Access Statistics for Peter Borm

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Last month 3 months 12 months Total Last month 3 months 12 months Total
"The Museum Pass Game and its Value" Revisited 0 0 0 13 1 2 5 49
"The Museum Pass Game and its Value" Revisited 0 0 0 1 0 0 7 10
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 2 1 2 9 40
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 0 3 3 6 7
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 2 0 1 10 42
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 0 3 4 20 23
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 0 1 1 7 14
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 6 1 1 4 47
A Concede-and-Divide Rule for Bankruptcy Problems 0 1 1 1 2 3 12 16
A Concede-and-Divide Rule for Bankruptcy Problems 0 0 0 4 2 3 19 73
A Game Theoretic Approach to Problems in Telecommunication 0 0 0 0 2 2 26 509
A Game of Influence on Opinion Formation - Precision Targeting in the Modern Information Space 0 0 0 11 0 0 9 18
A Games Corresponding to Sequencing Situations with Ready Times 0 0 0 0 3 4 11 169
A Geometric Characterisation of the Compromise Value 0 0 0 2 4 4 14 34
A Geometric Characterisation of the Compromise Value 0 0 0 0 1 1 10 13
A New Relative Skill Measure for Games with Chance Elements 0 0 0 1 0 0 7 14
A New Relative Skill Measure for Games with Chance Elements 0 0 0 11 0 0 3 85
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 24 2 4 10 382
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 2 0 1 6 40
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 1 0 0 7 14
A Note on Passepartout Problems 0 0 0 11 1 1 10 103
A Note on Shapley Ratings in Brain Networks 0 0 0 18 1 1 4 37
A Note on Shapley Ratings in Brain Networks 0 0 0 0 1 1 3 7
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 1 1 3 8 29
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 0 0 0 9 12
A Silent Battle over a Cake 0 0 0 0 0 1 4 73
A Silent Battle over a Cake 0 0 0 2 0 2 10 34
A Strategic Approach to Bankruptcy Problems Based on the TAL Family of Rules 0 0 1 13 1 1 14 24
A Strategic Approach to Bankruptcy Problems Based on the TAL Family of Rules 0 0 0 4 1 1 2 8
A Strategic Foundation for Proper Equilibrium 0 0 0 3 1 1 7 40
A Strategic Foundation for Proper Equilibrium 0 0 0 1 1 1 3 6
A Stroll with Alexia 0 0 0 0 1 1 8 10
A Stroll with Alexia 0 0 0 1 2 2 5 22
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 6 2 3 8 49
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 0 1 1 3 6
A Unifying Model for Matching Situations 0 0 0 0 0 0 6 8
A Unifying Model for Matching Situations 0 0 0 1 1 1 8 36
A classification of 2x2 bimatrix games 0 0 0 12 1 1 10 53
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 2 0 0 11 28
A cooperative game-theoretic approach to ALOHA 0 0 0 22 3 4 10 111
A game theoretic approach to problems in telecommunication 0 0 0 6 1 1 11 47
A geometric-combinatorial approach to bimatrix games 0 0 0 2 2 2 6 23
A new relative skill measure for games with chance elements 0 0 0 1 1 1 6 27
A note on NTU-convexity 0 0 0 1 1 1 7 31
A note on games corresponding to sequencing situations with due dates 0 0 0 0 3 4 7 8
A note on games corresponding to sequencing situations with due dates 0 0 0 0 2 2 8 22
A note on the characterization of the compromise value 0 0 0 0 2 2 6 7
A note on the characterization of the compromise value 0 0 0 3 4 4 9 33
A note on the characterizations of the compromise value 0 0 0 0 1 1 8 18
A perfectness concept for multicriteria games 0 0 0 0 1 2 7 11
A perfectness concept for multicriteria games 0 0 0 0 1 1 8 25
A perfectness concept for multicriteria games 0 0 0 6 3 3 10 44
A silent battle over a cake 0 0 0 2 0 1 3 22
A taxonomy of best-reply multifunctions in 2x2x2 trimatix games 0 0 0 1 1 1 6 23
Allocation of Bilateral Surplus in Networks 0 0 1 1 2 4 6 6
Allocation rules for hypergraph communication situations 0 0 0 3 3 3 12 19
Allocation rules for hypergraph communication situations 0 0 0 10 1 2 8 35
An Allocation Rule for Graph Machine Scheduling Problems 0 0 0 5 0 1 10 19
An Allocation Rule for Graph Machine Scheduling Problems 0 0 0 6 1 1 12 15
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 0 0 0 6 9
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 2 3 4 13 37
An amalgamation of games 0 0 0 6 0 1 12 76
