Access Statistics for Peter Borm

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Last month 3 months 12 months Total Last month 3 months 12 months Total
"The Museum Pass Game and its Value" Revisited 0 0 0 13 1 1 5 48
"The Museum Pass Game and its Value" Revisited 0 0 0 1 0 0 7 10
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 0 0 0 3 4
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 2 0 1 10 39
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 0 1 1 18 20
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 2 0 2 11 42
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 6 0 0 5 46
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 0 0 0 6 13
A Concede-and-Divide Rule for Bankruptcy Problems 0 0 0 4 0 1 19 71
A Concede-and-Divide Rule for Bankruptcy Problems 1 1 1 1 1 1 10 14
A Game Theoretic Approach to Problems in Telecommunication 0 0 0 0 0 0 24 507
A Game of Influence on Opinion Formation - Precision Targeting in the Modern Information Space 0 0 0 11 0 0 11 18
A Games Corresponding to Sequencing Situations with Ready Times 0 0 0 0 0 1 8 166
A Geometric Characterisation of the Compromise Value 0 0 0 2 0 0 10 30
A Geometric Characterisation of the Compromise Value 0 0 0 0 0 0 9 12
A New Relative Skill Measure for Games with Chance Elements 0 0 0 1 0 0 7 14
A New Relative Skill Measure for Games with Chance Elements 0 0 0 11 0 0 5 85
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 2 1 1 6 40
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 1 0 0 8 14
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 24 1 2 9 380
A Note on Passepartout Problems 0 0 0 11 0 0 9 102
A Note on Shapley Ratings in Brain Networks 0 0 0 0 0 0 4 6
A Note on Shapley Ratings in Brain Networks 0 0 0 18 0 0 4 36
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 1 2 2 7 28
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 0 0 0 10 12
A Silent Battle over a Cake 0 0 0 0 1 1 4 73
A Silent Battle over a Cake 0 0 0 2 0 2 11 34
A Strategic Approach to Bankruptcy Problems Based on the TAL Family of Rules 0 0 1 13 0 1 13 23
A Strategic Approach to Bankruptcy Problems Based on the TAL Family of Rules 0 0 0 4 0 0 1 7
A Strategic Foundation for Proper Equilibrium 0 0 0 3 0 0 7 39
A Strategic Foundation for Proper Equilibrium 0 0 0 1 0 0 3 5
A Stroll with Alexia 0 0 0 0 0 0 8 9
A Stroll with Alexia 0 0 0 1 0 0 4 20
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 0 0 0 2 5
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 6 1 1 6 47
A Unifying Model for Matching Situations 0 0 0 1 0 0 8 35
A Unifying Model for Matching Situations 0 0 0 0 0 0 7 8
A classification of 2x2 bimatrix games 0 0 0 12 0 0 9 52
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 2 0 0 11 28
A cooperative game-theoretic approach to ALOHA 0 0 0 22 0 1 7 108
A game theoretic approach to problems in telecommunication 0 0 0 6 0 0 10 46
A geometric-combinatorial approach to bimatrix games 0 0 0 2 0 0 7 21
A new relative skill measure for games with chance elements 0 0 0 1 0 0 5 26
A note on NTU-convexity 0 0 0 1 0 0 6 30
A note on games corresponding to sequencing situations with due dates 0 0 0 0 1 1 4 5
A note on games corresponding to sequencing situations with due dates 0 0 0 0 0 0 6 20
A note on the characterization of the compromise value 0 0 0 0 0 0 4 5
A note on the characterization of the compromise value 0 0 0 3 0 0 6 29
A note on the characterizations of the compromise value 0 0 0 0 0 0 7 17
A perfectness concept for multicriteria games 0 0 0 0 0 0 8 24
A perfectness concept for multicriteria games 0 0 0 0 0 1 7 10
A perfectness concept for multicriteria games 0 0 0 6 0 0 7 41
A silent battle over a cake 0 0 0 2 1 1 4 22
A taxonomy of best-reply multifunctions in 2x2x2 trimatix games 0 0 0 1 0 0 6 22
Allocation of Bilateral Surplus in Networks 0 0 1 1 0 2 4 4
Allocation rules for hypergraph communication situations 0 0 0 10 1 3 7 34
Allocation rules for hypergraph communication situations 0 0 0 3 0 0 10 16
An Allocation Rule for Graph Machine Scheduling Problems 0 0 0 6 0 0 12 14
An Allocation Rule for Graph Machine Scheduling Problems 0 0 0 5 1 2 12 19
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 2 0 1 10 34
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 0 0 0 6 9
An amalgamation of games 0 0 0 6 1 1 12 76
