Access Statistics for Peter Borm

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Last month 3 months 12 months Total Last month 3 months 12 months Total
"The Museum Pass Game and its Value" Revisited 0 0 0 13 0 0 0 43
"The Museum Pass Game and its Value" Revisited 0 0 0 1 0 0 0 3
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 0 0 0 0 1
A Bargaining Set Based on External and Internal Stability and Endogenous Coalition Formation 0 0 0 2 0 0 1 29
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 0 0 0 0 2
A Composite Run-to-the-Bank Rule for Multi-Issue Allocation Situations 0 0 0 2 0 0 0 31
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 0 0 0 1 7
A Compromise Stable Extension of Bankruptcy Games: Multipurpose Resource Allocation 0 0 0 6 0 0 0 39
A Concede-and-Divide Rule for Bankruptcy Problems 0 0 0 4 0 0 0 52
A Concede-and-Divide Rule for Bankruptcy Problems 0 0 0 0 0 0 0 3
A Game Theoretic Approach to Problems in Telecommunication 0 0 0 0 0 1 1 481
A Game of Influence on Opinion Formation - Precision Targeting in the Modern Information Space 0 0 0 0 0 0 0 0
A Games Corresponding to Sequencing Situations with Ready Times 0 0 0 0 0 0 0 158
A Geometric Characterisation of the Compromise Value 0 0 0 2 0 0 0 18
A Geometric Characterisation of the Compromise Value 0 0 0 0 0 0 0 2
A New Relative Skill Measure for Games with Chance Elements 0 0 0 1 0 0 0 6
A New Relative Skill Measure for Games with Chance Elements 0 0 0 11 0 0 0 80
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 1 0 0 0 5
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 2 0 0 0 34
A Non-cooperative Approach to the Compensation Rules for Primeval Games 0 0 0 24 0 0 0 369
A Note on Passepartout Problems 0 0 1 11 0 0 1 93
A Note on Shapley Ratings in Brain Networks 0 0 0 0 0 0 0 1
A Note on Shapley Ratings in Brain Networks 0 0 0 18 0 0 0 32
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 1 0 0 0 21
A Note on the Balancedness and the Concavity of Highway Games 0 0 0 0 0 1 1 1
A Silent Battle over a Cake 0 0 0 2 0 0 1 23
A Silent Battle over a Cake 0 0 0 0 0 0 38 68
A Strategic Approach to Bankruptcy Problems Based on the TAL Family of Rules 0 0 0 12 0 0 3 9
A Strategic Approach to Bankruptcy Problems Based on the TAL Family of Rules 0 0 0 4 0 0 2 6
A Strategic Foundation for Proper Equilibrium 0 0 0 3 0 0 0 32
A Strategic Foundation for Proper Equilibrium 0 0 0 1 0 0 0 2
A Stroll with Alexia 0 0 0 0 0 0 0 1
A Stroll with Alexia 0 0 0 1 0 0 0 16
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 6 0 0 0 41
A Taxonomy of Best-Reply Multifunctions in 2x2x2 Trimatrix Games 0 0 0 0 0 0 0 3
A Unifying Model for Matching Situations 0 0 0 0 0 0 0 1
A Unifying Model for Matching Situations 0 0 0 1 0 0 0 27
A classification of 2x2 bimatrix games 0 0 0 12 0 0 2 42
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 2 0 0 0 17
A cooperative game-theoretic approach to ALOHA 0 0 0 22 0 2 3 99
A game theoretic approach to problems in telecommunication 0 0 1 6 0 0 1 35
A geometric-combinatorial approach to bimatrix games 0 0 0 2 1 1 2 14
A new relative skill measure for games with chance elements 0 0 0 1 0 1 2 21
A note on NTU-convexity 0 0 0 1 0 0 1 23
A note on games corresponding to sequencing situations with due dates 0 0 0 0 0 0 0 1
A note on games corresponding to sequencing situations with due dates 0 0 0 0 0 0 0 14
A note on the characterization of the compromise value 0 0 0 3 0 0 2 23
A note on the characterization of the compromise value 0 0 0 0 0 0 0 1
A note on the characterizations of the compromise value 0 0 0 0 0 0 0 10
A perfectness concept for multicriteria games 0 0 0 6 0 0 1 33
A perfectness concept for multicriteria games 0 0 0 0 0 1 2 3
A perfectness concept for multicriteria games 0 0 0 0 0 2 3 16
A silent battle over a cake 0 0 0 2 0 0 0 18
A taxonomy of best-reply multifunctions in 2x2x2 trimatix games 0 0 0 1 0 0 0 16
Allocation rules for hypergraph communication situations 0 0 0 3 0 0 1 5
Allocation rules for hypergraph communication situations 0 0 0 10 0 1 1 27
An Allocation Rule for Graph Machine Scheduling Problems 0 0 0 5 0 0 3 6
An Allocation Rule for Graph Machine Scheduling Problems 0 0 0 6 0 0 0 1
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 0 0 0 1 1
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 2 0 0 0 23
An amalgamation of games 0 0 0 6 0 0 0 61
An iterative procedure for evaluating digraph competitions 0 0 1 6 0 0 1 30
