| Working Paper |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A Note on Best Response Dynamics |
0 |
0 |
1 |
99 |
1 |
28 |
32 |
768 |
| A Simple Test of Learning Theory |
0 |
0 |
0 |
64 |
0 |
4 |
5 |
448 |
| A Simple Test of Learning Theory |
0 |
0 |
0 |
19 |
0 |
2 |
2 |
146 |
| A Simple Test of Learning Theory |
0 |
0 |
0 |
50 |
0 |
4 |
7 |
364 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
0 |
67 |
0 |
2 |
3 |
252 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
0 |
275 |
0 |
3 |
5 |
930 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
0 |
1,436 |
0 |
8 |
9 |
8,406 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
1 |
100 |
0 |
6 |
10 |
2,198 |
| Attainability of Boundary Points under Reinforcement Learning |
0 |
0 |
0 |
46 |
2 |
11 |
15 |
363 |
| Attainability of Boundary Points under Reinforcement Learning |
0 |
0 |
0 |
4 |
1 |
9 |
13 |
101 |
| Competitive Altruism, Mentalizing and Signalling |
0 |
0 |
0 |
7 |
1 |
8 |
14 |
56 |
| Competitive Altruism, Mentalizing and Signalling |
0 |
0 |
0 |
40 |
0 |
5 |
9 |
107 |
| Consumption, Status and Redistribution |
0 |
0 |
0 |
48 |
1 |
4 |
4 |
152 |
| Consumption, Status and Redistribution |
0 |
0 |
0 |
79 |
1 |
13 |
15 |
336 |
| Cross and Double Cross: Comparative Statics in First Price Auctions |
0 |
0 |
0 |
46 |
0 |
2 |
5 |
224 |
| Cycles and Instability in a Rock-Paper-Scissors Population Game: a Continuous Time Experiment |
0 |
0 |
0 |
91 |
0 |
2 |
4 |
212 |
| Inequality and Growth in the Presence of Competition for Status |
0 |
0 |
0 |
113 |
0 |
8 |
9 |
299 |
| Inequality and Risk-Taking Behaviour |
0 |
0 |
1 |
84 |
2 |
8 |
16 |
166 |
| Inequality and Risk-Taking Behaviour |
0 |
0 |
0 |
42 |
3 |
12 |
16 |
146 |
| Inequality, Happiness and Relative Concerns: What Actually is their Relationship? |
0 |
0 |
0 |
11 |
1 |
16 |
23 |
98 |
| Inequality, Happiness and Relative Concerns: What Actually is their Relationship? |
0 |
0 |
0 |
154 |
0 |
5 |
10 |
304 |
| Inequality, Happiness and Relative Concerns: What Actually is their Relationship? |
0 |
0 |
0 |
160 |
2 |
7 |
10 |
659 |
| Job Market Signalling of Relative Position, or Becker Married to Spence |
0 |
0 |
0 |
113 |
0 |
6 |
9 |
413 |
| Job Market Signalling of Relative Position, or Becker Married to Spence |
0 |
1 |
1 |
246 |
2 |
9 |
16 |
1,083 |
| Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
52 |
2 |
12 |
20 |
154 |
| Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
69 |
0 |
8 |
14 |
223 |
| Learning in Games with Unstable Equilibria |
0 |
1 |
1 |
105 |
3 |
66 |
84 |
503 |
| Learning in Perturbed Asymmetric Games |
0 |
0 |
1 |
109 |
0 |
4 |
12 |
584 |
| Learning, Information and Sorting in Market Entry Games: Theory and Evidence |
0 |
0 |
0 |
190 |
3 |
11 |
16 |
1,070 |
| Learning, Information and Sorting in Market Entry Games: Theory and Evidence |
0 |
0 |
0 |
13 |
0 |
3 |
7 |
84 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
84 |
0 |
6 |
11 |
727 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
0 |
0 |
3 |
5 |
220 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
79 |
6 |
42 |
50 |
292 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
0 |
0 |
10 |
19 |
222 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
88 |
0 |
5 |
13 |
141 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
125 |
0 |
3 |
13 |
572 |
| Marriage as a Rat Race: Noisy Pre-Marital Investments with Assortative Matching |
0 |
0 |
0 |
33 |
1 |
5 |
9 |
196 |
| Marriage as a Rat Race: Noisy Pre-Marital Investments with Assortative Matching |
0 |
1 |
1 |
17 |
1 |
4 |
6 |
135 |
| Marriage as a Rat Race: Noisy Pre-Marital Investments with Assortative Matching |
0 |
0 |
0 |
72 |
1 |
4 |
10 |
265 |
| Methods of Comparison in Games of Status |
0 |
0 |
0 |
66 |
1 |
8 |
12 |
321 |
| Methods of Social Comparison in Games of Status |
0 |
0 |
0 |
111 |
1 |
5 |
7 |
326 |
| Non-Monotone Comparative Statics in Games of Incomplete Information |
0 |
0 |
0 |
98 |
2 |
9 |
14 |
567 |
| Non-Monotone Comparative Statics in Games of Incomplete Information |
0 |
0 |
0 |
23 |
0 |
5 |
8 |
313 |
| Price Dispersion |
0 |
1 |
1 |
78 |
0 |
7 |
9 |
248 |
| Price Dispersion: An Evolutionary Approach |
0 |
0 |
0 |
0 |
2 |
17 |
22 |
240 |
| Price Dispersion: An Evolutionary Approach |
0 |
0 |
1 |
113 |
2 |
6 |
11 |
418 |
| Price Dispersion: An Evolutionary Approach |
