Access Statistics for Drew Fudenberg

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A Dual Self Model of Impulse Control 0 0 0 209 0 0 4 850
A Dual Self Model of Impulse Control 0 0 0 134 0 0 0 602
A Dual Self Model of Impulse Control 0 0 0 194 1 2 3 635
A Dual-Self Model of Impulse Control 0 0 1 13 0 0 1 151
A Large Deviation Theorem for Triangular Arrays 0 0 0 44 0 0 0 107
A Long Run Collaboration on Long Run Games 0 0 1 96 0 0 1 184
A Reputation for Honesty 0 0 0 13 0 1 1 22
A Theory of Income and Dividend Smoothing Based on Incumbency Rents 0 0 0 1 0 2 2 531
A Theory of Income and Dividend Smoothing Based on Incumbency Rents 0 0 1 38 1 5 9 196
AN APPROXIMATIVE FOLK THEOREM WITH IMPERFECT PRIVATE INFORMATION 0 0 0 0 0 0 0 202
Adjusting to Change in Complex Systems 1 1 1 19 2 2 4 13
Advancing Beyond "Advances in Behavioral Economics" 1 1 1 45 2 2 5 162
Adversarial forecasters, surprises and randomization 0 0 0 1 0 0 0 8
Altruism and Self Control 0 0 0 261 1 1 2 196
An Approximate Dual-Self Model and Paradoxes of Choice under Risk 0 0 0 22 0 0 0 57
An Approximate Folk Theorem with Imperfect Private Information 0 0 0 93 0 0 0 299
An Easier Way to Calibrate 0 0 0 122 0 0 0 552
An Easier Way to Calibrate 0 0 0 3 0 0 0 69
An Economist's Perspective on Multi-Agent Learning 0 0 0 10 0 0 0 66
An Economists Perspective on Multi-Agent Learning 0 0 0 132 0 0 0 235
An approximate dual-self model and paradoxes of choice under risk 0 0 0 53 0 0 2 69
An approximate dual-self model and paradoxes of choice under risk 0 0 0 23 0 0 0 65
Balanced-Budget Mechanisms with Incomplete Information 0 0 0 175 0 0 0 508
Bayesian Posteriors For Arbitrarily Rare Events 0 0 0 35 0 0 0 35
Competing Auctions 0 0 0 0 0 0 0 69
Competing Auctions 0 0 0 4 0 1 1 90
Competing Auctions 0 0 0 65 0 0 1 282
Competing Auctions 0 0 0 62 0 0 0 101
Conditional Universal Consistency 0 0 0 80 0 0 0 321
Conditional Universal Consistency 0 0 1 6 0 0 1 72
Consistency and Cautious Fictitious Play 0 0 0 6 0 2 2 59
Consistency and Cautious Fictitious Play 0 0 0 83 0 0 8 470
Continuous Time Limits of Repeated Games with Imperfect Public Monitoring 0 0 0 6 0 0 1 81
Continuous Time Limits of Repeated Games with Imperfect Public Monitoring 0 0 0 65 0 0 0 199
Continuous Time Models of Repeated Games with Imperfect Public Monitoring 0 0 0 0 0 0 0 134
Customer Poaching and Brand Switching 0 0 0 2 1 3 6 2,508
Delayed-Response Strategies in Repeated Games with Observation Lags 0 0 0 49 0 0 0 117
Delayed-response strategies in repeated games with observation lags 0 0 0 38 1 1 1 64
Dynamic Logit with Choice Aversion 0 0 0 47 0 1 4 86
Dynamic Logit with Choice Aversion 0 0 0 45 0 0 0 58
EQUILIBRIUM PAYOFFS LONG-RUN AND SHORT-RUN PLAYERS AND IMPERFECT PUBLIC INFORMATION 0 0 0 0 0 0 1 231
Efficiency and Observability with Long-Run and Short-Run Players 0 0 0 140 1 1 1 562
Efficiency and Observability with Long-Run and Short-Run Players 0 0 0 23 0 1 2 80
Efficiency and Observability with Long-Run and Short-Run Players 0 0 0 287 0 0 0 610
Efficiency and Obsevability with Long-Run and Short-Run Players 0 0 0 0 0 0 0 278
Emergence of Cooperation and Evolutionary Stability in Finite Populations 0 0 2 44 0 1 4 110
Endogenous Attention and the Spread of False News 0 1 3 3 1 5 63 63
Erratum to 'Folk Theorem with Imperfect Public Information' 0 0 0 88 0 0 1 167
Evolution and Cooperation in Noisy Repeated Games 0 1 1 134 1 2 3 246
Evolutionary Dynamics with Aggregate Shocks 0 0 0 46 0 0 3 70
