# Access Statistics for Peter Borm

Author contact details at EconPapers.

Last month 3 months 12 months Total Last month 3 months 12 months Total
"The Museum Pass Game and its Value" Revisited 0 0 0 0 0 0 1 1
"The Museum Pass Game and its Value" Revisited 0 0 0 13 0 0 1 42
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 0 0 0 1 1
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 2 0 0 5 27
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 2 0 1 1 31
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 0 0 0 0 0
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 6 0 1 7 39
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 0 0 0 2 3
A Concede-and-Divide Rule for Bankruptcy Problems 0 0 1 4 0 1 6 51
A Concede-and-Divide Rule for Bankruptcy Problems 0 0 0 0 0 0 2 2
A Game Theoretic Approach to Problems in Telecommunication 0 0 0 0 0 0 1 480
A Games Corresponding to Sequencing Situations with Ready Times 0 0 0 0 0 1 2 158
A Geometric Characterisation of the Compromise Value 0 0 0 0 0 0 2 2
A Geometric Characterisation of the Compromise Value 0 0 1 1 0 0 1 16
A New Relative Skill Measure for Games with Chance Elements 0 0 1 1 0 0 1 1
A New Relative Skill Measure for Games with Chance Elements 0 0 1 11 0 0 1 76
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 2 0 1 3 34
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 24 0 2 3 364
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 1 1 1 0 3 3 5
A Note on Passepartout Problems 0 0 1 9 0 3 5 85
A Note on Shapley Ratings in Brain Networks 0 0 0 18 0 1 2 32
A Note on Shapley Ratings in Brain Networks 0 0 0 0 0 0 1 1
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 0 0 0 0 0
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 1 1 1 2 21
A Silent Battle over a Cake 0 0 0 0 2 4 13 13
A Silent Battle over a Cake 0 0 0 2 0 2 2 21
A Strategic Foundation for Proper Equilibrium 0 0 1 1 0 0 2 2
A Strategic Foundation for Proper Equilibrium 0 0 1 3 0 1 3 32
A Stroll with Alexia 0 0 0 1 0 0 1 15
A Stroll with Alexia 0 0 0 0 0 0 1 1
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 6 0 0 7 40
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 0 0 2 2 2
A Unifying Model for Matching Situations 0 0 0 0 0 0 1 1
A Unifying Model for Matching Situations 0 0 0 1 0 0 0 27
A classification of 2x2 bimatrix games 0 0 2 10 0 0 5 35
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 2 0 0 0 16
A cooperative game-theoretic approach to ALOHA 0 0 0 22 0 0 3 94
A game theoretic approach to problems in telecommunication 0 0 0 3 0 1 2 28
A geometric-combinatorial approach to bimatrix games 0 0 0 2 0 0 0 12
A new relative skill measure for games with chance elements 0 0 0 1 0 1 1 19
A note on NTU-convexity 0 0 0 1 0 1 2 19
A note on games corresponding to sequencing situations with due dates 0 0 0 0 0 0 0 0
A note on games corresponding to sequencing situations with due dates 0 0 0 0 0 0 0 14
A note on the characterization of the compromise value 0 0 0 0 0 1 2 18
A note on the characterization of the compromise value 0 0 0 0 0 0 0 0
A note on the characterizations of the compromise value 0 0 0 0 0 0 0 10
A perfectness concept for multicriteria games 0 0 1 6 0 1 4 29
A perfectness concept for multicriteria games 0 0 0 0 0 1 1 13
A perfectness concept for multicriteria games 0 0 0 0 0 0 0 0
A silent battle over a cake 0 0 0 0 0 0 0 15
A taxonomy of best-reply multifunctions in 2x2x2 trimatix games 0 0 0 1 0 0 0 12
Allocation rules for hypergraph communication situations 0 0 0 0 0 0 1 1
Allocation rules for hypergraph communication situations 0 0 1 9 0 2 3 25
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 0 0 0 0 0
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 2 0 1 1 23
An amalgamation of games 0 0 1 5 0 0 13 55
An iterative procedure for evaluating digraph competitions 0 1 2 2 1 3 4 23
Axiomatic Characterizations of a Proportional Influence Measure for Sequential Projects with Imperfect Reliability 1 4 4 4 2 4 4 4
