Access Statistics for Drew Fudenberg

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A Dual Self Model of Impulse Control 0 0 0 135 1 4 9 612
A Dual Self Model of Impulse Control 0 0 0 194 1 11 16 653
A Dual Self Model of Impulse Control 1 1 1 210 3 9 14 870
A Dual-Self Model of Impulse Control 0 0 1 14 1 3 11 163
A Large Deviation Theorem for Triangular Arrays 0 0 0 44 0 3 3 110
A Long Run Collaboration on Long Run Games 0 0 0 96 0 2 5 190
A Reputation for Honesty 0 0 0 13 2 17 19 41
A Theory of Income and Dividend Smoothing Based on Incumbency Rents 0 0 0 1 0 4 10 541
A Theory of Income and Dividend Smoothing Based on Incumbency Rents 0 0 1 39 0 5 12 209
AN APPROXIMATIVE FOLK THEOREM WITH IMPERFECT PRIVATE INFORMATION 0 0 0 0 0 3 6 208
Adjusting to Change in Complex Systems 0 0 1 20 0 3 7 20
Advancing Beyond "Advances in Behavioral Economics" 0 0 0 45 2 11 15 178
Adversarial forecasters, surprises and randomization 0 0 1 2 2 4 9 18
Altruism and Self Control 0 0 0 261 1 7 12 209
An Approximate Dual-Self Model and Paradoxes of Choice under Risk 0 0 0 22 0 9 12 69
An Approximate Folk Theorem with Imperfect Private Information 0 0 0 93 1 3 7 306
An Easier Way to Calibrate 0 0 1 4 1 3 7 77
An Easier Way to Calibrate 0 0 0 122 1 4 8 562
An Economist's Perspective on Multi-Agent Learning 0 0 0 10 0 2 2 68
An Economists Perspective on Multi-Agent Learning 0 0 0 132 1 14 18 253
An approximate dual-self model and paradoxes of choice under risk 0 0 0 53 1 5 9 78
An approximate dual-self model and paradoxes of choice under risk 0 0 0 23 0 2 4 69
Balanced-Budget Mechanisms with Incomplete Information 0 0 0 175 1 7 10 518
Bayesian Posteriors For Arbitrarily Rare Events 0 0 0 35 0 7 11 46
Competing Auctions 0 0 0 0 1 9 16 87
Competing Auctions 0 0 0 4 1 4 4 94
Competing Auctions 0 0 0 62 4 6 11 112
Competing Auctions 0 0 0 65 0 5 10 293
Conditional Universal Consistency 0 0 0 80 1 6 11 332
Conditional Universal Consistency 0 0 0 6 0 2 3 76
Consistency and Cautious Fictitious Play 1 1 2 8 1 4 10 69
Consistency and Cautious Fictitious Play 0 0 0 83 0 5 9 480
Continuous Time Limits of Repeated Games with Imperfect Public Monitoring 0 0 0 65 2 8 11 210
Continuous Time Limits of Repeated Games with Imperfect Public Monitoring 0 0 0 6 0 8 9 90
Continuous Time Models of Repeated Games with Imperfect Public Monitoring 0 0 0 0 0 6 10 144
Customer Poaching and Brand Switching 0 0 0 2 2 13 26 2,536
Delayed-Response Strategies in Repeated Games with Observation Lags 0 0 0 49 3 4 10 128
Delayed-response strategies in repeated games with observation lags 0 0 0 38 3 12 18 82
Dynamic Logit with Choice Aversion 0 0 1 46 1 2 6 64
Dynamic Logit with Choice Aversion 1 1 2 49 2 8 15 101
EQUILIBRIUM PAYOFFS LONG-RUN AND SHORT-RUN PLAYERS AND IMPERFECT PUBLIC INFORMATION 0 0 0 0 1 4 7 239
Efficiency and Observability with Long-Run and Short-Run Players 0 0 0 23 1 5 9 90
Efficiency and Observability with Long-Run and Short-Run Players 0 0 0 140 0 6 8 570
Efficiency and Observability with Long-Run and Short-Run Players 0 0 0 287 0 4 5 615
Efficiency and Obsevability with Long-Run and Short-Run Players 0 0 0 0 1 6 10 288
Emergence of Cooperation and Evolutionary Stability in Finite Populations 0 0 3 47 0 6 15 125
Endogenous Attention and the Spread of False News 0 0 0 3 0 2 11 74
Erratum to 'Folk Theorem with Imperfect Public Information' 0 0 0 88 0 3 5 174
Evolution and Cooperation in Noisy Repeated Games 0 0 1 136 3 9 14 262
Evolutionary Dynamics with Aggregate Shocks 0 0 0 46 0 9 14 84
