Access Statistics for Teck-Hua Ho

Author contact details at EconPapers.

Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A cognitive hierarchy theory of one-shot games: Some preliminary results 0 0 0 174 0 2 7 915
A learning-based model of repeated games with incomplete information 0 0 0 137 1 2 2 455
Choosing among residential options: Results of a vignette experiment 0 0 0 17 1 3 4 84
Does Format of Pricing Contract Matter? 1 1 1 155 1 1 1 1,094
Economic Value of EWA Lite: A Functional Theory of Learning in Games 0 0 0 349 1 3 4 1,084
Evaluating replicability of laboratory experiments in Economics 0 2 2 243 7 18 24 290
Evaluating the replicability of social science experiments in Nature and Science between 2010 and 2015 0 1 2 43 2 9 15 112
Evaluating the replicability of social science experiments in Nature and Science between 2010 and 2015 0 0 0 0 2 2 4 69
Experience-Weighted Attraction Learning in Games: A Unifying Approach 0 1 3 818 0 1 14 2,833
Functional EWA: A one-parameter theory of learning in games 0 0 0 12 1 3 4 85
Iterated Dominance and Iterated Best-Response in Experimental P-Beauty Contests 0 3 4 101 1 5 12 667
Modeling the Psychology of Consumer and Firm Behavior with Behavioral Economics 0 0 0 348 2 3 9 939
Redefine Statistical Significance 0 0 1 1,190 3 6 15 1,881
Sophisticated EWA Learning and Strategic Teaching in Repeated Games 0 0 0 165 2 3 4 988
Strategic teaching and equilibrium models of repeated trust and entry games 0 0 1 98 0 2 4 295
Sunk Cost Fallacy in Driving the World's Costliest Cars 0 0 0 22 4 4 6 72
Trust among Strangers 0 0 0 290 1 2 3 753
Using the internet to administer more realistic vignette experiments 0 0 0 11 2 4 6 70
Yellow taxis have fewer accidents than blue taxis because yellow is more visible than blue 0 0 0 19 1 2 5 59
Total Working Papers 1 8 14 4,192 32 75 143 12,745


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Cognitive Hierarchy Model of Games 1 10 31 638 9 32 90 2,614
A Dynamic Level-k Model in Sequential Games 1 1 3 37 6 6 10 170
A generalized cognitive hierarchy model of games 0 0 0 17 5 6 7 96
A learning-based model of repeated games with incomplete information 0 0 0 74 1 2 4 234
An Empirical Analysis of Forecast Sharing in the Semiconductor Equipment Supply Chain 0 0 1 3 3 5 13 59
Behavioral models of managerial decision-making 0 0 0 50 0 0 4 382
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 5 0 0 0 56
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 6 0 0 0 52
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 4 0 2 2 41
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 1 1 1 4 1 1 1 43
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 7 0 1 2 76
Call for Papers--Special Issue of Management Science: Behavioral Economics and Finance 0 0 0 1 2 2 2 31
Competitive location, production, and market selection 0 0 0 25 0 3 3 87
Customer Influence Value and Purchase Acceleration in New Product Diffusion 0 0 1 18 3 3 8 138
Designing Price Contracts for Boundedly Rational Customers: Does the Number of Blocks Matter? 0 0 0 10 1 3 5 69
Designing Pricing Contracts for Boundedly Rational Customers: Does the Framing of the Fixed Fee Matter? 0 0 2 25 1 1 5 119
Editorial Statement: Behavioral Economics 0 0 0 20 1 2 2 100
Evaluating the replicability of social science experiments in Nature and Science between 2010 and 2015 1 1 1 3 3 8 14 51
Experience-weighted Attraction Learning in Normal Form Games 0 0 0 3 1 9 21 1,242
Experiments on strategic choices and markets 0 0 0 40 2 3 5 184
Finite automata play repeated prisoner's dilemma with information processing costs 0 0 0 60 0 1 4 231
From the Editor—A Vision for Increasing Our Impact 0 0 0 3 1 1 2 16
Gaming Emotions in Social Interactions 0 0 0 37 1 1 1 173
Giving Feedback to Clients 0 0 0 1 2 3 4 35
How Monitoring Influences Trust: A Tale of Two Faces 0 0 0 1 1 1 2 9
Incorporating Satisfaction into Customer Value Analysis: Optimal Investment in Lifetime Value 0 0 0 11 3 5 5 56
Individual Differences in EWA Learning with Partial Payoff Information 0 0 1 2 3 4 8 14
Information Sharing in a Long-Term Supply Chain Relationship: The Role of Customer Review Strategy 1 1 1 2 2 4 7 25
Introduction to the Special Issue on Marketing and Operations Management Interfaces and Coordination 0 0 0 8 0 3 3 43
Iterated Dominance and Iterated Best Response in Experimental "p-Beauty Contests." 0 0 4 319 1 2 12 878
Knowledge Market Design: A Field Experiment at Google Answers 0 0 0 16 1 1 3 116
Managing Demand and Sales Dynamics in New Product Diffusion Under Supply Constraint 0 0 0 6 2 4 6 80
Measuring Imputed Cost in the Semiconductor Equipment Supply Chain 0 0 0 6 1 4 5 55
Models of Thinking, Learning, and Teaching in Games 0 0 0 138 1 3 5 664
Multiplicity of equilibria and information structures in empirical games: challenges and prospects 0 0 0 9 0 2 2 65
New Product Development: The Performance and Time-to-Market Tradeoff 0 0 0 50 1 5 6 235
Note: A Reply to "New Product Diffusion Decisions Under Supply Constraints" 0 0 0 1 0 0 0 36
OM Forum—Causal Inference Models in Operations Management 0 0 0 7 4 9 15 67
Peer-Induced Fairness in Games 0 0 0 53 0 0 3 333
Rational Shopping Behavior and the Option Value of Variable Pricing 0 0 1 19 1 1 5 193
Redefine statistical significance 0 2 8 26 3 7 32 124
Reference Dependence in Multilocation Newsvendor Models: A Structural Analysis 1 1 1 14 6 8 9 141
Self-tuning experience weighted attraction learning in games 2 2 5 62 2 5 13 311
Setting Customer Expectation in Service Delivery: An Integrated Marketing-Operations Perspective 0 0 0 15 1 13 16 117
Sophisticated Experience-Weighted Attraction Learning and Strategic Teaching in Repeated Games 0 1 1 62 3 9 13 296
Success at scale: six suggestions from implementation and policy sciences 0 0 0 6 1 2 2 21
Task Complexity, Equilibrium Selection, and Learning: An Experimental Study 0 1 1 9 1 5 6 57
Theory-Driven Choice Models 0 0 0 81 0 1 1 386
Trust Building Among Strangers 0 0 0 16 1 2 4 83
Violations of the Betweenness Axiom and Nonlinearity in Probability 0 0 0 1 1 3 17 1,088
Total Journal Articles 8 21 63 2,031 83 198 409 11,792
4 registered items for which data could not be found


Chapter File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
Behavioural Game Theory: Thinking, Learning and Teaching 0 0 0 0 3 5 6 14
Cognitive Hierarchy: A Limited Thinking Theory in Games 0 0 0 0 0 0 2 12
Learning and Equilibrium in Games 0 0 0 51 1 2 5 166
Total Chapters 0 0 0 51 4 7 13 192


Statistics updated 2026-01-09