Access Statistics for Peter Borm

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Last month 3 months 12 months Total Last month 3 months 12 months Total
"The Museum Pass Game and its Value" Revisited 0 0 0 1 0 2 7 10
"The Museum Pass Game and its Value" Revisited 0 0 0 13 0 3 4 47
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 2 0 5 9 38
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 0 1 3 3 4
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 0 1 4 17 19
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 2 0 1 9 40
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 0 0 0 6 13
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 6 1 3 7 46
A Concede-and-Divide Rule for Bankruptcy Problems 0 0 0 4 1 9 18 70
A Concede-and-Divide Rule for Bankruptcy Problems 0 0 0 0 0 5 10 13
A Game Theoretic Approach to Problems in Telecommunication 0 0 0 0 0 2 26 507
A Game of Influence on Opinion Formation - Precision Targeting in the Modern Information Space 0 0 11 11 0 1 17 18
A Games Corresponding to Sequencing Situations with Ready Times 0 0 0 0 0 2 6 164
A Geometric Characterisation of the Compromise Value 0 0 0 2 1 2 12 30
A Geometric Characterisation of the Compromise Value 0 0 0 0 0 5 10 12
A New Relative Skill Measure for Games with Chance Elements 0 0 0 11 0 2 5 85
A New Relative Skill Measure for Games with Chance Elements 0 0 0 1 1 2 8 14
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 24 0 1 8 378
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 2 0 2 5 39
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 1 3 4 8 14
A Note on Passepartout Problems 0 0 0 11 0 1 9 102
A Note on Shapley Ratings in Brain Networks 0 0 0 0 0 1 5 6
A Note on Shapley Ratings in Brain Networks 0 0 0 18 0 0 4 36
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 1 0 2 5 26
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 0 0 4 11 12
A Silent Battle over a Cake 0 0 0 2 0 4 9 32
A Silent Battle over a Cake 0 0 0 0 1 2 4 72
A Strategic Approach to Bankruptcy Problems Based on the TAL Family of Rules 0 0 0 4 0 0 1 7
A Strategic Approach to Bankruptcy Problems Based on the TAL Family of Rules 0 0 1 13 0 1 12 22
A Strategic Foundation for Proper Equilibrium 0 0 0 1 0 2 3 5
A Strategic Foundation for Proper Equilibrium 0 0 0 3 0 3 7 39
A Stroll with Alexia 0 0 0 0 0 2 8 9
A Stroll with Alexia 0 0 0 1 0 0 4 20
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 6 1 2 5 46
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 0 0 1 2 5
A Unifying Model for Matching Situations 0 0 0 0 1 2 7 8
A Unifying Model for Matching Situations 0 0 0 1 0 1 8 35
A classification of 2x2 bimatrix games 0 0 0 12 0 5 10 52
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 2 1 4 11 28
A cooperative game-theoretic approach to ALOHA 0 0 0 22 0 0 8 107
A game theoretic approach to problems in telecommunication 0 0 0 6 0 1 10 45
A geometric-combinatorial approach to bimatrix games 0 0 0 2 1 1 7 21
A new relative skill measure for games with chance elements 0 0 0 1 0 2 5 26
A note on NTU-convexity 0 0 0 1 0 2 7 30
A note on games corresponding to sequencing situations with due dates 0 0 0 0 0 2 3 4
A note on games corresponding to sequencing situations with due dates 0 0 0 0 0 0 5 19
A note on the characterization of the compromise value 0 0 0 0 0 2 4 5
A note on the characterization of the compromise value 0 0 0 3 0 3 6 29
A note on the characterizations of the compromise value 0 0 0 0 1 4 7 17
A perfectness concept for multicriteria games 0 0 0 0 0 4 8 24
A perfectness concept for multicriteria games 0 0 0 0 1 5 6 9
A perfectness concept for multicriteria games 0 0 0 6 0 3 7 41
A silent battle over a cake 0 0 0 2 0 0 3 21
A taxonomy of best-reply multifunctions in 2x2x2 trimatix games 0 0 0 1 0 3 6 22
Allocation rules for hypergraph communication situations 0 0 0 10 1 1 4 31
Allocation rules for hypergraph communication situations 0 0 0 3 0 1 11 16
An Allocation Rule for Graph Machine Scheduling Problems 0 0 0 5 0 2 11 17
An Allocation Rule for Graph Machine Scheduling Problems 0 0 0 6 1 3 13 14
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 0 0 3 8 9
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 2 0 2 9 33
An amalgamation of games 0 0 0 6 0 2 14 75
An iterative procedure for evaluating digraph competitions 0 0 0 6 1 3 12 42