Axiomatic Characterizations of a Proportional Influence Measure for Sequential Projects with Imperfect Reliability 0 0 1 6 0 0 1 6
Axiomatic Characterizations of a Proportional Influence Measure for Sequential Projects with Imperfect Reliability 0 0 0 5 0 0 1 2
Axiomatic characterizations of solutions for Bayesian games 0 0 0 1 0 1 1 28
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 0 1 1 23
Axiomatic characterizations of solutions for Bayesian games 0 0 0 0 0 0 0 3
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 0 0 0 1 2
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 4 0 0 0 25
Axiomatizations of Pareto equilibria in multicriteria games 0 0 0 1 0 0 0 15
Bankruptcy and the Per Capita Nucleolus 0 0 0 11 0 0 1 55
Bankruptcy and the Per Capita Nucleolus 0 0 0 0 1 1 1 12
Batch Sequencing and Cooperation 0 0 0 0 0 1 1 23
Batch Sequencing and Cooperation 0 0 0 0 0 0 0 4
Cash and Tournament Poker: Games of Skill? 0 1 1 3 0 1 1 8
Characterizations of Network Power Measures 0 0 0 33 0 0 0 198
Characterizations of Solutions in Digraph Competitions 0 0 0 0 0 0 0 4
Characterizations of Solutions in Digraph Competitions 0 0 0 0 0 0 0 14
Characterizations of the beta- and the degree network power measure 0 0 0 4 0 0 0 20
Characterizing Cautious Choice 0 0 0 0 0 0 0 5
Characterizing Cautious Choice 0 0 0 0 0 0 0 22
Characterizing cautious choice 0 0 0 1 0 0 1 20
Characterizing the Core via k-Core Covers 0 0 0 12 0 0 2 45
Communications and Cooperation in Public Network Situations 0 0 0 0 0 0 0 4
Communications and Cooperation in Public Network Situations 0 0 0 1 0 1 1 20
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 0 0 0 0 0 0 2
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 1) 0 0 0 4 0 0 1 31
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 0 0 0 1
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 2 0 0 1 26
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 0 0 0 10 15
Compensating Losses and Sharing Surpluses in Project-Allocation Situations (version 2) 0 0 0 2 0 0 0 28
Competitive Environments and Protective Behaviour 0 0 0 1 0 0 0 22
Competitive Environments and Protective Behaviour 0 0 0 0 0 0 0 1
Compromise Solutions Based on Bankruptcy 0 0 0 4 0 0 0 28
Compromise Solutions Based on Bankruptcy 0 0 0 0 0 0 2 5
Compromise Solutions for Bankruptcy Situations with References 0 0 1 3 0 0 1 24
Compromise Solutions for Bankruptcy Situations with References 0 0 0 0 0 0 0 1
Compromise Stable TU-Games 0 0 0 3 0 0 1 31
Compromise Stable TU-Games 0 0 0 0 0 0 0 1
Compromise solutions based on bankruptcy 0 0 0 2 0 0 0 30
Compromise solutions for bankruptcy situations with references 0 0 0 0 0 0 0 15
Congestion Games and Potentials Reconsidered 0 0 0 12 0 0 0 53
Congestion Games and Potentials Reconsidered 0 0 0 2 0 1 2 7
Congestion Network Problems and Related Games 0 0 0 0 0 0 0 4
Congestion Network Problems and Related Games 0 0 0 2 0 0 0 21
Congestion games and potentials reconsidered 0 0 0 6 0 0 0 27
Congestion models and weighted Bayesian potential games 0 0 0 20 0 0 2 52
Congestion network problems and related games 0 0 0 1 0 0 0 11
Contracts and Coalition Formation based on Individual Deviations 0 0 0 1 0 1 1 19
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 0 0 0 13
Contracts and Insurance Group Formation by Myopic Players 0 0 0 0 0 0 0 0
Convexity in Stochastic Cooperative Situations 0 0 0 2 0 0 0 23
Convexity in Stochastic Cooperative Situations 0 0 0 0 0 0 0 1
Convexity in stochastic cooperative situations 0 0 0 0 0 0 2 32
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 1 11 0 0 1 11
Cooperation and Competition in Linear Production and Sequencing Processes 0 0 0 1 0 0 0 4
Cooperation and communication restrictions: A survey 0 0 0 0 0 0 0 0
Cooperation and communication restrictions: A survey 0 0 0 8 0 0 0 33
Cooperation and communication restrictions: A survey 0 1 1 7 0 2 2 31
Cooperation and competition in inventory games 0 0 0 0 0 0 0 20
Cooperation in Capital Deposits 0 0 0 0 0 0 1 4
Cooperation in Capital Deposits 0 0 0 0 0 0 0 19
Cooperation in capital deposits 0 0 0 0 1 1 1 14
Cooperative Games with Stochastic Payoffs 0 0 0 0 0 0 2 394
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 0 12 0 0 1 43
Cooperative Games with Stochastic Payoffs: Determanistic Equivalents 0 0 0 0 0 0 0 1
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 0 0 0 1