An iterative procedure for evaluating digraph competitions 0 0 0 6 0 0 12 42
Axiomatic Characterizations of a Proportional Influence Measure for Sequential Projects with Imperfect Reliability 0 0 0 6 0 0 34 41
Axiomatic Characterizations of a Proportional Influence Measure for Sequential Projects with Imperfect Reliability 0 0 0 5 0 0 6 8
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 0 1 8 11
Axiomatic characterizations of solutions for Bayesian games 0 0 0 1 0 0 4 32
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 0 2 5 28
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 4 0 0 10 35
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 0 1 1 7 10
Axiomatizations of Pareto equilibria in multicriteria games 0 0 0 1 0 0 7 23
Bankruptcy and the Per Capita Nucleolus 0 0 1 12 0 0 7 62
Bankruptcy and the Per Capita Nucleolus 0 0 0 0 0 0 13 26
Batch Sequencing and Cooperation 0 0 0 0 0 0 10 34
Batch Sequencing and Cooperation 0 0 0 0 0 0 9 14
Cash and Tournament Poker: Games of Skill? 0 0 0 3 0 0 11 19
Characterizations of Network Power Measures 0 0 0 33 1 1 8 206
Characterizations of Solutions in Digraph Competitions 0 0 0 0 0 0 10 25
Characterizations of Solutions in Digraph Competitions 0 0 0 0 1 1 11 15
Characterizations of the beta- and the degree network power measure 0 0 0 4 0 0 6 26
Characterizing Cautious Choice 0 0 0 0 0 0 5 10
Characterizing Cautious Choice 0 0 0 0 0 2 11 33
Characterizing cautious choice 0 0 0 1 0 1 14 34
Characterizing the Core via k-Core Covers 0 0 0 12 0 0 5 50
Communications and Cooperation in Public Network Situations 0 0 0 0 0 1 12 16
Communications and Cooperation in Public Network Situations 0 0 0 1 0 0 9 30
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 0 0 4 0 0 7 38
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 0 0 0 0 0 8 10
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 2 0 1 13 41
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 0 0 7 9
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 0 0 3 18
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 2 0 0 14 40
Competitive Environments and Protective Behaviour 0 0 0 0 0 0 2 3
Competitive Environments and Protective Behaviour 0 0 0 1 0 0 7 29
Compromise Solutions Based on Bankruptcy 0 0 0 4 1 1 13 42
Compromise Solutions Based on Bankruptcy 0 0 0 0 0 0 4 9
Compromise Solutions for Bankruptcy Situations with References 0 0 0 0 0 0 5 6
Compromise Solutions for Bankruptcy Situations with References 0 0 0 3 0 1 5 29
Compromise Stable TU-Games 0 0 0 0 0 0 7 8
Compromise Stable TU-Games 0 0 0 3 1 1 5 36
Compromise solutions based on bankruptcy 0 0 0 2 1 1 8 38
Compromise solutions for bankruptcy situations with references 0 0 0 0 0 0 8 26
Congestion Games and Potentials Reconsidered 0 0 0 2 0 0 8 15
Congestion Games and Potentials Reconsidered 0 0 0 12 0 0 10 63
Congestion Network Problems and Related Games 0 0 0 2 1 1 7 28
Congestion Network Problems and Related Games 0 0 0 0 1 1 8 12
Congestion games and potentials reconsidered 0 0 0 6 0 1 12 39
Congestion models and weighted Bayesian potential games 0 0 0 20 0 1 13 66
Congestion network problems and related games 0 0 0 1 1 2 10 21
Contracts and Coalition Formation based on Individual Deviations 0 0 0 1 0 1 13 34
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 0 1 5 5
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 0 0 8 21
Convexity in Stochastic Cooperative Situations 0 0 0 0 0 0 8 10
Convexity in Stochastic Cooperative Situations 0 0 0 2 0 0 9 32
Convexity in stochastic cooperative situations 0 0 0 0 0 0 4 37
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 0 1 0 0 2 7
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 0 11 0 0 9 20
Cooperation and communication restrictions: A survey 0 0 0 0 0 0 1 1
Cooperation and communication restrictions: A survey 0 0 0 7 0 1 5 36
Cooperation and communication restrictions: A survey 0 0 0 8 0 0 4 37
Cooperation and competition in inventory games 0 0 0 0 0 0 10 30
Cooperation in Capital Deposits 0 0 0 0 0 0 9 28
Cooperation in Capital Deposits 0 0 0 0 0 0 1 5
Cooperation in capital deposits 0 0 0 0 1 1 10 24
Cooperative Games with Stochastic Payoffs 0 0 0 0 0 0 14 408
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 0 12 0 0 3 46
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 0 0 0 0 2 3
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 0 0 8 27