An iterative procedure for evaluating digraph competitions 0 0 0 6 0 0 11 42
Axiomatic Characterizations of a Proportional Influence Measure for Sequential Projects with Imperfect Reliability 0 0 0 5 0 0 6 8
Axiomatic Characterizations of a Proportional Influence Measure for Sequential Projects with Imperfect Reliability 0 0 0 6 2 2 36 43
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 1 3 6 29
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 0 1 7 11
Axiomatic characterizations of solutions for Bayesian games 0 0 0 1 3 3 6 35
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 4 1 1 10 36
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 0 0 1 7 10
Axiomatizations of Pareto equilibria in multicriteria games 0 0 0 1 0 0 7 23
Bankruptcy and the Per Capita Nucleolus 0 0 0 12 2 2 8 64
Bankruptcy and the Per Capita Nucleolus 0 0 0 0 1 1 14 27
Batch Sequencing and Cooperation 0 0 0 0 1 1 9 35
Batch Sequencing and Cooperation 0 0 0 0 2 2 11 16
Cash and Tournament Poker: Games of Skill? 0 0 0 3 2 2 13 21
Characterizations of Network Power Measures 0 0 0 33 0 1 8 206
Characterizations of Solutions in Digraph Competitions 0 0 0 0 5 5 13 30
Characterizations of Solutions in Digraph Competitions 0 0 0 0 1 2 8 16
Characterizations of the beta- and the degree network power measure 0 0 0 4 0 0 5 26
Characterizing Cautious Choice 0 0 0 0 0 0 5 10
Characterizing Cautious Choice 0 0 0 0 3 5 13 36
Characterizing cautious choice 0 0 0 1 4 5 18 38
Characterizing the Core via k-Core Covers 0 0 0 12 1 1 6 51
Communications and Cooperation in Public Network Situations 0 0 0 0 1 2 9 17
Communications and Cooperation in Public Network Situations 0 0 0 1 0 0 8 30
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 0 0 4 1 1 6 39
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 0 0 0 1 1 9 11
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 2 2 9 11
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 2 2 4 20
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 2 0 1 11 41
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 2 1 1 14 41
Competitive Environments and Protective Behaviour 0 0 0 0 0 0 2 3
Competitive Environments and Protective Behaviour 0 0 0 1 0 0 6 29
Compromise Solutions Based on Bankruptcy 0 0 0 0 2 2 6 11
Compromise Solutions Based on Bankruptcy 0 0 0 4 2 3 12 44
Compromise Solutions for Bankruptcy Situations with References 0 0 0 3 2 3 6 31
Compromise Solutions for Bankruptcy Situations with References 0 0 0 0 0 0 5 6
Compromise Stable TU-Games 0 0 0 0 2 2 9 10
Compromise Stable TU-Games 0 0 0 3 1 2 6 37
Compromise solutions based on bankruptcy 0 0 0 2 0 1 8 38
Compromise solutions for bankruptcy situations with references 0 0 0 0 0 0 8 26
Congestion Games and Potentials Reconsidered 0 0 0 2 0 0 7 15
Congestion Games and Potentials Reconsidered 0 0 0 12 3 3 13 66
Congestion Network Problems and Related Games 0 0 0 2 2 3 9 30
Congestion Network Problems and Related Games 0 0 0 0 0 1 6 12
Congestion games and potentials reconsidered 0 0 0 6 1 2 13 40
Congestion models and weighted Bayesian potential games 0 0 0 20 1 2 14 67
Congestion network problems and related games 0 0 0 1 2 4 12 23
Contracts and Coalition Formation based on Individual Deviations 0 0 0 1 3 4 15 37
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 1 1 6 6
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 1 1 8 22
Convexity in Stochastic Cooperative Situations 0 0 0 0 2 2 9 12
Convexity in Stochastic Cooperative Situations 0 0 0 2 2 2 11 34
Convexity in stochastic cooperative situations 0 0 0 0 3 3 6 40
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 0 11 1 1 10 21
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 0 1 0 0 2 7
Cooperation and communication restrictions: A survey 0 0 0 8 0 0 4 37
Cooperation and communication restrictions: A survey 0 0 0 7 1 2 5 37
Cooperation and communication restrictions: A survey 0 0 0 0 0 0 1 1
Cooperation and competition in inventory games 0 0 0 0 2 2 11 32
Cooperation in Capital Deposits 0 0 0 0 1 1 2 6
Cooperation in Capital Deposits 0 0 0 0 2 2 11 30
Cooperation in capital deposits 0 0 0 0 2 3 11 26
Cooperative Games with Stochastic Payoffs 0 0 0 0 1 1 14 409
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 0 0 0 0 2 3
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 0 12 0 0 3 46
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 2 2 10 29
