Access Statistics for Sylvain Béal

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Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Class of Solidarity Allocation Rules for TU-games 0 0 0 0 0 0 1 32
A Class of Solidarity Allocation Rules for TU-games 0 0 0 30 0 0 1 50
A Core-Partition Ranking Solution to Coalitional Ranking Problems 0 0 0 0 0 0 1 1
A Core-partition solution for coalitional rankings with a variable population domain 0 0 3 14 1 2 6 29
A Decomposition of the Space of TU-games Using Addition and Transfer Invariance 0 0 0 17 1 1 1 86
A Decomposition of the Space of TU-games Using Addition and Transfer Invariance 0 0 0 0 0 0 0 36
A characterization of the family of Weighted priority values 0 0 2 13 0 1 6 25
A class of solidarity allocation rules for TU-games 0 0 0 7 0 0 0 29
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 0 0 0 0 23
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 18 0 0 0 22
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 14 0 1 1 40
Accessibility and stability of the coalition structure core 0 0 0 0 0 0 0 21
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 0 1 1 1 5
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 0 1 1 1 1
Allocation rules for museum pass programs 0 0 0 33 0 0 0 90
An Optimal Bound to Access the Core in TU-Games 0 0 0 0 0 0 1 34
An axiomatization of the iterated h-index and applications to sport rankings 0 0 0 28 1 1 3 52
An axiomatization of the iterated h-index and applications to sport rankings 0 0 4 41 1 1 8 86
An optimal bound to acces the core of TU-games 0 0 0 0 0 0 0 22
An optimal bound to access the core in TU-games 0 0 0 0 0 0 1 31
An optimal bound to access the core in TU-games 0 0 0 0 1 1 1 29
An optimal bound to access the core in TU-games 0 0 0 0 0 0 0 32
An optimal bound to access the core in TU-games 0 0 0 31 0 0 1 81
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 0 0 0 43
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 0 0 0 22
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 0 0 1 32
Average tree solution for graph games 0 0 0 0 0 0 0 32
Average tree solutions and the distribution of Harsanyi dividends 0 0 0 33 0 0 1 94
Average tree solutions for graph games 0 0 0 54 0 0 0 297
Average tree solutions for graph games 0 0 0 0 0 0 1 24
Axiomatic and bargaining foundation of an allocation rule for ordered tree TU-games 0 0 0 0 0 0 1 33
Axiomatic and bargaining foundation of an allocation rule for ordered tree TU-games 0 0 0 0 0 0 0 23
Axiomatic and bargaining foundations of an allocation rule for ordered tree TU-games 0 0 0 26 1 1 2 55
Axiomatic characterizations of the core without consistency 0 0 0 9 1 1 5 20
Axiomatic characterizations of the core without consistency 0 0 0 0 1 1 1 1
Axiomatic characterizations of the core without consistency 0 0 2 14 1 1 3 20
Axiomatic characterizations of the family of Weighted priority values 0 0 0 0 0 3 6 6
Axiomatic characterizations under players nullification 0 0 0 25 0 0 0 61
Axiomatic characterizations under players nullification 0 0 0 8 0 0 0 29
Axiomatic characterizations under players nullification 0 0 0 0 0 0 0 37
Axiomatization and implementation of a class of solidarity values for TU-games 0 0 0 0 0 0 0 34
Axiomatization of an allocation rule for ordered tree TU-games 0 0 0 0 0 0 0 40
Axioms of Invariance for TU-games 0 0 0 51 0 0 2 151
Axioms of Invariance for TU-games 0 0 0 0 0 0 0 35
Axioms of invariance for TU-games 0 0 0 25 0 0 0 70
Balanced collective contributions, the equal allocation of non-separable costs and application to data sharing games 0 0 0 1 0 0 0 26
Balanced collective contributions, the equal allocation of non-separable costs and application to data sharing games 0 0 0 35 1 1 1 62
Bounded Rationality and Repeated Network Formation 0 0 0 68 0 0 0 270
Bounded Rationality and Repeated Network Formation 0 0 0 1 1 1 1 21
Bounded rationality and repeated network formation 0 0 0 0 0 0 1 28