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 0 0 3 4
Cooperative games with stochastic payoffs 0 0 0 1 0 1 5 11
Cooperative games with stochastic payoffs 0 0 0 5 0 0 14 36
Cooperative games with stochastic payoffs 0 0 0 9 0 0 5 43
Core Implementation in Modified Strong and Coalition Proof Nash Equilibria 0 0 0 0 1 1 9 168
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 5 0 0 4 29
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 0 0 0 5 5
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 1 0 0 3 8
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 12 0 2 7 38
Cost Allocation in CO2 Transport for CCUS Hubs: A Multi-Actor Perspective 0 0 0 38 0 0 8 21
Cost Allocation in CO2 Transport for CCUS Hubs: A Multi-Actor Perspective 0 0 0 45 1 2 8 13
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 2 0 0 10 30
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 1 0 2 9 16
Cost allocation and communication 0 0 0 0 0 0 3 5
Cost allocation and communication 0 0 0 1 0 0 3 17
Cost allocation and communication 0 0 0 1 0 0 3 17
Cost allocation in the Chinese postman problem 0 0 0 1 0 1 5 37
Cost sharing methods for capacity restricted cooperative purchasing situations 0 0 0 0 0 0 12 13
Decentralization and mutual liability rules 0 0 0 0 0 0 5 11
Decentralization and mutual liability rules 0 0 0 9 0 0 7 28
Decomposable effectivity functions 0 0 0 0 0 0 8 21
Decomposition of Network Communication Games 0 0 0 0 0 0 7 8
Decomposition of Network Communication Games 0 0 0 23 0 0 9 53
Decomposition of network communication games 0 0 0 9 0 0 8 22
Deposit Games with Reinvestment 0 0 0 0 0 0 10 12
Deposit Games with Reinvestment 0 0 0 0 0 0 9 26
Digraph competitions and cooperative games 0 0 0 8 0 0 1 42
Digraph competitions and cooperative games 0 0 0 1 0 0 5 25
Digraph competitions and cooperative games 0 0 0 0 0 1 6 12
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 0 1 5 8
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 0 0 8 34
Drop out monotonic rules for sequencing situations 0 0 0 0 0 0 6 26
Duality in Financial Networks 0 0 0 0 1 1 11 19
Duality in Financial Networks 0 0 0 0 0 0 10 12
Dynamic Stability of Cooperative Investment under Uncertainty 0 0 2 17 0 0 8 30
Dynamic Stability of Cooperative Investment under Uncertainty 0 0 0 7 0 0 11 25
Economic Lot-Sizing Games 0 0 0 98 0 0 15 643
Economic lot-sizing games 0 0 0 0 0 0 11 16
Economic lot-sizing games 0 0 0 7 0 0 5 36
Effectivity functions and associated claim game correspondences 0 0 0 4 0 0 4 26
Effectivity functions and associated game correspondences 0 0 0 1 0 0 13 40
Effectivity functions and associated game correspondences 0 0 0 0 0 0 6 6
Egalitarianism in Nontransferable Utility Games 0 0 0 0 0 0 6 9
Egalitarianism in Nontransferable Utility Games 0 0 0 24 0 0 7 56
Entangled Equilibria for Bimatrix Games 0 0 0 0 0 1 4 5
Entangled Equilibria for Bimatrix Games 0 0 0 7 0 0 7 11
Extensions of the t-value to NTU-games 0 0 0 0 0 0 9 11
Extensions of the t-value to NTU-games 0 0 0 0 0 0 5 20
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 0 0 6 8
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 0 0 7 48
Externalities and Compensation:Primeval Games and Solutions 0 0 0 73 0 0 4 1,507
Externalities and compensation: Primeval games and solutions 0 0 0 2 0 1 9 37
Fall Back Equilibrium 0 0 0 2 0 0 10 36
Fall Back Equilibrium 0 0 0 0 0 1 8 9
Fall Back Equilibrium for 2 x n Bimatrix Games 0 0 0 0 0 0 10 14
Fall Back Equilibrium for 2 x n Bimatrix Games 0 0 0 5 0 0 7 50
Fall back proper equilibrium 0 0 0 10 0 0 9 22
Family Sequencing and Cooperation 0 0 0 1 0 0 9 29
Family Sequencing and Cooperation 0 0 0 0 0 0 5 7
Good and Bad Objects: Cardinality-Based Rules 0 0 0 1 0 0 12 42
Good and Bad Objects: Cardinality-Based Rules 0 0 0 0 0 0 8 10
Good and bad objects: The symmetric difference rule 0 0 0 1 0 1 14 55
Induced Rules for Minimum Cost Spanning Tree Problems: Towards Merge-Proofness and Coalitional Stability 0 0 0 2 0 0 56 59
Induced Rules for Minimum Cost Spanning Tree Problems: Towards Merge-Proofness and Coalitional Stability 0 0 0 1 0 0 13 22
Influencing Opinion Networks - Optimization and Games 0 0 0 22 1 1 8 23
Influencing Opinion Networks - Optimization and Games 0 0 0 17 0 0 7 17
Information types: A comparison 0 0 0 0 0 0 6 31
Informationally Robust Equlibria 0 0 0 0 0 0 6 7