Evolutionary Dynamics with Aggregate Shocks 0 0 0 0 0 0 2 295
Existence of Equilibrium in Large Double Auctions 0 0 1 64 0 0 1 239
Existence of Equilibrium in Large Double Auctions 0 0 0 0 0 0 1 55
Existence of Equilibrium in Large Double Auctions 0 0 0 6 0 0 1 65
Explaining Cooperatiob and Commitment in Repeated Games 0 0 0 0 0 0 0 108
Fairness and Independence: An Impossibility Theorem 0 0 0 70 0 0 0 187
Fairness, Risk Preferences and Independence: Impossibility Theorems 0 0 0 8 0 0 0 69
Heterogeneous Beliefs and Local Information in Stochastic Fictitious Play 0 0 0 20 0 0 0 64
Heterogeneous beliefs and local information in stochastic fictitious play 0 0 0 3 0 0 1 38
How Flexible is that Functional Form? Quantifying the Restrictiveness of Theories 0 0 0 4 0 0 1 25
Imitation Processes with Small Mutations 0 0 1 10 1 1 3 57
Imitation Processes with Small Mutations 0 0 0 31 0 0 1 164
Incomplete Information Bargaining with Outside Opportunities 0 1 2 160 0 1 3 341
Incomplete Information Bargaining with Outside Opportunities 0 0 0 15 0 0 0 82
Infinite-Horizon Models of Bargaining with One-Sided Incomplete Information 6 14 38 1,418 10 21 53 3,089
Interim Correlated Rationalizability 0 0 0 6 0 0 0 64
Interim Correlated Rationalizability 0 0 0 117 0 0 0 261
Interim Rationalizability 0 0 2 81 0 0 3 221
Interim Rationalizability 0 0 2 97 0 0 2 192
It's the thought that counts: The role of intentions in noisy repeated games 0 0 1 86 0 0 1 63
Knife Edge of Plateau: When Do Market Models Tip? 0 0 0 109 1 1 2 693
Knife-Edge or Plateau: When Do Market Models Tip? 0 0 0 4 1 1 2 62
Knife-Edge or Plateau: When do Market Models Tip? 0 0 0 8 0 0 1 69
Learning Dynamics Based on Social Comparisons 0 1 1 97 0 1 1 72
Learning Mixed Equilibria 0 0 0 0 0 1 4 618
Learning Mixed Equilibria 0 0 2 69 0 1 5 143
Learning Purified Mixed Equilibria 0 0 0 0 0 0 0 339
Learning and Belief Based Trading 0 0 0 44 0 0 0 158
Learning and Equilibrium 0 0 0 32 0 2 2 123
Learning and Type Compatibility in Signaling Games 0 1 1 39 1 2 2 53
Learning from Private Information in Noisy Repeated Games 0 0 0 2 0 0 0 40
Learning in Extensive Games, I: Self-Confirming Equilibrium 0 0 0 32 0 0 1 75
Learning in Extensive Games, II: Experimentation and Nash Equilibrium 0 0 0 55 0 0 1 103
Learning in Games 0 0 2 31 2 4 10 162
Learning in Games and the Interpretation of Natural Experiments 0 0 1 9 1 1 2 50
Learning to Play Bayesian Games 0 0 0 236 3 4 4 567
Learning to Play Bayesian Games 0 0 0 268 0 0 0 761
Learning to Play Bayesian Games 0 0 0 76 1 1 1 323
Learning to Play Bayesian Games 0 0 0 7 1 1 1 57
Learning with Recency Bias 1 2 4 141 1 4 10 134
Learning, Experimentation and Equilibrium in Games 0 0 0 77 0 0 2 138
Learning-Theoretic Foundations for Equilibrium Analysis 0 0 1 80 1 3 5 153
Let the Right One In: A Microeconomic Approach to Partner Choice in Mutualisms 0 0 1 7 0 0 1 76
Limit Games and Limit Equilibria 0 0 0 179 0 0 2 448
Limit Games and Limit Equilibria 0 0 1 16 0 0 1 61
Limit Games and Limit Equilibria 0 0 0 48 0 0 0 173
Location Choice in Two-Sided Markets with Indivisible Agents 0 0 0 94 0 0 1 272
Location choice in two-sided markets with indivisible agents 0 0 0 6 0 0 0 20
MONOPOLY AND CREDIBILITY IN ASSET MARKETS: AN EXAMPLE 0 0 0 0 0 0 0 500
Maintaining A Reputation Against A Patient Opponent 0 0 0 50 0 0 0 158
Maintaining a Reputation against a Patient Opponent 0 0 0 73 0 0 1 351
Maintaining a Reputation when Strategies are Imperfectly Observed 0 0 0 0 0 0 1 189