Axiomatic Characterizations of a Proportional Influence Measure for Sequential Projects with Imperfect Reliability 0 0 0 6 1 9 35 41
Axiomatic Characterizations of a Proportional Influence Measure for Sequential Projects with Imperfect Reliability 0 0 0 5 0 3 6 8
Axiomatic characterizations of solutions for Bayesian games 0 0 0 1 0 1 4 32
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 0 1 7 10
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 0 0 3 26
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 0 1 2 7 9
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 4 0 4 10 35
Axiomatizations of Pareto equilibria in multicriteria games 0 0 0 1 0 1 8 23
Bankruptcy and the Per Capita Nucleolus 0 0 0 0 2 7 13 26
Bankruptcy and the Per Capita Nucleolus 0 0 1 12 0 2 7 62
Batch Sequencing and Cooperation 0 0 0 0 1 1 11 34
Batch Sequencing and Cooperation 0 0 0 0 0 2 9 13
Cash and Tournament Poker: Games of Skill? 0 0 0 3 0 3 11 19
Characterizations of Network Power Measures 0 0 0 33 0 1 6 204
Characterizations of Solutions in Digraph Competitions 0 0 0 0 1 4 11 25
Characterizations of Solutions in Digraph Competitions 0 0 0 0 0 0 10 14
Characterizations of the beta- and the degree network power measure 0 0 0 4 0 1 6 26
Characterizing Cautious Choice 0 0 0 0 0 0 5 10
Characterizing Cautious Choice 0 0 0 0 0 0 9 31
Characterizing cautious choice 0 0 0 1 1 7 13 33
Characterizing the Core via k-Core Covers 0 0 0 12 0 0 5 50
Communications and Cooperation in Public Network Situations 0 0 0 0 0 3 11 15
Communications and Cooperation in Public Network Situations 0 0 0 1 0 6 10 30
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 0 0 0 0 2 8 10
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 0 0 4 0 2 7 38
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 2 1 7 12 40
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 0 2 7 8
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 0 2 3 18
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 2 2 5 14 40
Competitive Environments and Protective Behaviour 0 0 0 1 1 1 7 29
Competitive Environments and Protective Behaviour 0 0 0 0 0 1 2 3
Compromise Solutions Based on Bankruptcy 0 0 0 4 1 5 13 41
Compromise Solutions Based on Bankruptcy 0 0 0 0 1 3 4 9
Compromise Solutions for Bankruptcy Situations with References 0 0 0 0 0 0 5 6
Compromise Solutions for Bankruptcy Situations with References 0 0 0 3 0 0 4 28
Compromise Stable TU-Games 0 0 0 3 0 1 4 35
Compromise Stable TU-Games 0 0 0 0 0 2 7 8
Compromise solutions based on bankruptcy 0 0 0 2 0 1 7 37
Compromise solutions for bankruptcy situations with references 0 0 0 0 0 2 11 26
Congestion Games and Potentials Reconsidered 0 0 0 2 0 2 8 15
Congestion Games and Potentials Reconsidered 0 0 0 12 0 3 10 63
Congestion Network Problems and Related Games 0 0 0 0 0 3 6 10
Congestion Network Problems and Related Games 0 0 0 2 0 3 6 27
Congestion games and potentials reconsidered 0 0 0 6 0 4 11 38
Congestion models and weighted Bayesian potential games 0 0 0 20 2 5 13 65
Congestion network problems and related games 0 0 0 1 0 4 8 19
Contracts and Coalition Formation based on Individual Deviations 0 0 0 1 0 1 13 32
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 0 2 4 4
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 0 3 8 21
Convexity in Stochastic Cooperative Situations 0 0 0 0 0 3 8 9
Convexity in Stochastic Cooperative Situations 0 0 0 2 1 1 9 32
Convexity in stochastic cooperative situations 0 0 0 0 0 1 5 37
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 0 1 0 1 2 7
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 0 11 0 3 7 18
Cooperation and communication restrictions: A survey 0 0 0 0 0 1 1 1
Cooperation and communication restrictions: A survey 0 0 0 7 0 1 4 35
Cooperation and communication restrictions: A survey 0 0 0 8 0 2 4 37
Cooperation and competition in inventory games 0 0 0 0 1 5 10 30
Cooperation in Capital Deposits 0 0 0 0 0 1 1 5
Cooperation in Capital Deposits 0 0 0 0 0 4 9 28
Cooperation in capital deposits 0 0 0 0 0 4 9 23
Cooperative Games with Stochastic Payoffs 0 0 0 0 0 7 14 408
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 0 0 0 2 2 3
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 0 12 0 2 3 46
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 0 2 3 4
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 0 8 8 27