Informationally Robust Equlibria 0 0 0 0 0 0 8 29
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 14 0 0 9 65
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 0 0 0 4 8
Interactive Purchasing Situations 0 0 0 9 1 1 12 67
Interactive Purchasing Situations 0 0 0 0 0 0 4 4
Inventory Games 0 0 0 11 0 0 11 68
Inventory Games 0 0 0 0 0 0 6 10
Inventory games 0 0 1 3 0 2 8 32
Job Scheduling, Cooperation and Control 0 0 0 6 0 0 6 30
Job Scheduling, Cooperation and Control 0 0 0 1 0 1 4 7
Joint Hub Network Development 0 0 0 1 0 0 7 50
Joint Hub Network Development 0 0 0 0 0 0 9 22
Linear Production with Transport of Products, Resources and Technology 0 0 0 0 0 0 7 139
Linear Transformation of Products: Games and Economies 0 0 0 1 0 0 5 18
Linear Transformation of Products: Games and Economies 0 0 0 0 0 0 2 3
Linear production with transport of products, resources and technology 0 0 0 0 0 0 3 11
Linear transformation of products: Games and economies 0 0 0 2 0 0 5 17
Maximum likelihood equilibria of random games 0 0 0 0 1 1 9 11
Maximum likelihood equilibria of random games 0 0 0 0 0 0 9 22
Maximum likelihood equilibria of random games 0 0 0 0 1 1 5 15
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 0 1 1 11 17
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 6 0 0 5 42
Measuring skill in games: Several approaches discussed 0 0 0 11 0 0 7 45
Minimal Exact Balancedness 0 0 0 3 0 0 13 39
Minimal Exact Balancedness 0 0 0 0 0 0 43 45
Minimal Overlap Rules for Bankruptcy 0 0 0 9 0 2 5 41
Minimal Overlap Rules for Bankruptcy 0 0 0 0 0 0 7 11
Minimal exact balancedness 0 0 0 17 0 0 14 74
Minimum Cost Spanning Tree Games and Spillover Stability 0 0 0 53 0 0 6 165
Multi-Issue Allocation Games 0 0 0 7 0 0 2 60
Multi-Issue Allocation Games 0 0 0 0 0 0 8 15
Multiple Fund Investment Situations and Related Games 0 0 0 0 0 1 8 9
Multiple Fund Investment Situations and Related Games 0 0 0 9 0 0 6 77
Multiple fund investment situations and related games 0 0 0 0 0 1 8 28
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 1 0 0 9 12
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 7 0 0 12 37
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 0 0 0 0 10 13
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 0 8 0 0 10 55
Nontransferable Utility Bankruptcy Games 0 0 0 24 0 0 8 71
On 'informationally robust equilibria' for bimatrix games 0 0 0 0 0 0 6 20
On Convexity for NTU-Games 0 0 0 2 0 0 4 33
On Convexity for NTU-Games 0 0 0 0 0 0 5 7
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 0 0 0 1 7 13
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 0 13 0 0 7 17
On Heterogeneous Covert Networks 0 0 0 2 0 0 6 32
On Heterogeneous Covert Networks 0 0 0 0 0 0 5 5
On Interactive Sequencing Situations with Exponential Cost Functions 0 0 0 0 0 0 7 7
On Interactive Sequencing Situations with Exponential Cost Functions 0 0 0 3 0 0 4 30
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 0 0 6 8
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 0 1 5 25
On Solving Liability Problems 0 0 0 4 0 1 5 84
On Solving Liability Problems 0 0 0 0 0 0 7 9
On Strategy and Relative Skill in Poker 0 0 0 6 3 3 13 57
On Strategy and Relative Skill in Poker 1 1 1 1 1 1 6 12
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 0 0 0 15 18
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 1 0 1 6 34
On Two New Social Choice Correspondences 0 0 0 3 0 0 9 43
On Two New Social Choice Correspondences 0 0 0 0 0 0 10 18
On a Compromise Social Choice Correspondence 0 0 0 0 1 1 6 9
On a Compromise Social Choice Correspondence 0 0 0 2 0 0 7 29
On a Measure of Skills for Games with Chance Elements 0 0 0 4 0 0 6 35
On a Measure of Skills for Games with Chance Elements 0 0 0 0 0 0 3 6
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 0 0 0 6 6
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 3 0 0 7 51
On a compromise social choice correspondence 0 0 0 0 0 0 7 23
On a new class of parallel sequencing situations and related games 0 0 0 1 1 1 9 40
On a relative measure of skill for games with chance elements 0 0 0 4 1 1 8 28
On constructing games with a convex set of equilibrium strategies 0 0 0 1 1 1 8 18
On game theoretic models and solution concepts 0 0 0 1 0 0 4 21
On games corresponding to sequencing situations with ready times 0 0 0 1 0 1 8 12