Maintaining a Reputation when Strategies are Imperfectly Observed 0 0 0 197 0 0 4 556
Measuring Players' Losses in Experimental Games 0 0 0 2 0 0 0 40
Measuring Subject’s Losses in Experimental Games 0 0 0 38 0 0 0 196
Measuring the Completeness of Theories 0 0 0 27 1 2 4 52
Monopoly and Credibility in Asset Markets 0 1 1 53 0 1 2 182
Monotone Imitation Dynamics in Large Populations 0 0 0 3 0 0 0 45
Moral Hazard and Renegotiation in Agency Contracts 0 0 0 0 0 0 4 496
NASH and the Perfect Equilibria of Discounted Repeated Games 0 0 0 7 0 0 0 23
Nash and Perfect Equilibria of Discounted Repeated Gains 0 0 0 0 0 0 0 193
Nash and Perfect Equilibria of Discounted Repeated Games 0 0 0 1 0 0 0 284
Non-Equilibrium Learning with Heterogeneous Priors 0 0 0 0 0 0 0 30
Noncooperative Game Theory for Industrial Organization: An Introduction and Overview 0 0 1 72 0 0 1 152
Noncooperative Game Theory for Industrial Organization: An Introduction and Overview 0 0 0 0 0 0 1 569
Noncooperative Game Theory for Industrial Organization: An Introduction and Overview 0 0 0 3 0 0 0 547
Observability, Dominance, and Induction in Learning Models 0 1 2 12 0 1 2 6
Observability, Dominance, and Induction in Learning Models 0 0 0 1 0 0 1 13
On Concave Functions over Lotteries 0 0 0 102 0 0 0 7
On the Dispensability of Public Randomization in Discounted Repeated Games 0 0 0 0 1 1 2 333
On the Robustness of Anchoring Effects in WTP and WTA Experiments 0 1 1 21 0 2 5 119
On the Robustness of Anchoring Effects in WTP and WTA Experiments 0 0 0 16 0 0 0 107
On the Robustness of Equilibrium Refinements 0 0 0 9 0 0 0 66
On the Robustness of Equilibrium Refinements 0 1 1 210 0 1 1 499
On the Robustness of Equilibrium Refinements 0 0 0 66 0 0 0 298
Open and Closed-Loop Equilibria in Dynamic Games With Many Players 0 0 0 151 0 0 0 663
Payoff Information and Learning in Signaling Games 0 1 1 34 0 2 5 38
Payoff Information and Self-Confirming Equilibrium 0 0 0 185 1 2 2 1,027
Payoff Information and Self-Confirming Equilibrium 0 0 0 137 0 0 0 465
Payoff Information and Self-Confirming Equilibrium 0 0 0 1 0 2 3 814
Payoff Information and Self-Confirming Equilibrium 0 0 0 5 0 0 0 64
Payoff Information and Self-Confirming Equilibrium 0 0 0 1 0 0 0 317
Payoff information and Self-Confirming Equilibrium 0 0 0 0 0 0 0 517
Perfect Bayesian and Sequential Equilibria: A Clarifying Note 0 0 0 0 0 0 2 303
Perfect Equilibria of Finite and Infinite Horizon Games 0 0 0 28 0 0 0 121
Perfect Public Equilibrium When Players Are Patient 0 0 0 4 0 0 1 70
Perfect Public Equilibrium When Players Are Patient 0 0 0 52 0 0 0 242
Perfect Public Equilibrium When Players are Patient 0 0 0 220 0 0 0 513
Phenotype Switching and Mutations in Random Environments 0 0 0 2 1 1 1 34
Player-Compatible Learning and Player-Compatible Equilibrium 0 1 1 39 0 2 2 34
Positive Interactions Promote Public Cooperation 0 0 0 40 0 2 3 176
Predation Without Reputation 0 0 0 0 1 1 2 390
Predicting and Understanding Initial Play 0 0 1 11 0 1 2 33
Predicting and Understanding Initial Play 0 0 0 16 0 1 2 35
Pricing Under the Threat of Entry by a Sole Supplier of a Network Good 0 0 0 4 1 1 4 1,173
Random Matching in Adaptive Dynamics 0 0 0 12 0 0 0 51
Random matching in adaptive dynamics 0 0 1 60 0 0 1 133
Rational Behavior with Payoff Uncertainty 0 2 2 49 0 2 4 120
Rational Behavior with Payoff Uncertainty 0 0 0 0 1 1 2 303
Rational Expectations Business Cycles in Search Equilibrium 0 0 2 20 0 0 2 88
Rational Expectations Business Cycles in Search Equilibrium 0 0 0 0 0 1 2 236