Cooperative games with stochastic payoffs 0 0 0 1 0 3 4 10
Cooperative games with stochastic payoffs 0 0 0 9 0 3 5 43
Cooperative games with stochastic payoffs 0 0 0 5 1 2 15 36
Core Implementation in Modified Strong and Coalition Proof Nash Equilibria 0 0 0 0 1 2 9 167
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 0 0 1 5 5
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 5 0 1 4 29
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 1 1 2 4 8
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 12 0 1 5 36
Cost Allocation in CO2 Transport for CCUS Hubs: A Multi-Actor Perspective 0 0 0 38 1 2 8 20
Cost Allocation in CO2 Transport for CCUS Hubs: A Multi-Actor Perspective 0 0 0 45 0 4 6 11
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 1 0 4 7 14
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 2 0 3 11 30
Cost allocation and communication 0 0 0 1 0 2 3 17
Cost allocation and communication 0 0 0 0 0 2 3 5
Cost allocation and communication 0 0 0 1 0 1 3 17
Cost allocation in the Chinese postman problem 0 0 0 1 1 2 4 36
Cost sharing methods for capacity restricted cooperative purchasing situations 0 0 0 0 1 4 13 13
Decentralization and mutual liability rules 0 0 0 0 0 3 5 11
Decentralization and mutual liability rules 0 0 0 9 0 3 7 28
Decomposable effectivity functions 0 0 0 0 1 3 9 21
Decomposition of Network Communication Games 0 0 0 23 0 3 9 53
Decomposition of Network Communication Games 0 0 0 0 0 6 7 8
Decomposition of network communication games 0 0 0 9 0 3 8 22
Deposit Games with Reinvestment 0 0 0 0 0 2 10 12
Deposit Games with Reinvestment 0 0 0 0 0 3 9 26
Digraph competitions and cooperative games 0 0 0 1 0 1 5 25
Digraph competitions and cooperative games 0 0 0 0 1 1 5 11
Digraph competitions and cooperative games 0 0 1 8 0 0 2 42
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 0 0 5 7
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 0 3 9 34
Drop out monotonic rules for sequencing situations 0 0 0 0 0 1 6 26
Duality in Financial Networks 0 0 0 0 0 6 10 12
Duality in Financial Networks 0 0 0 0 0 5 12 18
Dynamic Stability of Cooperative Investment under Uncertainty 0 0 3 17 1 2 12 30
Dynamic Stability of Cooperative Investment under Uncertainty 0 0 0 7 0 0 12 25
Economic Lot-Sizing Games 0 0 0 98 1 3 15 643
Economic lot-sizing games 0 0 0 0 0 2 11 16
Economic lot-sizing games 0 0 0 7 1 4 5 36
Effectivity functions and associated claim game correspondences 0 0 0 4 0 3 4 26
Effectivity functions and associated game correspondences 0 0 0 1 0 3 13 40
Effectivity functions and associated game correspondences 0 0 0 0 1 4 6 6
Egalitarianism in Nontransferable Utility Games 0 0 0 24 0 2 7 56
Egalitarianism in Nontransferable Utility Games 0 0 0 0 2 3 7 9
Entangled Equilibria for Bimatrix Games 0 0 0 0 0 1 3 4
Entangled Equilibria for Bimatrix Games 0 0 1 7 0 0 8 11
Extensions of the t-value to NTU-games 0 0 0 0 0 2 10 11
Extensions of the t-value to NTU-games 0 0 0 0 0 2 5 20
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 0 2 7 48
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 0 2 6 8
Externalities and Compensation:Primeval Games and Solutions 0 0 0 73 0 1 5 1,507
Externalities and compensation: Primeval games and solutions 0 0 0 2 0 3 8 36
Fall Back Equilibrium 0 0 0 2 0 2 10 36
Fall Back Equilibrium 0 0 0 0 0 3 7 8
Fall Back Equilibrium for 2 x n Bimatrix Games 0 0 0 5 0 2 9 50
Fall Back Equilibrium for 2 x n Bimatrix Games 0 0 0 0 1 7 10 14
Fall back proper equilibrium 0 0 0 10 0 2 10 22
Family Sequencing and Cooperation 0 0 0 1 0 3 9 29
Family Sequencing and Cooperation 0 0 0 0 0 2 5 7
Good and Bad Objects: Cardinality-Based Rules 0 0 0 1 1 6 13 42
Good and Bad Objects: Cardinality-Based Rules 0 0 0 0 0 1 8 10
Good and bad objects: The symmetric difference rule 0 0 0 1 2 4 12 53
Induced Rules for Minimum Cost Spanning Tree Problems: Towards Merge-Proofness and Coalitional Stability 0 0 0 1 1 2 13 20
Induced Rules for Minimum Cost Spanning Tree Problems: Towards Merge-Proofness and Coalitional Stability 0 0 0 2 1 2 56 59
Influencing Opinion Networks - Optimization and Games 0 0 0 17 0 1 8 17
Influencing Opinion Networks - Optimization and Games 0 0 0 22 1 2 8 22
Information types: A comparison 0 0 0 0 0 5 7 31
Informationally Robust Equlibria 0 0 0 0 0 2 6 7