On games corresponding to sequencing situations with ready times 0 0 0 6 0 0 9 35
On modifications of the concepts of perfect and proper equilibria 0 0 0 0 0 0 3 25
On perfectness concepts for bimatrix games 0 0 0 0 0 0 4 16
On strictly perfect sets 0 0 0 2 1 1 3 19
On the 1-Nucleolus for Classes of Cooperative Games 0 0 0 19 0 0 6 27
On the 1-nucleolus 0 0 0 7 0 0 8 24
On the Beta measure for digraph competitions 0 0 0 1 0 1 9 23
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 4 0 0 9 40
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 0 0 0 10 11
On the Convexity of Step out - Step in Sequencing Games 0 0 0 0 0 0 10 13
On the Convexity of Step out - Step in Sequencing Games 0 0 0 4 0 0 11 56
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 1 2 2 9 13
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 2 0 0 10 36
On the Core of Routing Games with Revenues 0 0 0 1 0 0 12 41
On the Core of Routing Games with Revenues 0 0 0 0 0 0 5 8
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 0 0 0 6 8
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 2 0 0 4 21
On the Unification of Centralized and Decentralized Clearing Mechanisms in Financial Networks 0 0 1 7 0 0 13 29
On the Unification of Centralized and Decentralized Clearing Mechanisms in Financial Networks 0 0 0 4 0 0 10 21
On the convexity of communication games 0 0 0 5 0 1 6 42
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 2 2 3 15 37
On the core of routing games with revenues 0 0 0 0 0 0 2 22
On the position value for communication situations 0 0 1 33 1 2 14 98
On the structure of the set of perfect equilibria in bimatrix games 0 0 0 1 0 1 5 16
On three Shapley-like solutions for cooperative games with random payoffs 0 0 0 0 0 0 4 26
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 0 0 1 10 16
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 2 0 1 8 39
Operations Research Games: A Survey 0 0 1 22 1 2 19 111
Operations Research Games: A Survey 0 0 0 3 0 3 21 29
Operations research games: A survey 0 0 0 32 0 1 6 158
Operations research, games and graphs 0 0 0 1 1 1 4 17
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 0 0 0 9 10
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 5 0 1 5 37
Optimal design of pension funds: A mission impossible? 0 0 0 3 0 0 3 26
Pareto equilibria for bimatrix games 0 0 0 1 0 0 2 13
Pareto equilibria in multiobjective games 0 1 3 55 0 20 31 140
Population Monotonic Path Schemes for Simple Games 0 0 0 0 1 2 10 28
Population Monotonic Path Schemes for Simple Games 0 0 0 1 2 4 10 29
Preparation Sequencing Situations and Related Games 0 0 0 2 0 1 8 37
Preparation Sequencing Situations and Related Games 0 0 0 0 0 0 3 4
Processing Games with Restricted Capacities 0 0 0 0 0 0 4 7
Processing Games with Restricted Capacities 0 0 0 0 0 0 8 37
Professor Stef Tijs (1937-2023) OBITUARY 0 0 0 0 0 1 2 3
Project Games 0 0 0 0 0 0 10 15
Project Games 0 0 0 3 0 0 7 53
Project games 0 0 0 8 0 1 10 38
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 0 0 0 7 12
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 5 0 1 12 61
Proportionate Flow Shop Games 0 0 0 0 0 0 4 9
Proportionate Flow Shop Games 0 0 0 2 0 0 4 24
Protective Behavior in Games 0 0 0 1 0 0 4 48
Protective Behavior in Games 0 0 0 0 1 3 7 15
Protective behavior in games 0 0 0 0 0 0 3 21
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 0 0 0 0 0 16 23
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 0 2 45 0 2 18 98
Resource Allocation Problems with Concave Reward Functions 0 0 0 11 0 0 8 71
Resource Allocation Problems with Concave Reward Functions 0 0 0 2 0 0 9 19
Sequencing Games with Repeated Players 0 0 0 0 0 0 6 11
Sequencing Games with Repeated Players 0 0 0 1 0 0 8 28
Sequencing games with repeated players 0 0 0 0 0 0 4 15
Serial cost sharing methods for multi-commodity situations 0 0 0 1 0 0 9 31
Simple Priorities and Core Stability in Hedonic Games 0 0 0 28 1 1 13 236
Simple Priorities and Core Stability in Hedonic Games 0 0 0 4 0 1 7 43
Simple Priorities and Core Stability in Hedonic Games 0 0 0 0 0 0 9 13
Simple Priorities and Core Stability in Hedonic Games 0 0 0 47 0 0 5 340
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 0 0 0 5 7
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 18 0 1 9 71
Simple priorities and core stability in hedonic games 0 0 0 3 0 0 2 40
