Access Statistics for Dolf Talman

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A Characterization of the Average Tree Solution for Cycle-Free Graph Games 0 0 0 1 0 0 1 22
A Characterization of the Average Tree Solution for Cycle-Free Graph Games 0 0 0 0 2 2 2 5
A Characterization of the average tree solution for tree games 0 0 0 0 0 0 3 10
A Competitive Partnership Formation Process 0 0 0 0 1 4 6 14
A Competitive Partnership Formation Process 0 0 0 20 2 4 6 65
A Competitive Partnership Formation Process 0 0 0 39 2 2 3 123
A Competitive Partnership Formation Process 0 0 0 55 0 0 1 168
A Discrete Multivariate Mean Value Theorem with Applications 0 0 0 0 1 1 1 3
A Discrete Multivariate Mean Value Theorem with Applications 0 0 0 5 1 2 2 57
A Dynamic Auction for Differentiated Items under Price Rigidities 0 0 0 0 0 3 3 8
A Dynamic Auction for Differentiated Items under Price Rigidities 0 0 0 6 3 3 5 38
A Fixed Point Theorem for Discontinuous Functions 0 0 0 83 1 2 4 441
A Fixed Point Theorem for Discontinuous Functions 0 0 0 0 0 1 1 13
A Fixed Point Theorem for Discontinuous Functions 0 0 0 3 0 0 3 34
A General Existence Thorem of Zero Points 0 0 0 3 1 1 3 30
A General Existence Thorem of Zero Points 0 0 0 0 2 2 2 7
A Globally Convergent Price Adjustment Process for Exchange Economies 0 0 0 0 2 2 2 91
A Model of Partnership Formation 0 0 0 0 1 2 3 7
A Model of Partnership Formation 0 0 0 16 1 1 2 52
A NEW TRIANGULATION OF THE UNIT SIMPLEX FOR COMPUTING ECONOMIC EQUILIBRIA 0 0 0 1 1 1 2 331
A better triangulation for Wright's 2nd ray algorithm 0 0 0 0 0 0 0 5
A characterization of the average tree solution for cycle-free graph games 0 0 0 1 1 1 1 16
A class of simplicial subdivisions for restart fixed point algorithms 0 0 0 0 1 1 1 8
A constructive proof of Ky Fan's coincidence theorem 0 0 0 5 1 1 1 14
A continuous deformation algorithm on the product space of unit simplices 0 0 0 0 1 1 1 4
A continuous deformation algorithm on the product space of unit simplices 0 0 0 0 0 2 2 10
A continuous deformation algorithm on the product space of unit simplices 0 0 0 0 3 3 4 14
A continuous deformation algorithm on the product space of unit simplices (Revised version) 0 0 0 0 2 3 3 19
A continuous deformation algorithm on the product space of unit simplices (Revised version) 0 0 0 0 1 1 1 2
A convergent price adjustment process 0 0 0 1 0 0 2 15
A discrete multivariate mean value theorem with applications 0 0 0 2 0 2 2 14
A dynamic auction for differentiated items under price rigidity 0 0 0 0 0 1 1 13
A fixed point theorem for discontinuous functions 0 0 0 2 3 3 4 35
A fixed point theorem for discontinuous functions 0 0 0 1 4 5 6 30
A fixed point theorem for discontinuous functions 0 0 1 101 0 0 12 420
A general existence theorem of zero points 0 0 0 10 1 2 4 184
A general existence theorem of zero points 0 0 0 0 1 2 4 9
A general existence theorem of zero points 0 0 0 1 1 4 4 38
A globally convergent price adjustment process for exchange economies 0 0 0 1 1 2 2 4
A globally convergent price adjustment process for exchange economies 0 0 1 2 3 3 4 13
A globally convergent simplicial algorithm for stationary point problems on polytopes 0 0 0 0 0 1 1 1
A globally convergent simplicial algorithm for stationary point problems on polytopes 0 0 0 0 0 1 2 8
A homotopy approach to the computation of economic equilibria on the unit simplex 0 0 0 2 0 1 2 13
A homotopy approach to the computation of economic equilibria on the unit simplex 0 0 0 0 0 0 1 2
A new algorithm for the linear complementarity problem allowing for an arbitrary starting point 0 0 0 0 0 1 2 3
A new algorithm for the linear complementarity problem allowing for an arbitrary starting point 0 0 0 0 0 0 0 14
A new pivoting algorithm for the linear complementarity problem allowing for an arbitrary starting point 0 0 0 1 0 0 0 9
A new simplicial variable dimension algorithm to find equilibria on the product space of unit simplices 0 0 0 2 1 1 1 17
A new strategy adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 0 0 1 5
A new strategy-adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 0 1 1 3