Informationally Robust Equlibria 0 0 0 0 0 2 8 29
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 0 0 0 4 8
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 14 0 0 10 65
Interactive Purchasing Situations 0 0 0 9 0 4 11 66
Interactive Purchasing Situations 0 0 0 0 0 1 4 4
Inventory Games 0 0 0 0 0 4 6 10
Inventory Games 0 0 0 11 0 5 11 68
Inventory games 0 0 1 3 0 1 6 30
Job Scheduling, Cooperation and Control 0 0 0 6 1 3 6 30
Job Scheduling, Cooperation and Control 0 0 0 1 0 0 4 6
Joint Hub Network Development 0 0 0 1 0 1 7 50
Joint Hub Network Development 0 0 0 0 2 6 9 22
Linear Production with Transport of Products, Resources and Technology 0 0 0 0 2 3 7 139
Linear Transformation of Products: Games and Economies 0 0 0 0 0 1 2 3
Linear Transformation of Products: Games and Economies 0 0 0 1 0 0 5 18
Linear production with transport of products, resources and technology 0 0 0 0 0 1 3 11
Linear transformation of products: Games and economies 0 0 0 2 0 1 5 17
Maximum likelihood equilibria of random games 0 0 0 0 0 2 4 14
Maximum likelihood equilibria of random games 0 0 0 0 0 6 10 22
Maximum likelihood equilibria of random games 0 0 0 0 0 6 8 10
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 6 0 2 5 42
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 0 0 3 9 15
Measuring skill in games: Several approaches discussed 0 0 0 11 2 4 7 45
Minimal Exact Balancedness 0 0 0 0 0 2 42 44
Minimal Exact Balancedness 0 0 0 3 2 5 13 39
Minimal Overlap Rules for Bankruptcy 0 0 0 0 1 5 7 11
Minimal Overlap Rules for Bankruptcy 0 0 0 9 0 1 3 39
Minimal exact balancedness 0 0 0 17 0 3 14 74
Minimum Cost Spanning Tree Games and Spillover Stability 0 0 0 53 0 1 7 165
Multi-Issue Allocation Games 0 0 0 0 0 1 9 15
Multi-Issue Allocation Games 0 0 0 7 0 0 3 60
Multiple Fund Investment Situations and Related Games 0 0 0 9 1 4 5 76
Multiple Fund Investment Situations and Related Games 0 0 0 0 0 3 7 8
Multiple fund investment situations and related games 0 0 0 0 0 3 7 27
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 1 0 2 9 12
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 7 0 5 12 37
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 0 8 1 7 10 55
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 0 0 0 4 10 13
Nontransferable Utility Bankruptcy Games 0 0 0 24 1 2 9 71
On 'informationally robust equilibria' for bimatrix games 0 0 0 0 0 4 8 20
On Convexity for NTU-Games 0 0 0 0 0 0 5 7
On Convexity for NTU-Games 0 0 0 2 0 1 5 33
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 0 13 1 4 7 17
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 0 0 0 2 6 12
On Heterogeneous Covert Networks 0 0 0 2 0 4 7 32
On Heterogeneous Covert Networks 0 0 0 0 1 4 5 5
On Interactive Sequencing Situations with Exponential Cost Functions 0 0 0 0 1 3 7 7
On Interactive Sequencing Situations with Exponential Cost Functions 0 0 0 3 0 1 7 30
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 0 2 6 8
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 0 2 5 24
On Solving Liability Problems 0 0 0 4 0 1 4 83
On Solving Liability Problems 0 0 0 0 0 1 7 9
On Strategy and Relative Skill in Poker 0 0 0 6 0 4 11 54
On Strategy and Relative Skill in Poker 0 0 0 0 1 4 6 11
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 0 0 4 16 18
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 1 0 0 5 33
On Two New Social Choice Correspondences 0 0 0 0 0 2 10 18
On Two New Social Choice Correspondences 0 0 0 3 0 2 10 43
On a Compromise Social Choice Correspondence 0 0 0 2 0 1 7 29
On a Compromise Social Choice Correspondence 0 0 0 0 0 0 5 8
On a Measure of Skills for Games with Chance Elements 0 0 0 4 1 4 6 35
On a Measure of Skills for Games with Chance Elements 0 0 0 0 0 2 3 6
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 0 0 2 6 6
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 3 0 4 7 51
On a compromise social choice correspondence 0 0 0 0 0 3 7 23
On a new class of parallel sequencing situations and related games 0 0 0 1 1 3 8 39
On a relative measure of skill for games with chance elements 0 0 0 4 1 3 6 26
On constructing games with a convex set of equilibrium strategies 0 0 0 1 0 5 7 17
On game theoretic models and solution concepts 0 0 0 1 0 4 4 21
On games corresponding to sequencing situations with ready times 0 0 0 6 0 2 11 35