Spillovers and Strategic Cooperative Behaviour 0 0 0 0 0 0 5 10
Spillovers and Strategic Cooperative Behaviour 0 0 0 1 0 0 8 27
Step out - Step in Sequencing Games 0 0 0 0 0 0 6 11
Step out - Step in Sequencing Games 0 0 0 13 1 1 9 130
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 0 0 0 0 6 11
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 0 17 0 0 13 75
Stochastic cooperative games in insurance and reinsurance 0 0 0 2 0 0 5 26
Stochastic cooperative games: Superadditivity, convexity and certainty equivalents 0 0 0 20 0 1 2 47
Stochastic cooperative games: Theory and applications 0 0 0 9 0 0 2 31
Strategic claim games corresponding to an NTU-game 0 0 0 0 0 0 9 24
Strategic claim games corresponding to an NTU-game 0 0 0 0 1 1 6 7
Strong Nash Equilibria and the Potential Maimizer 0 0 0 1 0 1 5 38
Strong Nash Equilibria and the Potential Maimizer 0 0 0 0 0 1 6 7
Technology Selection with Peer-Based Network Effects 0 0 0 0 1 1 8 11
Technology Selection with Peer-Based Network Effects 0 0 0 4 0 0 7 14
Texas Hold’em: A Game of Skill 0 0 0 0 0 0 4 11
The Characterization of Clearing Payments in Financial Networks 0 0 0 9 0 1 30 37
The Characterization of Clearing Payments in Financial Networks 0 0 0 9 0 0 5 14
The Chineese Postman and Delivery Games 0 0 0 0 0 0 4 1,327
The Compromise Value for NTU-Games 0 0 0 0 2 2 11 134
The Consensus Value: A New Solution Concept for Cooperative Games 0 0 0 12 0 0 10 74
The Consensus Value: A New Solution Concept for Cooperative Games 0 0 0 0 1 1 24 37
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 5 0 0 11 51
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 0 0 0 6 9
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 0 7 0 0 13 61
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 1 2 0 1 10 12
The MC-value for monotonic NTU-games 0 0 0 0 0 1 8 43
The Myerson Value for Union Stable Systems 0 0 0 1 1 2 8 27
The Myerson Value for Union Stable Systems 0 0 0 0 0 0 5 8
The Myerson value for union stable systems 0 0 0 0 0 0 3 20
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 0 8 0 2 10 41
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 0 4 0 1 4 5
The Procedural Egalitarian Solution 0 0 0 13 0 0 11 42
The Procedural Egalitarian Solution 0 0 0 1 1 1 9 16
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 0 0 0 11 16
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 1 0 0 12 34
The V L Value for Network Games 0 0 0 6 0 0 9 38
The V L Value for Network Games 0 0 0 0 0 0 5 5
The chinese postman and delivery games 0 0 0 1 0 0 7 9
The compromise value for NTU-games 0 0 0 1 0 0 8 36
The compromise value for NTU-games 0 0 0 0 0 0 10 19
The compromise value for NTU-games 0 0 0 2 0 0 9 40
The compromise value for NTU-games 0 0 0 0 0 0 8 13
The consensus value: A new solution concept for cooperative games 0 0 0 3 0 3 9 33
The core cover in relation to the nucleolus and the Weber set 0 0 0 2 1 1 13 29
The position value for union stable systems 0 0 0 1 0 0 6 37
The position value for union stable systems 0 0 0 0 0 1 9 28
The position value for union stable systems 0 0 0 0 2 2 6 8
The split core for sequencing games 0 0 0 0 0 0 4 9
The split core of sequencing games 0 0 0 2 0 0 3 16
The structure of the set of equilibria for two person multicriteria games 0 0 0 1 0 0 3 28
Three-Valued Simple Games 0 0 0 20 0 0 9 51
Three-Valued Simple Games 0 0 0 0 0 0 8 9
Transfers and Exchange-Stability in Two-Sided Matching Problems 0 0 0 30 1 1 11 60
Transfers and exchange-stability in two-sided matching problems 0 0 0 22 0 0 7 29
Transfers, Contracts and Strategic Games 0 0 0 0 0 0 4 36
Transfers, Contracts and Strategic Games 0 0 0 0 0 0 3 4
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 1 32 0 0 17 111
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 0 1 0 0 6 11
Unilateral Support Equilibria 0 0 0 0 0 0 6 8
Unilateral Support Equilibria 0 0 0 12 0 0 10 43
Weakly strict equilibria in finite normal form games 0 0 0 1 0 0 1 21
Total Working Papers 2 3 18 1,840 65 182 3,175 17,121


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Last month 3 months 12 months Total Last month 3 months 12 months Total
$$k$$ k -core covers and the core 0 0 0 1 0 0 8 31
A Game Theoretic Approach to Problems in Telecommunication 0 0 1 12 0 2 9 72
A NOTE ON PASSEPARTOUT PROBLEMS 0 0 0 1 0 1 6 21
