Access Statistics for Philippe Solal

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Working Paper File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Class of Solidarity Allocation Rules for TU-games 0 0 1 31 2 5 16 67
A Class of Solidarity Allocation Rules for TU-games 0 0 0 0 3 3 15 48
A Core-Partition Ranking Solution to Coalitional Ranking Problems 0 0 0 0 1 1 7 12
A Core-partition solution for coalitional rankings with a variable population domain 0 0 0 16 4 4 5 41
A Decomposition of the Space of TU-games Using Addition and Transfer Invariance 0 0 1 18 5 6 14 101
A Decomposition of the Space of TU-games Using Addition and Transfer Invariance 0 0 0 0 2 2 5 43
A Geometric Examination of Majorities Based on Difference in Support 0 0 0 0 0 0 3 17
A Myerson Value for Multi-choice Games with a Communication Network 0 1 1 1 1 3 4 4
A characterization of the family of Weighted priority values 0 0 0 0 2 2 3 5
A characterization of the family of Weighted priority values 0 0 0 15 0 4 12 41
A class of solidarity allocation rules for TU-games 0 0 0 7 1 1 6 38
A geometric examination of majorities based on difference in support 0 0 0 17 0 1 8 35
A geometric examination of majorities based on difference in support 0 0 0 3 1 2 12 35
A model of embedded coalition formation and the Shapley values for games with externalities 0 0 0 0 1 3 9 9
A note on control costs and logit rules for strategic games 0 0 0 0 2 2 5 6
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 0 2 2 4 28
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 18 1 2 7 31
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 14 3 4 15 59
Accessibility and stability of the coalition structure core 0 0 0 0 2 2 3 28
Adaptive learning and p-best response sets 0 0 0 0 5 6 13 24
Adaptive learning and p-best response sets 0 0 0 0 1 2 5 32
Adaptive play with spatial sampling 0 0 0 0 2 3 5 11
Algorithme de fictitious play et cycles 0 0 0 0 2 3 4 9
Algorythme de fictitious play et cycles 0 0 0 10 0 1 5 73
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 0 3 6 11 15
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 0 0 2 5 12 20
Allocation rules for museum pass programs 0 0 1 35 0 1 5 99
An Optimal Bound to Access the Core in TU-Games 0 0 0 0 3 4 7 42
An axiomatic characterization of the proportional threshold methods: a geometric approach 0 0 0 0 2 3 5 5
An axiomatization of the iterated h-index and applications to sport rankings 0 0 0 28 5 7 11 64
An axiomatization of the iterated h-index and applications to sport rankings 0 0 0 42 2 3 7 101
An optimal bound to acces the core of TU-games 0 0 0 0 0 0 1 26
An optimal bound to access the core in TU-games 0 0 0 0 1 1 8 41
An optimal bound to access the core in TU-games 0 0 0 31 1 8 16 100
An optimal bound to access the core in TU-games 0 0 0 0 3 3 8 44
An optimal bound to access the core in TU-games 0 0 0 0 3 4 13 44
Approval voting versus proportional threshold methods: so far and yet so near 0 0 0 6 4 7 12 28
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 3 4 7 51
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 0 33 48 82
Average Tree Solutions and the Distribution of Harsanyi Dividends 0 0 0 0 2 3 6 29
Average tree solution for graph games 0 0 0 0 0 0 3 37
Average tree solutions and the distribution of Harsanyi dividends 0 0 0 33 3 4 9 104
Average tree solutions for graph games 0 0 0 0 2 2 7 33
Average tree solutions for graph games 0 0 0 54 2 3 9 309
Axiomatic and bargaining foundation of an allocation rule for ordered tree TU-games 0 0 0 0 1 2 8 44
Axiomatic and bargaining foundation of an allocation rule for ordered tree TU-games 0 0 0 0 2 3 9 35
Axiomatic and bargaining foundations of an allocation rule for ordered tree TU-games 0 0 1 27 3 5 16 73
Axiomatic characterizations of the core without consistency 0 0 0 14 1 1 8 30
Axiomatic characterizations of the core without consistency 0 0 0 0 1 2 5 7
Axiomatic characterizations of the core without consistency 0 0 0 0 2 2 7 8
Axiomatic characterizations of the core without consistency 0 0 0 9 1 3 11 35
Axiomatic characterizations of the family of Weighted priority values 0 0 0 0 0 1 10 19