Characterization of the Average Tree solution and its kernel 0 0 0 0 0 0 0 21
Characterization of the Average Tree solution and its kernel 0 0 0 0 0 0 1 28
Characterization of the Average Tree solution and its kernel 0 0 0 8 0 0 0 42
Characterization of the Average Tree solution and its kernel 0 0 0 0 0 0 0 25
Characterizations of Weighted and Equal Division Values 0 0 0 0 0 1 2 41
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 19 0 0 2 57
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 7 0 0 1 16
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 0 0 2 23
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 0 0 0 26
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 0 0 1 27
Coalitional desirability and the equal division value 0 0 0 0 0 0 1 36
Coalitional desirability and the equal division value 0 0 0 31 1 1 1 56
Cohesive efficiency in TU-games: Two extensions of the Shapley value 0 0 0 23 1 1 4 85
Cohesive efficiency in TU-games: axiomatizations of variants of the Shapley value, egalitarian values and their convex combinations 0 0 0 0 0 0 0 0
Comparable Axiomatizations of Two Allocation Rules for Cooperative Games with Transferable Utility and their Subclass of Data Games 0 0 0 0 0 0 5 37
Compensations in the Shapley Value and the Compensation Solutions for Graph Games 0 0 0 0 0 0 0 22
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 0 0 0 26
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 1 1 1 26
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 0 0 0 26
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 43 0 0 1 121
Cooperative games on intersection closed systems and the Shapley value 0 0 0 16 0 1 2 38
Cooperative games on intersection closed systems and the Shapley value 0 0 0 0 0 0 1 15
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 0 0 0 1 25
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 44 0 0 0 45
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 0 0 1 1 13
Discounted Tree Solutions 0 0 0 0 0 0 0 23
Discounted Tree Solutions 0 0 0 17 0 0 1 61
Discounted Tree Solutions 0 0 0 0 0 0 0 23
Discounted Tree Solutions 0 0 0 0 0 0 0 27
Discounted Tree Solutions 0 0 0 8 0 0 0 24
Early contributors, cooperation and fair rewards in crowdfunding 1 3 6 23 3 6 27 59
Efficient extension of the Myerson value 0 0 0 13 0 0 0 14
Efficient extensions of communication values 0 0 0 14 0 0 0 32
Efficient extensions of communication values 0 0 0 12 0 0 1 23
Efficient extensions of the Myerson value 0 0 1 32 0 0 4 62
Examination design: an axiomatic approach 0 0 0 8 2 2 2 41
Fairness and Fairness for Neighbors: The Difference between the Myerson Value and Component-Wise Egalitarian Solutions 0 0 0 0 0 0 0 29
Fairness and fairness for neighbors: the difference between the Myerson value and component-wise egalitarian solutions 0 0 0 13 0 0 1 61
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 0 0 31
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 0 0 30
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 0 0 31
Farsighted Coalitional Stability in TU-games 0 0 0 59 0 0 1 349
Farsighted Coalitional Stability in TU-games 0 0 0 1 0 0 0 40
Farsighted coalitional stability in TU-games 0 0 0 0 0 0 0 2
Farsighted coalitional stability in TU-games 0 0 0 1 0 0 0 46
Freezeout, Compensation Rules and Voting Equilibria 0 0 0 27 1 1 2 103
Freezeout, Compensation Rules, and Voting Equilibria 0 0 0 0 0 0 1 25
GAMES WITH IDENTICAL SHAPLEY VALUES 0 1 2 64 1 3 5 90
Harsanyi Power Solutions for Cooperative Games on Voting Structures 0 0 0 0 0 0 0 23
Harsanyi power solutions for cooperative games on voting structures 0 0 0 0 0 0 0 8
Harsanyi power solutions for cooperative games on voting structures 0 0 1 21 0 0 2 67
Inconsistent weighting in weighted voting games 0 0 0 26 0 0 1 66
Informational Advantage and Influence of Communicating Central Banks 0 0 0 27 1 1 2 98
La mise en place de la législation européenne REACH: Une analyse des effets anticoncurrentiels 0 0 0 0 0 0 1 45