On games corresponding to sequencing situations with ready times 0 0 0 1 0 2 6 10
On modifications of the concepts of perfect and proper equilibria 0 0 0 0 0 0 4 25
On perfectness concepts for bimatrix games 0 0 0 0 0 1 5 16
On strictly perfect sets 0 0 0 2 0 0 2 18
On the 1-Nucleolus for Classes of Cooperative Games 0 0 0 19 1 3 7 27
On the 1-nucleolus 0 0 0 7 0 2 9 24
On the Beta measure for digraph competitions 0 0 0 1 0 3 8 22
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 0 1 5 10 11
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 4 0 3 10 40
On the Convexity of Step out - Step in Sequencing Games 0 0 0 0 0 4 10 13
On the Convexity of Step out - Step in Sequencing Games 0 0 0 4 2 4 14 56
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 1 1 5 7 11
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 2 0 4 10 36
On the Core of Routing Games with Revenues 0 0 0 0 0 1 6 8
On the Core of Routing Games with Revenues 0 0 0 1 0 5 14 41
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 0 1 2 6 8
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 2 0 1 3 20
On the Unification of Centralized and Decentralized Clearing Mechanisms in Financial Networks 1 1 1 7 1 3 13 29
On the Unification of Centralized and Decentralized Clearing Mechanisms in Financial Networks 0 0 0 4 0 5 10 21
On the convexity of communication games 0 0 0 5 0 0 6 41
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 2 0 3 11 33
On the core of routing games with revenues 0 0 0 0 0 0 2 22
On the position value for communication situations 0 0 2 33 0 2 12 95
On the structure of the set of perfect equilibria in bimatrix games 0 0 0 1 3 4 4 15
On three Shapley-like solutions for cooperative games with random payoffs 0 0 0 0 0 1 4 26
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 0 1 4 9 15
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 2 0 1 5 36
Operations Research Games: A Survey 0 0 0 3 0 2 18 25
Operations Research Games: A Survey 0 0 1 22 0 1 18 109
Operations research games: A survey 0 0 0 32 0 4 7 157
Operations research, games and graphs 0 0 0 1 0 2 3 16
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 0 0 6 9 10
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 5 0 2 5 36
Optimal design of pension funds: A mission impossible? 0 0 0 3 1 2 3 26
Pareto equilibria for bimatrix games 0 0 0 1 0 2 2 13
Pareto equilibria in multiobjective games 0 2 2 54 1 6 11 120
Population Monotonic Path Schemes for Simple Games 0 0 0 1 0 1 6 25
Population Monotonic Path Schemes for Simple Games 0 0 0 0 0 2 9 26
Preparation Sequencing Situations and Related Games 0 0 0 0 0 1 3 4
Preparation Sequencing Situations and Related Games 0 0 0 2 1 4 7 36
Processing Games with Restricted Capacities 0 0 0 0 0 4 8 37
Processing Games with Restricted Capacities 0 0 0 0 0 2 4 7
Professor Stef Tijs (1937-2023) OBITUARY 0 0 0 0 1 1 1 2
Project Games 0 0 0 0 3 5 10 15
Project Games 0 0 0 3 0 4 7 53
Project games 0 0 0 8 1 2 9 37
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 5 1 6 12 60
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 0 0 2 7 12
Proportionate Flow Shop Games 0 0 0 2 0 1 4 24
Proportionate Flow Shop Games 0 0 0 0 0 1 5 9
Protective Behavior in Games 0 0 0 0 0 2 6 12
Protective Behavior in Games 0 0 0 1 0 2 4 48
Protective behavior in games 0 0 0 0 1 1 4 21
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 0 0 0 0 10 15 22
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 1 2 45 0 4 18 96
Resource Allocation Problems with Concave Reward Functions 0 0 0 11 1 5 8 71
Resource Allocation Problems with Concave Reward Functions 0 0 0 2 0 1 9 19
Sequencing Games with Repeated Players 0 0 0 0 0 2 6 11
Sequencing Games with Repeated Players 0 0 0 1 1 1 8 28
Sequencing games with repeated players 0 0 0 0 0 0 4 15
Serial cost sharing methods for multi-commodity situations 0 0 0 1 0 5 9 31
Simple Priorities and Core Stability in Hedonic Games 0 0 0 0 0 1 10 13
Simple Priorities and Core Stability in Hedonic Games 0 0 0 4 0 2 6 42
Simple Priorities and Core Stability in Hedonic Games 0 0 0 28 2 8 12 235
Simple Priorities and Core Stability in Hedonic Games 0 0 0 47 1 3 5 340
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 18 0 1 8 70
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 0 2 2 5 7
Simple priorities and core stability in hedonic games 0 0 0 3 0 0 2 40