Axiomatic characterizations under players nullification 0 0 0 8 3 4 9 39
Axiomatic characterizations under players nullification 0 0 0 25 0 1 4 67
Axiomatic characterizations under players nullification 0 0 0 0 1 1 3 41
Axiomatization and implementation of a class of solidarity values for TU-games 0 0 0 0 1 1 6 42
Axiomatization of an allocation rule for ordered tree TU-games 0 0 0 0 3 5 9 50
Axioms of Invariance for TU-games 0 0 0 0 2 4 7 46
Axioms of Invariance for TU-games 0 0 0 54 2 2 11 166
Axioms of invariance for TU-games 0 0 0 25 5 5 12 83
Balanced collective contributions, the equal allocation of non-separable costs and application to data sharing games 0 0 0 1 4 5 9 38
Balanced collective contributions, the equal allocation of non-separable costs and application to data sharing games 0 0 0 36 1 4 6 72
Characterization of the Average Tree solution and its kernel 0 0 0 8 0 3 17 62
Characterization of the Average Tree solution and its kernel 0 0 0 0 0 0 4 31
Characterization of the Average Tree solution and its kernel 0 0 0 0 2 2 3 32
Characterization of the Average Tree solution and its kernel 0 0 0 0 2 2 8 31
Characterizations of Weighted and Equal Division Values 0 0 0 0 1 3 8 52
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 1 1 5 34
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 4 4 6 31
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 7 3 4 10 28
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 19 4 6 9 68
Characterizations of three linear values for TU games by associated consistency: simple proofs using the Jordan normal form 0 0 0 0 4 4 6 35
Coalitional desirability and the equal division value 1 1 1 32 2 3 9 69
Coalitional desirability and the equal division value 0 0 0 0 0 1 3 43
Cohesive efficiency in TU-games: Two extensions of the Shapley value 0 0 0 24 2 2 13 101
Cohesive efficiency in TU-games: axiomatizations of variants of the Shapley value, egalitarian values and their convex combinations 0 0 0 0 1 3 12 17
Comparable Axiomatizations of Two Allocation Rules for Cooperative Games with Transferable Utility and their Subclass of Data Games 0 0 0 0 1 1 6 44
Compensations in the Shapley Value and the Compensation Solutions for Graph Games 0 0 0 0 2 2 9 33
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 1 2 9 37
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 1 1 6 34
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 0 2 2 6 35
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 43 3 7 10 134
Constitution et propriété dans l’œuvre de Sismondi 0 0 0 0 0 0 1 4
Constitution, souveraineté nationale et représentation dans l’œuvre de Sismondi 0 0 0 0 1 2 4 16
Contagion 0 0 0 0 2 2 2 26
Contagion 0 0 0 0 3 3 7 14
Contagion and dominating sets 0 0 0 0 2 3 6 24
Control costs and potential functions for spatial games 0 0 0 0 4 5 8 9
Control costs and potential functions for spatial games 0 1 1 1 1 2 3 4
Cooperative Games with Externalities, Marginalism and the Average approach 0 0 0 0 1 3 8 8
Cooperative games on intersection closed systems and the Shapley value 0 0 1 18 1 16 33 73
Cooperative games on intersection closed systems and the Shapley value 0 0 0 0 2 2 11 29
Cooperative games with unpaid players 0 0 15 15 2 2 25 25
Cooperative games with unpaid players 0 0 0 0 2 2 2 2
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 0 1 1 4 32
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 44 1 4 11 59
Decomposition of the space of TU-games, Strong Transfer Invariance and the Banzhaf value 0 0 0 0 3 3 11 26
Dilemma with approval and disapproval rules 0 0 0 0 3 5 9 25
Dilemma with approval and disapproval votes 0 0 0 0 4 5 11 34
Discounted Tree Solutions 0 0 0 0 2 3 10 37
Discounted Tree Solutions 0 0 1 18 1 1 10 73
Discounted Tree Solutions 0 0 0 8 0 1 7 33
Discounted Tree Solutions 0 0 0 0 0 1 4 33
Discounted Tree Solutions 0 0 0 0 2 2 5 31
Economie, républicanisme et république 0 0 0 0 0 0 2 19
Fairness and Fairness for Neighbors: The Difference between the Myerson Value and Component-Wise Egalitarian Solutions 0 0 0 0 1 2 5 37