Rational Expectations Business Cycles in Search Equilibrium: A Correction 0 0 1 16 0 0 1 56
Rationalizable partition-confirmed equilibrium 0 0 0 19 0 1 2 35
Re-examining coherent arbitrariness for the evaluation of common goods and simple lotteries 0 0 2 55 1 4 8 218
Recency, Consistent Learning, and Nash Equilibrium 0 0 0 17 0 0 0 61
Recency, Records and Recaps: Learning and Non-Equilibrium Behavior in a Simple Decision Problem 0 0 0 6 0 1 3 39
Recency, Records and Recaps: Learning and Non-Equilibrium Behavior in a Simple Decision Problem 0 0 0 6 0 1 2 42
Repeated Games Where the Payoffs and Monitoring Structure Are Unknown 0 0 0 0 0 0 0 16
Repeated Games with Frequent Signals 0 0 0 14 0 0 2 69
Repeated Games with Frequent Signals 0 0 0 91 0 0 0 190
Repeated Games with Long-Run and Short-Run Players 0 0 0 0 0 0 0 342
Repeated Games with Long-run and Short-run Players 0 0 0 329 0 0 1 628
Repeated Games with Long-run and Short-run Players 0 0 0 13 0 0 1 87
Repeated games with asynchronous monitoring of an imperfect signal 0 0 0 1 0 0 1 29
Reputation and Equilibrium Selection in Games With a Patient Player 0 0 0 0 0 0 0 242
Reputation and Equilibrium Selection in Games with a Patient Player 0 0 2 99 0 1 3 304
Reputation and Equilibrium Selection in Games with a Patient Player 0 0 0 91 0 0 2 325
Reputation and Multiple Opponents I: Identical Entrants 0 0 0 3 0 1 1 31
Reputation and Multiple Opponents I: Identical Entrants 0 0 0 0 1 1 1 100
Reputation and Simultaneous Opponents 0 0 0 32 0 0 0 67
Reputation in the Simulation Play of Multiple Opponents 0 0 0 0 0 1 2 151
Reputation, Unobserved Strategies, and Active Supermartingales 0 0 0 0 0 0 0 214
Risk, Delay, and Convex Self-Control Costs 0 0 0 247 0 0 0 530
Rules of Thumb for Social Learning 0 0 1 39 1 1 3 135
Rules of Thumb for Social Learning 0 0 0 13 0 0 3 116
Rules of Thumb for Social Learning 0 0 0 0 0 0 0 321
Rules of Thumb for Social Learning 0 0 0 0 0 0 1 324
Self Confirming Equilibrium and the Lucas Critique 0 0 0 98 1 1 1 284
Self-Confirming Equilibrium 0 0 0 0 0 0 1 201
Self-Confirming Equilibrium 0 0 1 69 0 1 2 257
Self-confirming Equilibrium and the Lucas Critique 0 0 0 15 0 0 0 119
Sequential Bargaining with Many Buyers 0 0 0 0 0 0 1 199
Sequential Equilibria of Finite and Infinite Horizon Games 0 0 1 56 0 0 1 130
Short-Term Contracts and Long-Term Agency Relationships 0 0 0 0 1 2 8 1,327
Sins of Omission and Commission in Complex Systems 0 0 3 31 0 0 6 50
Slow to Anger and Fast to Forgive: Cooperation in an Uncertain World 0 0 1 36 0 1 4 147
Speed, Accuracy, and the Optimal Timing of Choices 0 0 3 39 0 0 7 101
Steady State Learning and Nash Equilibrium 0 0 0 113 0 1 1 354
Steady State Learning and the Code of Hammurabi 0 1 2 62 0 1 3 649
Stochastic Choice and Revealed Perturbed Utility 1 1 1 10 1 3 3 54
Strike Activity, Wage Settlements and Rationality 0 0 3 95 0 1 7 346
Subgame Perfect Implementation with Almost Perfect Information and the Hold-Up Problem 0 0 0 40 1 1 2 161
Subgame Perfect Implementation with Almost Perfect Information and the Hold-Up Problem 0 0 0 2 1 1 2 45
Subgame-Perfect Equilibria of Finite- and Infinite-Horizon Games 0 0 2 471 0 2 6 1,214
Subgame-Perfect Implementation Under Information Perturbations 0 0 0 0 0 1 2 16
Subgame-Perfect Implementation Under Information Perturbations 0 0 0 0 0 1 3 10
Subgame-Perfect Implementation Under Information Perturbations 0 0 2 16 2 3 7 97
Subjective Uncertainty Over Behavior Strategies: A Correction 0 0 0 78 0 0 0 400