Cooperative Situations: Representations, Games and Cost Allocations 0 0 0 0 0 0 0 19
Cooperative games with stochastic payoffs 0 0 1 9 0 0 1 37
Cooperative games with stochastic payoffs 0 0 0 1 0 0 0 5
Cooperative games with stochastic payoffs 0 0 0 5 1 1 2 21
Core Implementation in Modified Strong and Coalition Proof Nash Equilibria 0 0 0 0 0 0 0 158
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 5 0 0 0 25
Core implementation in modified strong and coalition proof Nash equilibria 0 0 0 0 0 0 0 0
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 12 0 0 0 31
Cost Allocation Rules for Elastic Single-Attribute Situations 0 0 0 1 0 0 0 3
Cost Allocation in CO2 Transport for CCUS Hubs: A Multi-Actor Perspective 0 0 0 38 0 2 7 11
Cost Allocation in CO2 Transport for CCUS Hubs: A Multi-Actor Perspective 0 0 2 45 0 0 2 5
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 1 0 1 2 7
Cost Sharing Methods for Capacity Restricted Cooperative Purchasing Situations 0 0 0 2 0 1 2 19
Cost allocation and communication 0 0 0 0 0 0 0 2
Cost allocation and communication 0 0 0 1 0 0 1 14
Cost allocation and communication 0 0 0 1 0 0 0 14
Cost allocation in the Chinese postman problem 0 0 0 1 0 0 0 32
Cost sharing methods for capacity restricted cooperative purchasing situations 0 0 0 0 0 0 0 0
Decentralization and mutual liability rules 0 0 0 0 0 0 1 6
Decentralization and mutual liability rules 0 0 0 9 0 0 1 21
Decomposable effectivity functions 0 0 0 0 0 0 0 12
Decomposition of Network Communication Games 0 0 0 0 0 0 0 1
Decomposition of Network Communication Games 0 0 0 23 0 1 1 44
Decomposition of network communication games 0 0 0 9 0 0 0 14
Deposit Games with Reinvestment 0 0 0 0 0 0 0 17
Deposit Games with Reinvestment 0 0 0 0 0 0 0 2
Digraph competitions and cooperative games 0 0 0 0 0 0 0 6
Digraph competitions and cooperative games 0 0 0 1 0 0 0 20
Digraph competitions and cooperative games 1 1 1 7 1 1 1 40
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 0 0 0 25
Drop Out Monotonic Rules for Sequencing Situations 0 0 0 0 0 0 0 2
Drop out monotonic rules for sequencing situations 0 0 0 0 0 0 0 20
Duality in Financial Networks 0 0 0 0 0 0 2 2
Duality in Financial Networks 0 0 0 0 0 1 2 5
Dynamic Stability of Cooperative Investment under Uncertainty 0 1 2 7 0 3 5 12
Dynamic Stability of Cooperative Investment under Uncertainty 0 0 0 14 2 6 8 16
Economic Lot-Sizing Games 0 0 0 98 0 0 1 628
Economic lot-sizing games 0 0 0 0 0 0 0 5
Economic lot-sizing games 0 0 1 7 0 1 2 31
Effectivity functions and associated claim game correspondences 0 0 0 4 0 1 1 22
Effectivity functions and associated game correspondences 0 0 0 1 0 0 0 27
Effectivity functions and associated game correspondences 0 0 0 0 0 0 0 0
Egalitarianism in Nontransferable Utility Games 0 0 0 24 0 1 1 49
Egalitarianism in Nontransferable Utility Games 0 0 0 0 0 0 0 2
Entangled Equilibria for Bimatrix Games 0 0 0 0 0 0 1 1
Entangled Equilibria for Bimatrix Games 0 0 6 6 0 0 3 3
Extensions of the t-value to NTU-games 0 0 0 0 0 0 1 1
Extensions of the t-value to NTU-games 0 0 0 0 0 0 1 15
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 0 0 0 41
Externalities and Compensation: Primeval Games and Solutions 0 0 0 0 0 0 0 2
Externalities and Compensation:Primeval Games and Solutions 0 0 0 73 0 1 2 1,502
Externalities and compensation: Primeval games and solutions 0 0 0 2 0 0 0 28
Fall Back Equilibrium 0 0 0 0 0 0 0 1
Fall Back Equilibrium 0 0 0 2 0 1 2 26
Fall Back Equilibrium for 2 x n Bimatrix Games 0 0 0 0 0 0 0 4
Fall Back Equilibrium for 2 x n Bimatrix Games 0 0 0 5 0 0 0 41
Fall back proper equilibrium 0 0 0 10 0 0 1 12
Family Sequencing and Cooperation 0 0 0 1 0 0 0 20
Family Sequencing and Cooperation 0 0 0 0 0 0 0 2
Good and Bad Objects: Cardinality-Based Rules 0 0 0 0 0 0 1 2
Good and Bad Objects: Cardinality-Based Rules 0 0 0 1 0 0 0 29
Good and bad objects: The symmetric difference rule 0 0 0 1 0 0 0 40
Induced Rules for Minimum Cost Spanning Tree Problems: Towards Merge-Proofness and Coalitional Stability 0 0 1 1 0 1 3 7
Induced Rules for Minimum Cost Spanning Tree Problems: Towards Merge-Proofness and Coalitional Stability 0 0 0 2 0 0 1 3
Influencing Opinion Networks - Optimization and Games 0 0 0 17 0 0 4 9
Influencing Opinion Networks - Optimization and Games 0 0 0 22 1 2 4 14
Information types: A comparison 0 0 0 0 0 0 0 24