Fairness and fairness for neighbors: the difference between the Myerson value and component-wise egalitarian solutions 0 0 0 13 1 4 9 71
Farsighted Coalitional Stability in TU-Games 0 0 0 0 1 1 6 39
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 0 5 39
Farsighted Coalitional Stability in TU-Games 0 0 0 0 0 0 0 32
Farsighted Coalitional Stability in TU-games 0 0 0 59 2 2 16 366
Farsighted Coalitional Stability in TU-games 0 0 0 1 0 0 3 45
Farsighted coalitional stability in TU-games 0 0 0 2 1 3 6 54
Farsighted coalitional stability in TU-games 0 0 0 0 0 1 1 4
Finding a Nash Equilibrium in Spatial Games is an NP-Complete Problem 0 0 0 252 2 3 5 890
Finding a Nash equilibrium in spatial games is an NP-complete problem 0 0 0 0 1 1 4 6
Flow methods for cooperative games with generalized coalition configuration 0 0 0 2 3 8 19 20
Flow methods for cooperative games with generalized coalition configuration 0 0 3 3 6 6 10 10
GAMES WITH IDENTICAL SHAPLEY VALUES 0 0 0 64 1 1 12 104
Games with Identical Shapley Values 0 0 0 0 2 5 9 10
Good neighbors are hard to find: computational complexity of network formation 0 0 0 0 2 3 7 26
Harsanyi Power Solutions for Cooperative Games on Voting Structures 0 0 1 1 1 2 10 37
Harsanyi power solutions for cooperative games on voting structures 0 0 0 0 3 3 7 17
Harsanyi power solutions for cooperative games on voting structures 0 0 0 21 0 3 10 80
Infinite-population approval voting: A proposal 0 0 0 0 1 3 9 15
Interaction on Hypergraphs 0 0 0 101 2 3 10 277
Interaction on Hypergraphs 0 0 0 0 2 2 9 25
Interaction on hypergraphs 1 1 1 12 4 5 9 45
Intergenerational geometric transfers of income 0 0 0 0 3 3 3 3
La notion de propriété chez Sismondi - Un premier positionnement à partir des Nouveaux Principes 0 0 0 0 1 1 2 10
La notion de propriété chez Sismondi - Un premier positionnement à partir des Nouveaux Principes 0 0 0 0 2 2 4 8
Le critère de stabilité stochastique en théorie des jeux évolutionnaires 0 0 0 0 3 3 3 5
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 0 1 2 11 13
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 0 1 2 4 5
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 3 2 3 7 27
Local interactions and p-best response set 0 0 0 3 4 4 5 31
Modeling medical material shortage using Markov processes 0 0 0 7 1 5 8 27
Models of adaptive learning in game theory 0 0 0 0 3 4 7 53
Métaphores, analogies et comportements: la position d'Edith T. Penrose 0 0 0 0 2 2 5 7
Neutral candidates in approval and disapproval vote 0 0 0 19 2 2 2 149
Nonspecific Networking 0 0 0 125 1 3 5 399
Nonspecific networking 0 0 0 0 0 2 9 40
On the Number of Blocks Required to Access the Core 0 0 0 0 2 2 9 52
On the number of blocks required to access the coalition structure core 0 0 0 19 2 8 16 70
On the number of blocks required to access the core 0 0 0 28 1 2 16 152
On the number of blocks required to access the core 0 0 0 0 2 3 9 42
Ordinal Games 0 0 0 21 2 3 8 166
Ordinal Games 0 0 0 75 1 1 5 533
Ordre naturel, raison et catallactique: l'approche de F. Bastiat 0 0 0 0 2 3 6 8
Partial Cooperative Equilibria: Existence and Characterization 0 0 0 0 1 2 6 35
Preserving or removing special players: What keeps your payoff unchanged in TU-games? 0 0 0 1 2 2 3 58
Preserving or removing special players: what keeps your payoff unchanged in TU-games? 0 0 0 23 2 2 8 137
Processus de contagion et interactions stratégiques 0 0 0 0 4 4 9 20
Processus de contagion et interactions stratégiques 0 0 0 0 3 3 6 8
Procédure de découverte, sélection naturelle et coordination des activités industrielles 0 0 0 0 2 2 4 7
REACH legislation 0 0 0 0 1 1 8 75
Ranking Rankings: An Axiomatic Analysis 0 4 4 4 1 3 3 3
Recension de l'ouvrage: Von Neumann, Morgenstern, and the Creation of Game Theory From Chess to Social Science, 1900–1960 par Robert Leonard 0 0 0 0 0 0 3 9
Rooted-tree Solutions for Tree Games 0 0 0 0 1 7 10 48
Règles d'allocation pour les programmes de pass culturel 0 0 0 0 1 1 5 5
Règles d'allocation pour les programmes de pass culturels 0 0 0 0 2 4 9 35
Sharing the cost of hazardous transportation networks and the Priority Shapley value 0 0 0 5 1 3 13 26
