteries |
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0 |
1 |
2 |
3 |
13 |
69 |
Total Chapters |
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0 |
1 |
9 |
38 |
84 |
218 |
679 |