Access Statistics for Sylvain Béal

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Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Class of Solidarity Allocation Rules for TU-games 0 0 0 0 1 1 1 33
A Class of Solidarity Allocation Rules for TU-games 0 0 0 30 0 0 0 50
A Core-Partition Ranking Solution to Coalitional Ranking Problems 0 0 0 0 1 1 1 2
A Core-partition solution for coalitional rankings with a variable population domain 0 1 2 16 0 2 7 35
A Decomposition of the Space of TU-games Using Addition and Transfer Invariance 0 0 0 0 0 0 1 37
A Decomposition of the Space of TU-games Using Addition and Transfer Invariance 0 0 0 17 0 0 1 86
A characterization of the family of Weighted priority values 0 0 0 13 0 0 1 26
A characterization of the family of Weighted priority values 0 0 0 0 0 0 0 0
A class of solidarity allocation rules for TU-games 0 0 0 7 0 0 2 31
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 14 0 1 2 42
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 0 0 1 1 24
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 18 1 2 2 24
Accessibility and stability of the coalition structure core 0 0 0 0 0 0 0 21
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 0 0 1 3 7
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 0 1 2 4 4
Allocation rules for museum pass programs 0 0 1 34 0 0 2 92
An Optimal Bound to Access the Core in TU-Games 0 0 0 0 0 0 0 34
An axiomatization of the iterated h-index and applications to sport rankings 0 0 0 28 0 0 1 52
An axiomatization of the iterated h-index and applications to sport rankings 0 0 1 42 0 2 7 92
An optimal bound to acces the core of TU-games 0 0 0 0 0 1 1 23
An optimal bound to access the core in TU-games 0 0 0 0 0 1 1 32
An optimal bound to access the core in TU-games 0 0 0 31 0 0 0 81
An optimal bound to access the core in TU-games 0 0 0 0 1 2 3 31
An optimal bound to access the core in TU-games 0 0 0 0 0 1 2 34
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 1 1 2 34
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 0 0 0 43
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 0 0 0 22
Average tree solution for graph games 0 0 0 0 0 1 1 33
Average tree solutions and the distribution of Harsanyi dividends 0 0 0 33 0 0 0 94
Average tree solutions for graph games 0 0 0 54 0 0 0 297
Average tree solutions for graph games 0 0 0 0 0 0 1 25
Axiomatic and bargaining foundation of an allocation rule for ordered tree TU-games 0 0 0 0 0 1 2 25
Axiomatic and bargaining foundation of an allocation rule for ordered tree TU-games 0 0 0 0 0 1 2 35
Axiomatic and bargaining foundations of an allocation rule for ordered tree TU-games 0 0 0 26 0 1 2 56
Axiomatic characterizations of the core without consistency 0 0 0 0 0 0 1 1
Axiomatic characterizations of the core without consistency 0 0 0 14 1 1 2 21
Axiomatic characterizations of the core without consistency 0 0 0 0 0 0 0 0
Axiomatic characterizations of the core without consistency 0 0 0 9 0 0 4 23
Axiomatic characterizations of the family of Weighted priority values 0 0 0 0 0 2 4 8
Axiomatic characterizations under players nullification 0 0 0 25 0 0 0 61
Axiomatic characterizations under players nullification 0 0 0 8 0 0 0 29
Axiomatic characterizations under players nullification 0 0 0 0 0 0 1 38
Axiomatization and implementation of a class of solidarity values for TU-games 0 0 0 0 0 1 1 35
Axiomatization of an allocation rule for ordered tree TU-games 0 0 0 0 0 0 0 40
Axioms of Invariance for TU-games 0 0 0 0 0 0 1 36
Axioms of Invariance for TU-games 0 0 1 52 0 0 1 152
Axioms of invariance for TU-games 0 0 0 25 0 0 0 70
Balanced collective contributions, the equal allocation of non-separable costs and application to data sharing games 0 0 0 35 0 1 3 64
Balanced collective contributions, the equal allocation of non-separable costs and application to data sharing games 0 0 0 1 0 2 2 28
Bounded Rationality and Repeated Network Formation 0 0 0 68 0 0 0 270
Bounded Rationality and Repeated Network Formation 0 0 0 1 0 0 1 21
Bounded rationality and repeated network formation 0 0 0 0 0 0 0 28
Characterization of the Average Tree solution and its kernel 0 0 0 0 0 0 0 21
Characterization of the Average Tree solution and its kernel 0 0 0 0 0 0 1 26
Characterization of the Average Tree solution and its kernel 0 0 0 0 0 0 0 28
Characterization of the Average Tree solution and its kernel 0 0 0 8 0 0 1 43
Characterizations of Weighted and Equal Division Values 0 0 0 0 0 1 3 43