A Note on the Characterizations of the Compromise Value 0 0 0 0 0 0 2 131
A bargaining set for monotonic simple games based on external and internal stability 0 0 0 2 0 0 11 45
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 0 0 0 6 30
A geometric characterisation of the compromise value 0 0 0 0 0 0 5 23
A new relative skill measure for games with chance elements 0 0 0 86 1 2 7 251
A note on NTU convexity 0 0 0 17 0 0 15 149
A note on theβ-measure for digraph competitions 0 0 0 4 0 1 12 43
A perfectness concept for multicriteria games 0 0 0 0 0 0 5 22
A silent battle over a cake 0 0 0 7 1 2 8 65
A taxonomy of best-reply multifunctions in 2×2×2 trimatrix games 0 0 0 2 0 0 5 52
A unifying model for matrix-based pairing situations 0 0 0 2 0 0 9 27
A versatile framework for cooperative hub network development 0 0 0 13 0 1 9 74
ALOHA networks: a game-theoretic approach 0 0 0 4 0 0 5 38
Allocation Rules for Hypergraph Communication Situations 0 0 0 0 2 8 13 115
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 6 1 1 9 32
An amalgation of games 0 0 0 1 0 0 8 104
An average lexicographic value for cooperative games 0 0 0 23 0 0 12 117
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 20 0 0 7 99
Bankruptcy and the per capita nucleolus: The claim-and-right rules family 0 0 0 6 0 0 10 59
CONGESTION GAMES AND POTENTIALS RECONSIDERED 0 0 0 2 0 1 9 21
CONGESTION MODELS AND WEIGHTED BAYESIAN POTENTIAL GAMES 0 0 0 8 1 3 14 72
CONVEXITY IN STOCHASTIC COOPERATIVE SITUATIONS 0 0 0 1 0 0 7 27
Characterizations of the β- and the Degree Network Power Measure 0 0 0 11 1 1 12 68
Characterizing cautious choice 0 0 0 11 0 1 5 56
Coalitional games and contracts based on individual deviations 0 0 0 3 0 0 9 48
Communication and Cooperation in Public Network Situations 0 0 0 0 0 3 10 24
Competition and cooperation in linear production and sequencing processes 0 0 0 0 0 0 11 15
Competitive environments and protective behavior 0 0 0 14 0 0 8 80
Compromise solutions based on bankruptcy 0 0 0 6 0 1 13 83
Compromise solutions for bankruptcy situations with references 0 0 0 1 0 1 10 36
Congestion network problems and related games 0 0 0 12 1 3 14 73
Cooperation and competition in inventory games 0 0 0 1 0 0 11 36
Cooperative games with stochastic payoffs 0 1 3 65 0 1 25 175
Cost allocation and communication 0 0 0 0 0 0 5 11
Cost allocation in the Chinese postman problem 0 0 0 40 1 1 7 195
Cost allocation rules for elastic single‐attribute situations 0 0 0 1 0 1 10 21
Cost sharing methods for capacity restricted cooperative purchasing situations 0 0 1 1 0 0 14 16
Decentralization and mutual liability rules 0 0 0 3 0 0 6 16
Decomposable effectivity functions 0 0 0 3 0 0 11 58
Decomposition of network communication games 0 0 0 0 0 2 14 29
Deposit games with reinvestment 0 0 0 9 0 0 17 104
Digraph Competitions and Cooperative Games 1 1 1 22 2 2 13 153
Drop out monotonic rules for sequencing situations 0 0 0 0 0 1 9 34
Economic lot-sizing games 0 0 1 23 1 1 18 109
Effectivity Functions and Associated Claim Game Correspondences 0 0 0 10 1 1 3 67
Externalities and compensation: Primeval games and solutions 0 0 0 30 0 0 10 371
Fall back equilibrium 0 0 0 6 0 0 4 45
Fall back equilibrium for $$2 \times n$$ bimatrix games 0 0 0 0 1 1 9 24
Fall back proper equilibrium 0 0 0 2 0 1 9 25
Family sequencing and cooperation 0 0 0 3 2 2 22 56
Game theoretic analysis of maximum cooperative purchasing situations 0 0 0 0 0 0 7 11
Good and bad objects: the symmetric difference rule 0 0 0 13 1 1 8 106
Highway games on weakly cyclic graphs 0 0 1 22 0 0 12 113
Influencing Opinion Networks: Optimization and Games 0 0 0 0 0 0 9 15
Internal slackening scoring methods 0 0 0 2 0 0 7 58
Inventory games 0 0 0 28 0 0 9 105
Linear Transformation of Products: Games and Economies 0 0 0 2 0 1 15 30
Measuring skill in games: several approaches discussed 0 1 1 7 0 2 11 46
Minimal exact balancedness 0 0 0 3 0 0 16 54
Minimum cost spanning tree games and spillover stability 0 0 0 4 0 0 9 62
Multi-issue allocation situations 0 0 0 18 1 2 11 81
Multiple Fund Investment Situations and Related Games 0 0 0 0 0 1 10 29
NASH EQUILIBRIA IN 2 × 2 × 2 TRIMATRIX GAMES WITH IDENTICAL ANONYMOUS BEST-REPLIES 0 0 0 2 1 1 6 29
NTU-bankruptcy problems: consistency and the relative adjustment principle 0 0 0 5 0 1 14 27