Informationally Robust Equlibria 0 0 0 0 0 0 0 1
Informationally Robust Equlibria 0 0 0 0 0 0 0 21
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 14 0 0 0 55
Insinking: A Methodology to Exploit Synergy in Transportation 0 0 0 0 0 0 0 4
Interactive Purchasing Situations 0 1 1 9 0 1 1 55
Interactive Purchasing Situations 0 0 0 0 0 0 0 0
Inventory Games 0 0 0 11 1 2 2 57
Inventory Games 0 0 0 0 0 0 0 4
Inventory games 0 0 0 2 0 0 1 24
Job Scheduling, Cooperation and Control 0 0 0 1 0 0 0 2
Job Scheduling, Cooperation and Control 0 0 0 6 1 1 1 24
Joint Hub Network Development 0 0 0 0 0 0 0 13
Joint Hub Network Development 0 0 0 1 0 0 1 43
Linear Production with Transport of Products, Resources and Technology 0 0 0 0 0 0 0 132
Linear Transformation of Products: Games and Economies 0 0 0 1 0 0 0 13
Linear Transformation of Products: Games and Economies 0 0 0 0 0 0 0 1
Linear production with transport of products, resources and technology 0 0 0 0 0 0 0 8
Linear transformation of products: Games and economies 0 0 0 2 0 0 1 12
Maximum likelihood equilibria of random games 0 0 0 0 0 0 0 10
Maximum likelihood equilibria of random games 0 0 0 0 0 0 1 1
Maximum likelihood equilibria of random games 0 0 0 0 0 0 0 12
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 6 0 0 0 36
Measuring Skill in More-Person Games with Applications to Poker 0 0 0 0 0 0 0 6
Measuring skill in games: Several approaches discussed 0 0 0 11 0 0 1 38
Minimal Exact Balancedness 0 0 0 0 0 0 1 2
Minimal Exact Balancedness 0 0 0 3 0 0 0 26
Minimal Overlap Rules for Bankruptcy 0 0 0 0 0 0 0 4
Minimal Overlap Rules for Bankruptcy 0 0 0 9 0 0 2 36
Minimal exact balancedness 0 0 0 17 0 0 0 60
Minimum Cost Spanning Tree Games and Spillover Stability 0 0 0 53 0 0 0 158
Multi-Issue Allocation Games 0 0 0 7 0 0 0 57
Multi-Issue Allocation Games 0 0 0 0 0 0 1 6
Multiple Fund Investment Situations and Related Games 0 0 0 0 0 0 0 0
Multiple Fund Investment Situations and Related Games 0 0 0 9 0 0 0 71
Multiple fund investment situations and related games 0 0 0 0 0 0 0 20
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 7 0 0 0 25
NTU-Bankruptcy Problems: Consistency and the Relative Adjustment Principle 0 0 0 1 0 0 0 3
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 0 0 0 0 0 2
Nash Equilibria in 2 × 2 × 2 Trimatrix Games with Identical Anonymous Best-Replies 0 0 0 8 0 0 0 45
Nontransferable Utility Bankruptcy Games 0 0 0 24 0 1 1 62
On 'informationally robust equilibria' for bimatrix games 0 0 0 0 0 0 0 12
On Convexity for NTU-Games 0 0 0 0 0 0 0 2
On Convexity for NTU-Games 0 0 0 2 0 0 0 28
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 0 13 0 0 0 10
On Determining Leading Coalitions in Supply Chains: Methodology and Application 0 0 0 0 0 0 0 6
On Heterogeneous Covert Networks 0 0 0 0 0 0 0 0
On Heterogeneous Covert Networks 0 0 0 2 0 0 0 25
On Interactive Sequencing Situations with Exponential Cost Functions 0 0 0 3 0 0 0 23
On Interactive Sequencing Situations with Exponential Cost Functions 0 0 0 0 0 0 0 0
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 0 0 0 19
On Properness and Protectiveness in Two Person Multicriteria Games 0 0 0 0 0 0 0 2
On Solving Liability Problems 0 0 0 4 0 0 0 79
On Solving Liability Problems 0 0 0 0 0 0 0 2
On Strategy and Relative Skill in Poker 0 0 0 6 0 0 1 43
On Strategy and Relative Skill in Poker 0 0 0 0 0 0 1 5
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 0 0 0 0 2
On Three Shapley-Like Solutions for Cooperative Games with Random Payoffs 0 0 0 1 1 1 1 28
On Two New Social Choice Correspondences 0 0 0 0 0 0 1 8
On Two New Social Choice Correspondences 0 0 0 3 0 0 0 33
On a Compromise Social Choice Correspondence 0 0 0 0 0 0 0 3
On a Compromise Social Choice Correspondence 0 0 0 2 0 0 0 22
On a Measure of Skills for Games with Chance Elements 0 0 0 4 0 1 1 29
On a Measure of Skills for Games with Chance Elements 0 0 0 0 0 0 1 3
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 0 0 0 0 0
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 3 0 0 1 44
On a compromise social choice correspondence 0 0 0 0 0 1 1 16
On a new class of parallel sequencing situations and related games 0 0 0 1 0 0 0 31
On a relative measure of skill for games with chance elements 0 0 1 4 0 0 1 20
On constructing games with a convex set of equilibrium strategies 0 0 0 1 0 1 1 10
On game theoretic models and solution concepts 0 0 0 1 0 0 0 17
