| Working Paper |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A Note on Best Response Dynamics |
0 |
0 |
0 |
99 |
0 |
1 |
33 |
770 |
| A Simple Test of Learning Theory |
0 |
0 |
0 |
64 |
0 |
0 |
7 |
450 |
| A Simple Test of Learning Theory |
0 |
0 |
0 |
19 |
0 |
0 |
5 |
149 |
| A Simple Test of Learning Theory |
0 |
0 |
0 |
50 |
2 |
2 |
14 |
371 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
0 |
1,436 |
1 |
1 |
17 |
8,415 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
0 |
275 |
0 |
2 |
9 |
934 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
1 |
100 |
0 |
0 |
12 |
2,200 |
| Adaptive Learning Models of Consumer Behaviour |
0 |
0 |
0 |
67 |
0 |
0 |
6 |
255 |
| Attainability of Boundary Points under Reinforcement Learning |
0 |
0 |
0 |
4 |
1 |
1 |
13 |
103 |
| Attainability of Boundary Points under Reinforcement Learning |
0 |
0 |
0 |
46 |
2 |
2 |
18 |
366 |
| Competitive Altruism, Mentalizing and Signalling |
0 |
0 |
0 |
7 |
0 |
0 |
16 |
58 |
| Competitive Altruism, Mentalizing and Signalling |
0 |
0 |
0 |
40 |
0 |
0 |
13 |
111 |
| Consumption, Status and Redistribution |
0 |
0 |
0 |
48 |
0 |
0 |
5 |
153 |
| Consumption, Status and Redistribution |
1 |
1 |
1 |
80 |
1 |
1 |
17 |
338 |
| Cross and Double Cross: Comparative Statics in First Price Auctions |
0 |
0 |
0 |
46 |
2 |
2 |
8 |
227 |
| Cycles and Instability in a Rock-Paper-Scissors Population Game: a Continuous Time Experiment |
0 |
0 |
0 |
91 |
1 |
1 |
5 |
213 |
| Inequality and Growth in the Presence of Competition for Status |
0 |
0 |
0 |
113 |
1 |
1 |
11 |
301 |
| Inequality and Risk-Taking Behaviour |
0 |
0 |
0 |
42 |
1 |
2 |
21 |
152 |
| Inequality and Risk-Taking Behaviour |
0 |
0 |
1 |
84 |
0 |
2 |
20 |
172 |
| Inequality, Happiness and Relative Concerns: What Actually is their Relationship? |
0 |
0 |
0 |
160 |
2 |
2 |
13 |
662 |
| Inequality, Happiness and Relative Concerns: What Actually is their Relationship? |
0 |
0 |
0 |
11 |
0 |
0 |
25 |
101 |
| Inequality, Happiness and Relative Concerns: What Actually is their Relationship? |
0 |
0 |
0 |
154 |
1 |
2 |
19 |
313 |
| Job Market Signalling of Relative Position, or Becker Married to Spence |
0 |
0 |
1 |
246 |
2 |
4 |
25 |
1,095 |
| Job Market Signalling of Relative Position, or Becker Married to Spence |
0 |
0 |
0 |
113 |
0 |
0 |
11 |
415 |
| Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
69 |
0 |
2 |
18 |
228 |
| Learning in Games with Unstable Equilibria |
0 |
0 |
1 |
105 |
1 |
4 |
92 |
511 |
| Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
52 |
2 |
2 |
26 |
161 |
| Learning in Perturbed Asymmetric Games |
0 |
0 |
1 |
109 |
0 |
1 |
17 |
589 |
| Learning, Information and Sorting in Market Entry Games: Theory and Evidence |
0 |
0 |
0 |
190 |
1 |
2 |
20 |
1,076 |
| Learning, Information and Sorting in Market Entry Games: Theory and Evidence |
0 |
0 |
0 |
13 |
0 |
0 |
9 |
90 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
88 |
0 |
2 |
16 |
145 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
0 |
0 |
0 |
7 |
223 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
79 |
0 |
1 |
52 |
295 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
125 |
0 |
0 |
16 |
575 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
0 |
0 |
1 |
21 |
224 |
| Learning, Matching and Aggregation |
0 |
0 |
0 |
84 |
0 |
2 |
13 |
731 |
| Marriage as a Rat Race: Noisy Pre-Marital Investments with Assortative Matching |
0 |
0 |
1 |
73 |
0 |
2 |
15 |
274 |
| Marriage as a Rat Race: Noisy Pre-Marital Investments with Assortative Matching |
0 |
0 |
0 |
33 |
1 |
1 |
11 |
199 |
| Marriage as a Rat Race: Noisy Pre-Marital Investments with Assortative Matching |
0 |
0 |
1 |
17 |
0 |
0 |
8 |
137 |
| Methods of Comparison in Games of Status |
0 |
0 |
0 |
66 |
4 |
4 |
18 |
327 |
| Methods of Social Comparison in Games of Status |
0 |
0 |
0 |
111 |
0 |
0 |
8 |
327 |
| Non-Monotone Comparative Statics in Games of Incomplete Information |
0 |
0 |
0 |
23 |
1 |
4 |
15 |
321 |
| Non-Monotone Comparative Statics in Games of Incomplete Information |
0 |
0 |
0 |
98 |
0 |
0 |
16 |
570 |
| Price Dispersion |
0 |
0 |
1 |
78 |
0 |
2 |
16 |
256 |
| Price Dispersion: An Evolutionary Approach |
0 |
0 |
0 |
113 |
0 |
0 |
11 |
420 |
| Price Dispersion: An Evolutionary Approach |
0 |
0 |
0 |
0 |
1 |
1 |
27 |
247 |
| Price Dispersion: An Evolutionary Approach |
0 |
0 |
0 |
5 |
0 |
1 |
14 |
221 |
| Price Dispersion: an Evolutionary Approach |
