Access Statistics for Jörg Claussen

Author contact details at EconPapers.

Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
Backward Compatibility to Sustain Market Dominance – Evidence from the US Handheld Video Game Industry 0 0 0 47 0 0 3 270
Catch Me if You Can: Effectiveness and Consequences of Online Copyright Enforcement 0 0 0 51 2 3 8 376
Follow The Money: Online Piracy and Self-Regulation in the Advertising Industry 0 0 0 51 0 0 3 87
Follow The Money: Piracy and Online Advertising 0 0 0 67 1 1 7 98
Freemium pricing: Evidence from a large-scale field experiment 0 0 1 77 2 3 8 135
Incentives for Quality over Time - The Case of Facebook Applications 0 0 0 99 0 1 2 200
Incentives for Quality over Time – The Case of Facebook Applications 0 0 0 6 0 1 2 92
Incentives for quality over time - the case of Facebook applications 0 0 0 0 0 0 1 1
Market Leadership Through Technology - Backward Compatibility in the U.S. Handheld Video Game Industry 0 0 0 80 1 2 4 352
Market leadership through technology - backward compatibility in the U.S. handheld video game industry 0 0 0 0 0 0 0 0
Market leadership through technology – Backward compatibility in the U.S. Handheld Video Game Industry 0 0 0 11 0 3 5 137
Online Copyright Enforcement, Consumer Behavior, and Market Structure 0 0 0 73 0 0 7 122
Piracy and Movie Revenues: Evidence from Megaupload. A Tale of the Long Tail? 0 0 1 120 0 2 6 418
Private Regulation by Platform Operators – Implications for Usage Intensity 0 0 1 41 0 1 4 166
Susceptibility and influence in social media word-of-mouth 0 0 0 22 0 0 1 71
Tariff-Mediated Network Effects versus Strategic Discounting: Evidence from German Mobile Telecommunications 0 0 0 36 0 0 0 95
The Editor vs. the Algorithm: Returns to Data and Externalities in Online News 0 0 1 75 1 1 7 127
The Strength of Direct Ties: Evidence from the Electronic Game Industry 0 0 0 44 0 0 0 129
The Strength of Direct Ties: Evidence from the Electronic Game Industry 0 0 0 6 0 0 1 70
The strength of direct ties: Evidence from the electronic game industry 0 0 0 0 0 0 0 38
Two to tango? Psychological contract breach in online labor markets 0 0 3 29 0 0 5 40
Upworkers in Finland: Survey Results 0 0 0 32 0 0 4 103
Women Do Not Play Their Aces: The Consequences of Shying Away 0 0 0 25 0 0 1 71
Total Working Papers 0 0 7 992 7 18 79 3,198


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
(How) Does User-Generated Content Impact Content Generated by Professionals? Evidence from Local News 0 1 7 8 0 1 10 12
Catch Me If You Can: Effectiveness and Consequences of Online Copyright Enforcement 1 1 1 12 2 3 5 104
Demand variation, strategic flexibility and market entry: Evidence from the U.S. airline industry 0 0 2 14 0 1 4 76
Follow the money: Online piracy and self-regulation in the advertising industry 0 0 0 6 0 0 2 40
Generational Transitions in Platform Markets—The Role of Backward Compatibility 0 0 0 6 1 1 5 93
Piracy and box office movie revenues: Evidence from Megaupload 0 0 2 35 1 1 7 179
Talent management and career development: What it takes to get promoted 1 1 5 92 1 1 14 303
Target choice and unique synergies in global mobile telephony: a dyadic approach 0 0 0 1 0 0 0 13
Tariff-mediated network effects versus strategic discounting: Evidence from German mobile telecommunications 0 0 0 8 0 1 2 50
The Editor and the Algorithm: Recommendation Technology in Online News 0 0 1 1 0 0 1 1
The Effects of Rewarding User Engagement: The Case of Facebook Apps 0 0 4 14 0 1 15 81
The role of pre-innovation platform activity for diffusion success: Evidence from consumer innovations on a 3D printing platform 0 0 0 13 0 0 2 45
The strength of direct ties: Evidence from the electronic game industry 0 0 0 16 0 0 1 154
Vertical Scope, Turbulence, and the Benefits of Commitment and Flexibility 0 0 1 8 0 4 6 58
What drives project success in online labour markets? A bilateral perspective on freelancers and clients 1 1 1 8 1 2 7 18
When less can be more – Setting technology levels in complementary goods markets 0 0 0 18 0 0 2 90
Women in a men’s world: Risk taking in an online card game community 0 0 0 16 0 4 9 94
Total Journal Articles 3 4 24 276 6 20 92 1,411


Statistics updated 2025-10-06