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 0 0 3 4
Cooperative games with stochastic payoffs 0 0 0 9 0 0 4 43
Cooperative games with stochastic payoffs 0 0 0 1 2 3 7 13
Cooperative games with stochastic payoffs 0 0 0 5 1 1 14 37
Core Implementation in Modified Strong and Coalition Proof Nash Equilibria 0 0 0 0 0 1 9 168
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 0 0 0 5 5
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 5 2 2 5 31
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 12 2 4 7 40
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 1 4 4 7 12
Cost Allocation in CO2 Transport for CCUS Hubs: A Multi-Actor Perspective 0 0 0 45 3 5 10 16
Cost Allocation in CO2 Transport for CCUS Hubs: A Multi-Actor Perspective 0 0 0 38 0 0 7 21
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 1 2 4 11 18
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 2 3 3 12 33
Cost allocation and communication 0 0 0 0 0 0 3 5
Cost allocation and communication 0 0 0 1 2 2 5 19
Cost allocation and communication 0 0 0 1 1 1 4 18
Cost allocation in the Chinese postman problem 0 0 0 1 0 1 5 37
Cost sharing methods for capacity restricted cooperative purchasing situations 0 0 0 0 0 0 12 13
Decentralization and mutual liability rules 0 0 0 9 2 2 9 30
Decentralization and mutual liability rules 0 0 0 0 0 0 4 11
Decomposable effectivity functions 0 0 0 0 0 0 7 21
Decomposition of Network Communication Games 0 0 0 0 0 0 7 8
Decomposition of Network Communication Games 0 0 0 23 0 0 9 53
Decomposition of network communication games 0 0 0 9 2 2 9 24
Deposit Games with Reinvestment 0 0 0 0 0 0 9 26
Deposit Games with Reinvestment 0 0 0 0 0 0 9 12
Digraph competitions and cooperative games 0 0 0 0 1 2 6 13
Digraph competitions and cooperative games 0 0 0 8 0 0 0 42
Digraph competitions and cooperative games 0 0 0 1 0 0 4 25
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 3 4 7 11
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 2 2 9 36
Drop out monotonic rules for sequencing situations 0 0 0 0 0 0 6 26
Duality in Financial Networks 0 0 0 0 1 2 10 20
Duality in Financial Networks 0 0 0 0 1 1 10 13
Dynamic Stability of Cooperative Investment under Uncertainty 0 0 0 7 1 1 12 26
Dynamic Stability of Cooperative Investment under Uncertainty 1 1 2 18 3 3 10 33
Economic Lot-Sizing Games 0 0 0 98 2 2 17 645
Economic lot-sizing games 0 0 0 7 1 1 6 37
Economic lot-sizing games 0 0 0 0 1 1 9 17
Effectivity functions and associated claim game correspondences 0 0 0 4 2 2 6 28
Effectivity functions and associated game correspondences 0 0 0 0 0 0 6 6
Effectivity functions and associated game correspondences 0 0 0 1 0 0 12 40
Egalitarianism in Nontransferable Utility Games 0 0 0 24 1 1 7 57
Egalitarianism in Nontransferable Utility Games 0 0 0 0 1 1 7 10
Entangled Equilibria for Bimatrix Games 0 0 0 7 0 0 6 11
Entangled Equilibria for Bimatrix Games 0 0 0 0 0 0 4 5
Extensions of the t-value to NTU-games 0 0 0 0 1 1 9 12
Extensions of the t-value to NTU-games 0 0 0 0 1 1 6 21
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 3 3 8 11
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 2 2 9 50
Externalities and Compensation:Primeval Games and Solutions 0 0 0 73 2 2 5 1,509
Externalities and compensation: Primeval games and solutions 0 0 0 2 1 2 9 38
Fall Back Equilibrium 0 0 0 2 1 1 11 37
Fall Back Equilibrium 0 0 0 0 1 2 8 10
Fall Back Equilibrium for 2 x n Bimatrix Games 1 1 1 1 1 1 10 15
Fall Back Equilibrium for 2 x n Bimatrix Games 0 0 0 5 0 0 7 50
Fall back proper equilibrium 0 0 0 10 2 2 8 24
Family Sequencing and Cooperation 0 0 0 1 2 2 10 31
Family Sequencing and Cooperation 0 0 0 0 0 0 5 7
Good and Bad Objects: Cardinality-Based Rules 1 1 1 1 2 2 10 12
Good and Bad Objects: Cardinality-Based Rules 0 0 0 1 3 3 14 45
Good and bad objects: The symmetric difference rule 0 0 0 1 2 3 14 57
Induced Rules for Minimum Cost Spanning Tree Problems: Towards Merge-Proofness and Coalitional Stability 0 0 0 2 3 3 56 62
Induced Rules for Minimum Cost Spanning Tree Problems: Towards Merge-Proofness and Coalitional Stability 0 0 0 1 1 1 11 23
Influencing Opinion Networks - Optimization and Games 0 0 0 22 2 3 8 25
Influencing Opinion Networks - Optimization and Games 0 0 0 17 1 1 7 18
Information types: A comparison 0 0 0 0 3 3 9 34