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 0 1 3 22
Axiomatic characterizations of solutions for Bayesian games 0 0 0 1 1 1 3 27
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 0 1 2 2
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 4 0 0 1 25
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 0 0 1 1 1
Axiomatizations of Pareto equilibria in multicriteria games 0 0 0 1 0 0 0 15
Bankruptcy and the Per Capita Nucleolus 0 0 0 0 0 1 10 10
Bankruptcy and the Per Capita Nucleolus 0 0 0 11 0 2 4 51
Batch Sequencing and Cooperation 0 0 0 0 0 1 1 21
Batch Sequencing and Cooperation 0 0 0 0 0 1 2 3
Cash and Tournament Poker: Games of Skill? 0 0 0 0 0 0 1 1
Characterizations of Network Power Measures 0 0 0 31 0 1 3 193
Characterizations of Solutions in Digraph Competitions 0 0 0 0 0 1 3 14
Characterizations of Solutions in Digraph Competitions 0 0 0 0 0 1 4 4
Characterizations of the beta- and the degree network power measure 0 0 0 4 0 0 1 20
Characterizing Cautious Choice 0 0 0 0 0 1 1 1
Characterizing Cautious Choice 0 0 0 0 0 1 1 22
Characterizing cautious choice 0 0 0 1 0 0 1 19
Characterizing the Core via k-Core Covers 0 0 0 11 0 1 4 40
Communications and Cooperation in Public Network Situations 0 0 0 0 0 1 1 2
Communications and Cooperation in Public Network Situations 0 0 0 1 0 0 1 19
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 0 0 0 0 1 2 2
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 1 1 4 0 2 3 30
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 2 1 1 1 27
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 1 2 2 2
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 1 1 2 0 2 4 25
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 0 0 0 0
Competitive Environments and Protective Behaviour 0 0 0 1 0 1 2 22
Competitive Environments and Protective Behaviour 0 0 0 0 0 0 1 1
Compromise Solutions Based on Bankruptcy 0 0 0 4 0 1 4 28
Compromise Solutions Based on Bankruptcy 0 0 0 0 0 0 1 1
Compromise Solutions for Bankruptcy Situations with References 0 0 0 0 0 1 1 1
Compromise Solutions for Bankruptcy Situations with References 0 0 0 2 0 0 0 22
Compromise Stable TU-Games 0 0 0 0 0 0 1 1
Compromise Stable TU-Games 0 0 0 3 2 9 9 22
Compromise solutions based on bankruptcy 0 0 0 2 9 9 11 25
Compromise solutions for bankruptcy situations with references 0 0 0 0 0 1 1 14
Congestion Games and Potentials Reconsidered 0 0 2 2 0 2 4 4
Congestion Games and Potentials Reconsidered 0 0 0 11 0 0 1 45
Congestion Network Problems and Related Games 0 0 0 2 0 1 5 21
Congestion Network Problems and Related Games 0 0 0 0 0 1 2 3
Congestion games and potentials reconsidered 0 0 0 6 0 0 1 25
Congestion models and weighted Bayesian potential games 0 0 0 19 0 2 5 45
Congestion network problems and related games 0 0 0 1 0 0 1 10
Contracts and Coalition Formation based on Individual Deviations 0 0 0 0 0 1 3 17
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 0 0 1 13
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 0 0 0 0
Convexity in Stochastic Cooperative Situations 0 0 0 2 0 0 0 23
Convexity in Stochastic Cooperative Situations 0 0 0 0 0 0 1 1
Convexity in stochastic cooperative situations 0 0 0 0 0 0 1 25
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 9 9 0 1 7 7
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 0 0 0 0 2 2
Cooperation and communication restrictions: A survey 0 0 0 6 0 0 0 28
Cooperation and communication restrictions: A survey 0 0 0 8 0 0 4 33
Cooperation and communication restrictions: A survey 0 0 0 0 0 0 0 0
Cooperation and competition in inventory games 0 0 0 0 0 0 1 20
Cooperation in Capital Deposits 0 0 0 0 0 1 4 19
Cooperation in Capital Deposits 0 0 0 0 0 0 1 1
Cooperation in capital deposits 0 0 0 0 0 2 3 12
Cooperative Games with Stochastic Payoffs 0 0 0 0 0 1 2 390
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 1 12 0 0 2 42
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 0 0 0 0 0 0