On games corresponding to sequencing situations with ready times 0 0 0 6 0 0 0 24
On games corresponding to sequencing situations with ready times 0 0 0 1 0 0 1 3
On modifications of the concepts of perfect and proper equilibria 0 0 0 0 0 0 0 21
On perfectness concepts for bimatrix games 0 0 0 0 0 0 1 11
On strictly perfect sets 0 0 0 2 0 0 0 16
On the 1-Nucleolus for Classes of Cooperative Games 0 0 0 19 0 1 1 20
On the 1-nucleolus 0 0 0 7 0 0 0 15
On the Beta measure for digraph competitions 0 0 0 1 0 0 0 14
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 0 0 0 1 1
On the Convexity of Games Corresponding to Sequencing Situations with Due Dates 0 0 0 4 0 0 0 30
On the Convexity of Step out - Step in Sequencing Games 0 0 0 4 0 0 4 41
On the Convexity of Step out - Step in Sequencing Games 0 0 0 0 0 0 0 3
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 1 0 0 0 3
On the Core of Multiple Longest Traveling Salesman Games 0 0 0 2 0 0 0 26
On the Core of Routing Games with Revenues 0 0 0 1 0 0 0 27
On the Core of Routing Games with Revenues 0 0 0 0 0 0 0 2
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 2 0 0 0 17
On the Rule of Chance Moves and Information in Two-Person Games 0 0 0 0 0 0 0 2
On the Unification of Centralized and Decentralized Clearing Mechanisms in Financial Networks 0 0 1 6 0 0 2 16
On the Unification of Centralized and Decentralized Clearing Mechanisms in Financial Networks 0 0 0 4 0 1 1 11
On the convexity of communication games 0 0 0 5 0 0 1 35
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 2 0 0 1 22
On the core of routing games with revenues 0 0 0 0 0 0 1 20
On the position value for communication situations 0 0 0 30 0 0 1 82
On the structure of the set of perfect equilibria in bimatrix games 0 0 0 1 0 0 0 11
On three Shapley-like solutions for cooperative games with random payoffs 0 0 0 0 0 0 1 22
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 2 0 0 0 31
One-Mode Projection Analysis and Design of Covert Affiliation Networks 0 0 0 0 0 0 1 6
Operations Research Games: A Survey 0 0 0 3 0 0 0 7
Operations Research Games: A Survey 0 0 1 21 0 0 2 91
Operations research games: A survey 0 0 0 32 0 0 0 150
Operations research, games and graphs 0 0 0 1 0 0 1 13
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 5 0 0 1 31
Optimal Design of Pension Funds: A Mission Impossible 0 0 0 0 0 0 0 1
Optimal design of pension funds: A mission impossible? 0 0 0 3 0 0 0 23
Pareto equilibria for bimatrix games 0 0 0 1 0 0 0 11
Pareto equilibria in multiobjective games 0 0 4 52 0 0 6 109
Population Monotonic Path Schemes for Simple Games 0 0 1 1 0 0 1 18
Population Monotonic Path Schemes for Simple Games 0 0 0 0 0 1 5 17
Preparation Sequencing Situations and Related Games 0 0 0 0 0 0 0 1
Preparation Sequencing Situations and Related Games 0 0 0 2 0 0 0 29
Processing Games with Restricted Capacities 0 0 0 0 0 0 0 29
Processing Games with Restricted Capacities 0 0 0 0 0 0 0 3
Professor Stef Tijs (1937-2023) OBITUARY 0 0 0 0 0 0 1 1
Project Games 0 0 0 3 0 0 0 46
Project Games 0 0 0 0 0 0 0 5
Project games 0 0 0 8 0 0 0 28
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 5 0 0 0 48
Proportionality, Equality, and Duality in Bankruptcy Problems with Nontransferable Utility 0 0 0 0 0 0 0 5
Proportionate Flow Shop Games 0 0 0 2 0 0 0 20
Proportionate Flow Shop Games 0 0 0 0 0 0 0 4
Protective Behavior in Games 0 0 0 0 0 0 2 6
Protective Behavior in Games 0 0 0 1 0 1 14 44
Protective behavior in games 0 0 0 0 0 0 0 17
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 0 0 43 1 1 3 77
Ranking Terrorists in Networks: A Sensitivity Analysis of Al Qaeda’s 9/11 Attack 0 0 0 0 0 1 2 7
Resource Allocation Problems with Concave Reward Functions 0 0 0 11 0 0 2 63
Resource Allocation Problems with Concave Reward Functions 0 0 0 2 1 1 1 10
Sequencing Games with Repeated Players 0 0 0 0 0 0 0 4
Sequencing Games with Repeated Players 0 0 0 1 0 0 0 20
Sequencing games with repeated players 0 0 0 0 0 0 1 11
Serial cost sharing methods for multi-commodity situations 0 0 0 1 0 0 0 22
Simple Priorities and Core Stability in Hedonic Games 0 0 0 4 0 1 1 36
Simple Priorities and Core Stability in Hedonic Games 0 0 0 47 0 0 0 335
Simple Priorities and Core Stability in Hedonic Games 0 0 0 0 0 0 1 3
Simple Priorities and Core Stability in Hedonic Games 0 0 0 28 0 0 0 223
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 18 0 0 2 62