Spillovers and Strategic Cooperative Behaviour 0 0 0 1 0 3 8 27
Spillovers and Strategic Cooperative Behaviour 0 0 0 0 0 1 6 10
Step out - Step in Sequencing Games 0 0 0 13 2 3 9 129
Step out - Step in Sequencing Games 0 0 0 0 3 5 6 11
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 0 17 0 6 13 75
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 0 0 0 2 7 11
Stochastic cooperative games in insurance and reinsurance 0 0 0 2 0 2 5 26
Stochastic cooperative games: Superadditivity, convexity and certainty equivalents 0 0 0 20 0 0 1 46
Stochastic cooperative games: Theory and applications 0 0 0 9 0 2 2 31
Strategic claim games corresponding to an NTU-game 0 0 0 0 1 5 9 24
Strategic claim games corresponding to an NTU-game 0 0 0 0 1 2 5 6
Strong Nash Equilibria and the Potential Maimizer 0 0 0 1 1 3 5 37
Strong Nash Equilibria and the Potential Maimizer 0 0 0 0 0 3 5 6
Technology Selection with Peer-Based Network Effects 0 0 0 4 0 3 7 14
Technology Selection with Peer-Based Network Effects 0 0 0 0 0 1 7 10
Texas Hold’em: A Game of Skill 0 0 0 0 0 3 4 11
The Characterization of Clearing Payments in Financial Networks 0 0 0 9 0 2 6 14
The Characterization of Clearing Payments in Financial Networks 0 0 0 9 1 4 30 36
The Chineese Postman and Delivery Games 0 0 0 0 0 2 5 1,327
The Compromise Value for NTU-Games 0 0 0 0 1 3 8 131
The Consensus Value: A New Solution Concept for Cooperative Games 0 0 0 0 0 7 24 36
The Consensus Value: A New Solution Concept for Cooperative Games 0 0 0 12 1 6 12 74
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 5 0 5 11 51
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 0 1 3 6 9
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 0 7 1 6 11 59
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 1 2 0 2 9 11
The MC-value for monotonic NTU-games 0 0 0 0 0 4 7 42
The Myerson Value for Union Stable Systems 0 0 0 0 0 2 5 8
The Myerson Value for Union Stable Systems 0 0 0 1 0 1 6 25
The Myerson value for union stable systems 0 0 0 0 0 1 3 20
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 0 8 0 3 8 39
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 0 4 0 2 3 4
The Procedural Egalitarian Solution 0 0 0 1 0 4 9 15
The Procedural Egalitarian Solution 0 0 0 13 2 7 12 42
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 1 1 4 12 34
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 0 1 2 11 15
The V L Value for Network Games 0 0 0 6 0 3 9 38
The V L Value for Network Games 0 0 0 0 0 1 5 5
The chinese postman and delivery games 0 0 0 1 0 3 7 9
The compromise value for NTU-games 0 0 0 0 0 1 11 19
The compromise value for NTU-games 0 0 0 2 0 0 9 40
The compromise value for NTU-games 0 0 0 0 0 4 8 13
The compromise value for NTU-games 0 0 0 1 0 2 9 36
The consensus value: A new solution concept for cooperative games 0 0 0 3 1 1 6 30
The core cover in relation to the nucleolus and the Weber set 0 0 0 2 0 2 13 28
The position value for union stable systems 0 0 0 1 1 2 8 37
The position value for union stable systems 0 0 0 0 0 0 4 6
The position value for union stable systems 0 0 0 0 0 1 9 27
The split core for sequencing games 0 0 0 0 0 0 4 9
The split core of sequencing games 0 0 0 2 0 0 3 16
The structure of the set of equilibria for two person multicriteria games 0 0 0 1 0 2 3 28
Three-Valued Simple Games 0 0 0 0 0 1 8 9
Three-Valued Simple Games 0 0 0 20 0 1 10 51
Transfers and Exchange-Stability in Two-Sided Matching Problems 0 0 0 30 1 3 10 59
Transfers and exchange-stability in two-sided matching problems 0 0 0 22 1 3 7 29
Transfers, Contracts and Strategic Games 0 0 0 0 0 2 3 4
Transfers, Contracts and Strategic Games 0 0 0 0 0 3 4 36
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 1 32 0 0 17 110
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 0 1 0 1 6 11
Unilateral Support Equilibria 0 0 0 0 0 3 7 8
Unilateral Support Equilibria 0 0 0 12 0 4 11 43
Weakly strict equilibria in finite normal form games 0 0 0 1 0 1 2 21
Total Working Papers 1 4 29 1,836 126 1,004 3,110 16,905


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Last month 3 months 12 months Total Last month 3 months 12 months Total
$$k$$ k -core covers and the core 0 0 0 1 0 3 8 31
A Game Theoretic Approach to Problems in Telecommunication 0 0 0 11 1 2 8 69
A NOTE ON PASSEPARTOUT PROBLEMS 0 0 0 1 1 1 5 20