Informationally Robust Equlibria 0 0 0 0 4 4 11 33
Informationally Robust Equlibria 0 0 0 0 2 2 8 9
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 0 0 0 3 8
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 14 2 2 9 67
Interactive Purchasing Situations 0 0 0 0 2 2 6 6
Interactive Purchasing Situations 0 0 0 9 2 3 14 69
Inventory Games 0 0 0 11 1 1 8 69
Inventory Games 0 0 0 0 3 3 9 13
Inventory games 0 0 0 3 1 3 6 33
Job Scheduling, Cooperation and Control 0 0 0 6 1 1 7 31
Job Scheduling, Cooperation and Control 0 0 0 1 1 2 5 8
Joint Hub Network Development 0 0 0 1 2 2 8 52
Joint Hub Network Development 0 0 0 0 2 2 10 24
Linear Production with Transport of Products, Resources and Technology 0 0 0 0 0 0 7 139
Linear Transformation of Products: Games and Economies 0 0 0 1 1 1 6 19
Linear Transformation of Products: Games and Economies 0 0 0 0 0 0 2 3
Linear production with transport of products, resources and technology 0 0 0 0 0 0 3 11
Linear transformation of products: Games and economies 0 0 0 2 0 0 4 17
Maximum likelihood equilibria of random games 0 0 0 0 2 3 9 13
Maximum likelihood equilibria of random games 0 0 0 0 1 1 10 23
Maximum likelihood equilibria of random games 0 0 0 0 0 1 3 15
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 6 0 0 4 42
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 0 0 1 8 17
Measuring skill in games: Several approaches discussed 0 0 0 11 0 0 6 45
Minimal Exact Balancedness 0 0 0 3 3 3 14 42
Minimal Exact Balancedness 0 0 0 0 0 0 43 45
Minimal Overlap Rules for Bankruptcy 0 0 0 0 1 1 8 12
Minimal Overlap Rules for Bankruptcy 0 0 0 9 1 2 6 42
Minimal exact balancedness 0 0 0 17 4 4 18 78
Minimum Cost Spanning Tree Games and Spillover Stability 0 0 0 53 4 4 10 169
Multi-Issue Allocation Games 0 0 0 0 1 1 7 16
Multi-Issue Allocation Games 0 0 0 7 1 1 3 61
Multiple Fund Investment Situations and Related Games 0 0 0 0 0 1 8 9
Multiple Fund Investment Situations and Related Games 0 0 0 9 0 0 6 77
Multiple fund investment situations and related games 0 0 0 0 0 0 8 28
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 1 1 1 10 13
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 7 1 1 12 38
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 0 8 0 0 10 55
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 0 0 1 1 11 14
Nontransferable Utility Bankruptcy Games 0 0 0 24 1 1 8 72
On 'informationally robust equilibria' for bimatrix games 0 0 0 0 1 1 7 21
On Convexity for NTU-Games 0 0 0 0 1 1 5 8
On Convexity for NTU-Games 0 0 0 2 1 1 5 34
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 0 0 2 3 8 15
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 0 13 2 2 8 19
On Heterogeneous Covert Networks 0 0 0 2 0 0 5 32
On Heterogeneous Covert Networks 0 0 0 0 0 0 5 5
On Interactive Sequencing Situations with Exponential Cost Functions 1 1 1 4 1 1 2 31
On Interactive Sequencing Situations with Exponential Cost Functions 0 0 0 0 1 1 6 8
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 1 1 7 9
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 1 2 6 26
On Solving Liability Problems 0 0 0 4 0 1 5 84
On Solving Liability Problems 0 0 0 0 1 1 7 10
On Strategy and Relative Skill in Poker 0 0 0 6 2 5 14 59
On Strategy and Relative Skill in Poker 0 1 1 1 0 1 6 12
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 0 2 2 17 20
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 1 2 2 8 36
On Two New Social Choice Correspondences 0 0 0 0 1 1 11 19
On Two New Social Choice Correspondences 0 0 0 3 2 2 11 45
On a Compromise Social Choice Correspondence 0 0 0 2 3 3 8 32
On a Compromise Social Choice Correspondence 0 0 0 0 2 3 7 11
On a Measure of Skills for Games with Chance Elements 0 0 0 0 0 0 3 6
On a Measure of Skills for Games with Chance Elements 0 0 0 4 1 1 7 36
On a New Class of Parallel Sequencing Situations and Related Games 1 1 1 4 1 1 7 52
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 0 0 0 5 6
On a compromise social choice correspondence 0 0 0 0 0 0 6 23
On a new class of parallel sequencing situations and related games 0 0 0 1 1 2 10 41
On a relative measure of skill for games with chance elements 0 0 0 4 2 3 9 30
On constructing games with a convex set of equilibrium strategies 0 0 0 1 0 1 7 18
On game theoretic models and solution concepts 0 0 0 1 2 2 6 23
