| Working Paper |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A Note on Best Response Dynamics |
0 |
0 |
0 |
99 |
1 |
2 |
32 |
769 |
| A Simple Test of Learning Theory |
0 |
0 |
0 |
50 |
1 |
5 |
12 |
369 |
| A Simple Test of Learning Theory |
0 |
0 |
0 |
64 |
0 |
2 |
7 |
450 |
| A Simple Test of Learning Theory |
0 |
0 |
0 |
19 |
0 |
3 |
5 |
149 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
0 |
275 |
0 |
2 |
7 |
932 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
1 |
100 |
0 |
2 |
12 |
2,200 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
0 |
67 |
1 |
3 |
6 |
255 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
0 |
1,436 |
2 |
8 |
17 |
8,414 |
| Attainability of Boundary Points under Reinforcement Learning |
0 |
0 |
0 |
4 |
0 |
2 |
14 |
102 |
| Attainability of Boundary Points under Reinforcement Learning |
0 |
0 |
0 |
46 |
1 |
3 |
16 |
364 |
| Competitive Altruism, Mentalizing and Signalling |
0 |
0 |
0 |
7 |
0 |
3 |
16 |
58 |
| Competitive Altruism, Mentalizing and Signalling |
0 |
0 |
0 |
40 |
0 |
4 |
13 |
111 |
| Consumption, Status and Redistribution |
0 |
0 |
0 |
79 |
0 |
2 |
16 |
337 |
| Consumption, Status and Redistribution |
0 |
0 |
0 |
48 |
1 |
2 |
5 |
153 |
| Cross and Double Cross: Comparative Statics in First Price Auctions |
0 |
0 |
0 |
46 |
1 |
1 |
6 |
225 |
| Cycles and Instability in a Rock-Paper-Scissors Population Game: a Continuous Time Experiment |
0 |
0 |
0 |
91 |
0 |
0 |
4 |
212 |
| Inequality and Growth in the Presence of Competition for Status |
0 |
0 |
0 |
113 |
0 |
1 |
10 |
300 |
| Inequality and Risk-Taking Behaviour |
0 |
0 |
0 |
42 |
1 |
6 |
19 |
149 |
| Inequality and Risk-Taking Behaviour |
0 |
0 |
1 |
84 |
0 |
6 |
19 |
170 |
| Inequality, Happiness and Relative Concerns: What Actually is their Relationship? |
0 |
0 |
0 |
154 |
1 |
5 |
15 |
309 |
| Inequality, Happiness and Relative Concerns: What Actually is their Relationship? |
0 |
0 |
0 |
11 |
0 |
4 |
25 |
101 |
| Inequality, Happiness and Relative Concerns: What Actually is their Relationship? |
0 |
0 |
0 |
160 |
0 |
3 |
11 |
660 |
| Job Market Signalling of Relative Position, or Becker Married to Spence |
0 |
0 |
1 |
246 |
0 |
9 |
23 |
1,090 |
| Job Market Signalling of Relative Position, or Becker Married to Spence |
0 |
0 |
0 |
113 |
0 |
2 |
11 |
415 |
| Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
52 |
0 |
7 |
24 |
159 |
| Learning in Games with Unstable Equilibria |
0 |
0 |
1 |
105 |
0 |
6 |
87 |
506 |
| Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
69 |
1 |
3 |
17 |
226 |
| Learning in Perturbed Asymmetric Games |
0 |
0 |
1 |
109 |
1 |
4 |
16 |
588 |
| Learning, Information and Sorting in Market Entry Games: Theory and Evidence |
0 |
0 |
0 |
13 |
2 |
5 |
11 |
89 |
| Learning, Information and Sorting in Market Entry Games: Theory and Evidence |
0 |
0 |
0 |
190 |
3 |
7 |
20 |
1,074 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
79 |
1 |
7 |
51 |
293 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
0 |
0 |
1 |
20 |
223 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
88 |
1 |
2 |
15 |
143 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
84 |
1 |
1 |
12 |
728 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
0 |
0 |
2 |
7 |
222 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
125 |
3 |
3 |
16 |
575 |
| Marriage as a Rat Race: Noisy Pre-Marital Investments with Assortative Matching |
0 |
0 |
0 |
33 |
0 |
1 |
9 |
196 |
| Marriage as a Rat Race: Noisy Pre-Marital Investments with Assortative Matching |
1 |
1 |
1 |
73 |
1 |
7 |
15 |
271 |
| Marriage as a Rat Race: Noisy Pre-Marital Investments with Assortative Matching |
0 |
0 |
1 |
17 |
1 |
3 |
8 |
137 |
| Methods of Comparison in Games of Status |
0 |
0 |
0 |
66 |
0 |
3 |
14 |
323 |
| Methods of Social Comparison in Games of Status |
0 |
0 |
0 |
111 |
0 |
2 |
8 |
327 |
| Non-Monotone Comparative Statics in Games of Incomplete Information |
0 |
0 |
0 |
98 |
0 |
5 |
17 |
570 |
| Non-Monotone Comparative Statics in Games of Incomplete Information |
0 |
0 |
0 |
23 |
0 |
3 |
10 |
316 |
| Price Dispersion |
0 |
0 |
1 |
78 |
1 |
6 |
15 |
254 |
| Price Dispersion: An Evolutionary Approach |
0 |
0 |
0 |
5 |
1 |
5 |
15 |
220 |
| Price Dispersion: An Evolutionary Approach |
0 |
0 |
0 |
0 |
0 |
8 |
28 |
246 |
| Price Dispersion: An Evolutionary Approach |