Simple and Three-Valued Simple Minimum Coloring Games 0 0 0 0 0 0 0 2
Simple priorities and core stability in hedonic games 0 0 0 3 0 0 1 38
Spillovers and Strategic Cooperative Behaviour 0 0 0 1 0 0 0 19
Spillovers and Strategic Cooperative Behaviour 0 0 0 0 0 1 1 4
Step out - Step in Sequencing Games 0 0 0 13 0 0 0 120
Step out - Step in Sequencing Games 0 0 0 0 0 0 0 5
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 0 0 0 0 0 4
Stochastic Cooperative Games in Insurance and Reinsurance 0 0 0 17 0 0 1 61
Stochastic cooperative games in insurance and reinsurance 0 0 0 2 0 0 1 21
Stochastic cooperative games: Superadditivity, convexity and certainty equivalents 0 0 0 20 0 0 0 45
Stochastic cooperative games: Theory and applications 0 0 0 9 1 1 1 29
Strategic claim games corresponding to an NTU-game 0 0 0 0 0 0 1 15
Strategic claim games corresponding to an NTU-game 0 0 0 0 0 0 0 1
Strong Nash Equilibria and the Potential Maimizer 0 0 0 0 0 0 0 1
Strong Nash Equilibria and the Potential Maimizer 0 0 0 1 0 0 0 32
Technology Selection with Peer-Based Network Effects 0 0 0 0 0 0 2 2
Technology Selection with Peer-Based Network Effects 0 1 3 3 1 3 5 5
Texas Hold’em: A Game of Skill 0 0 0 0 0 0 0 7
The Characterization of Clearing Payments in Financial Networks 0 0 9 9 0 0 6 6
The Characterization of Clearing Payments in Financial Networks 0 0 9 9 0 0 8 8
The Chineese Postman and Delivery Games 0 0 0 0 0 1 1 1,322
The Compromise Value for NTU-Games 0 0 0 0 0 0 0 123
The Consensus Value: A New Solution Concept for Cooperative Games 0 0 0 11 0 0 0 60
The Consensus Value: A New Solution Concept for Cooperative Games 0 0 0 0 0 1 2 12
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 0 0 0 0 3
The Constrained Equal Award Rule for Bankruptcy Problems with a Priori Unions 0 0 0 5 0 1 1 40
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 0 1 0 0 0 2
The Influence of Secrecy on the Communication Structure of Covert Networks 0 0 0 7 0 1 1 48
The MC-value for monotonic NTU-games 0 0 0 0 0 1 1 35
The Myerson Value for Union Stable Systems 0 0 0 1 0 0 1 19
The Myerson Value for Union Stable Systems 0 0 0 0 0 0 0 3
The Myerson value for union stable systems 0 0 0 0 0 0 0 17
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 0 8 0 0 2 31
The Nucleolus and Inheritance of Properties in Communication Situations 0 0 0 4 0 0 0 1
The Procedural Egalitarian Solution 0 0 0 13 0 0 0 30
The Procedural Egalitarian Solution 0 0 0 1 0 0 0 6
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 0 0 0 0 4
The Structure of the Set of Equilibria for Two Person Multicriteria Games 0 0 0 1 0 0 0 22
The V L Value for Network Games 0 0 0 6 0 0 0 29
The V L Value for Network Games 0 0 0 0 0 0 0 0
The chinese postman and delivery games 0 0 0 1 0 0 0 2
The compromise value for NTU-games 0 0 0 1 0 0 0 27
The compromise value for NTU-games 0 0 0 2 0 0 0 31
The compromise value for NTU-games 0 0 0 0 0 0 0 5
The compromise value for NTU-games 0 0 0 0 0 0 2 8
The consensus value: A new solution concept for cooperative games 0 0 0 3 0 0 0 24
The core cover in relation to the nucleolus and the Weber set 0 0 0 2 0 0 0 15
The position value for union stable systems 0 0 0 1 0 1 3 29
The position value for union stable systems 0 0 0 0 0 1 1 2
The position value for union stable systems 0 0 0 0 0 1 2 18
The split core for sequencing games 0 0 0 0 0 1 1 5
The split core of sequencing games 0 0 0 2 0 0 0 13
The structure of the set of equilibria for two person multicriteria games 0 0 0 1 0 0 0 25
Three-Valued Simple Games 0 0 0 0 0 0 1 1
Three-Valued Simple Games 0 0 0 20 0 0 0 41
Transfers and Exchange-Stability in Two-Sided Matching Problems 0 0 0 30 0 0 0 49
Transfers and exchange-stability in two-sided matching problems 0 0 0 22 0 0 0 22
Transfers, Contracts and Strategic Games 0 0 0 0 0 0 0 32
Transfers, Contracts and Strategic Games 0 0 0 0 0 0 0 1
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 1 1 0 0 2 5
Understanding Terrorist Network Topologies and Their Resilience Against Disruption 0 0 0 31 0 1 2 93
Unilateral Support Equilibria 0 0 0 12 0 0 1 32
Unilateral Support Equilibria 0 0 0 0 0 0 0 1
Weakly strict equilibria in finite normal form games 0 0 0 1 0 1 1 19
Total Working Papers 1 6 53 1,804 15 79 325 13,761


Journal Article File Downloads Abstract Views
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$$k$$ k -core covers and the core 0 0 0 1 0 1 1 23