Subjective Uncertainty Over Behavior Strategies: A Correction 0 0 0 8 0 0 0 65
Superstition and Rational Learning 0 0 1 227 2 7 10 1,911
Superstition and Rational Learning 0 0 0 146 1 3 4 992
Superstition and Rational Learning 0 0 0 19 0 0 1 101
Supplementary Appendix to: When is Reputation Bad 0 0 0 15 0 0 1 103
THE FOLK THEOREM WITH INPERFECT PUBLIC INFORMATION 0 0 0 0 0 1 1 454
Tail Probabilities for Triangular Arrays 0 0 0 6 0 0 0 48
Tail probabilities for triangular arrays 0 0 0 3 0 1 1 49
Testing the Drift-Diffusion Model 0 0 1 3 0 2 6 46
The Folk Theorem and Repeated Games with Discount and with Incomplete Information 0 0 0 0 0 0 0 314
The Folk Theorem for Irreducible Stochastic Games with Imperfect Public Monitoring 0 0 2 8 0 1 3 64
The Folk Theorem for Repeated Games with Discounting and Incomplete Information 0 0 0 21 0 0 0 85
The Folk Theorem with Imperfect Public Information 0 0 0 233 1 1 2 835
The Folk Theorem with Imperfect Public Information 0 0 0 254 0 0 1 916
The Nash Threats Folk Theorem With Communication and Approximate Common Knowledge In Two Player Games 0 0 0 32 0 0 0 212
The Nash Threats Folk Theorem With Communication and Approximate Common Knowledge in Two Player Games 0 0 0 76 1 1 1 260
The Nash-Threats Folk Theorem with Communication and Approximate Common Knowledge in Two Player Games 0 0 0 8 0 0 0 89
The Neo-Luddite's Lament: Excessive Upgrades in the Software Industry 0 0 0 1 0 1 2 545
The Theory of Learning in Games 1 4 21 885 4 12 49 1,891
The Transfer Performance of Economic Models 0 0 0 21 1 3 4 29
Timing and Self-Control 0 0 0 89 0 0 1 135
Timing and Self-Control 0 0 0 8 0 0 0 71
Tirole's Industrial Regulation and Organization Legacy in Economics 0 0 1 245 0 0 3 96
Tit-for-Tat or Win-Stay, Lose-Shift? 0 0 0 39 0 0 3 245
Topologies on Type 0 0 0 61 0 0 0 309
Topologies on Types 0 0 0 91 0 0 0 896
Topologies on Types 0 0 0 2 1 1 2 49
Topologies on Types 0 0 0 144 0 0 0 407
Training and Effort Dynamics in Apprenticeship 0 0 1 48 0 1 3 39
Unobserved punishment supports cooperation 0 0 0 2 0 0 0 25
Upgrades, Trade-Ins and BuyBacks 0 0 1 373 1 4 9 1,094
When Are Non-Anonymous Players Negligible? 0 0 0 28 0 0 1 268
When Are Nonanonymous Players Negligible? 0 0 0 4 0 3 15 77
When are Non-Anonymous Players Negligible 0 0 0 64 0 0 1 425
When is Reputation Bad 0 0 0 235 0 0 1 624
When is Reputation Bad? 0 0 0 58 0 0 0 281
When is Reputation Bad? 0 0 0 108 0 0 0 448
When is Reputation Bad? 0 0 0 10 0 1 1 91
When is Reputation Bad? 0 0 0 144 0 0 0 390
Whither Game Theory? 0 1 1 271 1 2 2 152
Who cooperates in repeated games: The role of altruism, inequity aversion, and demographics 0 0 1 203 0 0 1 152
Winners Don't Punish 0 0 1 33 0 2 8 178
Word of Mouth Learning 0 1 2 59 0 1 2 224
Word-of-Mouth Communication and Social Learning 0 0 1 29 2 4 7 181
Word-of-Mouth Communication and Social Learning 0 2 2 85 1 4 11 345
Total Working Papers 11 41 148 15,776 69 198 601 65,579
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Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A "Signal-Jamming" Theory of Predation 0 0 7 640 0 2 26 1,982
A Dual-Self Model of Impulse Control 0 0 1 169 0 0 5 650
A Theory of Exit in Duopoly 0 1 4 399 1 3 9 947
A Theory of Income and Dividend Smoothing Based on Incumbency Rents 0 1 8 576 3 10 44 2,983
A reputation for honesty 0 0 0 2 0 0 1 18
Active learning with a misspecified prior 0 0 3 6 0 0 8 56
Advancing Beyond Advances in Behavioral Economics 0 0 1 31 0 0 3 486
An Easier Way to Calibrate 0 0 0 30 1 1 1 122