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 0 0 1 1
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 0 0 0 18
Cooperative games with stochastic payoffs 0 0 1 1 0 0 4 4
Cooperative games with stochastic payoffs 0 0 1 7 0 1 2 33
Cooperative games with stochastic payoffs 1 1 2 5 1 1 2 19
Core Implementation in Modified Strong and Coalition Proof Nash Equilibria 0 0 0 0 0 0 0 157
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 0 0 0 0 0
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 4 0 1 1 23
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 0 0 0 2 2
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 12 0 0 2 30
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 0 0 0 3 4
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 2 0 0 10 15
Cost allocation and communication 0 0 0 0 0 0 0 0
Cost allocation and communication 0 0 0 1 0 1 1 14
Cost allocation and communication 0 0 0 0 0 0 0 11
Cost allocation in the Chinese postman problem 0 0 0 1 0 0 3 29
Decentralization and mutual liability rules 0 0 0 8 0 1 10 17
Decentralization and mutual liability rules 0 0 0 0 0 0 3 3
Decomposable effectivity functions 0 0 0 0 0 2 3 12
Decomposition of Network Communication Games 0 0 0 0 0 0 1 1
Decomposition of Network Communication Games 0 0 0 23 0 1 3 43
Decomposition of network communication games 0 0 0 8 0 1 4 13
Deposit Games with Reinvestment 0 0 0 0 0 0 0 16
Deposit Games with Reinvestment 0 0 0 0 0 0 1 1
Digraph competitions and cooperative games 0 0 0 0 0 4 6 6
Digraph competitions and cooperative games 0 0 1 6 0 1 2 39
Digraph competitions and cooperative games 0 0 0 1 0 0 0 20
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 0 1 3 24
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 0 0 1 1
Drop out monotonic rules for sequencing situations 0 0 0 0 0 0 1 18
Economic Lot-Sizing Games 0 0 0 90 1 2 5 623
Economic lot-sizing games 0 0 0 0 0 0 3 4
Economic lot-sizing games 0 0 0 5 0 0 3 28
Effectivity functions and associated claim game correspondences 0 0 0 3 0 1 2 19
Effectivity functions and associated game correspondences 0 0 0 1 0 1 1 27
Effectivity functions and associated game correspondences 0 0 0 0 0 0 0 0
Egalitarianism in Nontransferable Utility Games 0 0 0 0 0 0 0 1
Egalitarianism in Nontransferable Utility Games 0 0 0 24 2 4 7 45
Extensions of the t-value to NTU-games 0 0 0 0 0 0 1 14
Extensions of the t-value to NTU-games 0 0 0 0 0 0 0 0
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 0 1 1 1
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 0 1 6 38
Externalities and Compensation:Primeval Games and Solutions 0 1 1 73 0 1 1 1,500
Externalities and compensation: Primeval games and solutions 0 0 0 2 0 1 2 27
Fall Back Equilibrium 0 0 0 2 0 1 3 23
Fall Back Equilibrium 0 0 0 0 0 0 0 1
Fall Back Equilibrium for 2 x n Bimatrix Games 0 0 0 5 0 1 2 41
Fall Back Equilibrium for 2 x n Bimatrix Games 0 0 0 0 0 0 1 1
Fall back proper equilibrium 0 0 0 10 0 1 1 10
Family Sequencing and Cooperation 0 0 0 0 0 1 2 2
Family Sequencing and Cooperation 0 0 0 1 0 0 1 19
Good and Bad Objects: Cardinality-Based Rules 0 0 0 0 0 0 1 1
Good and Bad Objects: Cardinality-Based Rules 0 0 0 1 0 1 2 29
Good and bad objects: The symmetric difference rule 0 0 0 1 0 0 6 39
Information types: A comparison 0 0 0 0 0 1 5 22
Informationally Robust Equlibria 0 0 0 0 0 0 0 0
Informationally Robust Equlibria 0 0 0 0 0 0 0 20
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 14 1 2 3 53
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 0 0 1 2 2
Interactive Purchasing Situations 0 0 0 7 0 1 4 52
Interactive Purchasing Situations 0 0 0 0 0 0 0 0
Inventory Games 0 0 0 0 0 2 3 3
Inventory Games 0 0 0 11 0 0 6 54
Inventory games 0 0 0 2 0 1 5 23
Job Scheduling, Cooperation and Control 0 0 0 6 0 0 0 22
Job Scheduling, Cooperation and Control 0 0 0 0 0 0 1 1
Joint Hub Network Development 0 0 0 0 0 2 5 5
Joint Hub Network Development 0 0 0 1 0 2 15 36