On games corresponding to sequencing situations with ready times 0 0 0 6 1 1 9 36
On games corresponding to sequencing situations with ready times 0 0 0 1 1 2 9 13
On modifications of the concepts of perfect and proper equilibria 0 0 0 0 0 0 3 25
On perfectness concepts for bimatrix games 0 0 0 0 0 0 4 16
On strictly perfect sets 0 0 0 2 0 1 3 19
On the 1-Nucleolus for Classes of Cooperative Games 0 0 0 19 2 2 8 29
On the 1-nucleolus 0 0 0 7 1 1 8 25
On the Beta measure for digraph competitions 0 0 0 1 1 2 10 24
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 0 1 1 11 12
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 4 2 2 11 42
On the Convexity of Step out - Step in Sequencing Games 0 0 0 4 1 1 9 57
On the Convexity of Step out - Step in Sequencing Games 0 0 0 0 1 1 11 14
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 1 2 4 10 15
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 2 3 3 12 39
On the Core of Routing Games with Revenues 0 0 0 0 3 3 8 11
On the Core of Routing Games with Revenues 0 0 0 1 0 0 10 41
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 0 1 1 6 9
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 2 1 1 5 22
On the Unification of Centralized and Decentralized Clearing Mechanisms in Financial Networks 0 0 1 7 1 1 12 30
On the Unification of Centralized and Decentralized Clearing Mechanisms in Financial Networks 0 0 0 4 1 1 10 22
On the convexity of communication games 0 0 0 5 1 2 7 43
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 2 2 5 17 39
On the core of routing games with revenues 0 0 0 0 2 2 4 24
On the position value for communication situations 0 0 1 33 1 3 14 99
On the structure of the set of perfect equilibria in bimatrix games 0 0 0 1 1 2 6 17
On three Shapley-like solutions for cooperative games with random payoffs 0 0 0 0 0 0 4 26
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 0 0 1 10 16
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 2 2 2 10 41
Operations Research Games: A Survey 0 0 0 3 3 6 23 32
Operations Research Games: A Survey 0 0 1 22 2 4 20 113
Operations research games: A survey 0 0 0 32 1 2 7 159
Operations research, games and graphs 0 0 0 1 2 3 6 19
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 5 0 1 4 37
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 0 1 1 9 11
Optimal design of pension funds: A mission impossible? 1 1 1 4 2 2 5 28
Pareto equilibria for bimatrix games 0 0 0 1 1 1 3 14
Pareto equilibria in multiobjective games 0 1 3 55 0 20 28 140
Population Monotonic Path Schemes for Simple Games 0 0 0 0 1 2 9 29
Population Monotonic Path Schemes for Simple Games 0 0 0 1 1 4 10 30
Preparation Sequencing Situations and Related Games 0 0 0 0 1 1 4 5
Preparation Sequencing Situations and Related Games 0 0 0 2 1 2 8 38
Processing Games with Restricted Capacities 0 0 0 0 0 0 7 37
Processing Games with Restricted Capacities 0 0 0 0 2 2 6 9
Professor Stef Tijs (1937-2023) OBITUARY 0 0 0 0 1 2 3 4
Project Games 0 0 0 3 1 1 8 54
Project Games 0 0 0 0 1 1 9 16
Project games 0 0 0 8 1 2 9 39
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 0 1 1 6 13
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 5 0 1 11 61
Proportionate Flow Shop Games 0 0 0 2 0 0 3 24
Proportionate Flow Shop Games 0 0 0 0 2 2 6 11
Protective Behavior in Games 0 0 0 1 2 2 5 50
Protective Behavior in Games 0 0 0 0 2 5 9 17
Protective behavior in games 0 0 0 0 2 2 5 23
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 0 2 45 2 2 19 100
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 0 0 0 2 2 18 25
Resource Allocation Problems with Concave Reward Functions 0 0 0 2 1 1 10 20
Resource Allocation Problems with Concave Reward Functions 0 0 0 11 1 1 8 72
Sequencing Games with Repeated Players 0 0 0 1 2 2 6 30
Sequencing Games with Repeated Players 0 0 0 0 0 0 4 11
Sequencing games with repeated players 0 0 0 0 0 0 3 15
Serial cost sharing methods for multi-commodity situations 0 0 0 1 0 0 8 31
Simple Priorities and Core Stability in Hedonic Games 0 0 0 47 3 3 7 343
Simple Priorities and Core Stability in Hedonic Games 0 0 0 28 1 2 14 237
Simple Priorities and Core Stability in Hedonic Games 0 0 0 4 1 2 8 44
Simple Priorities and Core Stability in Hedonic Games 0 0 0 0 0 0 8 13
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 0 0 0 5 7
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 18 2 2 11 73