An approximate dual-self model and paradoxes of choice under risk 0 0 1 7 0 1 3 40
An approximate folk theorem with imperfect private information 0 0 1 57 0 1 4 178
Capital as a commitment: Strategic investment to deter mobility 0 0 0 329 0 0 5 645
Competing Auctions 0 0 1 172 0 0 4 463
Conditional Universal Consistency 0 0 0 53 0 1 3 152
Consistency and cautious fictitious play 0 1 5 75 0 5 10 305
Continuous Time Limits of Repeated Games with Imperfect Public Monitoring 0 0 0 201 0 0 3 609
Corrigendum to "Continuous time limits of repeated games with imperfect public monitoring" 0 0 0 49 0 0 2 158
Customer Poaching and Brand Switching 0 0 0 1 0 2 8 1,368
Delayed-response strategies in repeated games with observation lags 0 0 0 4 1 1 2 56
Dynamic Logit With Choice Aversion 0 0 0 19 0 1 1 96
Efficiency and Observability with Long-Run and Short-Run Players 0 0 1 307 0 0 7 527
Emergence of cooperation and evolutionary stability in finite populations 0 0 1 3 0 3 6 13
Evolution and Cooperation in Noisy Repeated Games 0 0 0 273 1 3 8 812
Evolutionary dynamics with aggregate shocks 2 3 4 185 3 4 10 360
Existence of equilibrium in large double auctions 0 0 2 56 0 0 2 201
Fairness, risk preferences and independence: Impossibility theorems 0 1 2 47 0 1 4 215
Fast convergence in evolutionary models: A Lyapunov approach 0 0 0 12 0 0 1 65
Heterogeneous beliefs and local information in stochastic fictitious play 0 0 1 27 0 0 2 127
Imitation processes with small mutations 0 0 0 20 0 0 4 148
Incomplete Information Bargaining with Outside Opportunities 0 0 1 102 0 1 4 262
Indirect reciprocity with simple records 0 0 0 2 0 0 0 18
Interim correlated rationalizability 0 0 1 90 1 1 3 291
Intervention with limited information 1 1 3 7 2 2 6 18
It's the thought that counts: The role of intentions in noisy repeated games 0 0 0 5 0 1 2 52
Justified Communication Equilibrium 0 0 2 28 0 0 6 87
Knife-Edge or Plateau: When Do Market Models Tip? 0 0 0 111 2 3 5 768
Learning Mixed Equilibria 1 3 10 349 3 6 22 621
Learning Purified Mixed Equilibria 0 0 0 35 0 0 0 103
Learning Theory and Heterogeneous Play in a Signaling-Game Experiment 0 0 0 2 0 0 1 20
Learning and Belief-Based Trade 0 0 0 20 0 0 0 109
Learning and Equilibrium 0 0 0 28 0 1 2 149
Learning and Type Compatibility in Signaling Games 0 0 1 7 0 0 2 73
Learning dynamics with social comparisons and limited memory 0 0 0 21 0 0 0 88
Learning from private information in noisy repeated games 0 0 0 50 1 1 2 193
Learning in Games and the Interpretation of Natural Experiments 0 0 0 1 0 0 2 11
Learning in extensive-form games I. Self-confirming equilibria 0 0 1 19 0 1 6 85
Learning in games 1 2 24 191 2 7 43 530
Learning to play Bayesian games 0 0 1 233 1 1 2 608
Learning-by-Doing and Market Performance 2 4 10 436 2 6 20 1,325
Limit Points of Endogenous Misspecified Learning 0 0 0 13 0 0 3 48
Limit games and limit equilibria 0 0 0 59 0 0 4 174
Location choice in two-sided markets with indivisible agents 0 0 0 30 0 0 0 130
Maintaining a Reputation when Strategies are Imperfectly Observed 0 0 4 246 1 2 9 543
Manual for Econometrica Authors, Revised 0 0 0 0 0 0 0 205
Measuring Players' Losses in Experimental Games 0 0 0 1 0 0 0 145
Measuring the Completeness of Economic Models 0 0 2 15 0 0 12 77
Monotone imitation dynamics in large populations 0 0 0 27 0 0 2 116
Moral Hazard and Renegotiation in Agency Contracts 0 0 5 619 3 3 12 1,442
Nash and perfect equilibria of discounted repeated games 0 0 0 98 0 0 1 220