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 0 1 1 28
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 0 1 1 24
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 7 0 1 1 17
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 0 1 2 28
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 19 0 1 1 58
Coalitional desirability and the equal division value 0 0 0 31 0 0 3 58
Coalitional desirability and the equal division value 0 0 0 0 1 1 2 38
Cohesive efficiency in TU-games: Two extensions of the Shapley value 0 0 1 24 0 0 2 86
Cohesive efficiency in TU-games: axiomatizations of variants of the Shapley value, egalitarian values and their convex combinations 0 0 0 0 0 1 3 3
Comparable Axiomatizations of Two Allocation Rules for Cooperative Games with Transferable Utility and their Subclass of Data Games 0 0 0 0 0 0 0 37
Compensations in the Shapley Value and the Compensation Solutions for Graph Games 0 0 0 0 0 0 1 23
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 0 1 2 28
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 43 0 0 1 122
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 0 1 2 27
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 0 1 1 27
Cooperative games on intersection closed systems and the Shapley value 0 0 0 16 0 0 0 38
Cooperative games on intersection closed systems and the Shapley value 0 0 0 0 0 1 1 16
Cooperative games with diversity constraints 0 0 0 0 0 1 2 2
Cooperative games with diversity constraints 0 0 4 4 0 1 6 6
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 0 0 0 1 26
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 0 0 0 1 13
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 44 0 1 1 46
Discounted Tree Solutions 0 0 0 17 0 0 0 61
Discounted Tree Solutions 0 0 0 0 0 0 1 28
Discounted Tree Solutions 0 0 0 0 0 1 1 24
Discounted Tree Solutions 0 0 0 0 0 0 1 24
Discounted Tree Solutions 0 0 0 8 0 0 1 25
Early contributors, cooperation and fair rewards in crowdfunding 1 1 4 25 2 4 22 76
Early contributors, cooperation and fair rewards in crowdfunding 0 0 0 0 0 0 5 5
Efficient extension of the Myerson value 0 0 0 13 0 0 0 14
Efficient extensions of communication values 0 0 0 14 0 0 0 32
Efficient extensions of communication values 0 0 0 12 0 0 2 25
Efficient extensions of the Myerson value 0 0 0 32 0 1 1 63
Examination design: an axiomatic approach 1 1 3 11 1 1 5 44
Fairness and Fairness for Neighbors: The Difference between the Myerson Value and Component-Wise Egalitarian Solutions 0 0 0 0 0 0 0 29
Fairness and fairness for neighbors: the difference between the Myerson value and component-wise egalitarian solutions 0 0 0 13 0 0 0 61
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 1 1 31
Farsighted Coalitional Stability in TU-Games 0 0 0 0 1 1 1 32
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 0 0 31
Farsighted Coalitional Stability in TU-games 0 0 0 59 0 0 0 349
Farsighted Coalitional Stability in TU-games 0 0 0 1 0 0 1 41
Farsighted coalitional stability in TU-games 0 0 1 2 0 0 1 47
Farsighted coalitional stability in TU-games 0 0 0 0 0 0 0 2
Freezeout, Compensation Rules and Voting Equilibria 0 0 0 27 1 1 2 104
Freezeout, Compensation Rules, and Voting Equilibria 0 0 0 0 0 0 0 25
GAMES WITH IDENTICAL SHAPLEY VALUES 0 0 1 64 0 0 3 90
Games with Identical Shapley Values 0 0 0 0 1 1 1 1
Harsanyi Power Solutions for Cooperative Games on Voting Structures 0 0 0 0 0 0 2 25
Harsanyi power solutions for cooperative games on voting structures 0 0 0 0 0 0 0 8
Harsanyi power solutions for cooperative games on voting structures 0 0 0 21 0 0 1 68
Inconsistent weighting in weighted voting games 0 0 0 0 0 0 0 0
Inconsistent weighting in weighted voting games 0 0 0 26 0 0 0 66
Inconsistent weighting in weighted voting games 0 0 0 0 0 0 2 2
Informational Advantage and Influence of Communicating Central Banks 0 0 0 27 2 2 5 102
La mise en place de la législation européenne REACH: Une analyse des effets anticoncurrentiels 0 0 0 0 0 0 2 47
Les effets d'une réglementation sur la concurrence et l'innovation: première analyse de la réglementation européenne REACH 0 0 0 0 0 0 0 36
Les informations exigées par la législation REACH: analyse du partage des coûts 0 0 0 0 0 0 1 22
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 0 0 1 1 1
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 0 0 1 2 2
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 1 3 0 1 3 19