Evolutionary Dynamics with Aggregate Shocks 0 0 0 0 0 4 10 306
Existence of Equilibrium in Large Double Auctions 0 0 0 64 1 4 10 251
Existence of Equilibrium in Large Double Auctions 0 0 0 6 0 3 8 76
Existence of Equilibrium in Large Double Auctions 0 0 0 0 0 2 6 62
Explaining Cooperatiob and Commitment in Repeated Games 0 0 0 0 1 3 7 117
Fairness and Independence: An Impossibility Theorem 0 0 0 70 1 6 10 197
Fairness, Risk Preferences and Independence: Impossibility Theorems 0 1 1 10 1 4 12 82
Heterogeneous Beliefs and Local Information in Stochastic Fictitious Play 0 0 0 20 1 6 11 75
Heterogeneous beliefs and local information in stochastic fictitious play 0 0 0 3 3 14 17 55
How Flexible is that Functional Form? Quantifying the Restrictiveness of Theories 0 1 2 6 1 6 12 37
Imitation Processes with Small Mutations 0 0 1 32 0 3 11 175
Imitation Processes with Small Mutations 0 0 0 10 2 10 17 74
Incomplete Information Bargaining with Outside Opportunities 0 0 1 161 2 9 16 357
Incomplete Information Bargaining with Outside Opportunities 0 0 0 15 0 4 11 93
Infinite-Horizon Models of Bargaining with One-Sided Incomplete Information 1 5 21 1,447 1 10 35 3,134
Interim Correlated Rationalizability 0 0 0 117 1 5 9 270
Interim Correlated Rationalizability 0 0 1 7 1 7 14 80
Interim Rationalizability 0 0 0 97 0 9 11 203
Interim Rationalizability 0 0 0 81 0 3 5 226
It's the thought that counts: The role of intentions in noisy repeated games 0 0 0 86 1 3 9 74
Knife Edge of Plateau: When Do Market Models Tip? 0 0 0 109 0 3 6 699
Knife-Edge or Plateau: When Do Market Models Tip? 0 0 0 4 1 4 8 70
Knife-Edge or Plateau: When do Market Models Tip? 0 0 0 8 0 3 6 75
Learning Dynamics Based on Social Comparisons 0 1 1 98 0 7 10 82
Learning Mixed Equilibria 0 0 0 69 2 4 8 151
Learning Mixed Equilibria 0 0 0 0 1 4 7 625
Learning Purified Mixed Equilibria 0 0 0 0 0 2 4 343
Learning and Belief Based Trading 0 0 0 44 1 7 9 167
Learning and Equilibrium 0 0 0 32 3 7 9 133
Learning and Type Compatibility in Signaling Games 0 0 0 39 1 6 9 62
Learning from Private Information in Noisy Repeated Games 0 0 0 2 0 4 6 48
Learning in Extensive Games, I: Self-Confirming Equilibrium 0 0 1 33 2 2 7 83
Learning in Extensive Games, II: Experimentation and Nash Equilibrium 0 0 0 55 0 4 6 109
Learning in Games 1 1 2 33 3 11 23 187
Learning in Games and the Interpretation of Natural Experiments 0 1 2 11 0 4 9 59
Learning to Play Bayesian Games 0 0 0 236 1 6 8 576
Learning to Play Bayesian Games 0 0 0 268 0 5 9 770
Learning to Play Bayesian Games 0 0 0 9 0 2 5 66
Learning to Play Bayesian Games 0 0 0 76 0 3 7 330
Learning with Recency Bias 0 1 3 145 1 6 15 150
Learning, Experimentation and Equilibrium in Games 0 1 1 78 0 4 7 146
Learning-Theoretic Foundations for Equilibrium Analysis 0 0 0 81 1 2 3 157
Let the Right One In: A Microeconomic Approach to Partner Choice in Mutualisms 0 0 0 7 2 4 7 83
Limit Games and Limit Equilibria 0 0 0 48 0 5 6 179
Limit Games and Limit Equilibria 0 0 0 179 3 10 13 463
Limit Games and Limit Equilibria 0 0 0 16 2 5 8 69
Location Choice in Two-Sided Markets with Indivisible Agents 0 0 0 94 1 8 12 284
Location choice in two-sided markets with indivisible agents 0 0 0 6 1 5 7 29
MONOPOLY AND CREDIBILITY IN ASSET MARKETS: AN EXAMPLE 0 0 0 0 0 2 4 504
Maintaining A Reputation Against A Patient Opponent 0 0 0 50 0 3 8 166
Maintaining a Reputation against a Patient Opponent 0 0 0 73 0 5 6 357
Maintaining a Reputation when Strategies are Imperfectly Observed 1 1 1 198 3 17 22 578
Maintaining a Reputation when Strategies are Imperfectly Observed 0 0 0 0 2 4 6 195