Linear Production with Transport of Products, Resources and Technology 0 0 0 0 0 0 4 132
Linear Transformation of Products: Games and Economies 0 0 0 0 0 0 1 10
Linear Transformation of Products: Games and Economies 0 0 0 0 0 0 1 1
Linear production with transport of products, resources and technology 0 0 0 0 0 0 0 8
Linear transformation of products: Games and economies 0 0 0 2 0 0 0 10
Maximum likelihood equilibria of random games 0 0 0 0 0 0 0 11
Maximum likelihood equilibria of random games 0 0 0 0 0 0 0 0
Maximum likelihood equilibria of random games 0 0 0 0 0 0 1 10
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 6 0 1 3 35
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 0 0 5 5 5
Measuring skill in games: Several approaches discussed 0 0 1 11 1 4 7 35
Minimal Exact Balancedness 0 0 0 0 0 0 1 1
Minimal Exact Balancedness 0 0 0 2 0 0 1 25
Minimal Overlap Rules for Bankruptcy 0 0 0 8 0 1 1 28
Minimal Overlap Rules for Bankruptcy 0 0 0 0 0 2 3 3
Minimal exact balancedness 0 0 0 16 0 1 2 56
Minimum Cost Spanning Tree Games and Spillover Stability 0 0 0 53 0 1 2 158
Multi-Issue Allocation Games 0 0 0 0 0 1 1 1
Multi-Issue Allocation Games 0 0 0 7 0 1 4 56
Multiple Fund Investment Situations and Related Games 0 0 0 9 0 2 2 71
Multiple Fund Investment Situations and Related Games 0 0 0 0 0 0 0 0
Multiple fund investment situations and related games 0 0 0 0 0 0 0 20
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 7 0 1 5 25
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 0 0 1 1 2
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 0 0 1 2 2 2
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 1 8 0 1 4 45
Nontransferable Utility Bankruptcy Games 0 0 0 23 0 1 6 59
On 'informationally robust equilibria' for bimatrix games 0 0 0 0 0 1 2 12
On Convexity for NTU-Games 0 0 0 2 0 1 4 28
On Convexity for NTU-Games 0 0 0 0 0 0 0 1
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 0 0 0 0 4 4
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 12 12 0 2 8 8
On Heterogeneous Covert Networks 0 0 0 2 0 0 0 21
On Heterogeneous Covert Networks 0 0 0 0 0 0 0 0
On Interactive Sequencing Situations with Exponential Cost Functions 0 0 0 0 0 0 0 0
On Interactive Sequencing Situations with Exponential Cost Functions 0 0 0 3 0 0 3 18
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 0 0 0 19
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 0 1 1 1
On Solving Liability Problems 0 0 0 3 0 2 7 72
On Solving Liability Problems 0 0 0 0 0 0 1 1
On Strategy and Relative Skill in Poker 0 0 0 6 1 1 2 36
On Strategy and Relative Skill in Poker 0 0 0 0 0 0 2 2
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 1 0 1 1 26
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 0 0 0 1 1
On Two New Social Choice Correspondences 0 0 0 3 0 0 1 33
On Two New Social Choice Correspondences 0 0 0 0 0 1 2 2
On a Compromise Social Choice Correspondence 0 0 0 2 0 0 1 21
On a Compromise Social Choice Correspondence 0 0 0 0 0 1 3 3
On a Measure of Skills for Games with Chance Elements 0 0 0 0 0 0 1 1
On a Measure of Skills for Games with Chance Elements 0 0 0 4 0 1 1 27
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 3 0 0 0 41
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 0 0 0 0 0
On a compromise social choice correspondence 0 0 0 0 0 0 3 15
On a new class of parallel sequencing situations and related games 0 0 1 1 0 0 1 30
On a relative measure of skill for games with chance elements 0 0 1 3 0 1 2 18
On constructing games with a convex set of equilibrium strategies 0 0 0 1 0 0 0 9
On game theoretic models and solution concepts 0 0 0 1 0 0 0 16
On games corresponding to sequencing situations with ready times 0 0 0 6 0 0 0 23
On games corresponding to sequencing situations with ready times 0 0 0 0 0 1 1 1
On modifications of the concepts of perfect and proper equilibria 0 0 0 0 0 1 3 21
On perfectness concepts for bimatrix games 0 0 0 0 0 0 0 9