Observability, dominance, and induction in learning models 0 0 0 1 0 0 2 7
On concave functions over lotteries 0 0 1 1 0 1 5 5
On the Robustness of Anchoring Effects in WTP and WTA Experiments 0 0 1 20 0 0 2 156
On the dispensability of public randomization in discounted repeated games 0 0 0 172 0 0 1 388
On the robustness of equilibrium refinements 1 2 2 153 2 3 5 362
Open-loop and closed-loop equilibria in dynamic games with many players 0 0 3 153 0 0 5 352
Pathwise concentration bounds for Bayesian beliefs 0 0 1 2 0 0 2 12
Payoff Information and Self-Confirming Equilibrium 0 1 2 84 0 1 4 250
Payoff information and learning in signaling games 0 0 0 3 0 0 1 18
Perfect Bayesian equilibrium and sequential equilibrium 1 2 21 1,844 1 5 83 3,561
Perfect public equilibrium when players are patient 0 0 0 88 0 0 2 218
Player-compatible learning and player-compatible equilibrium 0 0 0 3 0 0 0 16
Predicting Cooperation with Learning Models 0 0 7 7 1 3 20 20
Predicting and Understanding Initial Play 0 0 0 46 0 0 4 247
Preemption and Rent Equalization in the Adoption of New Technology 1 2 9 352 2 7 27 999
Preemption, leapfrogging and competition in patent races 1 3 12 625 2 6 24 1,268
Pricing a Network Good To Deter Entry 0 1 3 20 0 1 4 34
Random matching in adaptive dynamics 0 0 0 17 0 0 0 80
Rational Expectations Business Cycles in Search Equilibrium 1 2 5 226 2 3 6 643
Rational Expectations Business Cycles in Search Equilibrium: A Correction 0 0 1 47 0 0 1 267
Rational behavior with payoff uncertainty 0 1 6 172 0 2 11 377
Rationalizable partition-confirmed equilibrium 0 0 0 11 0 0 3 56
Rationalizable partition-confirmed equilibrium with heterogeneous beliefs 0 0 0 3 0 0 2 27
Record-Keeping and Cooperation in Large Societies 0 0 1 2 0 0 8 18
Repeated Games Where the Payoffs and Monitoring Structure Are Unknown 0 0 0 19 0 0 0 135
Repeated Games with Frequent Signals 0 0 0 36 0 0 4 235
Repeated Games with Long-run and Short-run Players 0 0 1 170 1 1 6 423
Repeated games with asynchronous monitoring of an imperfect signal 0 0 0 13 0 0 1 69
Report of the Search Committee for the Editor of the AEJ: Microeconomics 0 0 0 8 1 1 1 21
Reputation and Equilibrium Selection in Games with a Patient Player 0 1 4 405 0 5 11 1,123
Reputation in the Simultaneous Play of Multiple Opponents 0 0 2 114 0 2 4 324
Risk, Delay, and Convex Self-Control Costs 0 0 1 26 1 1 4 149
Rules of Thumb for Social Learning 0 0 2 677 0 1 5 2,411
Self-Confirming Equilibrium 0 0 1 150 0 0 4 565
Self-confirming equilibrium and the Lucas critique 0 0 0 64 0 0 0 232
Sequential Bargaining with Incomplete Information 0 4 11 557 0 6 22 993
Short-term contracts and long-term agency relationships 0 0 9 1,132 0 0 21 2,823
Simplicity and Probability Weighting in Choice under Risk 0 0 1 19 0 1 3 47
Slow to Anger and Fast to Forgive: Cooperation in an Uncertain World 0 1 1 51 1 5 6 320
Speed, Accuracy, and the Optimal Timing of Choices 0 1 2 39 0 2 7 269
Steady State Learning and Nash Equilibrium 0 0 2 151 0 0 2 622
Stochastic Choice and Revealed Perturbed Utility 0 0 0 4 0 1 1 50
Subgame-Perfect Implementation Under Information Perturbations 0 0 2 33 1 3 14 242
Subgame-perfect equilibria of finite- and infinite-horizon games 0 1 14 227 0 1 23 519
Subjective Uncertainty over Behavior Strategies: A Correction 0 0 0 36 0 1 1 166
Superstition and Rational Learning 1 1 1 65 1 1 2 374
Testing the drift-diffusion model 0 0 1 2 0 0 7 20
The Fat-Cat Effect, the Puppy-Dog Ploy, and the Lean and Hungry Look 2 7 32 3,130 6 25 97 8,126