Measuring Players' Losses in Experimental Games 0 0 0 2 1 14 18 58
Measuring Subject’s Losses in Experimental Games 0 0 1 39 0 5 8 206
Measuring the Completeness of Theories 0 0 0 27 1 4 9 62
Monopoly and Credibility in Asset Markets 0 0 0 53 2 8 9 192
Monotone Imitation Dynamics in Large Populations 0 0 0 3 0 4 7 52
Moral Hazard and Renegotiation in Agency Contracts 0 0 0 0 0 4 12 510
NASH and the Perfect Equilibria of Discounted Repeated Games 0 0 0 7 0 2 5 29
Nash and Perfect Equilibria of Discounted Repeated Gains 0 0 0 0 0 1 3 197
Nash and Perfect Equilibria of Discounted Repeated Games 0 0 0 1 0 2 7 292
Non-Equilibrium Learning with Heterogeneous Priors 0 0 0 0 0 4 5 35
Noncooperative Game Theory for Industrial Organization: An Introduction and Overview 0 0 0 3 2 4 7 554
Noncooperative Game Theory for Industrial Organization: An Introduction and Overview 0 0 0 72 0 5 5 158
Noncooperative Game Theory for Industrial Organization: An Introduction and Overview 0 0 0 0 1 6 9 579
Observability, Dominance, and Induction in Learning Models 0 0 1 13 0 4 6 12
Observability, Dominance, and Induction in Learning Models 0 0 0 1 1 3 7 20
On Concave Functions over Lotteries 0 0 0 102 3 6 11 19
On the Dispensability of Public Randomization in Discounted Repeated Games 0 0 0 0 0 4 10 343
On the Robustness of Anchoring Effects in WTP and WTA Experiments 0 0 0 21 0 9 12 131
On the Robustness of Anchoring Effects in WTP and WTA Experiments 0 0 1 17 4 35 42 149
On the Robustness of Equilibrium Refinements 0 0 0 9 1 6 14 81
On the Robustness of Equilibrium Refinements 0 0 0 210 0 4 12 511
On the Robustness of Equilibrium Refinements 0 0 0 66 0 5 9 307
Open and Closed-Loop Equilibria in Dynamic Games With Many Players 0 0 0 151 1 5 8 671
Payoff Information and Learning in Signaling Games 0 0 0 34 1 9 14 52
Payoff Information and Self-Confirming Equilibrium 0 0 0 1 3 7 15 830
Payoff Information and Self-Confirming Equilibrium 0 0 0 5 2 4 7 72
Payoff Information and Self-Confirming Equilibrium 0 0 0 185 2 7 13 1,040
Payoff Information and Self-Confirming Equilibrium 0 0 0 137 3 9 12 478
Payoff Information and Self-Confirming Equilibrium 0 0 0 1 2 6 11 328
Payoff information and Self-Confirming Equilibrium 0 0 0 0 1 7 16 533
Perfect Bayesian and Sequential Equilibria: A Clarifying Note 0 0 0 0 0 5 7 311
Perfect Equilibria of Finite and Infinite Horizon Games 0 0 0 28 1 9 12 133
Perfect Public Equilibrium When Players Are Patient 0 0 0 52 0 3 5 247
Perfect Public Equilibrium When Players Are Patient 0 0 1 5 1 3 5 75
Perfect Public Equilibrium When Players are Patient 0 0 0 220 1 6 12 525
Phenotype Switching and Mutations in Random Environments 0 0 0 2 0 4 5 39
Player-Compatible Learning and Player-Compatible Equilibrium 0 0 0 39 1 4 12 47
Positive Interactions Promote Public Cooperation 0 1 1 41 1 8 12 189
Predation Without Reputation 0 0 0 0 1 1 5 395
Predicting and Understanding Initial Play 0 0 0 11 0 1 6 39
Predicting and Understanding Initial Play 0 0 0 16 1 3 5 41
Pricing Under the Threat of Entry by a Sole Supplier of a Network Good 0 0 0 4 1 4 10 1,184
Random Matching in Adaptive Dynamics 0 0 0 12 0 5 6 57
Random matching in adaptive dynamics 0 0 0 60 0 5 7 140
Rational Behavior with Payoff Uncertainty 0 0 0 0 0 2 6 309
Rational Behavior with Payoff Uncertainty 0 0 0 49 0 7 9 129
Rational Expectations Business Cycles in Search Equilibrium 0 0 0 0 1 4 6 242
Rational Expectations Business Cycles in Search Equilibrium 0 0 0 20 0 3 8 98