On strictly perfect sets 0 0 0 2 0 0 0 16
On the 1-Nucleolus for Classes of Cooperative Games 0 0 0 18 0 0 0 17
On the 1-nucleolus 0 0 0 7 0 1 1 15
On the Beta measure for digraph competitions 0 0 0 0 0 0 0 11
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 4 0 0 0 25
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 0 0 0 0 0
On the Convexity of Step out - Step in Sequencing Games 0 0 0 4 0 1 4 34
On the Convexity of Step out - Step in Sequencing Games 0 0 0 0 0 1 2 3
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 1 0 0 0 24
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 0 0 2 2 2
On the Core of Routing Games with Revenues 0 0 0 0 0 1 2 2
On the Core of Routing Games with Revenues 0 0 0 1 0 0 2 27
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 2 0 3 5 17
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 0 0 1 1 2
On the Unification of Centralized and Decentralized Clearing Mechanisms in Financial Networks 0 0 4 4 0 4 4 4
On the convexity of communication games 0 0 0 4 1 1 2 31
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 1 0 1 2 20
On the core of routing games with revenues 0 0 0 0 0 0 1 19
On the position value for communication situations 1 1 4 20 1 3 9 65
On the structure of the set of perfect equilibria in bimatrix games 0 0 0 1 0 0 1 11
On three Shapley-like solutions for cooperative games with random payoffs 0 0 0 0 0 0 1 21
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 0 0 2 5 5
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 2 0 1 5 31
Operations Research Games: A Survey 0 0 0 18 0 0 2 78
Operations Research Games: A Survey 0 0 0 0 0 1 3 3
Operations research games: A survey 0 0 1 22 0 0 13 116
Operations research, games and graphs 0 0 0 1 0 0 0 12
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 0 0 0 1 1
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 4 0 1 3 27
Optimal design of pension funds: A mission impossible? 0 0 0 3 0 0 1 22
Pareto equilibria for bimatrix games 0 0 0 1 0 1 3 11
Pareto equilibria in multiobjective games 0 0 1 32 0 1 3 79
Population Monotonic Path Schemes for Simple Games 0 0 0 0 0 1 2 2
Population Monotonic Path Schemes for Simple Games 0 0 0 0 0 1 4 16
Preparation Sequencing Situations and Related Games 0 0 0 2 0 1 1 28
Preparation Sequencing Situations and Related Games 0 0 0 0 0 0 0 0
Processing Games with Restricted Capacities 0 0 0 0 0 1 3 3
Processing Games with Restricted Capacities 0 0 0 0 0 1 2 29
Project Games 0 0 0 3 0 0 0 42
Project Games 0 0 0 0 0 0 1 1
Project games 0 0 0 8 0 2 3 28
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 5 0 1 3 47
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 0 1 2 3 4
Proportionate Flow Shop Games 0 0 0 0 0 0 1 1
Proportionate Flow Shop Games 0 0 0 2 0 1 2 19
Protective Behavior in Games 0 0 0 0 0 0 0 1
Protective Behavior in Games 0 0 0 1 0 0 0 24
Protective behavior in games 0 0 0 0 0 1 1 16
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 0 1 42 2 3 5 62
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 0 0 0 1 1 1 1
Resource Allocation Problems with Concave Reward Functions 0 0 0 11 0 1 3 58
Resource Allocation Problems with Concave Reward Functions 0 0 0 0 0 2 4 6
Sequencing Games with Repeated Players 0 0 0 1 0 0 0 19
Sequencing Games with Repeated Players 0 0 0 0 0 0 2 2
Sequencing games with repeated players 0 0 0 0 0 1 2 10
Serial cost sharing methods for multi-commodity situations 0 0 0 1 0 1 3 20
Simple Priorities and Core Stability in Hedonic Games 0 0 0 4 0 1 1 34
Simple Priorities and Core Stability in Hedonic Games 0 0 0 0 0 0 1 2
Simple Priorities and Core Stability in Hedonic Games 0 0 0 47 0 1 2 334
Simple Priorities and Core Stability in Hedonic Games 0 0 0 28 0 1 3 221
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 18 0 0 4 60
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 0 0 1 2 2
Simple priorities and core stability in hedonic games 0 0 0 3 0 0 1 37