The Folk Theorem in Repeated Games with Discounting or with Incomplete Information 0 0 3 1,140 0 0 8 2,691
The Folk Theorem with Imperfect Public Information 0 0 4 466 0 0 7 1,240
The Nash-threats folk theorem with communication and approximate common knowledge in two player games 0 0 1 40 0 1 5 163
The Neo-Luddite's Lament: Excessive Upgrades in the Software Industry 0 0 0 0 1 1 1 540
The folk theorem for irreducible stochastic games with imperfect public monitoring 0 0 2 15 0 0 11 106
Timing and Self‐Control 0 0 0 61 0 1 2 273
Tirole's Industrial Regulation and Organization Legacy in Economics 0 0 0 11 0 0 4 82
Topologies on types 0 0 0 156 0 0 1 614
Training and Effort Dynamics in Apprenticeship 0 1 1 25 0 1 5 183
Understanding Rent Dissipation: On the Use of Game Theory in Industrial Organization 0 0 1 344 0 0 4 916
Unobserved punishment supports cooperation 0 1 1 26 1 2 6 180
Upgrades, Tradeins, and Buybacks 0 1 3 248 0 2 9 836
When Are Nonanonymous Players Negligible? 0 0 0 35 0 0 2 225
When is reputation bad? 1 1 1 111 2 4 5 305
Which misspecifications persist? 0 0 1 2 0 2 3 11
Whither Game Theory? Towards a Theory of Learning in Games 0 1 2 39 0 1 6 163
Whither game theory? Towards a theory oflearning in games 0 0 0 0 0 1 1 1
Who cooperates in repeated games: The role of altruism, inequity aversion, and demographics 0 0 1 40 0 0 9 180
Winners don’t punish 0 0 0 3 0 1 4 21
Word-of-Mouth Communication and Social Learning 0 1 4 1,213 2 5 13 4,419
Word-of-mouth learning 0 1 1 317 1 3 7 902
Working to learn 0 0 1 5 0 1 6 19
“I'm just a soul whose intentions are good”: The role of communication in noisy repeated games 0 0 0 8 0 0 2 67
Total Journal Articles 16 54 297 22,080 57 190 946 66,069
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Book File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
Game Theory 0 0 0 0 25 92 314 3,454
The Theory of Learning in Games 0 0 0 0 9 26 118 1,356
Total Books 0 0 0 0 34 118 432 4,810


Chapter File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
An Approximate Folk Theorem with Imperfect Private Information 0 0 0 1 0 0 0 10
Continuous time limits of repeated games with imperfect public monitoring 0 0 0 0 0 0 0 20
Efficiency and Observability with Long-Run and Short-Run Players 0 0 1 3 0 0 1 29
FINITE PLAYER APPROXIMATIONS TO A CONTINUUM OF PLAYERS 0 0 0 3 0 0 1 15
Limit Games and Limit Equilibria 0 0 0 1 0 0 0 118
MAINTAINING A REPUTATION AGAINST A LONG-LIVED OPPONENT 0 0 0 0 0 0 0 11
Maintaining a Reputation when Strategies are Imperfectly Observed 0 0 0 2 0 1 1 34
Noncooperative game theory for industrial organization: An introduction and overview 0 0 1 660 1 1 5 1,703
On the Robustness of Equilibrium Refinements 0 0 0 3 0 1 3 34
Open-Loop and Closed-Loop Equilibria in Dynamic Games with Many Players 0 0 0 15 1 1 4 60
Perfect public equilibrium when players are patient 0 0 1 1 0 0 3 20
REPUTATION AND EQUILIBRIUM SELECTION IN GAMES WITH A PATIENT PLAYER 0 0 1 5 0 0 5 64
Subgame–Perfect Equilibria of Finite– and Infinite–Horizon Games 0 1 5 12 0 1 6 40
THE FOLK THEOREM IN REPEATED GAMES WITH DISCOUNTING OR WITH INCOMPLETE INFORMATION 0 1 3 11 0 2 8 83
THE FOLK THEOREM WITH IMPERFECT PUBLIC INFORMATION 0 0 1 7 0 0 1 38
The Nash-threats folk theorem with communication and approximate common knowledge in two player games 0 0 0 2 0 0 0 19
When Are Nonanonymous Players Negligible? 0 0 0 0 0 0 0 13
When is reputation bad? 0 0 0 4 0 0 0 24
Total Chapters 0 2 13 730 2 7 38 2,335


Statistics updated 2025-02-05