Rational Expectations Business Cycles in Search Equilibrium: A Correction 0 0 0 16 1 4 7 64
Rationalizable partition-confirmed equilibrium 0 0 0 19 0 6 13 48
Re-examining coherent arbitrariness for the evaluation of common goods and simple lotteries 0 0 0 55 2 5 7 225
Recency, Consistent Learning, and Nash Equilibrium 0 0 0 17 2 6 7 69
Recency, Records and Recaps: Learning and Non-Equilibrium Behavior in a Simple Decision Problem 0 0 0 6 2 6 9 48
Recency, Records and Recaps: Learning and Non-Equilibrium Behavior in a Simple Decision Problem 0 0 0 6 0 2 4 46
Repeated Games Where the Payoffs and Monitoring Structure Are Unknown 0 0 0 0 0 3 5 22
Repeated Games with Frequent Signals 0 0 0 14 2 8 8 77
Repeated Games with Frequent Signals 0 0 0 91 1 4 7 199
Repeated Games with Long-Run and Short-Run Players 0 0 0 0 1 3 6 348
Repeated Games with Long-run and Short-run Players 0 0 0 329 1 5 7 635
Repeated Games with Long-run and Short-run Players 0 0 0 13 1 3 6 93
Repeated games with asynchronous monitoring of an imperfect signal 0 0 0 1 0 8 13 45
Reputation and Equilibrium Selection in Games With a Patient Player 0 0 0 0 0 3 11 253
Reputation and Equilibrium Selection in Games with a Patient Player 0 0 1 100 1 6 14 319
Reputation and Equilibrium Selection in Games with a Patient Player 0 0 0 91 2 7 11 336
Reputation and Multiple Opponents I: Identical Entrants 0 0 0 3 1 3 3 35
Reputation and Multiple Opponents I: Identical Entrants 0 0 0 0 0 0 1 101
Reputation and Simultaneous Opponents 0 0 0 32 0 4 4 72
Reputation in the Simulation Play of Multiple Opponents 0 0 0 0 1 5 7 160
Reputation, Unobserved Strategies, and Active Supermartingales 0 0 0 0 0 2 8 222
Risk, Delay, and Convex Self-Control Costs 0 0 0 247 2 8 13 543
Rules of Thumb for Social Learning 0 0 0 0 1 3 10 337
Rules of Thumb for Social Learning 0 0 0 13 1 5 12 130
Rules of Thumb for Social Learning 0 0 0 0 2 5 15 336
Rules of Thumb for Social Learning 0 0 0 39 0 8 11 147
Self Confirming Equilibrium and the Lucas Critique 0 0 0 98 0 3 9 293
Self-Confirming Equilibrium 0 0 0 69 3 8 15 272
Self-Confirming Equilibrium 0 0 0 0 0 5 9 210
Self-confirming Equilibrium and the Lucas Critique 1 1 1 16 1 12 13 132
Sequential Bargaining with Many Buyers 0 0 0 0 2 5 8 208
Sequential Equilibria of Finite and Infinite Horizon Games 0 0 0 56 1 6 6 136
Short-Term Contracts and Long-Term Agency Relationships 0 0 0 0 1 7 15 1,344
Sins of Omission and Commission in Complex Systems 0 0 1 33 2 10 17 68
Slow to Anger and Fast to Forgive: Cooperation in an Uncertain World 1 1 2 38 1 5 15 162
Speed, Accuracy, and the Optimal Timing of Choices 0 0 0 39 1 8 12 113
Steady State Learning and Nash Equilibrium 0 0 0 113 1 10 15 369
Steady State Learning and the Code of Hammurabi 0 0 1 63 2 5 9 659
Stochastic Choice and Revealed Perturbed Utility 0 0 1 11 1 5 8 62
Strike Activity, Wage Settlements and Rationality 0 0 2 99 1 10 15 363
Subgame Perfect Implementation with Almost Perfect Information and the Hold-Up Problem 0 0 0 2 0 10 14 59
Subgame Perfect Implementation with Almost Perfect Information and the Hold-Up Problem 0 0 0 40 0 7 12 173
Subgame-Perfect Equilibria of Finite- and Infinite-Horizon Games 0 0 0 471 1 5 12 1,226
Subgame-Perfect Implementation Under Information Perturbations 0 0 0 0 0 4 11 21
Subgame-Perfect Implementation Under Information Perturbations 0 0 1 17 1 5 12 110
Subgame-Perfect Implementation Under Information Perturbations 0 0 0 0 1 8 13 29
Subjective Uncertainty Over Behavior Strategies: A Correction 0 0 0 78 1 5 7 407
Subjective Uncertainty Over Behavior Strategies: A Correction 0 0 0 8 1 4 8 73