A Game Theoretic Approach to Problems in Telecommunication 0 0 0 11 0 0 1 61
A NOTE ON PASSEPARTOUT PROBLEMS 0 0 1 1 0 0 1 15
A Note on the Characterizations of the Compromise Value 0 0 0 0 1 4 4 129
A bargaining set for monotonic simple games based on external and internal stability 0 0 0 2 0 0 0 34
A composite run-to-the-bank rule for multi-issue allocation situations 0 0 0 0 0 0 0 24
A geometric characterisation of the compromise value 0 0 0 0 0 0 1 17
A new relative skill measure for games with chance elements 0 0 1 86 0 1 3 243
A note on NTU convexity 0 0 0 17 0 1 1 134
A note on theβ-measure for digraph competitions 0 0 0 4 0 0 0 30
A perfectness concept for multicriteria games 0 0 0 0 0 0 0 17
A silent battle over a cake 0 0 0 7 0 0 0 57
A taxonomy of best-reply multifunctions in 2×2×2 trimatrix games 0 0 0 2 0 0 0 47
A unifying model for matrix-based pairing situations 0 0 0 2 0 0 0 16
A versatile framework for cooperative hub network development 0 0 0 13 0 0 1 65
ALOHA networks: a game-theoretic approach 0 0 0 4 0 0 0 33
Allocation Rules for Hypergraph Communication Situations 0 0 0 0 0 0 1 102
An Iterative Procedure for Evaluating Digraph Competitions 0 0 0 6 0 0 1 23
An amalgation of games 0 0 0 1 0 0 0 95
An average lexicographic value for cooperative games 0 0 0 22 0 1 4 104
Axiomatizations of Pareto Equilibria in Multicriteria Games 0 0 0 19 0 1 2 88
Bankruptcy and the per capita nucleolus: The claim-and-right rules family 0 0 0 6 0 0 1 48
CONGESTION GAMES AND POTENTIALS RECONSIDERED 0 0 0 2 0 0 0 11
CONGESTION MODELS AND WEIGHTED BAYESIAN POTENTIAL GAMES 0 0 0 8 0 1 2 58
CONVEXITY IN STOCHASTIC COOPERATIVE SITUATIONS 0 0 0 1 0 1 1 20
Characterizations of the β- and the Degree Network Power Measure 0 0 1 11 0 1 3 56
Characterizing cautious choice 0 0 0 11 0 0 0 49
Coalitional games and contracts based on individual deviations 0 0 0 3 0 1 1 39
Communication and Cooperation in Public Network Situations 0 0 0 0 1 1 1 14
Competition and cooperation in linear production and sequencing processes 0 0 0 0 0 1 2 4
Competitive environments and protective behavior 0 0 0 14 0 0 0 71
Compromise solutions based on bankruptcy 0 0 0 6 0 0 0 70
Compromise solutions for bankruptcy situations with references 0 0 1 1 0 2 3 26
Congestion network problems and related games 0 0 0 12 0 0 0 58
Cooperation and competition in inventory games 0 0 0 1 0 1 1 25
Cooperative games with stochastic payoffs 1 1 3 62 1 2 5 148
Cost allocation and communication 0 0 0 0 0 0 1 6
Cost allocation in the Chinese postman problem 0 0 0 40 0 0 2 188
Cost allocation rules for elastic single‐attribute situations 0 0 0 1 0 0 1 11
Cost sharing methods for capacity restricted cooperative purchasing situations 0 0 0 0 0 1 1 1
Decentralization and mutual liability rules 0 0 0 2 0 0 0 9
Decomposable effectivity functions 0 0 0 3 0 0 1 47
Decomposition of network communication games 0 0 0 0 0 0 2 15
Deposit games with reinvestment 0 0 0 9 0 0 2 87
Digraph Competitions and Cooperative Games 0 0 0 21 0 0 0 139
Drop out monotonic rules for sequencing situations 0 0 0 0 0 1 1 24
Economic lot-sizing games 0 0 0 22 0 1 2 85
Effectivity Functions and Associated Claim Game Correspondences 0 0 0 10 0 1 1 63
Externalities and compensation: Primeval games and solutions 0 0 0 30 1 1 2 360
Fall back equilibrium 0 0 0 6 0 0 2 40
Fall back equilibrium for $$2 \times n$$ bimatrix games 0 0 0 0 0 1 1 15
Fall back proper equilibrium 0 0 0 2 0 0 0 16
Family sequencing and cooperation 0 0 0 2 0 0 1 33
Game theoretic analysis of maximum cooperative purchasing situations 0 0 0 0 0 0 0 4
Good and bad objects: the symmetric difference rule 0 0 0 13 0 0 0 97
Highway games on weakly cyclic graphs 0 0 0 21 0 1 2 101
Influencing Opinion Networks: Optimization and Games 0 0 0 0 0 0 3 3
Internal slackening scoring methods 0 0 0 2 0 0 0 51
Inventory games 0 0 0 28 0 0 0 94
Linear Transformation of Products: Games and Economies 0 0 0 2 0 0 0 15
Measuring skill in games: several approaches discussed 0 0 0 6 0 0 2 34
Minimal exact balancedness 0 0 0 3 1 1 3 38
Minimum cost spanning tree games and spillover stability 0 0 0 4 0 0 0 52
Multi-issue allocation situations 0 0 0 17 0 0 0 68
Multiple Fund Investment Situations and Related Games 0 0 0 0 0 0 0 19
NASH EQUILIBRIA IN 2 × 2 × 2 TRIMATRIX GAMES WITH IDENTICAL ANONYMOUS BEST-REPLIES 0 0 0 2 0 0 0 22