Sharing the cost of hazardous transportation networks and the Priority Shapley value 0 0 0 0 0 1 5 6
Solidarity within a Fixed Community 0 0 0 0 1 3 7 41
Stochastic Evolutionary Game Theory 0 0 0 0 0 0 0 7
Système national d'innovation, division du travail et territoire: un retour à F. List et H.C. Harvey 0 0 0 0 2 4 5 7
The Average Tree Solution for Multi-Choice Forest Games 0 0 0 0 3 4 8 50
The Average Tree Solution for Multi-choice Forest Games 0 0 0 0 1 1 7 43
The Average Tree Solution for Multi-choice Forest Games 0 0 0 31 3 4 10 109
The Notion of Property in Sismondi's Work 0 0 0 0 1 1 4 18
The Priority Value for Cooperative Games with a Priority Structure 0 0 0 50 0 0 6 133
The Priority Value for Cooperative Games with a Priority Structure 0 0 0 0 1 4 7 8
The River Sharing Problem: a Survey 0 0 0 0 1 1 9 113
The Sequential Equal Surplus Division for Rooted Forest Games and an Application to Sharing a River with Bifurcations 0 0 0 25 1 1 36 96
The Sequential Equal Surplus Division for Sharing International Rivers with Bifurcations 0 0 2 60 3 5 19 201
The priority value for cooperative games with a priority structure 0 0 0 0 3 4 10 18
The proportional Shapley value and an application 0 0 0 40 4 5 20 124
The proportional Shapley value and an application 0 0 0 9 1 3 11 42
The proportional Shapley value and applications 0 0 0 0 1 2 5 30
The proportional Shapley value and applications 0 0 0 1 4 5 12 45
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 20 2 3 7 45
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 0 1 2 6 69
The sequential equal surplus division for sharing a river 0 0 1 30 3 7 16 100
The sequential surplus division for sharing a river with bifurcations 0 0 0 0 2 2 4 29
The social cost problem, rights and the (non)empty core 0 0 0 0 0 1 9 27
The social cost problem, rights and the (non)empty core 0 0 0 0 0 0 5 19
The social cost problem, rights and the (non)empty core 0 0 0 0 1 1 9 21
The social cost problem, rights and the (non)empty core 0 0 0 0 0 0 3 20
The social cost problem, rights and the (non)empty core 0 0 0 0 0 1 5 24
The social cost problem, rights and the (non)empty core 0 0 0 0 0 0 3 13
The social cost problem, rights, and the (non)empty core 0 0 0 0 0 0 2 4
Théorie des jeux coopératifs: applications en sciences économiques et politiques. Introduction 0 0 0 0 3 3 3 23
Théorie des jeux et applications 0 0 0 0 5 6 10 79
Two-step values for games with two-level communication structure 0 0 0 16 2 3 9 59
Two-step values for games with two-level communication structure 0 0 0 0 0 1 3 34
Veto players, the kernel of the Shapley value and its characterization 0 0 0 21 2 2 7 48
Veto players, the kernel of the Shapley value and its characterization 0 0 0 2 0 0 8 28
Weighted Component Fairness for Forest Games 0 0 0 19 0 2 11 99
Weighted component fairness for forest games 0 0 0 0 0 1 5 30
Total Working Papers 2 8 36 2,003 337 575 1,611 10,930
1 registered items for which data could not be found


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Core-Partition Ranking Solution to Coalitional Ranking Problems 0 0 2 6 3 5 14 21
A geometric examination of majorities based on difference in support 0 0 0 1 5 5 11 28
A note on control costs and logit rules for strategic games 0 0 0 36 2 3 5 215
A strategic implementation of the sequential equal surplus division rule for digraph cooperative games 0 0 0 3 1 3 6 28
Accessibility and stability of the coalition structure core 0 0 0 3 2 7 16 62
Adaptive learning and p-best response sets 0 0 0 1 1 2 7 45
Adaptive play with spatial sampling 0 0 0 68 5 5 9 208
Algorithme de fictitious play et cycles 0 0 0 6 0 1 9 46
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution 0 0 2 3 4 10 21 30
An optimal bound to access the core in TU-games 0 0 0 16 2 4 15 95
Average tree solutions and the distribution of Harsanyi dividends 0 0 0 6 1 14 26 95
Axiomatic characterizations of the core without consistency 0 0 0 0 3 10 17 20
Axiomatic characterizations of the family of Weighted priority values 0 0 0 1 0 3 20 25