Superstition and Rational Learning 0 0 0 19 0 7 11 113
Superstition and Rational Learning 0 0 0 146 0 6 12 1,004
Superstition and Rational Learning 0 0 0 227 2 16 34 1,946
Supplementary Appendix to: When is Reputation Bad 0 0 0 15 0 1 2 105
THE FOLK THEOREM WITH INPERFECT PUBLIC INFORMATION 0 0 0 0 0 3 10 464
Tail Probabilities for Triangular Arrays 0 0 0 6 0 2 5 53
Tail probabilities for triangular arrays 0 0 0 3 1 8 11 61
Testing the Drift-Diffusion Model 0 0 2 5 1 3 8 54
The Folk Theorem and Repeated Games with Discount and with Incomplete Information 0 0 0 0 1 7 12 326
The Folk Theorem for Irreducible Stochastic Games with Imperfect Public Monitoring 0 0 0 8 1 7 10 74
The Folk Theorem for Repeated Games with Discounting and Incomplete Information 0 0 0 21 0 5 7 92
The Folk Theorem with Imperfect Public Information 0 0 1 255 1 7 17 935
The Folk Theorem with Imperfect Public Information 0 0 0 233 2 6 11 846
The Nash Threats Folk Theorem With Communication and Approximate Common Knowledge In Two Player Games 0 0 0 32 1 10 12 225
The Nash Threats Folk Theorem With Communication and Approximate Common Knowledge in Two Player Games 0 0 0 76 0 4 7 269
The Nash-Threats Folk Theorem with Communication and Approximate Common Knowledge in Two Player Games 0 0 0 8 0 4 6 95
The Neo-Luddite's Lament: Excessive Upgrades in the Software Industry 0 0 0 1 0 3 7 552
The Theory of Learning in Games 1 5 12 899 6 21 41 1,937
The Transfer Performance of Economic Models 0 0 0 21 0 6 14 45
Timing and Self-Control 0 0 0 8 0 1 3 74
Timing and Self-Control 0 0 0 89 1 6 8 143
Tirole's Industrial Regulation and Organization Legacy in Economics 0 0 0 245 3 9 15 111
Tit-for-Tat or Win-Stay, Lose-Shift? 1 2 2 41 13 28 35 280
Topologies on Type 0 0 0 61 0 6 14 324
Topologies on Types 0 0 0 91 1 6 11 907
Topologies on Types 0 0 0 2 1 3 7 56
Topologies on Types 0 0 0 144 2 6 13 421
Training and Effort Dynamics in Apprenticeship 0 0 1 49 1 4 9 48
Unobserved punishment supports cooperation 0 0 0 2 0 4 5 30
Upgrades, Trade-Ins and BuyBacks 0 0 8 381 2 8 24 1,122
When Are Non-Anonymous Players Negligible? 0 0 0 28 1 4 6 275
When Are Nonanonymous Players Negligible? 0 0 0 4 1 7 9 86
When are Non-Anonymous Players Negligible 0 0 0 64 1 6 9 434
When is Reputation Bad 0 0 0 235 1 4 4 628
When is Reputation Bad? 0 0 0 144 0 5 8 401
When is Reputation Bad? 0 0 0 108 1 6 12 460
When is Reputation Bad? 0 0 0 10 1 4 7 98
When is Reputation Bad? 0 0 0 58 0 0 2 283
Whither Game Theory? 0 0 0 271 1 6 12 164
Who cooperates in repeated games: The role of altruism, inequity aversion, and demographics 0 0 0 203 1 4 12 164
Winners Don't Punish 0 1 2 35 1 10 12 191
Word of Mouth Learning 0 0 1 60 1 7 16 240
Word-of-Mouth Communication and Social Learning 0 0 2 87 2 10 30 382
Word-of-Mouth Communication and Social Learning 0 1 1 30 0 5 10 191
Total Working Papers 10 28 100 15,896 232 1,405 2,499 68,235
1 registered items for which data could not be found


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A "Signal-Jamming" Theory of Predation 0 3 6 646 4 17 39 2,022
A Dual-Self Model of Impulse Control 0 1 1 170 2 12 24 679
A Theory of Exit in Duopoly 0 0 3 402 2 9 31 979
A Theory of Income and Dividend Smoothing Based on Incumbency Rents 0 1 7 583 0 8 33 3,018
A reputation for honesty 0 0 3 5 0 8 24 44
Active learning with a misspecified prior 0 0 0 6 3 7 12 68
Advancing Beyond Advances in Behavioral Economics 0 0 1 33 0 3 10 498
An Easier Way to Calibrate 0 0 0 30 0 6 10 132