0 |
0 |
0 |
142 |
0 |
0 |
10 |
731 |
| Rank-Based Methods for the Analysis of Auctions |
0 |
0 |
0 |
29 |
1 |
2 |
10 |
83 |
| Rank-Based Methods for the Analysis of Auctions |
0 |
0 |
0 |
43 |
0 |
1 |
12 |
140 |
| Ratio Orderings and Comparative Statics |
0 |
0 |
0 |
176 |
0 |
1 |
22 |
752 |
| Running to Keep in the Same Place: Consumer Choice as a Game of Status |
0 |
0 |
1 |
359 |
0 |
1 |
27 |
1,281 |
| Status, Affluence, and Inequality: Rank-Based Comparisons in Games of Status |
0 |
0 |
0 |
94 |
0 |
1 |
13 |
305 |
| Status, Inequality and Growth |
0 |
0 |
1 |
131 |
2 |
2 |
19 |
736 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
4 |
0 |
1 |
30 |
105 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
5 |
1 |
1 |
18 |
96 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
47 |
0 |
1 |
21 |
195 |
| Testing the TASP: An Experimental Investigation of Learning in Games with Unstable Equilibria |
0 |
0 |
0 |
35 |
1 |
2 |
10 |
218 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
0 |
1 |
3 |
9 |
101 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
66 |
0 |
1 |
15 |
303 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
183 |
1 |
1 |
16 |
468 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
5 |
0 |
1 |
15 |
56 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
138 |
0 |
1 |
25 |
603 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
3 |
0 |
1 |
6 |
143 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
152 |
1 |
1 |
10 |
541 |
| Which Inequality? The Inequality of Endowments Versus the Inequality of Rewards |
0 |
0 |
0 |
76 |
0 |
0 |
16 |
300 |
| Which Inequality? The Inequality of Endowments Versus the Inequality of Rewards |
0 |
0 |
0 |
6 |
0 |
0 |
10 |
63 |
| Which Inequality? The Inequality of Resources Versus the Inequality of Rewards |
0 |
0 |
0 |
140 |
0 |
0 |
14 |
552 |
| Total Working Papers |
1 |
1 |
11 |
6,760 |
36 |
80 |
1,137 |
34,243 |
| Journal Article |
File Downloads |
Abstract Views |
| Last month |
3 months |
12 months |
Total |
Last month |
3 months |
12 months |
Total |
| A Note on Best Response Dynamics |
0 |
0 |
0 |
151 |
1 |
2 |
11 |
308 |
| Adaptive learning models of consumer behavior |
0 |
0 |
0 |
55 |
1 |
1 |
20 |
252 |
| Attainability of boundary points under reinforcement learning |
0 |
0 |
0 |
38 |
1 |
2 |
19 |
205 |
| Competitive Altruism, Mentalizing, and Signaling |
0 |
0 |
0 |
8 |
1 |
1 |
15 |
74 |
| Cross and Double Cross: Comparative Statics in First Price and All Pay Auctions |
0 |
0 |
0 |
26 |
1 |
1 |
7 |
157 |
| Cycles and Instability in a Rock--Paper--Scissors Population Game: A Continuous Time Experiment |
0 |
0 |
3 |
81 |
0 |
1 |
19 |
311 |
| Inequality and growth in the presence of competition for status |
0 |
0 |
1 |
55 |
1 |
2 |
16 |
156 |
| Inequality and risk-taking behaviour |
0 |
0 |
1 |
12 |
0 |
2 |
12 |
76 |
| Inequality, happiness and relative concerns: What actually is their relationship? |
0 |
0 |
0 |
83 |
0 |
0 |
20 |
308 |
| Information choice in a social learning experiment |
0 |
0 |
3 |
22 |
1 |
1 |
16 |
73 |
| JOB MARKET SIGNALING OF RELATIVE POSITION, OR BECKER MARRIED TO SPENCE |
0 |
0 |
0 |
42 |
0 |
2 |
28 |
267 |
| Learning in games with unstable equilibria |
0 |
0 |
0 |
56 |
0 |
0 |
23 |
232 |
| Learning in perturbed asymmetric games |
0 |
0 |
0 |
50 |
1 |
2 |
15 |
204 |
| Learning, Matching, and Aggregation |
0 |
0 |
0 |
39 |
0 |
0 |
11 |
111 |
| Learning, information, and sorting in market entry games: theory and evidence |
0 |
0 |
0 |
73 |
0 |
16 |
40 |
337 |
| Marriage as a Rat Race: Noisy Premarital Investments with Assortative Matching |
0 |
0 |
0 |
30 |
3 |
5 |
23 |
262 |
| Running to Keep in the Same Place: Consumer Choice as a Game of Status |
0 |
0 |
1 |
149 |
1 |
2 |
21 |
605 |
| Status, affluence, and inequality: Rank-based comparisons in games of status |
0 |
0 |
0 |
60 |
0 |
0 |
17 |
229 |
| Testing the TASP: An experimental investigation of learning in games with unstable equilibria |
0 |
0 |
1 |
44 |
0 |
1 |
24 |
258 |
| The Stability of Price Dispersion under Seller and Consumer Learning |
0 |
0 |
0 |
52 |
1 |
1 |
7 |
250 |
| Two Competing Models of How People Learn in Games |
0 |
0 |
0 |
138 |
0 |
0 |
13 |
644 |
| Which Inequality? The Inequality of Endowments versus the Inequality of Rewards |
0 |
0 |
0 |
52 |
0 |
0 |
10 |
194 |
| Total Journal Articles |
0 |
0 |
10 |
1,316 |
13 |
42 |
387 |
5,513 |