Access Statistics for Jörg Claussen

Author contact details at EconPapers.

Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
Backward Compatibility to Sustain Market Dominance – Evidence from the US Handheld Video Game Industry 0 0 0 47 6 8 10 278
Catch Me if You Can: Effectiveness and Consequences of Online Copyright Enforcement 0 0 0 51 9 21 31 400
Follow The Money: Online Piracy and Self-Regulation in the Advertising Industry 0 0 0 51 4 5 7 92
Follow The Money: Piracy and Online Advertising 0 0 0 67 4 7 14 105
Freemium pricing: Evidence from a large-scale field experiment 0 0 1 77 2 5 14 141
Incentives for Quality over Time - The Case of Facebook Applications 0 0 0 99 1 5 7 205
Incentives for Quality over Time – The Case of Facebook Applications 0 0 0 6 3 6 8 98
Incentives for quality over time - the case of Facebook applications 0 0 0 0 4 7 8 9
Market Leadership Through Technology - Backward Compatibility in the U.S. Handheld Video Game Industry 0 0 0 80 2 4 7 356
Market leadership through technology - backward compatibility in the U.S. handheld video game industry 0 0 0 0 7 8 8 8
Market leadership through technology – Backward compatibility in the U.S. Handheld Video Game Industry 0 0 0 11 3 6 11 143
Online Copyright Enforcement, Consumer Behavior, and Market Structure 0 1 1 74 4 8 9 130
Piracy and Movie Revenues: Evidence from Megaupload. A Tale of the Long Tail? 0 0 0 120 5 8 12 426
Private Regulation by Platform Operators – Implications for Usage Intensity 0 0 0 41 6 9 14 178
Susceptibility and influence in social media word-of-mouth 0 0 0 22 4 6 6 77
Tariff-Mediated Network Effects versus Strategic Discounting: Evidence from German Mobile Telecommunications 0 0 0 36 4 5 5 100
The Editor vs. the Algorithm: Returns to Data and Externalities in Online News 0 1 1 76 7 11 17 139
The Strength of Direct Ties: Evidence from the Electronic Game Industry 0 0 0 44 4 8 9 138
The Strength of Direct Ties: Evidence from the Electronic Game Industry 0 0 0 6 5 9 11 80
The strength of direct ties: Evidence from the electronic game industry 0 0 0 0 4 4 4 42
Two to tango? Psychological contract breach in online labor markets 0 1 2 30 4 7 10 47
Upworkers in Finland: Survey Results 0 0 0 32 1 4 6 107
Women Do Not Play Their Aces: The Consequences of Shying Away 0 0 0 25 4 8 8 79
Total Working Papers 0 3 5 995 97 169 236 3,378


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
(How) Does User-Generated Content Impact Content Generated by Professionals? Evidence from Local News 0 3 6 11 1 7 12 19
Catch Me If You Can: Effectiveness and Consequences of Online Copyright Enforcement 0 0 1 12 4 7 14 113
Demand variation, strategic flexibility and market entry: Evidence from the U.S. airline industry 0 0 1 14 1 4 8 82
Follow the money: Online piracy and self-regulation in the advertising industry 0 0 0 6 3 7 7 47
Generational Transitions in Platform Markets—The Role of Backward Compatibility 0 0 2 8 2 4 11 102
Piracy and box office movie revenues: Evidence from Megaupload 0 0 1 35 1 4 11 185
Talent management and career development: What it takes to get promoted 0 0 4 93 4 7 17 312
Target choice and unique synergies in global mobile telephony: a dyadic approach 0 0 0 1 1 1 1 14
Tariff-mediated network effects versus strategic discounting: Evidence from German mobile telecommunications 0 0 0 8 3 3 5 54
The Editor and the Algorithm: Recommendation Technology in Online News 0 1 1 2 4 6 7 8
The Effects of Rewarding User Engagement: The Case of Facebook Apps 0 1 3 15 5 9 15 90
The role of pre-innovation platform activity for diffusion success: Evidence from consumer innovations on a 3D printing platform 0 0 0 13 6 7 8 52
The strength of direct ties: Evidence from the electronic game industry 0 0 0 16 3 6 7 160
Vertical Scope, Turbulence, and the Benefits of Commitment and Flexibility 0 0 1 8 4 5 12 64
What drives project success in online labour markets? A bilateral perspective on freelancers and clients 0 0 1 8 2 4 8 22
When less can be more – Setting technology levels in complementary goods markets 0 0 0 18 1 1 2 91
Women in a men’s world: Risk taking in an online card game community 0 2 2 18 6 11 18 106
Total Journal Articles 0 7 23 286 51 93 163 1,521


Statistics updated 2026-02-12