0 |
0 |
1 |
113 |
2 |
4 |
13 |
420 |
| Price Dispersion: an Evolutionary Approach |
0 |
0 |
1 |
142 |
0 |
3 |
11 |
731 |
| Rank-Based Methods for the Analysis of Auctions |
0 |
0 |
0 |
43 |
1 |
4 |
11 |
139 |
| Rank-Based Methods for the Analysis of Auctions |
0 |
0 |
0 |
29 |
0 |
1 |
7 |
80 |
| Ratio Orderings and Comparative Statics |
0 |
0 |
0 |
176 |
1 |
13 |
22 |
751 |
| Running to Keep in the Same Place: Consumer Choice as a Game of Status |
0 |
0 |
1 |
359 |
0 |
6 |
26 |
1,279 |
| Status, Affluence, and Inequality: Rank-Based Comparisons in Games of Status |
0 |
0 |
0 |
94 |
1 |
7 |
12 |
304 |
| Status, Inequality and Growth |
0 |
0 |
1 |
131 |
1 |
6 |
18 |
734 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
5 |
1 |
6 |
19 |
95 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
47 |
1 |
6 |
20 |
194 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
35 |
1 |
3 |
9 |
216 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
4 |
1 |
8 |
28 |
103 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
183 |
1 |
1 |
14 |
466 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
66 |
0 |
2 |
11 |
299 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
0 |
1 |
4 |
6 |
98 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
3 |
1 |
2 |
6 |
142 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
138 |
0 |
3 |
24 |
602 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
152 |
1 |
2 |
8 |
539 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
5 |
1 |
6 |
13 |
54 |
| Which Inequality? The Inequality of Endowments Versus the Inequality of Rewards |
0 |
0 |
0 |
76 |
1 |
5 |
17 |
300 |
| Which Inequality? The Inequality of Endowments Versus the Inequality of Rewards |
0 |
0 |
0 |
6 |
0 |
2 |
11 |
63 |
| Which Inequality? The Inequality of Resources Versus the Inequality of Rewards |
0 |
0 |
0 |
140 |
1 |
5 |
14 |
551 |
| Total Working Papers |
1 |
1 |
12 |
6,759 |
44 |
270 |
1,076 |
34,140 |
| Journal Article |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A Note on Best Response Dynamics |
0 |
0 |
0 |
151 |
0 |
8 |
11 |
306 |
| Adaptive learning models of consumer behavior |
0 |
0 |
0 |
55 |
1 |
4 |
22 |
251 |
| Attainability of boundary points under reinforcement learning |
0 |
0 |
0 |
38 |
1 |
7 |
18 |
203 |
| Competitive Altruism, Mentalizing, and Signaling |
0 |
0 |
0 |
8 |
0 |
2 |
18 |
73 |
| Cross and Double Cross: Comparative Statics in First Price and All Pay Auctions |
0 |
0 |
0 |
26 |
0 |
2 |
5 |
155 |
| Cycles and Instability in a Rock--Paper--Scissors Population Game: A Continuous Time Experiment |
0 |
0 |
3 |
81 |
1 |
4 |
22 |
310 |
| Inequality and growth in the presence of competition for status |
0 |
0 |
1 |
55 |
1 |
4 |
14 |
154 |
| Inequality and risk-taking behaviour |
0 |
0 |
1 |
12 |
1 |
2 |
11 |
74 |
| Inequality, happiness and relative concerns: What actually is their relationship? |
0 |
0 |
0 |
83 |
1 |
5 |
22 |
305 |
| Information choice in a social learning experiment |
0 |
0 |
3 |
22 |
0 |
2 |
16 |
72 |
| JOB MARKET SIGNALING OF RELATIVE POSITION, OR BECKER MARRIED TO SPENCE |
0 |
0 |
0 |
42 |
1 |
7 |
28 |
265 |
| Learning in games with unstable equilibria |
0 |
0 |
1 |
56 |
1 |
3 |
26 |
232 |
| Learning in perturbed asymmetric games |
0 |
0 |
0 |
50 |
2 |
4 |
13 |
202 |
| Learning, Matching, and Aggregation |
0 |
0 |
0 |
39 |
0 |
5 |
13 |
111 |
| Learning, information, and sorting in market entry games: theory and evidence |
0 |
0 |
0 |
73 |
1 |
7 |
23 |
320 |
| Marriage as a Rat Race: Noisy Premarital Investments with Assortative Matching |
0 |
0 |
0 |
30 |
0 |
5 |
21 |
256 |
| Running to Keep in the Same Place: Consumer Choice as a Game of Status |
1 |
1 |
1 |
149 |
1 |
7 |
21 |
602 |
| Status, affluence, and inequality: Rank-based comparisons in games of status |
0 |
0 |
0 |
60 |
1 |
5 |
19 |
229 |
| Testing the TASP: An experimental investigation of learning in games with unstable equilibria |
0 |
1 |
1 |
44 |
0 |
7 |
23 |
257 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
52 |
0 |
2 |
6 |
249 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
138 |
1 |
4 |
13 |
644 |
| Which Inequality? The Inequality of Endowments versus the Inequality of Rewards |
0 |
0 |
1 |
52 |
0 |
5 |
12 |
194 |
| Total Journal Articles |
1 |
2 |
12 |
1,316 |
14 |
101 |
377 |
5,464 |