Simple priorities and core stability in hedonic games 0 0 0 3 2 2 4 42
Spillovers and Strategic Cooperative Behaviour 0 0 0 0 0 0 4 10
Spillovers and Strategic Cooperative Behaviour 0 0 0 1 1 1 9 28
Step out - Step in Sequencing Games 0 0 0 13 2 3 11 132
Step out - Step in Sequencing Games 0 0 0 0 0 0 6 11
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 0 0 1 1 7 12
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 0 17 3 3 16 78
Stochastic cooperative games in insurance and reinsurance 0 0 0 2 2 2 6 28
Stochastic cooperative games: Superadditivity, convexity and certainty equivalents 0 0 0 20 3 3 5 50
Stochastic cooperative games: Theory and applications 0 0 0 9 2 2 4 33
Strategic claim games corresponding to an NTU-game 0 0 0 0 2 3 7 9
Strategic claim games corresponding to an NTU-game 0 0 0 0 0 0 7 24
Strong Nash Equilibria and the Potential Maimizer 1 1 1 2 1 2 6 39
Strong Nash Equilibria and the Potential Maimizer 0 0 0 0 0 1 5 7
Technology Selection with Peer-Based Network Effects 0 0 0 4 1 1 8 15
Technology Selection with Peer-Based Network Effects 0 0 0 0 0 1 7 11
Texas Hold’em: A Game of Skill 0 0 0 0 1 1 5 12
The Characterization of Clearing Payments in Financial Networks 0 0 0 9 3 4 32 40
The Characterization of Clearing Payments in Financial Networks 0 0 0 9 0 0 5 14
The Chineese Postman and Delivery Games 0 0 0 0 1 1 5 1,328
The Compromise Value for NTU-Games 0 0 0 0 0 2 10 134
The Consensus Value: A New Solution Concept for Cooperative Games 0 0 0 12 0 0 10 74
The Consensus Value: A New Solution Concept for Cooperative Games 0 0 0 0 1 2 24 38
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 0 0 0 6 9
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 5 0 0 10 51
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 0 2 0 1 8 12
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 0 7 1 1 12 62
The MC-value for monotonic NTU-games 0 0 0 0 1 2 8 44
The Myerson Value for Union Stable Systems 0 0 0 0 0 0 5 8
The Myerson Value for Union Stable Systems 0 0 0 1 1 2 8 28
The Myerson value for union stable systems 0 0 0 0 1 1 3 21
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 0 4 1 2 5 6
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 0 8 2 3 11 43
The Procedural Egalitarian Solution 0 0 0 1 3 4 10 19
The Procedural Egalitarian Solution 0 0 0 13 2 2 12 44
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 0 2 2 12 18
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 1 1 1 10 35
The V L Value for Network Games 0 0 0 0 0 0 4 5
The V L Value for Network Games 0 0 0 6 1 1 9 39
The chinese postman and delivery games 0 0 0 1 3 3 7 12
The compromise value for NTU-games 0 0 0 2 2 2 9 42
The compromise value for NTU-games 0 0 0 0 2 2 9 15
The compromise value for NTU-games 0 0 0 0 2 2 12 21
The compromise value for NTU-games 0 0 0 1 0 0 7 36
The consensus value: A new solution concept for cooperative games 0 0 0 3 0 2 9 33
The core cover in relation to the nucleolus and the Weber set 0 0 0 2 1 2 12 30
The position value for union stable systems 0 0 0 0 2 2 11 30
The position value for union stable systems 0 0 0 1 3 3 9 40
The position value for union stable systems 0 0 0 0 1 3 7 9
The split core for sequencing games 0 0 0 0 1 1 4 10
The split core of sequencing games 0 0 0 2 2 2 4 18
The structure of the set of equilibria for two person multicriteria games 0 0 0 1 0 0 3 28
Three-Valued Simple Games 0 0 0 20 1 1 8 52
Three-Valued Simple Games 0 0 0 0 0 0 7 9
Transfers and Exchange-Stability in Two-Sided Matching Problems 0 0 0 30 5 6 15 65
Transfers and exchange-stability in two-sided matching problems 0 0 0 22 2 2 9 31
Transfers, Contracts and Strategic Games 0 0 0 0 4 4 8 40
Transfers, Contracts and Strategic Games 0 0 0 0 2 2 5 6
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 0 1 2 2 8 13
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 1 32 3 3 19 114
Unilateral Support Equilibria 0 0 0 0 2 2 8 10
Unilateral Support Equilibria 0 0 0 12 0 0 9 43
Weakly strict equilibria in finite normal form games 0 0 0 1 1 1 2 22
Total Working Papers 7 10 21 1,847 477 638 3,383 17,598


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$$k$$ k -core covers and the core 0 0 0 1 0 0 5 31
A Game Theoretic Approach to Problems in Telecommunication 0 0 1 12 0 0 8 72
A NOTE ON PASSEPARTOUT PROBLEMS 0 0 0 1 0 0 6 21