Spillovers and Strategic Cooperative Behaviour 0 0 0 0 0 1 3 3
Spillovers and Strategic Cooperative Behaviour 0 0 0 1 0 0 1 19
Step out - Step in Sequencing Games 0 0 0 0 1 3 4 4
Step out - Step in Sequencing Games 0 0 0 12 0 1 1 119
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 1 16 0 0 3 57
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 0 0 0 1 3 3
Stochastic cooperative games in insurance and reinsurance 0 0 0 2 0 0 1 19
Stochastic cooperative games: Superadditivity, convexity and certainty equivalents 0 0 1 18 0 0 3 43
Stochastic cooperative games: Theory and applications 0 0 0 9 0 0 0 26
Strategic claim games corresponding to an NTU-game 0 0 0 0 0 1 1 1
Strategic claim games corresponding to an NTU-game 0 0 0 0 0 0 1 13
Strong Nash Equilibria and the Potential Maimizer 0 0 0 0 0 1 1 1
Strong Nash Equilibria and the Potential Maimizer 0 0 0 1 0 1 4 31
Texas Hold’em: A Game of Skill 0 0 0 0 0 1 3 3
The Chineese Postman and Delivery Games 0 0 0 0 0 1 2 1,320
The Compromise Value for NTU-Games 0 0 0 0 0 1 3 119
The Consensus Value: A New Solution Concept for Cooperative Games 0 1 1 10 0 1 8 57
The Consensus Value: A New Solution Concept for Cooperative Games 0 0 0 0 0 1 2 7
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 5 0 0 1 39
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 0 0 3 3 3
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 0 5 1 2 7 36
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 0 0 0 1 1 1
The MC-value for monotonic NTU-games 0 0 0 0 1 4 4 33
The Myerson Value for Union Stable Systems 0 0 0 0 0 0 1 1
The Myerson Value for Union Stable Systems 0 0 0 1 0 0 2 17
The Myerson value for union stable systems 0 0 0 0 0 3 3 17
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 4 4 0 0 1 1
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 0 8 1 1 5 27
The Procedural Egalitarian Solution 0 0 1 1 0 0 4 5
The Procedural Egalitarian Solution 0 0 0 13 0 0 3 30
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 1 0 1 1 21
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 0 0 1 2 3
The V L Value for Network Games 0 0 0 0 0 0 0 0
The V L Value for Network Games 0 0 0 6 0 0 1 29
The chinese postman and delivery games 0 0 0 0 0 0 0 0
The compromise value for NTU-games 0 0 0 2 0 2 4 29
The compromise value for NTU-games 0 0 0 1 2 3 5 27
The compromise value for NTU-games 0 0 0 0 0 0 2 4
The compromise value for NTU-games 0 0 0 0 0 1 2 4
The consensus value: A new solution concept for cooperative games 0 0 1 3 0 0 3 24
The core cover in relation to the nucleolus and the Weber set 0 0 0 2 0 0 0 15
The position value for union stable systems 0 0 0 0 0 0 0 0
The position value for union stable systems 0 0 0 0 0 0 0 14
The position value for union stable systems 0 0 0 1 0 1 4 22
The split core for sequencing games 0 0 0 0 0 1 1 1
The split core of sequencing games 0 0 0 2 0 0 0 12
The structure of the set of equilibria for two person multicriteria games 0 0 0 1 0 1 2 25
Three-Valued Simple Games 0 0 0 0 0 0 0 0
Three-Valued Simple Games 0 0 0 20 0 1 1 41
Transfers and Exchange-Stability in Two-Sided Matching Problems 0 0 0 30 0 0 2 47
Transfers and exchange-stability in two-sided matching problems 0 0 0 22 0 0 0 22
Transfers, Contracts and Strategic Games 0 0 0 0 1 2 7 29
Transfers, Contracts and Strategic Games 0 0 0 0 0 0 0 0
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 0 30 2 5 11 83
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 0 0 1 2 3 3
Unilateral Support Equilibria 0 0 0 11 0 0 2 29
Unilateral Support Equilibria 0 0 0 0 0 0 1 1
Weakly strict equilibria in finite normal form games 0 0 0 0 0 1 2 17
Total Working Papers 3 12 75 1,451 44 283 827 12,738

Last month 3 months 12 months Total Last month 3 months 12 months Total
$$k$$ k -core covers and the core 0 0 0 1 0 0 1 20
A Game Theoretic Approach to Problems in Telecommunication 0 0 1 11 0 0 2 56
A NOTE ON PASSEPARTOUT PROBLEMS 0 0 0 0 0 1 3 12