Multiwinner elections with diversity constraints on individual preferences 0 0 0 0 0 0 9 9
Multiwinner elections with diversity constraints on individual preferences 0 1 3 3 3 5 18 18
Necessary versus equal players in axiomatic studies 0 0 0 12 0 1 2 42
Necessary versus equal players in axiomatic studies 0 0 0 1 0 1 2 5
New axiomatisations of the Diversity Owen and Shapley values 0 0 0 0 0 0 1 1
New axiomatizations of the Diversity Owen and Shapley values 0 0 3 3 0 0 1 1
On compensation schemes for data sharing within the European REACH legislation 0 0 1 1 0 0 4 35
On compensation schemes for data sharing within the european REACH legislation 0 0 0 31 0 1 2 97
On the Number of Blocks Required to Access the Core 0 0 0 0 0 0 1 42
On the number of blocks required to access the coalition structure core 0 0 0 19 0 0 1 53
On the number of blocks required to access the core 0 0 0 28 0 0 2 135
On the number of blocks required to access the core 0 0 0 0 0 1 1 32
PERCEPTRON VERSUS AUTOMATON∗ 0 0 0 18 0 0 1 118
Partial Cooperative Equilibria: Existence and Characterization 0 0 0 0 0 0 1 27
Perceptron versus Automaton 0 0 0 0 0 0 0 18
Perceptron versus Automaton 0 0 0 0 0 0 0 13
Perceptron versus Automaton in the Finitely Repeated Prisoner's Dilemma 0 0 0 0 0 1 1 17
Perceptron versus automaton 0 0 1 2 0 0 1 27
Preserving or removing special players: What keeps your payoff unchanged in TU-games? 0 0 0 1 1 6 14 53
Preserving or removing special players: what keeps your payoff unchanged in TU-games? 0 0 0 23 1 3 4 127
REACH legislation 0 0 0 0 0 0 2 66
Rationalité limitée et jeux de machines 0 0 0 0 1 1 2 18
Relationship between labeled network games and museum pass games 0 0 0 14 0 0 1 52
Relationship between labeled network games and other cooperative games arising from attributes situations 0 0 0 0 1 1 2 2
Rooted-tree Solutions for Tree Games 0 0 0 0 0 0 0 36
Règles d'allocation pour les programmes de pass culturels 0 0 0 0 0 0 0 24
Sharing the cost of cleaning up non-point source pollution 0 0 0 0 0 0 0 0
Sharing the cost of cleaning up non-point source pollution 0 0 1 1 0 3 7 7
Sharing the cost of hazardous transportation networks and the Priority Shapley value 0 0 0 0 0 0 1 1
Sharing the cost of hazardous transportation networks and the Priority Shapley value 0 0 1 5 0 1 4 13
Solidarity within a Fixed Community 0 0 0 0 0 0 0 33
Taxing congestion of the space commons 0 0 0 0 0 0 1 1
The Average Tree Solution for Multi-Choice Forest Games 0 0 0 0 0 0 0 41
The Average Tree Solution for Multi-choice Forest Games 0 0 0 31 0 0 0 98
The Average Tree Solution for Multi-choice Forest Games 0 0 0 0 0 0 0 34
The Priority Value for Cooperative Games with a Priority Structure 0 1 1 50 0 1 7 122
The Priority Value for Cooperative Games with a Priority Structure 0 0 0 0 0 0 0 0
The River Sharing Problem: a Survey 0 0 0 0 0 0 4 101
The Sequential Equal Surplus Division for Rooted Forest Games and an Application to Sharing a River with Bifurcations 0 0 0 25 1 1 2 60
The Sequential Equal Surplus Division for Sharing International Rivers with Bifurcations 0 0 0 58 0 0 0 179
The neighborhood value for cooperative graph games 1 11 11 11 1 12 12 12
The priority value for cooperative games with a priority structure 0 0 0 0 0 1 1 7
The proportional Shapley value and an application 0 0 0 9 0 0 2 30
The proportional Shapley value and an application 0 0 0 40 0 0 4 104
The proportional Shapley value and applications 0 0 0 0 0 0 1 23
The proportional Shapley value and applications 0 0 0 1 0 0 1 32
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 20 0 1 3 36
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 0 0 1 2 62
The sequential equal surplus division for sharing a river 0 0 0 29 0 0 1 83
The sequential surplus division for sharing a river with bifurcations 0 0 0 0 0 1 1 24
Théorie des jeux coopératifs et non-coopératifs 0 0 0 0 0 1 1 1
Two-step values for games with two-level communication structure 0 0 0 16 0 1 2 49
Two-step values for games with two-level communication structure 0 0 0 0 0 1 1 29
Veto players, the kernel of the Shapley value and its characterization 0 0 0 2 0 0 0 16
Veto players, the kernel of the Shapley value and its characterization 0 0 0 20 0 1 1 38
Weighted Component Fairness for Forest Games 0 0 0 19 0 0 0 87
Weighted component fairness for forest games 0 0 0 0 0 0 0 24
Total Working Papers 3 16 42 1,665 25 108 314 7,471
1 registered items for which data could not be found