A Note on the Characterizations of the Compromise Value 0 0 0 0 2 2 4 133
A bargaining set for monotonic simple games based on external and internal stability 0 0 0 2 2 2 12 47
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 0 0 0 4 30
A geometric characterisation of the compromise value 0 0 0 0 1 1 6 24
A new relative skill measure for games with chance elements 0 0 0 86 1 2 7 252
A note on NTU convexity 0 0 0 17 3 3 16 152
A note on theβ-measure for digraph competitions 0 0 0 4 0 0 12 43
A perfectness concept for multicriteria games 0 0 0 0 2 2 7 24
A silent battle over a cake 0 0 0 7 1 3 8 66
A taxonomy of best-reply multifunctions in 2×2×2 trimatrix games 0 0 0 2 1 1 6 53
A unifying model for matrix-based pairing situations 0 0 0 2 1 1 10 28
A versatile framework for cooperative hub network development 0 0 0 13 2 2 11 76
ALOHA networks: a game-theoretic approach 0 0 0 4 2 2 7 40
Allocation Rules for Hypergraph Communication Situations 0 0 0 0 1 9 14 116
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 6 0 1 9 32
An amalgation of games 0 0 0 1 0 0 8 104
An average lexicographic value for cooperative games 0 0 0 23 0 0 11 117
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 20 0 0 6 99
Bankruptcy and the per capita nucleolus: The claim-and-right rules family 0 0 0 6 2 2 12 61
CONGESTION GAMES AND POTENTIALS RECONSIDERED 0 0 0 2 0 0 9 21
CONGESTION MODELS AND WEIGHTED BAYESIAN POTENTIAL GAMES 0 0 0 8 1 3 15 73
CONVEXITY IN STOCHASTIC COOPERATIVE SITUATIONS 0 0 0 1 1 1 6 28
Characterizations of the β- and the Degree Network Power Measure 0 0 0 11 2 3 12 70
Characterizing cautious choice 0 0 0 11 2 3 5 58
Coalitional games and contracts based on individual deviations 0 0 0 3 3 3 11 51
Communication and Cooperation in Public Network Situations 0 0 0 0 0 2 9 24
Competition and cooperation in linear production and sequencing processes 0 0 0 0 0 0 11 15
Competitive environments and protective behavior 0 0 0 14 1 1 8 81
Compromise solutions based on bankruptcy 0 0 0 6 1 1 11 84
Compromise solutions for bankruptcy situations with references 0 0 0 1 6 7 14 42
Congestion network problems and related games 0 0 0 12 0 2 13 73
Cooperation and competition in inventory games 0 0 0 1 3 3 14 39
Cooperative games with stochastic payoffs 0 1 3 65 1 2 26 176
Cost allocation and communication 0 0 0 0 2 2 7 13
Cost allocation in the Chinese postman problem 0 0 0 40 3 4 10 198
Cost allocation rules for elastic single‐attribute situations 0 0 0 1 0 1 9 21
Cost sharing methods for capacity restricted cooperative purchasing situations 0 0 1 1 0 0 13 16
Decentralization and mutual liability rules 1 1 1 4 1 1 6 17
Decomposable effectivity functions 0 0 0 3 2 2 12 60
Decomposition of network communication games 0 0 0 0 0 0 14 29
Deposit games with reinvestment 0 0 0 9 0 0 16 104
Digraph Competitions and Cooperative Games 0 1 1 22 0 2 12 153
Drop out monotonic rules for sequencing situations 0 0 0 0 0 0 9 34
Economic lot-sizing games 0 0 1 23 2 3 20 111
Effectivity Functions and Associated Claim Game Correspondences 0 0 0 10 0 1 3 67
Externalities and compensation: Primeval games and solutions 0 0 0 30 1 1 11 372
Fall back equilibrium 0 0 0 6 5 5 9 50
Fall back equilibrium for $$2 \times n$$ bimatrix games 0 0 0 0 0 1 9 24
Fall back proper equilibrium 0 0 0 2 1 1 9 26
Family sequencing and cooperation 0 0 0 3 3 5 24 59
Game theoretic analysis of maximum cooperative purchasing situations 0 0 0 0 0 0 6 11
Good and bad objects: the symmetric difference rule 0 0 0 13 2 3 9 108
Highway games on weakly cyclic graphs 0 0 0 22 1 1 12 114
Influencing Opinion Networks: Optimization and Games 0 0 0 0 1 1 10 16
Internal slackening scoring methods 0 0 0 2 0 0 7 58
Inventory games 0 0 0 28 2 2 11 107
Linear Transformation of Products: Games and Economies 0 0 0 2 2 2 16 32
Measuring skill in games: several approaches discussed 0 1 1 7 1 3 12 47
Minimal exact balancedness 0 0 0 3 3 3 15 57
Minimum cost spanning tree games and spillover stability 0 0 0 4 1 1 10 63
Multi-issue allocation situations 0 0 0 18 1 2 11 82
Multiple Fund Investment Situations and Related Games 0 0 0 0 2 2 12 31
NASH EQUILIBRIA IN 2 × 2 × 2 TRIMATRIX GAMES WITH IDENTICAL ANONYMOUS BEST-REPLIES 0 0 0 2 1 2 6 30
NTU-bankruptcy problems: consistency and the relative adjustment principle 0 0 0 5 1 2 14 28