Nontransferable utility bankruptcy games 0 0 0 1 0 0 18 35
On Analyzing Cost Allocation Problems: Cooperation Building Structures and Order Problem Representations 0 0 0 2 1 1 11 22
On Properness and Protectiveness in Two-Person Multicriteria Games 0 0 0 0 0 0 11 15
On Strategy and Relative Skill in Poker 0 0 2 8 1 1 7 35
On Strictly Perfect Sets 0 0 0 13 0 0 5 70
On a New Class of Parallel Sequencing Situations and Related Games 0 0 1 2 2 2 16 34
On a compromise social choice correspondence 0 0 0 3 0 1 10 43
On a relative measure of skill for games with chance elements 0 0 0 41 0 0 8 160
On interactive sequencing situations with exponential cost functions 1 1 1 2 1 1 9 13
On solving mutual liability problems 0 0 0 7 0 0 6 45
On the 1-nucleolus 0 0 0 1 1 1 13 28
On the Convexity of Communication Games 0 0 0 0 0 0 7 113
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 7 0 0 7 57
On the convexity of step out–step in sequencing games 0 0 0 0 0 0 9 27
On the core of multiple longest traveling salesman games 0 0 0 7 0 0 9 58
On the core of routing games with revenues 0 0 0 9 1 1 7 71
On the role of chance moves and information in two-person games 0 0 0 12 0 0 2 78
On the unification of centralized and decentralized clearing mechanisms in financial networks 0 0 0 0 0 1 7 11
On three Shapley-like solutions for cooperative games with random payoffs 0 0 1 23 0 1 6 142
On two new social choice correspondences 0 0 0 28 0 2 11 180
On ‘Informationally Robust Equilibria’ for Bimatrix Games 0 0 0 8 0 0 11 83
Operations research games: A survey 0 0 1 76 3 3 25 268
Optimal design of pension funds: a mission impossible? 0 0 0 80 0 0 9 284
Population monotonic path schemes for simple games 0 0 0 9 0 0 8 63
Preface 0 0 0 0 0 0 6 20
Preface 0 0 0 0 0 0 5 16
Processing games with restricted capacities 0 0 0 6 0 0 14 144
Professor Stef Tijs (1937–2023) 0 0 0 1 0 0 7 16
Project games 0 0 0 24 0 1 14 131
Proportionality, equality, and duality in bankruptcy problems with nontransferable utility 0 0 0 2 1 2 12 24
Protective and Prudent Behaviour in Games 0 0 0 5 0 1 8 80
Random conjugates of bankruptcy rules 0 0 0 6 0 0 3 49
Rational bargaining in games with coalitional externalities 0 1 1 20 0 1 17 86
Resource allocation games: a compromise stable extension of bankruptcy games 0 0 0 6 0 1 11 53
Resource allocation problems with concave reward functions 0 0 0 2 1 1 22 54
Sequencing games with repeated players 0 0 0 0 0 3 9 17
Sequencing situations with Just-in-Time arrival, and related games 0 0 0 1 0 1 13 35
Serial cost sharing methods for multi-commodity situations 0 0 0 30 0 1 10 120
Simple Priorities and Core Stability in Hedonic Games 0 0 0 30 0 0 11 142
Simple and three-valued simple minimum coloring games 0 0 0 0 0 0 9 31
Step out–Step in sequencing games 0 0 0 1 0 2 9 40
Stochastic Cooperative Games: Superadditivity, Convexity, and Certainty Equivalents 0 0 0 68 0 1 14 212
Stochastic cooperative games in insurance 0 0 0 48 0 0 7 148
Strategic claim games corresponding to an NTU-game 0 0 0 19 0 2 7 90
Supplier-initiated outsourcing: A methodology to exploit synergy in transportation 0 0 0 12 0 1 7 121
Texas Hold’em: A Game of Skill 0 0 0 15 1 1 8 52
The Balanced Threat Agreement for Individual Externality Negotiation Problems 0 0 0 0 1 1 11 27
The Compromise Value for NTU-Games 0 0 0 0 0 0 10 113
The Constrained Equal Awards Rule for Bankruptcy Problems with a Priori Unions 0 0 0 0 0 1 7 14
The MC-value for monotonic NTU-games 0 0 0 30 0 1 7 323
The Myerson value for union stable structures 0 0 0 2 1 1 28 64
The Split Core for Sequencing Games 0 0 0 14 0 0 1 93
The consensus value: a new solution concept for cooperative games 0 0 1 39 0 1 14 150
The core cover in relation to the nucleolus and the Weber set 0 0 0 42 1 1 11 246
The nucleolus and inheritance of properties in communication situations 0 0 0 1 1 1 15 21
The position value for union stable systems 0 0 0 3 0 1 9 35
The procedural egalitarian solution 0 0 0 3 0 1 15 45
The structure of the set of equilibria for two person multicriteria games 0 0 0 12 0 2 7 71
Three-valued simple games 0 0 0 3 0 0 13 25
Transfers and exchange-stability in two-sided matching problems 0 0 0 2 0 0 11 29
Transfers, contracts and strategic games 0 0 0 3 0 0 7 40
Total Journal Articles 2 5 17 1,390 36 100 1,285 9,426


Statistics updated 2026-10-11