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Core-Partition Ranking Solution to Coalitional Ranking Problems 0 1 2 4 0 1 3 5
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 3 0 1 3 20
Accessibility and stability of the coalition structure core 0 0 0 3 0 0 2 44
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 1 0 3 5 7
An optimal bound to access the core in TU-games 0 0 0 16 0 0 1 79
Average tree solutions and the distribution of Harsanyi dividends 0 0 0 6 0 0 0 68
Axiomatic characterizations of the core without consistency 0 0 0 0 0 0 2 2
Axiomatic characterizations of the family of Weighted priority values 0 0 0 0 0 1 2 2
Axiomatic characterizations under players nullification 0 0 0 2 0 0 2 43
Axiomatization and implementation of a class of solidarity values for TU-games 0 0 1 14 0 2 4 81
Axiomatization of an allocation rule for ordered tree TU-games 0 0 0 1 0 0 0 29
Axioms of invariance for TU-games 0 0 0 1 0 0 1 50
Bounded rationality and repeated network formation 0 0 0 12 0 0 1 80
Characterization of the Average Tree solution and its kernel 0 0 0 5 0 0 1 35
Characterizations of Three Linear Values for TU Games by Associated Consistency: Simple Proofs Using the Jordan Normal Form 0 0 0 3 0 0 3 33
Characterizations of weighted and equal division values 0 0 0 2 0 0 0 42
Coalitional desirability and the equal division value 0 0 0 2 0 1 1 37
Cohesive efficiency in TU-games: axiomatizations of variants of the Shapley value, egalitarian values and their convex combinations 0 0 0 4 0 1 3 18
Comparable Axiomatizations of Two Allocation Rules for Cooperative Games with Transferable Utility and Their Subclass of Data Games 0 0 0 3 0 0 0 27
Compensations in the Shapley value and the compensation solutions for graph games 0 0 1 8 0 0 2 72
Comportements adaptatifs sans croyances 0 0 0 1 0 0 1 27
Cooperative games on intersection closed systems and the Shapley value 0 0 0 3 0 0 0 13
Efficient extensions of communication values 0 1 1 3 0 1 1 32
Efficient extensions of the Myerson value 0 0 0 3 0 0 1 29
Fairness and fairness for neighbors: The difference between the Myerson value and component-wise egalitarian solutions 0 0 1 5 0 2 3 57
Farsighted coalitional stability in TU-games 0 1 1 31 1 2 2 132
Freezeout, compensation rules, and voting equilibria 0 0 0 2 0 0 0 43
Inconsistent weighting in weighted voting games 0 0 0 0 0 0 1 9
Introduction 0 0 0 0 0 0 2 3
La mise en place de la législation européenne REACH. Une analyse des effets anticoncurrentiels 0 0 0 9 0 0 2 86
Les effets d'une réglementation sur la concurrence et l'innovation: première analyse de la réglementation européenne REACH 0 0 0 1 0 0 1 38
Les effets d’une réglementation sur la concurrence et l’innovation: première analyse de la réglementation européenne REACH 0 0 0 2 0 0 2 48
Les informations exigées par la législation REACH: Analyse du partage des coûts 0 0 0 9 0 0 1 69
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 1 0 1 1 3
On compensation schemes for data sharing within the European REACH legislation 0 0 1 3 0 0 1 55
On the existence of efficient and fair extensions of communication values for connected graphs 0 0 0 1 0 1 1 27
Partial Cooperative Equilibria: Existence and Characterization 0 0 0 22 0 0 0 121
Perceptron versus automaton in the finitely repeated prisoner’s dilemma 0 0 0 6 0 1 1 45
Preserving or removing special players: What keeps your payoff unchanged in TU-games? 0 0 0 1 0 2 3 51
Rationalité limitée et jeux de machines 0 0 0 5 0 0 0 51
Relationship between labeled network games and other cooperative games arising from attributes situations 0 0 0 3 0 0 0 27
Rooted-tree solutions for tree games 0 0 0 14 0 1 2 100
Règles d'allocation pour les programmes de pass culturel. Allocation rules for museum pass programs 0 0 0 5 0 0 0 43
Solidarity within a fixed community 0 0 0 3 0 0 0 41
THE RIVER SHARING PROBLEM: A SURVEY 0 2 6 34 0 3 14 101
The average tree solution for multi-choice forest games 0 0 0 5 0 0 0 44
The priority value for cooperative games with a priority structure 0 1 1 2 0 1 3 11
The proportional Shapley value and applications 0 0 2 14 0 0 4 64
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 4 0 1 2 44
Two-step values for games with two-level communication structure 0 0 0 0 0 1 1 11
Weighted component fairness for forest games 0 0 0 5 0 0 0 55
Total Journal Articles 0 6 17 287 1 27 86 2,254


Statistics updated 2024-12-04