Nontransferable utility bankruptcy games 0 0 0 1 1 1 19 36
On Analyzing Cost Allocation Problems: Cooperation Building Structures and Order Problem Representations 0 0 0 2 3 4 13 25
On Properness and Protectiveness in Two-Person Multicriteria Games 0 0 0 0 2 2 12 17
On Strategy and Relative Skill in Poker 0 0 1 8 3 4 9 38
On Strictly Perfect Sets 0 0 0 13 0 0 4 70
On a New Class of Parallel Sequencing Situations and Related Games 0 0 1 2 0 2 15 34
On a compromise social choice correspondence 0 0 0 3 0 0 9 43
On a relative measure of skill for games with chance elements 0 0 0 41 1 1 9 161
On interactive sequencing situations with exponential cost functions 0 1 1 2 3 4 11 16
On solving mutual liability problems 0 0 0 7 2 2 8 47
On the 1-nucleolus 0 0 0 1 0 1 11 28
On the Convexity of Communication Games 0 0 0 0 2 2 8 115
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 7 0 0 6 57
On the convexity of step out–step in sequencing games 0 0 0 0 0 0 8 27
On the core of multiple longest traveling salesman games 0 0 0 7 0 0 7 58
On the core of routing games with revenues 0 0 0 9 2 3 9 73
On the role of chance moves and information in two-person games 0 0 0 12 3 3 5 81
On the unification of centralized and decentralized clearing mechanisms in financial networks 0 0 0 0 1 1 8 12
On three Shapley-like solutions for cooperative games with random payoffs 0 0 1 23 0 1 6 142
On two new social choice correspondences 0 0 0 28 2 2 12 182
On ‘Informationally Robust Equilibria’ for Bimatrix Games 0 0 0 8 2 2 11 85
Operations research games: A survey 1 1 1 77 3 6 27 271
Optimal design of pension funds: a mission impossible? 0 0 0 80 1 1 9 285
Population monotonic path schemes for simple games 0 0 0 9 1 1 9 64
Preface 0 0 0 0 1 1 6 21
Preface 0 0 0 0 1 1 6 17
Processing games with restricted capacities 0 0 0 6 1 1 13 145
Professor Stef Tijs (1937–2023) 0 0 0 1 1 1 7 17
Project games 0 0 0 24 1 1 15 132
Proportionality, equality, and duality in bankruptcy problems with nontransferable utility 0 0 0 2 0 2 12 24
Protective and Prudent Behaviour in Games 0 0 0 5 2 2 9 82
Random conjugates of bankruptcy rules 0 0 0 6 2 2 5 51
Rational bargaining in games with coalitional externalities 0 0 1 20 4 4 21 90
Resource allocation games: a compromise stable extension of bankruptcy games 0 0 0 6 2 2 13 55
Resource allocation problems with concave reward functions 0 0 0 2 3 4 24 57
Sequencing games with repeated players 0 0 0 0 2 4 11 19
Sequencing situations with Just-in-Time arrival, and related games 0 0 0 1 1 1 14 36
Serial cost sharing methods for multi-commodity situations 0 0 0 30 0 0 6 120
Simple Priorities and Core Stability in Hedonic Games 0 0 0 30 4 4 12 146
Simple and three-valued simple minimum coloring games 0 0 0 0 0 0 8 31
Step out–Step in sequencing games 0 0 0 1 0 1 8 40
Stochastic Cooperative Games: Superadditivity, Convexity, and Certainty Equivalents 0 0 0 68 1 1 14 213
Stochastic cooperative games in insurance 0 0 0 48 2 2 9 150
Strategic claim games corresponding to an NTU-game 0 0 0 19 1 2 7 91
Supplier-initiated outsourcing: A methodology to exploit synergy in transportation 0 0 0 12 1 1 8 122
Texas Hold’em: A Game of Skill 0 0 0 15 2 3 9 54
The Balanced Threat Agreement for Individual Externality Negotiation Problems 0 0 0 0 0 1 11 27
The Compromise Value for NTU-Games 0 0 0 0 0 0 6 113
The Constrained Equal Awards Rule for Bankruptcy Problems with a Priori Unions 0 0 0 0 1 1 8 15
The MC-value for monotonic NTU-games 0 0 0 30 0 0 7 323
The Myerson value for union stable structures 0 0 0 2 1 2 29 65
The Split Core for Sequencing Games 0 0 0 14 1 1 2 94
The consensus value: a new solution concept for cooperative games 0 0 0 39 1 1 13 151
The core cover in relation to the nucleolus and the Weber set 0 0 0 42 4 5 15 250
The nucleolus and inheritance of properties in communication situations 0 0 0 1 1 2 16 22
The position value for union stable systems 0 0 0 3 3 4 10 38
The procedural egalitarian solution 0 0 0 3 0 0 15 45
The structure of the set of equilibria for two person multicriteria games 0 0 0 12 2 3 9 73
Three-valued simple games 0 0 0 3 0 0 12 25
Transfers and exchange-stability in two-sided matching problems 0 0 0 2 1 1 12 30
Transfers, contracts and strategic games 0 0 0 3 2 2 7 42
Total Journal Articles 2 6 15 1,392 161 223 1,351 9,587


Statistics updated 2026-11-12