An approximate dual-self model and paradoxes of choice under risk 0 0 0 8 3 6 10 51
An approximate folk theorem with imperfect private information 0 0 1 58 2 7 14 193
Capital as a commitment: Strategic investment to deter mobility 0 0 0 329 1 6 12 657
Competing Auctions 0 0 0 172 1 6 10 473
Conditional Universal Consistency 0 0 0 53 0 4 12 164
Consistency and cautious fictitious play 0 0 1 76 4 26 33 339
Continuous Time Limits of Repeated Games with Imperfect Public Monitoring 0 0 0 201 1 3 11 622
Corrigendum to "Continuous time limits of repeated games with imperfect public monitoring" 0 0 0 49 0 2 4 163
Customer Poaching and Brand Switching 0 0 0 1 4 13 26 1,397
Delayed-response strategies in repeated games with observation lags 0 0 0 4 2 10 18 74
Dynamic Logit With Choice Aversion 0 0 1 20 3 10 15 112
Efficiency and Observability with Long-Run and Short-Run Players 0 0 1 309 0 2 5 534
Emergence of cooperation and evolutionary stability in finite populations 0 1 5 8 0 2 15 28
Evolution and Cooperation in Noisy Repeated Games 0 0 1 274 0 8 17 830
Evolutionary dynamics with aggregate shocks 0 0 0 185 1 6 13 376
Existence of equilibrium in large double auctions 0 0 0 56 1 5 17 218
Fairness, risk preferences and independence: Impossibility theorems 0 0 2 49 0 5 17 233
Fast convergence in evolutionary models: A Lyapunov approach 0 0 1 13 1 9 13 79
Heterogeneous beliefs and local information in stochastic fictitious play 0 0 0 27 0 7 14 142
Imitation processes with small mutations 0 0 1 21 1 29 39 189
Incomplete Information Bargaining with Outside Opportunities 1 1 2 105 1 3 16 280
Indirect reciprocity with simple records 0 0 0 3 2 11 17 36
Interim correlated rationalizability 0 0 0 90 0 2 14 305
Intervention with limited information 0 0 1 8 1 5 8 27
It's the thought that counts: The role of intentions in noisy repeated games 0 0 1 6 1 12 26 79
Justified Communication Equilibrium 0 1 1 29 1 7 16 103
Knife-Edge or Plateau: When Do Market Models Tip? 0 0 1 112 0 9 13 781
Learning Mixed Equilibria 0 1 2 352 0 6 16 638
Learning Purified Mixed Equilibria 0 0 1 36 0 5 10 114
Learning Theory and Heterogeneous Play in a Signaling-Game Experiment 0 0 0 2 1 4 8 28
Learning and Belief-Based Trade 0 0 0 20 1 6 9 118
Learning and Equilibrium 0 0 1 29 1 6 10 161
Learning and Type Compatibility in Signaling Games 0 0 1 8 1 8 12 86
Learning dynamics with social comparisons and limited memory 0 0 0 21 2 8 12 100
Learning from private information in noisy repeated games 0 0 0 50 4 15 19 212
Learning in Games and the Interpretation of Natural Experiments 0 0 0 1 0 1 2 13
Learning in extensive-form games I. Self-confirming equilibria 1 1 3 23 2 15 21 108
Learning in games 1 2 11 203 5 15 50 581
Learning to play Bayesian games 0 0 2 235 1 5 15 626
Learning-by-Doing and Market Performance 0 2 9 446 3 7 24 1,351
Limit Points of Endogenous Misspecified Learning 0 0 2 15 0 4 19 69
Limit games and limit equilibria 0 0 1 61 1 7 13 188
Location choice in two-sided markets with indivisible agents 0 0 0 30 1 2 9 139
Maintaining a Reputation when Strategies are Imperfectly Observed 0 0 2 248 0 8 17 560
Manual for Econometrica Authors, Revised 0 0 0 0 0 3 5 212
Measuring Players' Losses in Experimental Games 0 0 0 1 0 7 11 156
Measuring the Completeness of Economic Models 0 0 4 19 1 11 24 102
Monotone imitation dynamics in large populations 0 0 0 27 1 6 14 131
Moral Hazard and Renegotiation in Agency Contracts 0 0 2 621 2 9 14 1,457
Nash and perfect equilibria of discounted repeated games 0 0 0 98 0 3 9 231
Observability, dominance, and induction in learning models 0 0 0 1 0 8 16 23