A Note on the Characterizations of the Compromise Value 0 0 0 0 0 1 2 131
A bargaining set for monotonic simple games based on external and internal stability 0 0 0 2 0 2 11 45
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 0 1 3 6 30
A geometric characterisation of the compromise value 0 0 0 0 0 2 6 23
A new relative skill measure for games with chance elements 0 0 0 86 1 2 6 249
A note on NTU convexity 0 0 0 17 0 4 15 149
A note on theβ-measure for digraph competitions 0 0 0 4 0 3 12 42
A perfectness concept for multicriteria games 0 0 0 0 0 2 5 22
A silent battle over a cake 0 0 0 7 0 0 6 63
A taxonomy of best-reply multifunctions in 2×2×2 trimatrix games 0 0 0 2 0 3 5 52
A unifying model for matrix-based pairing situations 0 0 0 2 0 1 10 26
A versatile framework for cooperative hub network development 0 0 0 13 0 4 6 71
ALOHA networks: a game-theoretic approach 0 0 0 4 1 2 5 38
Allocation Rules for Hypergraph Communication Situations 0 0 0 0 0 0 5 107
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 6 0 3 8 31
An amalgation of games 0 0 0 1 0 1 9 104
An average lexicographic value for cooperative games 0 0 1 23 1 3 13 117
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 1 20 1 2 11 99
Bankruptcy and the per capita nucleolus: The claim-and-right rules family 0 0 0 6 4 5 10 58
CONGESTION GAMES AND POTENTIALS RECONSIDERED 0 0 0 2 0 1 9 20
CONGESTION MODELS AND WEIGHTED BAYESIAN POTENTIAL GAMES 0 0 0 8 0 5 10 68
CONVEXITY IN STOCHASTIC COOPERATIVE SITUATIONS 0 0 0 1 0 2 7 27
Characterizations of the β- and the Degree Network Power Measure 0 0 0 11 0 3 11 67
Characterizing cautious choice 0 0 0 11 0 1 6 55
Coalitional games and contracts based on individual deviations 0 0 0 3 0 2 9 48
Communication and Cooperation in Public Network Situations 0 0 0 0 0 2 7 21
Competition and cooperation in linear production and sequencing processes 0 0 0 0 0 3 11 15
Competitive environments and protective behavior 0 0 0 14 0 4 9 80
Compromise solutions based on bankruptcy 0 0 0 6 0 1 12 82
Compromise solutions for bankruptcy situations with references 0 0 0 1 1 3 9 35
Congestion network problems and related games 0 0 0 12 1 5 12 70
Cooperation and competition in inventory games 0 0 0 1 1 5 10 35
Cooperative games with stochastic payoffs 0 0 2 64 1 8 26 174
Cost allocation and communication 0 0 0 0 0 2 5 11
Cost allocation in the Chinese postman problem 0 0 0 40 1 2 6 194
Cost allocation rules for elastic single‐attribute situations 0 0 0 1 0 0 9 20
Cost sharing methods for capacity restricted cooperative purchasing situations 0 0 1 1 0 4 15 16
Decentralization and mutual liability rules 0 0 1 3 0 3 7 16
Decomposable effectivity functions 0 0 0 3 0 5 11 58
Decomposition of network communication games 0 0 0 0 0 7 12 27
Deposit games with reinvestment 0 0 0 9 1 5 16 103
Digraph Competitions and Cooperative Games 0 0 0 21 1 2 12 151
Drop out monotonic rules for sequencing situations 0 0 0 0 1 2 9 33
Economic lot-sizing games 0 0 0 22 0 4 22 107
Effectivity Functions and Associated Claim Game Correspondences 0 0 0 10 0 2 3 66
Externalities and compensation: Primeval games and solutions 0 0 0 30 1 3 11 371
Fall back equilibrium 0 0 0 6 1 2 5 45
Fall back equilibrium for $$2 \times n$$ bimatrix games 0 0 0 0 0 3 8 23
Fall back proper equilibrium 0 0 0 2 0 5 8 24
Family sequencing and cooperation 0 0 1 3 0 2 20 53
Game theoretic analysis of maximum cooperative purchasing situations 0 0 0 0 0 2 7 11
Good and bad objects: the symmetric difference rule 0 0 0 13 0 3 8 105
Highway games on weakly cyclic graphs 0 0 1 22 0 6 12 113
Influencing Opinion Networks: Optimization and Games 0 0 0 0 0 5 11 14
Internal slackening scoring methods 0 0 0 2 1 4 7 58
Inventory games 0 0 0 28 1 3 11 105
Linear Transformation of Products: Games and Economies 0 0 0 2 0 7 14 29
Measuring skill in games: several approaches discussed 0 0 0 6 0 2 10 44
Minimal exact balancedness 0 0 0 3 2 5 16 54
Minimum cost spanning tree games and spillover stability 0 0 0 4 0 4 9 61
Multi-issue allocation situations 0 0 1 18 0 1 9 78
Multiple Fund Investment Situations and Related Games 0 0 0 0 1 6 9 28
NASH EQUILIBRIA IN 2 × 2 × 2 TRIMATRIX GAMES WITH IDENTICAL ANONYMOUS BEST-REPLIES 0 0 0 2 0 1 6 28
NTU-bankruptcy problems: consistency and the relative adjustment principle 0 0 0 5 0 6 13 26