A new strategy-adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 0 1 1 1
A new strategy-adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 0 0 1 10
A new subdivision for computing fixed points with a homotopy algorithm 0 0 0 0 1 3 5 13
A new triangulation of the unit simplex for computing economic equilibria 0 0 0 0 1 1 2 11
A new triangulation of the unit simplex for computing economic equilibria 0 0 0 1 0 1 3 11
A new triangulation of the unit simplex for computing economic equilibria 0 0 0 0 0 1 1 2
A new variable dimension simplicial algorithm for computing economic equilibria on S**n x R**m+ 0 0 0 0 1 1 1 7
A new variable dimension simplicial algorithm to find equilibria on the product space of unit simplices 0 0 0 2 0 1 2 5
A new variable dimension simplicial algorithm to find equilibria on the product space of unit simplices 0 0 0 1 2 2 2 21
A procedure for finding Nash equilibria in bi-matrix games 0 0 0 0 2 2 2 3
A procedure for finding Nash equilibria in bi-matrix games 0 0 0 0 1 1 5 18
A procedure for finding Nash equilibria in bi-matrix games 0 0 1 2 1 2 3 14
A production-inventory control model with a mixture of back-orders and lost sales 0 0 1 4 0 0 4 10
A restart algorithm for computing fixed points without an extra dimension 0 0 0 2 0 0 1 14
A simple approach to some production-inventory problems 0 0 0 0 0 0 0 2
A simple proof of the optimality of the best N-policy in the M/G/1 queueing control problem with removable server 0 0 0 0 0 1 1 6
A simplicial algorithm for computing proper Nash equilibria of finite games 0 0 0 5 0 0 1 17
A simplicial algorithm for computing proper Nash equilibria of finite games 0 0 0 1 1 1 4 6
A simplicial algorithm for finding equilibria in economies with linear production technologies 0 0 0 0 1 1 2 11
A simplicial algorithm for finding equilibria in economies with linear production technologies 0 0 0 0 1 2 3 4
A simplicial algorithm for stationary point problems on polytopes 0 0 0 0 1 1 4 6
A simplicial algorithm for stationary point problems on polytopes 0 0 0 0 1 1 2 16
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 1 1 2 17
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 1 1 4 6
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 1 1 5 8
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 2 2 3 19
A simplicial variable dimension restart algorithm to find economic equilibria on the unit simplex using n(n+1) rays 0 0 0 0 0 0 1 5
A simplicial variable dimension restart algorithm to find economic equilibria on the unit simplex using n(n+1) rays 0 0 0 2 0 1 2 20
A vector labeling method for solving discrete zero point and complementarity problems 0 0 0 0 1 3 4 21
AN ADJUSTMENT PROCESS FOR AN EXCHANGE ECONOMY WITH LINEAR PRODUCTION TECHNOLOGIES 0 0 0 0 2 2 3 256
Adjustment processes for finding economic equilibria 0 0 0 2 1 2 3 19
Adjustment processes for finding economic equilibria 0 0 0 0 3 3 5 8
Adjustment processes for finding equilibria on the simplotope 0 0 0 2 1 2 2 13
Adjustment processes for finding equilibria on the simplotope 0 0 0 0 2 3 3 5
Algorithms for the Linear Complementarity Problem Which Allow an Arbitrary Starting Point 0 0 0 61 0 1 3 239
Algorithms for the linear complementarity problem which allow an arbitrary starting point 0 0 0 1 0 1 2 14
Algorithms for the linear complementarity problem which allow an arbitrary starting point 0 0 0 0 3 4 4 4
Algorithms for the linear complementarity problem which allow an arbitrary starting point 0 0 0 1 0 3 3 11
An Algorithmic Approach Towards the Tracing Procedure of Harsanyi and Selten 0 0 0 1 0 1 2 349
An Efficient Multi-Item Dynamic Auction with Budget Constrained Bidders 0 0 0 35 0 1 2 101
An Efficient Multi-Item Dynamic Auction with Budget Constrained Bidders 0 0 0 0 0 1 2 7
An Efficient Multi-Item Dynamic Auction with Budget Constrained Bidders 0 0 0 5 5 8 10 46
An Interior-Point Path-Following Method for Computing a Perfect Stationary Point of a Polynomial Mapping on a Polytope 0 0 0 0 0 0 0 2
An Interior-Point Path-Following Method for Computing a Perfect Stationary Point of a Polynomial Mapping on a Polytope 0 0 0 12 0 0 1 56