Les effets d'une réglementation sur la concurrence et l'innovation: première analyse de la réglementation européenne REACH 0 0 0 0 0 0 1 36
Les informations exigées par la législation REACH: analyse du partage des coûts 0 0 0 0 0 0 0 21
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 2 0 0 1 16
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 0 0 0 0 0
Necessary versus equal players in axiomatic studies 0 0 1 12 0 0 2 40
Necessary versus equal players in axiomatic studies 0 0 0 1 0 0 0 3
On compensation schemes for data sharing within the European REACH legislation 1 1 1 1 1 5 8 34
On compensation schemes for data sharing within the european REACH legislation 0 0 0 31 1 2 2 96
On the Number of Blocks Required to Access the Core 0 0 0 0 0 0 0 41
On the number of blocks required to access the coalition structure core 0 0 0 19 0 0 0 52
On the number of blocks required to access the core 0 0 0 28 1 2 2 134
On the number of blocks required to access the core 0 0 0 0 0 0 0 31
PERCEPTRON VERSUS AUTOMATON∗ 0 0 0 18 0 1 3 117
Partial Cooperative Equilibria: Existence and Characterization 0 0 0 0 1 1 1 27
Perceptron versus Automaton 0 0 0 0 0 0 0 18
Perceptron versus Automaton 0 0 0 0 0 0 0 13
Perceptron versus Automaton in the Finitely Repeated Prisoner's Dilemma 0 0 0 0 0 0 0 16
Perceptron versus automaton 0 0 1 1 0 0 2 26
Preserving or removing special players: What keeps your payoff unchanged in TU-games? 0 0 0 1 0 2 5 40
Preserving or removing special players: what keeps your payoff unchanged in TU-games? 0 0 0 23 1 1 1 124
REACH legislation 0 0 0 0 0 0 0 64
Rationalité limitée et jeux de machines 0 0 0 0 0 0 1 16
Relationship between labeled network games and museum pass games 0 0 1 14 0 1 2 51
Rooted-tree Solutions for Tree Games 0 0 0 0 0 0 0 36
Règles d'allocation pour les programmes de pass culturels 0 0 0 0 0 0 0 24
Solidarity within a Fixed Community 0 0 0 0 0 0 2 33
The Average Tree Solution for Multi-Choice Forest Games 0 0 0 0 0 0 0 41
The Average Tree Solution for Multi-choice Forest Games 0 0 0 0 0 0 1 34
The Average Tree Solution for Multi-choice Forest Games 0 0 0 31 0 0 1 98
The Priority Value for Cooperative Games with a Priority Structure 0 0 3 49 1 3 8 117
The River Sharing Problem: a Survey 0 0 0 0 0 0 7 97
The Sequential Equal Surplus Division for Rooted Forest Games and an Application to Sharing a River with Bifurcations 0 0 0 25 0 0 0 58
The Sequential Equal Surplus Division for Sharing International Rivers with Bifurcations 0 0 2 58 0 0 2 179
The priority value for cooperative games with a priority structure 0 0 0 0 0 0 1 6
The proportional Shapley value and an application 0 0 0 40 1 2 6 102
The proportional Shapley value and an application 0 0 0 9 1 1 3 29
The proportional Shapley value and applications 0 0 1 1 0 1 3 32
The proportional Shapley value and applications 0 0 0 0 0 1 1 23
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 20 0 0 0 33
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 0 0 0 4 60
The sequential equal surplus division for sharing a river 0 0 0 29 1 1 1 83
The sequential surplus division for sharing a river with bifurcations 0 0 0 0 0 0 0 23
Two-step values for games with two-level communication structure 0 0 0 16 1 1 1 48
Two-step values for games with two-level communication structure 0 0 0 0 0 0 1 28
Veto players, the kernel of the Shapley value and its characterization 0 1 1 20 0 1 1 37
Veto players, the kernel of the Shapley value and its characterization 0 0 0 2 0 0 0 16
Weighted Component Fairness for Forest Games 0 0 0 19 0 0 0 87
Weighted component fairness for forest games 0 0 0 0 0 0 1 24
Total Working Papers 2 6 32 1,623 34 64 213 7,197
1 registered items for which data could not be found


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Core-Partition Ranking Solution to Coalitional Ranking Problems 0 1 2 2 0 1 2 2
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 3 0 0 0 17
Accessibility and stability of the coalition structure core 0 0 0 3 1 1 1 43