Nontransferable utility bankruptcy games 0 0 0 1 2 5 19 35
On Analyzing Cost Allocation Problems: Cooperation Building Structures and Order Problem Representations 0 0 0 2 0 3 11 21
On Properness and Protectiveness in Two-Person Multicriteria Games 0 0 0 0 0 3 11 15
On Strategy and Relative Skill in Poker 0 0 2 8 1 2 7 34
On Strictly Perfect Sets 0 0 0 13 0 0 7 70
On a New Class of Parallel Sequencing Situations and Related Games 0 0 1 2 0 5 16 32
On a compromise social choice correspondence 0 0 0 3 1 2 9 42
On a relative measure of skill for games with chance elements 0 0 0 41 0 3 8 160
On interactive sequencing situations with exponential cost functions 0 0 0 1 0 1 8 12
On solving mutual liability problems 0 0 0 7 0 3 7 45
On the 1-nucleolus 0 0 0 1 0 6 13 27
On the Convexity of Communication Games 0 0 0 0 1 3 8 113
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 7 1 3 7 57
On the convexity of step out–step in sequencing games 0 0 0 0 0 3 9 27
On the core of multiple longest traveling salesman games 0 0 0 7 0 4 9 58
On the core of routing games with revenues 0 0 0 9 0 2 7 70
On the role of chance moves and information in two-person games 0 0 0 12 0 2 2 78
On the unification of centralized and decentralized clearing mechanisms in financial networks 0 0 0 0 0 2 6 10
On three Shapley-like solutions for cooperative games with random payoffs 0 0 1 23 0 1 5 141
On two new social choice correspondences 0 0 0 28 0 3 10 178
On ‘Informationally Robust Equilibria’ for Bimatrix Games 0 0 0 8 0 1 9 81
Operations research games: A survey 0 0 1 76 1 7 25 265
Optimal design of pension funds: a mission impossible? 0 0 0 80 0 3 8 283
Population monotonic path schemes for simple games 0 0 0 9 0 4 10 63
Preface 0 0 0 0 1 4 6 20
Preface 0 0 0 0 0 3 5 16
Processing games with restricted capacities 0 0 0 6 0 7 14 144
Professor Stef Tijs (1937–2023) 0 0 0 1 1 4 8 16
Project games 0 0 0 24 1 8 13 130
Proportionality, equality, and duality in bankruptcy problems with nontransferable utility 0 0 0 2 1 2 10 22
Protective and Prudent Behaviour in Games 0 0 0 5 0 2 8 79
Random conjugates of bankruptcy rules 0 0 0 6 0 1 3 49
Rational bargaining in games with coalitional externalities 0 0 0 19 1 6 15 83
Resource allocation games: a compromise stable extension of bankruptcy games 0 0 0 6 0 4 10 52
Resource allocation problems with concave reward functions 0 0 0 2 1 10 23 53
Sequencing games with repeated players 0 0 0 0 0 1 6 14
Sequencing situations with Just-in-Time arrival, and related games 0 0 0 1 1 4 13 34
Serial cost sharing methods for multi-commodity situations 0 0 0 30 0 1 10 119
Simple Priorities and Core Stability in Hedonic Games 0 0 0 30 0 2 11 142
Simple and three-valued simple minimum coloring games 0 0 0 0 1 4 10 31
Step out–Step in sequencing games 0 0 0 1 0 3 8 38
Stochastic Cooperative Games: Superadditivity, Convexity, and Certainty Equivalents 0 0 0 68 0 5 14 211
Stochastic cooperative games in insurance 0 0 0 48 0 4 7 148
Strategic claim games corresponding to an NTU-game 0 0 0 19 0 2 5 88
Supplier-initiated outsourcing: A methodology to exploit synergy in transportation 0 0 0 12 0 1 7 120
Texas Hold’em: A Game of Skill 0 0 0 15 0 1 7 51
The Balanced Threat Agreement for Individual Externality Negotiation Problems 0 0 0 0 0 3 10 26
The Compromise Value for NTU-Games 0 0 0 0 1 4 11 113
The Constrained Equal Awards Rule for Bankruptcy Problems with a Priori Unions 0 0 0 0 0 0 5 12
The MC-value for monotonic NTU-games 0 0 0 30 0 4 6 322
The Myerson value for union stable structures 0 0 0 2 0 4 27 63
The Split Core for Sequencing Games 0 0 0 14 0 0 2 93
The consensus value: a new solution concept for cooperative games 0 0 1 39 0 5 13 149
The core cover in relation to the nucleolus and the Weber set 0 0 0 42 2 5 12 245
The nucleolus and inheritance of properties in communication situations 0 0 0 1 2 4 15 20
The position value for union stable systems 0 0 0 3 0 5 8 34
The procedural egalitarian solution 0 0 0 3 1 6 17 44
The structure of the set of equilibria for two person multicriteria games 0 0 0 12 1 2 6 69
Three-valued simple games 0 0 0 3 0 2 14 25
Transfers and exchange-stability in two-sided matching problems 0 0 0 2 1 3 12 29
Transfers, contracts and strategic games 0 0 0 3 0 2 6 39
Total Journal Articles 0 0 15 1,383 49 401 1,249 9,306


Statistics updated 2026-06-04