Access Statistics for Teck-Hua Ho

Author contact details at EconPapers.

Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A cognitive hierarchy theory of one-shot games: Some preliminary results 0 0 0 174 1 3 7 915
A learning-based model of repeated games with incomplete information 0 0 0 137 0 1 1 454
Choosing among residential options: Results of a vignette experiment 0 0 0 17 1 2 3 83
Does Format of Pricing Contract Matter? 0 0 0 154 0 0 0 1,093
Economic Value of EWA Lite: A Functional Theory of Learning in Games 0 0 0 349 1 2 3 1,083
Evaluating replicability of laboratory experiments in Economics 2 2 3 243 9 11 19 283
Evaluating the replicability of social science experiments in Nature and Science between 2010 and 2015 0 0 0 0 0 1 2 67
Evaluating the replicability of social science experiments in Nature and Science between 2010 and 2015 1 1 2 43 6 8 13 110
Experience-Weighted Attraction Learning in Games: A Unifying Approach 0 2 4 818 0 2 15 2,833
Functional EWA: A one-parameter theory of learning in games 0 0 0 12 1 2 3 84
Iterated Dominance and Iterated Best-Response in Experimental P-Beauty Contests 2 3 5 101 2 5 13 666
Modeling the Psychology of Consumer and Firm Behavior with Behavioral Economics 0 0 0 348 0 2 7 937
Redefine Statistical Significance 0 1 1 1,190 3 5 12 1,878
Sophisticated EWA Learning and Strategic Teaching in Repeated Games 0 0 0 165 0 1 2 986
Strategic teaching and equilibrium models of repeated trust and entry games 0 0 1 98 2 2 4 295
Sunk Cost Fallacy in Driving the World's Costliest Cars 0 0 0 22 0 0 2 68
Trust among Strangers 0 0 0 290 0 2 2 752
Using the internet to administer more realistic vignette experiments 0 0 0 11 2 2 5 68
Yellow taxis have fewer accidents than blue taxis because yellow is more visible than blue 0 0 0 19 1 1 4 58
Total Working Papers 5 9 16 4,191 29 52 117 12,713


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Cognitive Hierarchy Model of Games 7 11 32 637 14 28 89 2,605
A Dynamic Level-k Model in Sequential Games 0 1 2 36 0 1 5 164
A generalized cognitive hierarchy model of games 0 0 0 17 0 1 2 91
A learning-based model of repeated games with incomplete information 0 0 0 74 0 1 3 233
An Empirical Analysis of Forecast Sharing in the Semiconductor Equipment Supply Chain 0 0 1 3 0 4 10 56
Behavioral models of managerial decision-making 0 0 0 50 0 1 4 382
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 5 0 0 0 56
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 7 0 1 2 76
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 1 0 0 0 29
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 3 0 0 0 42
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 6 0 0 0 52
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 4 2 2 2 41
Competitive location, production, and market selection 0 0 0 25 2 3 3 87
Customer Influence Value and Purchase Acceleration in New Product Diffusion 0 0 1 18 0 2 5 135
Designing Price Contracts for Boundedly Rational Customers: Does the Number of Blocks Matter? 0 0 0 10 0 2 4 68
Designing Pricing Contracts for Boundedly Rational Customers: Does the Framing of the Fixed Fee Matter? 0 0 2 25 0 0 4 118
Editorial Statement: Behavioral Economics 0 0 0 20 0 1 1 99
Evaluating the replicability of social science experiments in Nature and Science between 2010 and 2015 0 0 0 2 2 5 11 48
Experience-weighted Attraction Learning in Normal Form Games 0 0 0 3 5 11 23 1,241
Experiments on strategic choices and markets 0 0 0 40 0 1 3 182
Finite automata play repeated prisoner's dilemma with information processing costs 0 0 0 60 0 1 4 231
From the Editor—A Vision for Increasing Our Impact 0 0 0 3 0 0 1 15
Gaming Emotions in Social Interactions 0 0 0 37 0 0 1 172
Giving Feedback to Clients 0 0 0 1 1 1 2 33
How Monitoring Influences Trust: A Tale of Two Faces 0 0 0 1 0 0 2 8
Incorporating Satisfaction into Customer Value Analysis: Optimal Investment in Lifetime Value 0 0 0 11 2 2 2 53
Individual Differences in EWA Learning with Partial Payoff Information 0 0 1 2 1 1 5 11
Information Sharing in a Long-Term Supply Chain Relationship: The Role of Customer Review Strategy 0 0 0 1 2 4 5 23
Introduction to the Special Issue on Marketing and Operations Management Interfaces and Coordination 0 0 0 8 2 3 3 43
Iterated Dominance and Iterated Best Response in Experimental "p-Beauty Contests." 0 1 5 319 0 2 12 877
Knowledge Market Design: A Field Experiment at Google Answers 0 0 0 16 0 0 3 115
Managing Demand and Sales Dynamics in New Product Diffusion Under Supply Constraint 0 0 0 6 2 2 4 78
Measuring Imputed Cost in the Semiconductor Equipment Supply Chain 0 0 0 6 1 4 4 54
Models of Thinking, Learning, and Teaching in Games 0 0 0 138 2 2 4 663
Multiplicity of equilibria and information structures in empirical games: challenges and prospects 0 0 0 9 2 2 2 65
New Product Development: The Performance and Time-to-Market Tradeoff 0 0 0 50 3 4 5 234
Note: A Reply to "New Product Diffusion Decisions Under Supply Constraints" 0 0 0 1 0 0 0 36
OM Forum—Causal Inference Models in Operations Management 0 0 0 7 2 6 14 63
Peer-Induced Fairness in Games 0 0 0 53 0 0 3 333
Rational Shopping Behavior and the Option Value of Variable Pricing 0 0 1 19 0 0 4 192
Redefine statistical significance 1 2 12 26 2 4 37 121
Reference Dependence in Multilocation Newsvendor Models: A Structural Analysis 0 0 0 13 1 3 3 135
Self-tuning experience weighted attraction learning in games 0 0 3 60 3 3 11 309
Setting Customer Expectation in Service Delivery: An Integrated Marketing-Operations Perspective 0 0 0 15 4 12 15 116
Sophisticated Experience-Weighted Attraction Learning and Strategic Teaching in Repeated Games 0 1 1 62 2 7 10 293
Success at scale: six suggestions from implementation and policy sciences 0 0 0 6 1 1 1 20
Task Complexity, Equilibrium Selection, and Learning: An Experimental Study 0 1 1 9 2 4 5 56
Theory-Driven Choice Models 0 0 0 81 1 1 1 386
Trust Building Among Strangers 0 0 0 16 1 1 3 82
Violations of the Betweenness Axiom and Nonlinearity in Probability 0 0 0 1 1 2 18 1,087
Total Journal Articles 8 17 62 2,023 63 136 355 11,709
4 registered items for which data could not be found


Chapter File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
Behavioural Game Theory: Thinking, Learning and Teaching 0 0 0 0 2 2 3 11
Cognitive Hierarchy: A Limited Thinking Theory in Games 0 0 0 0 0 1 2 12
Learning and Equilibrium in Games 0 0 0 51 1 2 4 165
Total Chapters 0 0 0 51 3 5 9 188


Statistics updated 2025-12-06