A Note on the Characterizations of the Compromise Value 0 0 0 0 0 0 2 125
A bargaining set for monotonic simple games based on external and internal stability 0 0 0 2 0 1 1 34
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 0 0 4 5 23
A geometric characterisation of the compromise value 0 0 0 0 1 2 2 15
A new relative skill measure for games with chance elements 0 0 0 83 0 0 4 230
A note on NTU convexity 0 0 0 17 0 0 1 133
A note on theβ-measure for digraph competitions 0 0 0 4 0 0 0 29
A perfectness concept for multicriteria games 0 0 0 0 0 1 3 16
A silent battle over a cake 0 0 0 7 1 1 2 56
A taxonomy of best-reply multifunctions in 2×2×2 trimatrix games 0 0 0 1 0 0 0 46
A unifying model for matrix-based pairing situations 0 0 0 2 0 1 1 16
A versatile framework for cooperative hub network development 0 0 0 13 0 1 3 62
ALOHA networks: a game-theoretic approach 0 0 0 3 0 0 0 30
Allocation Rules for Hypergraph Communication Situations 0 0 0 0 0 0 0 99
An Iterative Procedure for Evaluating Digraph Competitions 1 1 2 5 1 1 5 16
An amalgation of games 0 0 0 1 1 2 11 92
An average lexicographic value for cooperative games 0 0 0 18 0 1 3 87
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 1 19 0 0 1 85
Bankruptcy and the per capita nucleolus: The claim-and-right rules family 0 0 0 6 0 1 3 45
CONGESTION GAMES AND POTENTIALS RECONSIDERED 0 0 1 1 0 0 4 10
CONGESTION MODELS AND WEIGHTED BAYESIAN POTENTIAL GAMES 0 0 1 8 0 0 3 55
CONVEXITY IN STOCHASTIC COOPERATIVE SITUATIONS 0 0 0 1 0 1 1 17
Characterizations of the β- and the Degree Network Power Measure 0 0 0 9 0 0 0 51
Characterizing cautious choice 0 0 0 10 0 2 2 45
Coalitional games and contracts based on individual deviations 0 0 0 3 0 0 1 38
Communication and Cooperation in Public Network Situations 0 0 0 0 0 0 0 12
Competitive environments and protective behavior 0 0 0 14 0 1 3 71
Compromise solutions based on bankruptcy 1 1 1 5 1 1 5 67
Compromise solutions for bankruptcy situations with references 0 0 0 0 0 1 2 22
Congestion network problems and related games 0 0 0 12 0 0 4 54
Cooperation and competition in inventory games 0 0 0 1 1 2 4 21
Cooperative games with stochastic payoffs 0 0 4 57 0 1 8 139
Cost allocation and communication 0 0 0 0 1 2 3 4
Cost allocation in the Chinese postman problem 0 0 0 38 0 0 0 178
Cost allocation rules for elastic single‐attribute situations 0 0 0 0 0 0 2 7
Decentralization and mutual liability rules 0 1 2 2 0 3 8 8
Decomposable effectivity functions 0 0 0 3 0 1 1 46
Decomposition of network communication games 0 0 0 0 0 0 0 13
Deposit games with reinvestment 0 0 0 9 0 1 2 82
Digraph Competitions and Cooperative Games 0 0 0 21 0 1 2 138
Drop out monotonic rules for sequencing situations 0 0 0 0 0 0 1 21
Economic lot-sizing games 0 0 0 22 1 2 3 75
Effectivity Functions and Associated Claim Game Correspondences 0 0 0 9 0 0 0 61
Externalities and compensation: Primeval games and solutions 0 1 1 30 0 1 1 356
Fall back equilibrium 0 0 0 5 0 1 3 36
Fall back equilibrium for $$2 \times n$$ bimatrix games 0 0 0 0 0 0 0 14
Fall back proper equilibrium 0 0 0 2 0 0 2 12
Family sequencing and cooperation 0 0 0 2 0 0 0 30
Game theoretic analysis of maximum cooperative purchasing situations 0 0 0 0 0 0 0 0
Good and bad objects: the symmetric difference rule 0 0 0 11 0 2 9 91
Highway games on weakly cyclic graphs 0 0 0 20 1 2 2 95
Internal slackening scoring methods 0 0 0 2 0 1 3 51
Inventory games 0 0 0 28 0 2 4 93
Linear Transformation of Products: Games and Economies 0 0 0 2 0 2 5 12
Measuring skill in games: several approaches discussed 0 0 2 5 0 1 5 26
Minimal exact balancedness 0 0 0 3 0 1 1 33
Minimum cost spanning tree games and spillover stability 0 0 0 4 0 1 2 50
Multi-issue allocation situations 0 0 2 15 0 2 7 62
Multiple Fund Investment Situations and Related Games 0 0 0 0 0 3 3 19
NASH EQUILIBRIA IN 2 × 2 × 2 TRIMATRIX GAMES WITH IDENTICAL ANONYMOUS BEST-REPLIES 0 0 0 1 0 0 2 20