Axiomatic characterizations under players nullification 0 0 0 2 1 2 7 52
Axiomatization and implementation of a class of solidarity values for TU-games 0 0 0 15 0 3 11 95
Axiomatization of an allocation rule for ordered tree TU-games 0 0 0 1 2 2 9 39
Axioms of invariance for TU-games 0 0 0 1 2 2 8 61
Characterization of the Average Tree solution and its kernel 0 0 0 5 2 2 12 48
Characterizations of Three Linear Values for TU Games by Associated Consistency: Simple Proofs Using the Jordan Normal Form 0 0 0 3 1 1 7 41
Characterizations of weighted and equal division values 0 0 1 3 0 1 11 54
Coalitional desirability and the equal division value 0 0 0 2 1 1 8 49
Cohesive efficiency in TU-games: axiomatizations of variants of the Shapley value, egalitarian values and their convex combinations 0 0 1 5 0 3 14 33
Comparable Axiomatizations of Two Allocation Rules for Cooperative Games with Transferable Utility and Their Subclass of Data Games 0 0 1 4 0 0 6 34
Compensations in the Shapley value and the compensation solutions for graph games 0 0 0 8 2 5 6 79
Control costs and potential functions for spatial games 0 0 0 3 4 6 14 36
Cooperative Games with Externalities, Marginalism and the Average approach 0 1 1 1 2 5 9 9
Cooperative games on intersection closed systems and the Shapley value 0 0 0 3 0 15 36 50
Dilemma with approval and disapproval votes 2 2 5 14 4 7 21 71
Fairness and fairness for neighbors: The difference between the Myerson value and component-wise egalitarian solutions 0 0 0 5 3 3 14 72
Farsighted coalitional stability in TU-games 0 0 0 31 2 2 11 143
Finding a Nash equilibrium in spatial games is an NP-complete problem 0 0 0 11 5 5 8 75
Flow Methods for Cooperative Games with Generalized Coalition Configuration 0 0 0 0 3 4 8 8
Good neighbors are hard to find: computational complexity of network formation 0 0 0 15 1 2 7 128
Le critère de stabilité stochastique en théorie des jeux évolutionnaires 0 0 0 3 3 3 8 26
Lexicographic solutions for coalitional rankings 0 0 0 1 3 4 11 19
Lexicographic solutions for coalitional rankings based on individual and collective performances 0 0 0 1 2 4 10 14
Local Interactions and p -Best Response Set 0 0 0 0 1 1 5 5
Local Interactions and p‐Best Response Set 0 0 0 0 2 2 4 4
Natural Order Reason and Catallactic: The Approach of F. Bastiat 0 0 0 11 0 2 6 64
Nonspecific Networking 0 0 0 3 1 2 4 136
ORDINAL GAMES 0 0 1 6 0 0 7 46
Ordre naturel, raison et catallactique: l'approche de F. Bastiat 0 0 1 8 3 3 7 34
Partial Cooperative Equilibria: Existence and Characterization 0 0 0 22 3 5 12 135
Preserving or removing special players: What keeps your payoff unchanged in TU-games? 0 0 0 1 3 3 19 71
Processus de contagion et interactions stratégiques 0 0 0 0 5 7 9 18
Ranking rankings: an axiomatic analysis 0 0 0 0 1 2 7 7
Rooted-tree solutions for tree games 0 0 0 14 2 3 8 109
Règles d'allocation pour les programmes de pass culturel. Allocation rules for museum pass programs 0 0 0 5 2 2 9 53
Sharing the cost of hazardous transportation networks and the Priority Shapley value for multi-choice games 0 1 2 3 4 10 23 25
Solidarity within a fixed community 0 0 0 3 2 3 8 51
THE RIVER SHARING PROBLEM: A SURVEY 0 2 4 44 0 3 19 127
The average tree solution for multi-choice forest games 0 0 0 5 2 3 7 53
The priority value for cooperative games with a priority structure 0 0 0 2 5 7 20 34
The proportional Shapley value and applications 0 0 1 16 2 4 14 83
The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations 0 0 0 4 3 5 21 66
The social cost problem, rights, and the (non)empty core 0 0 0 3 2 2 12 33
Théorie des jeux coopératifs: applications en sciences économiques et politiques Introduction 0 0 0 9 2 2 6 35
Two-step values for games with two-level communication structure 0 0 0 0 2 3 8 20
Weighted component fairness for forest games 0 0 1 6 1 2 9 65
Total Journal Articles 2 6 23 452 120 230 676 3,428


Chapter File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
Contagion and Dominating Sets 0 0 0 0 1 1 2 3
Models of Adaptive Learning in Game Theory 0 0 2 22 2 5 15 75
Total Chapters 0 0 2 22 3 6 17 78


Statistics updated 2026-05-06