0 |
0 |
0 |
5 |
2 |
6 |
12 |
217 |
| Price Dispersion: an Evolutionary Approach |
0 |
0 |
1 |
142 |
1 |
7 |
9 |
729 |
| Rank-Based Methods for the Analysis of Auctions |
0 |
0 |
0 |
29 |
1 |
6 |
7 |
80 |
| Rank-Based Methods for the Analysis of Auctions |
0 |
0 |
0 |
43 |
1 |
4 |
8 |
136 |
| Ratio Orderings and Comparative Statics |
0 |
0 |
0 |
176 |
2 |
8 |
11 |
740 |
| Running to Keep in the Same Place: Consumer Choice as a Game of Status |
0 |
0 |
1 |
359 |
2 |
15 |
23 |
1,275 |
| Status, Affluence, and Inequality: Rank-Based Comparisons in Games of Status |
0 |
0 |
0 |
94 |
2 |
4 |
7 |
299 |
| Status, Inequality and Growth |
0 |
0 |
1 |
131 |
2 |
5 |
14 |
730 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
35 |
0 |
2 |
6 |
213 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
5 |
0 |
5 |
14 |
89 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
47 |
1 |
8 |
15 |
189 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
4 |
6 |
26 |
26 |
101 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
183 |
0 |
3 |
13 |
465 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
0 |
1 |
2 |
3 |
95 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
66 |
0 |
8 |
9 |
297 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
1 |
152 |
0 |
2 |
7 |
537 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
138 |
0 |
16 |
22 |
599 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
5 |
0 |
7 |
7 |
48 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
3 |
1 |
2 |
5 |
141 |
| Which Inequality? The Inequality of Endowments Versus the Inequality of Rewards |
0 |
0 |
0 |
6 |
2 |
4 |
11 |
63 |
| Which Inequality? The Inequality of Endowments Versus the Inequality of Rewards |
0 |
0 |
0 |
76 |
3 |
9 |
15 |
298 |
| Which Inequality? The Inequality of Resources Versus the Inequality of Rewards |
0 |
0 |
0 |
140 |
2 |
10 |
11 |
548 |
| Total Working Papers |
0 |
4 |
13 |
6,758 |
71 |
584 |
888 |
33,941 |
| Journal Article |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A Note on Best Response Dynamics |
0 |
0 |
0 |
151 |
1 |
2 |
5 |
299 |
| Adaptive learning models of consumer behavior |
0 |
0 |
0 |
55 |
2 |
13 |
20 |
249 |
| Attainability of boundary points under reinforcement learning |
0 |
0 |
0 |
38 |
3 |
10 |
14 |
199 |
| Competitive Altruism, Mentalizing, and Signaling |
0 |
0 |
0 |
8 |
1 |
10 |
17 |
72 |
| Cross and Double Cross: Comparative Statics in First Price and All Pay Auctions |
0 |
0 |
0 |
26 |
0 |
0 |
3 |
153 |
| Cycles and Instability in a Rock--Paper--Scissors Population Game: A Continuous Time Experiment |
0 |
0 |
4 |
81 |
2 |
6 |
23 |
308 |
| Inequality and growth in the presence of competition for status |
0 |
0 |
1 |
55 |
1 |
7 |
12 |
151 |
| Inequality and risk-taking behaviour |
0 |
0 |
1 |
12 |
0 |
6 |
10 |
72 |
| Inequality, happiness and relative concerns: What actually is their relationship? |
0 |
0 |
0 |
83 |
3 |
11 |
20 |
303 |
| Information choice in a social learning experiment |
0 |
2 |
3 |
22 |
2 |
12 |
16 |
72 |
| JOB MARKET SIGNALING OF RELATIVE POSITION, OR BECKER MARRIED TO SPENCE |
0 |
0 |
0 |
42 |
2 |
12 |
27 |
260 |
| Learning in games with unstable equilibria |
0 |
0 |
1 |
56 |
0 |
12 |
23 |
229 |
| Learning in perturbed asymmetric games |
0 |
0 |
2 |
50 |
0 |
8 |
11 |
198 |
| Learning, Matching, and Aggregation |
0 |
0 |
0 |
39 |
1 |
5 |
10 |
107 |
| Learning, information, and sorting in market entry games: theory and evidence |
0 |
0 |
0 |
73 |
3 |
15 |
19 |
316 |
| Marriage as a Rat Race: Noisy Premarital Investments with Assortative Matching |
0 |
0 |
0 |
30 |
0 |
3 |
18 |
251 |
| Running to Keep in the Same Place: Consumer Choice as a Game of Status |
0 |
0 |
0 |
148 |
1 |
7 |
16 |
596 |
| Status, affluence, and inequality: Rank-based comparisons in games of status |
0 |
0 |
1 |
60 |
3 |
9 |
18 |
227 |
| Testing the TASP: An experimental investigation of learning in games with unstable equilibria |
1 |
1 |
1 |
44 |
3 |
11 |
19 |
253 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
52 |
2 |
5 |
6 |
249 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
138 |
1 |
6 |
10 |
641 |
| Which Inequality? The Inequality of Endowments versus the Inequality of Rewards |
0 |
0 |
1 |
52 |
3 |
6 |
11 |
192 |
| Total Journal Articles |
1 |
3 |
15 |
1,315 |
34 |
176 |
328 |
5,397 |