NTU-bankruptcy problems: consistency and the relative adjustment principle 0 0 1 3 0 0 4 8
Nontransferable utility bankruptcy games 0 0 0 0 0 0 4 10
On Analyzing Cost Allocation Problems: Cooperation Building Structures and Order Problem Representations 0 0 0 2 0 1 2 8
On Properness and Protectiveness in Two-Person Multicriteria Games 0 0 0 0 0 1 1 2
On Strategy and Relative Skill in Poker 0 0 0 2 0 1 5 15
On Strictly Perfect Sets 0 0 0 13 0 0 0 62
On a compromise social choice correspondence 0 0 0 3 0 1 2 31
On a relative measure of skill for games with chance elements 0 0 0 38 0 1 5 148
On interactive sequencing situations with exponential cost functions 0 0 0 0 1 1 1 1
On solving mutual liability problems 0 0 0 2 0 0 4 28
On the 1-nucleolus 0 0 0 1 0 0 0 11
On the Convexity of Communication Games 0 0 0 0 1 2 5 99
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 6 2 4 5 44
On the convexity of step out–step in sequencing games 0 0 0 0 0 2 9 14
On the core of multiple longest traveling salesman games 0 0 0 7 0 1 3 49
On the core of routing games with revenues 0 0 0 9 0 1 6 57
On the role of chance moves and information in two-person games 0 0 0 12 0 1 4 73
On three Shapley-like solutions for cooperative games with random payoffs 0 0 0 22 0 0 0 133
On two new social choice correspondences 0 0 0 28 1 1 3 166
On ‘Informationally Robust Equilibria’ for Bimatrix Games 0 0 0 8 0 0 1 70
Operations research games: A survey 0 0 1 69 0 0 5 223
Optimal design of pension funds: a mission impossible? 0 0 0 80 0 0 0 273
Population monotonic path schemes for simple games 0 0 0 9 0 0 2 52
Preface 0 0 0 0 0 0 0 10
Preface 0 0 0 0 0 0 0 14
Processing games with restricted capacities 0 0 0 6 0 0 1 126
Project games 0 0 0 24 1 2 5 108
Proportionality, equality, and duality in bankruptcy problems with nontransferable utility 0 1 1 1 1 5 7 7
Protective and Prudent Behaviour in Games 0 0 0 5 0 0 1 67
Random conjugates of bankruptcy rules 0 0 0 6 0 1 3 44
Rational bargaining in games with coalitional externalities 0 1 1 14 1 3 5 62
Resource allocation games: a compromise stable extension of bankruptcy games 0 0 0 5 0 0 1 35
Resource allocation problems with concave reward functions 0 0 0 2 0 0 4 21
Sequencing games with repeated players 0 0 0 0 0 0 1 6
Sequencing situations with Just-in-Time arrival, and related games 0 0 0 1 0 0 0 20
Serial cost sharing methods for multi-commodity situations 0 0 0 30 0 1 2 106
Simple Priorities and Core Stability in Hedonic Games 0 0 0 25 0 1 3 125
Simple and three-valued simple minimum coloring games 0 0 0 0 1 2 3 19
Step out–Step in sequencing games 0 0 0 1 0 2 5 28
Stochastic Cooperative Games: Superadditivity, Convexity, and Certainty Equivalents 0 0 2 68 0 2 6 194
Stochastic cooperative games in insurance 0 0 0 47 0 1 1 137
Strategic claim games corresponding to an NTU-game 0 0 0 19 0 1 1 81
Supplier-initiated outsourcing: A methodology to exploit synergy in transportation 0 0 0 7 1 1 3 102
Texas Hold’em: A Game of Skill 0 1 2 12 0 1 5 36
The Balanced Threat Agreement for Individual Externality Negotiation Problems 0 0 0 0 0 3 9 9
The Compromise Value for NTU-Games 0 0 0 0 1 1 3 98
The MC-value for monotonic NTU-games 0 0 0 30 0 1 1 316
The Myerson value for union stable structures 0 0 0 2 0 1 2 35
The Split Core for Sequencing Games 0 0 0 14 0 2 3 87
The consensus value: a new solution concept for cooperative games 0 1 1 38 0 2 3 130
The core cover in relation to the nucleolus and the Weber set 0 0 0 42 0 0 1 231
The position value for union stable systems 0 0 0 0 0 0 0 20
The procedural egalitarian solution 0 0 0 1 0 2 5 21
The structure of the set of equilibria for two person multicriteria games 0 0 0 9 0 0 1 49
Three-valued simple games 0 0 0 1 0 1 2 9
Transfers and exchange-stability in two-sided matching problems 0 0 0 2 0 0 0 16
Transfers, contracts and strategic games 0 0 0 3 0 0 1 32
Total Journal Articles 2 8 27 1,277 20 109 320 7,540

Statistics updated 2021-11-05