NTU-bankruptcy problems: consistency and the relative adjustment principle 0 0 1 5 0 0 2 13
Nontransferable utility bankruptcy games 0 0 1 1 0 1 2 16
On Analyzing Cost Allocation Problems: Cooperation Building Structures and Order Problem Representations 0 0 0 2 0 0 0 10
On Properness and Protectiveness in Two-Person Multicriteria Games 0 0 0 0 0 0 0 4
On Strategy and Relative Skill in Poker 0 0 0 6 0 0 1 27
On Strictly Perfect Sets 0 0 0 13 0 0 1 63
On a New Class of Parallel Sequencing Situations and Related Games 0 0 0 1 0 1 2 16
On a compromise social choice correspondence 0 0 0 3 0 0 0 33
On a relative measure of skill for games with chance elements 0 0 1 41 0 0 1 152
On interactive sequencing situations with exponential cost functions 0 0 0 1 0 0 0 4
On solving mutual liability problems 0 0 0 7 0 1 2 38
On the 1-nucleolus 0 0 0 1 0 0 0 14
On the Convexity of Communication Games 0 0 0 0 0 1 3 105
On the convexity of games corresponding to sequencing situations with due dates 0 0 0 7 0 0 0 50
On the convexity of step out–step in sequencing games 0 0 0 0 0 1 2 18
On the core of multiple longest traveling salesman games 0 0 0 7 0 0 0 49
On the core of routing games with revenues 0 0 0 9 0 0 0 63
On the role of chance moves and information in two-person games 0 0 0 12 0 0 1 76
On the unification of centralized and decentralized clearing mechanisms in financial networks 0 0 0 0 0 1 4 4
On three Shapley-like solutions for cooperative games with random payoffs 0 0 0 22 0 2 3 136
On two new social choice correspondences 0 0 0 28 0 0 0 168
On ‘Informationally Robust Equilibria’ for Bimatrix Games 0 0 0 8 0 0 1 72
Operations research games: A survey 1 1 2 75 1 1 2 240
Optimal design of pension funds: a mission impossible? 0 0 0 80 0 1 2 275
Population monotonic path schemes for simple games 0 0 0 9 0 0 0 53
Preface 0 0 0 0 0 1 1 11
Preface 0 0 0 0 0 0 0 14
Processing games with restricted capacities 0 0 0 6 0 1 3 130
Professor Stef Tijs (1937–2023) 0 0 1 1 1 1 5 8
Project games 0 0 0 24 1 1 1 117
Proportionality, equality, and duality in bankruptcy problems with nontransferable utility 0 0 1 2 0 0 1 12
Protective and Prudent Behaviour in Games 0 0 0 5 0 0 0 71
Random conjugates of bankruptcy rules 0 0 0 6 0 0 0 46
Rational bargaining in games with coalitional externalities 0 0 1 19 0 0 1 68
Resource allocation games: a compromise stable extension of bankruptcy games 0 0 0 6 0 0 2 42
Resource allocation problems with concave reward functions 0 0 0 2 0 2 2 28
Sequencing games with repeated players 0 0 0 0 0 0 0 8
Sequencing situations with Just-in-Time arrival, and related games 0 0 0 1 0 1 1 21
Serial cost sharing methods for multi-commodity situations 0 0 0 30 0 0 1 108
Simple Priorities and Core Stability in Hedonic Games 0 0 2 30 0 0 3 131
Simple and three-valued simple minimum coloring games 0 0 0 0 0 2 2 21
Step out–Step in sequencing games 0 0 0 1 0 0 0 30
Stochastic Cooperative Games: Superadditivity, Convexity, and Certainty Equivalents 0 0 0 68 1 1 1 197
Stochastic cooperative games in insurance 0 0 0 48 0 0 0 141
Strategic claim games corresponding to an NTU-game 0 0 0 19 0 0 0 83
Supplier-initiated outsourcing: A methodology to exploit synergy in transportation 0 0 1 12 0 1 2 113
Texas Hold’em: A Game of Skill 0 0 0 15 0 1 2 44
The Balanced Threat Agreement for Individual Externality Negotiation Problems 0 0 0 0 0 0 2 15
The Compromise Value for NTU-Games 0 0 0 0 0 0 1 102
The Constrained Equal Awards Rule for Bankruptcy Problems with a Priori Unions 0 0 0 0 0 0 0 7
The MC-value for monotonic NTU-games 0 0 0 30 0 0 0 316
The Myerson value for union stable structures 0 0 0 2 0 1 1 36
The Split Core for Sequencing Games 0 0 0 14 0 1 2 91
The consensus value: a new solution concept for cooperative games 0 0 0 38 0 0 2 136
The core cover in relation to the nucleolus and the Weber set 0 0 0 42 0 0 0 233
The nucleolus and inheritance of properties in communication situations 0 0 0 1 0 0 1 5
The position value for union stable systems 0 0 1 3 0 0 2 26
The procedural egalitarian solution 0 0 0 3 0 0 0 27
The structure of the set of equilibria for two person multicriteria games 0 0 0 12 0 0 4 63
Three-valued simple games 0 0 0 2 0 0 0 10
Transfers and exchange-stability in two-sided matching problems 0 0 0 2 0 0 0 17
Transfers, contracts and strategic games 0 0 0 3 0 0 1 33
Total Journal Articles 2 2 19 1,367 9 52 144 8,051


Statistics updated 2025-05-12