On concave functions over lotteries 0 0 0 1 3 5 10 18
On the Robustness of Anchoring Effects in WTP and WTA Experiments 0 0 0 20 2 5 11 167
On the dispensability of public randomization in discounted repeated games 0 0 0 172 0 6 10 399
On the robustness of equilibrium refinements 0 0 1 154 0 2 7 371
Open-loop and closed-loop equilibria in dynamic games with many players 0 0 0 154 1 9 11 365
Pathwise concentration bounds for Bayesian beliefs 0 0 1 3 3 9 16 29
Payoff Information and Self-Confirming Equilibrium 0 0 1 85 1 4 12 264
Payoff information and learning in signaling games 0 0 3 6 2 6 19 37
Perfect Bayesian equilibrium and sequential equilibrium 2 3 5 1,852 4 8 16 3,581
Perfect public equilibrium when players are patient 0 0 0 88 2 7 11 230
Player-compatible learning and player-compatible equilibrium 0 0 1 4 2 7 13 31
Predicting Cooperation with Learning Models 0 0 4 11 2 7 22 42
Predicting and Understanding Initial Play 0 0 1 47 1 5 15 263
Preemption and Rent Equalization in the Adoption of New Technology 2 3 16 368 7 18 53 1,053
Preemption, leapfrogging and competition in patent races 0 0 7 635 0 10 38 1,312
Pricing a Network Good To Deter Entry 0 0 0 21 0 7 13 48
Random matching in adaptive dynamics 0 0 0 17 1 9 13 93
Rational Expectations Business Cycles in Search Equilibrium 0 0 1 227 0 4 9 652
Rational Expectations Business Cycles in Search Equilibrium: A Correction 0 0 0 47 1 6 13 280
Rational behavior with payoff uncertainty 0 0 0 172 0 5 10 388
Rationalizable partition-confirmed equilibrium 0 0 0 11 4 11 18 74
Rationalizable partition-confirmed equilibrium with heterogeneous beliefs 0 0 0 3 1 3 6 34
Record-Keeping and Cooperation in Large Societies 0 0 0 2 0 5 17 35
Repeated Games Where the Payoffs and Monitoring Structure Are Unknown 0 0 0 19 1 7 10 145
Repeated Games with Frequent Signals 0 0 0 36 0 6 18 254
Repeated Games with Long-run and Short-run Players 1 1 4 174 15 22 36 463
Repeated games with asynchronous monitoring of an imperfect signal 0 0 0 13 0 9 14 85
Report of the Search Committee for the Editor of the AEJ: Microeconomics 0 0 1 9 0 4 6 27
Reputation and Equilibrium Selection in Games with a Patient Player 1 3 4 409 2 14 26 1,151
Reputation in the Simultaneous Play of Multiple Opponents 0 0 0 114 0 9 15 339
Risk, Delay, and Convex Self-Control Costs 0 0 0 26 5 20 27 177
Rules of Thumb for Social Learning 0 1 3 681 3 14 25 2,437
Self-Confirming Equilibrium 0 0 2 152 1 14 22 587
Self-confirming equilibrium and the Lucas critique 0 0 0 64 0 7 12 244
Sequential Bargaining with Incomplete Information 0 3 7 567 5 13 29 1,028
Short-term contracts and long-term agency relationships 0 0 1 1,133 2 16 25 2,850
Simplicity and Probability Weighting in Choice under Risk 0 0 1 20 0 5 8 55
Slow to Anger and Fast to Forgive: Cooperation in an Uncertain World 0 0 2 53 1 5 14 334
Speed, Accuracy, and the Optimal Timing of Choices 0 0 0 39 1 5 13 284
Steady State Learning and Nash Equilibrium 0 0 1 152 1 6 17 640
Stochastic Choice and Revealed Perturbed Utility 0 0 0 4 2 7 12 63
Subgame-Perfect Implementation Under Information Perturbations 0 0 0 33 2 9 20 266
Subgame-perfect equilibria of finite- and infinite-horizon games 0 2 5 233 3 17 26 547
Subjective Uncertainty over Behavior Strategies: A Correction 0 0 0 36 3 7 8 174
Superstition and Rational Learning 0 0 0 65 2 11 15 390
Testing the drift-diffusion model 0 0 1 3 1 5 9 29
The Fat-Cat Effect, the Puppy-Dog Ploy, and the Lean and Hungry Look 2 2 16 3,148 8 19 65 8,194