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 1 1 0 0 1 2
An optimal bound to access the core in TU-games 0 0 0 16 0 0 2 78
Average tree solutions and the distribution of Harsanyi dividends 0 0 0 6 0 0 0 68
Axiomatic characterizations under players nullification 0 0 0 2 0 0 1 41
Axiomatization and implementation of a class of solidarity values for TU-games 0 0 0 13 0 1 3 78
Axiomatization of an allocation rule for ordered tree TU-games 0 0 0 1 0 0 0 29
Axioms of invariance for TU-games 0 0 0 1 0 0 2 49
Bounded rationality and repeated network formation 0 0 0 12 0 0 0 79
Characterization of the Average Tree solution and its kernel 0 0 0 5 0 0 0 34
Characterizations of Three Linear Values for TU Games by Associated Consistency: Simple Proofs Using the Jordan Normal Form 0 0 0 3 1 1 3 31
Characterizations of weighted and equal division values 0 0 0 2 0 0 2 42
Coalitional desirability and the equal division value 0 0 0 2 0 0 0 36
Cohesive efficiency in TU-games: axiomatizations of variants of the Shapley value, egalitarian values and their convex combinations 0 0 0 4 1 1 1 16
Comparable Axiomatizations of Two Allocation Rules for Cooperative Games with Transferable Utility and Their Subclass of Data Games 0 0 2 3 0 0 4 27
Compensations in the Shapley value and the compensation solutions for graph games 1 1 1 8 1 1 1 71
Comportements adaptatifs sans croyances 0 0 0 1 0 0 0 26
Cooperative games on intersection closed systems and the Shapley value 0 0 1 3 0 0 2 13
Efficient extensions of communication values 0 0 0 2 0 0 0 31
Efficient extensions of the Myerson value 0 0 0 3 0 0 0 28
Fairness and fairness for neighbors: The difference between the Myerson value and component-wise egalitarian solutions 0 0 0 4 0 0 0 54
Farsighted coalitional stability in TU-games 0 0 1 30 0 0 2 130
Freezeout, compensation rules, and voting equilibria 0 0 0 2 0 0 0 43
Inconsistent weighting in weighted voting games 0 0 0 0 0 0 5 8
La mise en place de la législation européenne REACH. Une analyse des effets anticoncurrentiels 0 0 0 9 0 0 0 84
Les effets d'une réglementation sur la concurrence et l'innovation: première analyse de la réglementation européenne REACH 0 0 1 1 0 0 2 37
Les effets d’une réglementation sur la concurrence et l’innovation: première analyse de la réglementation européenne REACH 0 1 1 2 1 3 4 48
Les informations exigées par la législation REACH: Analyse du partage des coûts 0 0 0 9 0 0 0 68
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 1 1 0 0 2 2
On compensation schemes for data sharing within the European REACH legislation 1 1 1 3 1 3 7 55
On the existence of efficient and fair extensions of communication values for connected graphs 0 0 0 1 0 0 0 26
Partial Cooperative Equilibria: Existence and Characterization 0 0 0 22 0 0 0 121
Perceptron versus automaton in the finitely repeated prisoner’s dilemma 0 0 0 6 0 0 0 44
Preserving or removing special players: What keeps your payoff unchanged in TU-games? 0 0 0 1 1 1 5 49
Rationalité limitée et jeux de machines 0 0 0 5 0 0 1 51
Relationship between labeled network games and other cooperative games arising from attributes situations 0 0 0 3 0 0 4 27
Rooted-tree solutions for tree games 0 0 1 14 0 0 1 98
Règles d'allocation pour les programmes de pass culturel. Allocation rules for museum pass programs 0 0 0 5 0 0 0 43
Solidarity within a fixed community 0 0 0 3 0 0 0 41
THE RIVER SHARING PROBLEM: A SURVEY 1 2 5 30 1 2 10 89
The average tree solution for multi-choice forest games 0 0 0 5 0 0 0 44
The priority value for cooperative games with a priority structure 0 1 1 1 0 1 3 8
The proportional Shapley value and applications 0 2 5 13 0 3 9 61
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 4 0 0 0 42
Two-step values for games with two-level communication structure 0 0 0 0 0 0 1 10
Weighted component fairness for forest games 0 0 1 5 0 0 1 55
Total Journal Articles 3 9 25 275 8 19 82 2,179


Statistics updated 2024-02-04