The Folk Theorem in Repeated Games with Discounting or with Incomplete Information 0 0 1 1,141 6 13 30 2,723
The Folk Theorem with Imperfect Public Information 2 2 4 470 4 13 27 1,269
The Nash-threats folk theorem with communication and approximate common knowledge in two player games 0 0 1 41 1 9 13 176
The Neo-Luddite's Lament: Excessive Upgrades in the Software Industry 0 0 0 0 0 9 12 559
The folk theorem for irreducible stochastic games with imperfect public monitoring 0 0 0 15 0 3 9 115
Timing and Self‐Control 0 0 0 61 1 9 12 285
Tirole's Industrial Regulation and Organization Legacy in Economics 0 0 0 11 2 14 22 105
Topologies on types 0 0 1 157 1 6 16 631
Training and Effort Dynamics in Apprenticeship 0 0 0 25 1 9 19 202
Understanding Rent Dissipation: On the Use of Game Theory in Industrial Organization 0 0 1 345 0 5 13 929
Unobserved punishment supports cooperation 0 0 0 26 1 8 14 195
Upgrades, Tradeins, and Buybacks 0 1 5 254 0 6 15 853
When Are Nonanonymous Players Negligible? 0 0 0 35 1 4 12 238
When is reputation bad? 0 0 1 112 2 9 17 323
Which misspecifications persist? 0 0 1 3 0 9 14 26
Whither Game Theory? Towards a Theory of Learning in Games 0 0 0 39 7 13 20 184
Whither game theory? Towards a theory oflearning in games 0 0 0 0 1 6 10 11
Who cooperates in repeated games: The role of altruism, inequity aversion, and demographics 0 0 0 40 5 20 27 208
Winners don’t punish 0 0 0 3 2 7 17 38
Word-of-Mouth Communication and Social Learning 0 0 3 1,216 1 10 30 4,454
Word-of-mouth learning 1 1 2 319 1 11 21 925
Working to learn 0 0 0 5 1 8 13 32
“I'm just a soul whose intentions are good”: The role of communication in noisy repeated games 0 0 0 9 0 6 8 77
Total Journal Articles 14 36 191 22,298 202 1,070 2,193 68,416
1 registered items for which data could not be found


Book File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
Game Theory 0 0 0 0 27 65 201 3,697
The Theory of Learning in Games 0 0 0 0 1 21 56 1,421
Total Books 0 0 0 0 28 86 257 5,118


Chapter File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
An Approximate Folk Theorem with Imperfect Private Information 0 0 0 1 0 1 6 16
Continuous time limits of repeated games with imperfect public monitoring 0 0 0 0 0 5 7 27
Efficiency and Observability with Long-Run and Short-Run Players 0 0 0 3 0 17 28 57
FINITE PLAYER APPROXIMATIONS TO A CONTINUUM OF PLAYERS 0 0 0 3 1 2 3 19
Limit Games and Limit Equilibria 0 0 0 1 1 2 2 120
MAINTAINING A REPUTATION AGAINST A LONG-LIVED OPPONENT 0 0 0 0 0 3 7 18
Maintaining a Reputation when Strategies are Imperfectly Observed 0 0 0 2 0 2 3 38
Noncooperative game theory for industrial organization: An introduction and overview 1 1 2 662 1 5 14 1,719
On the Robustness of Equilibrium Refinements 0 0 0 3 0 9 14 49
Open-Loop and Closed-Loop Equilibria in Dynamic Games with Many Players 0 0 0 15 3 3 5 65
Perfect public equilibrium when players are patient 0 0 0 1 1 3 5 25
REPUTATION AND EQUILIBRIUM SELECTION IN GAMES WITH A PATIENT PLAYER 0 0 0 5 0 6 11 75
Subgame–Perfect Equilibria of Finite– and Infinite–Horizon Games 0 0 2 14 2 39 61 101
THE FOLK THEOREM IN REPEATED GAMES WITH DISCOUNTING OR WITH INCOMPLETE INFORMATION 0 0 3 14 2 8 23 108
THE FOLK THEOREM WITH IMPERFECT PUBLIC INFORMATION 0 0 1 8 1 8 19 58
The Nash-threats folk theorem with communication and approximate common knowledge in two player games 0 0 0 2 0 2 4 23
When Are Nonanonymous Players Negligible? 0 0 0 0 0 0 8 23
When is reputation bad? 0 0 0 4 0 4 6 32
Total Chapters 1 1 8 738 12 119 226 2,573


Statistics updated 2026-04-09