An SLSPP-algorithm to compute an equilibrium in an economy with linear production technologies 0 0 0 0 5 5 6 47
An SLSPP-algorithm to compute an equilibrium in an economy with linear production technologies 0 0 0 0 5 21 29 32
An adjustment process for an exchange economy with linear production technologies 0 0 0 0 1 1 1 20
An adjustment process for an exchange economy with linear production technologies 0 0 0 0 0 0 0 5
An adjustment process for an exchange economy with linear production technologies 0 0 0 7 0 1 4 70
An adjustment process for an exchange economy with linear production technologies 0 0 0 0 0 0 0 13
An algorithm for the linear complementarity problem with upper and lower bounds 0 0 0 0 1 1 1 5
An algorithm for the linear complementarity problem with upper and lower bounds 0 0 0 3 0 0 0 12
An algorithm for the linear complementarity problem with upper and lower bounds 0 0 0 3 3 3 3 28
An algorithmic approach towards the tracing procedure of Harsanyi and Selten 0 0 0 18 1 1 3 48
An algorithmic approach towards the tracing procedure of Harsanyi and Selten 0 0 0 3 0 1 1 9
An improvement of fixed point algorithms by using a good triangulation 0 0 0 0 3 3 6 13
Average tree solution and subcore for acyclic graph games 0 0 0 1 0 0 0 10
Balanced Simplices on Polytopes 0 0 0 1 2 2 3 5
Balanced Simplices on Polytopes 0 0 0 2 1 2 2 27
Berekende evenwichten 0 0 0 1 0 0 0 6
Centrality Rewarding Shapley and Myerson Values for Undirected Graph Games 0 0 0 11 6 8 9 41
Centrality Rewarding Shapley and Myerson Values for Undirected Graph Games 0 0 0 0 0 0 1 5
Centrality Rewarding Shapley and Myerson Values for Undirected Graph Games 0 0 0 24 0 1 3 46
Characterization of the Walrasian equilibria of the assignment model 1 1 1 2 3 4 5 25
Characterization of the walrasian equilibria of the assignment model 0 0 0 1 3 3 4 11
Combinatorial Integer Labeling Theorems on Finite Sets with an Application to Discrete Systems of Nonlinear Equations 0 0 1 17 2 3 7 167
Combinatorial Integer Labeling Thorems on Finite Sets with an Application to Discrete Systems of Nonlinear Equations 0 0 0 0 0 0 2 7
Combinatorial Integer Labeling Thorems on Finite Sets with an Application to Discrete Systems of Nonlinear Equations 0 0 0 0 0 1 2 29
Combinatorial integer labeling theorems on finite sets with applications 0 0 0 0 1 1 1 17
Competitive Equilibria in Economies with Multiple Divisible and Indivisible Commodities and No Money 0 0 0 0 1 1 1 3
Competitive Equilibria in Economies with Multiple Divisible and Indivisible Commodities and No Money 0 0 0 4 0 2 3 42
Competitive Equilibria in Economies with Multiple Divisible and Multiple Divisible Commodities 0 0 0 2 1 2 2 27
Competitive Equilibria in Economies with Multiple Divisible and Multiple Divisible Commodities 0 0 0 0 1 1 3 8
Computing Integral Solutions of Complementarity Problems 0 0 0 0 1 1 1 18
Computing Integral Solutions of Complementarity Problems 0 0 0 28 0 1 2 232
Computing Integral Solutions of Complementarity Problems 0 0 0 0 2 2 2 4
Computing economic equilibria by variable dimension algorithms: State of the art 0 0 0 0 0 0 1 2
Computing economic equilibria by variable dimension algorithms: State of the art 0 0 0 0 1 3 3 15
Computing integral solutions of complementarity problems 0 0 0 0 1 1 1 21
Computing normal form perfect equilibria for extensive two-person games 0 0 0 0 1 1 2 36
Computing normal form perfect equilibria for extensive two-person games 0 0 0 1 2 2 2 8
Computing normal form perfect equilibria for extensive two-person games 0 1 1 3 2 6 12 35
Contimuum of zero points of a mapping on a compact, convex set 0 0 0 0 1 3 5 20
Contiuum of Zero Points of a Mapping on a Compact Convex Set 0 0 1 1 0 0 1 4
Contiuum of Zero Points of a Mapping on a Compact Convex Set 0 0 0 0 0 2 3 13
Cooperative Games in Graph Structure 0 1 1 90 1 2 4 609
Cooperative Games in Graph Structure 0 0 0 0 0 0 3 7
Cooperative Games in Graph Structure 0 0 0 7 0 0 4 49
Cooperative games in graph structure 0 0 0 4 0 0 0 12
Cooperative games in permutational structure 0 0 0 1 1 2 3 17
Dynamic Adjustment of Supply Constrained Disequilibria to Walrasian Equilibrium 0 0 0 0 2 4 5 8
Dynamic Adjustment of Supply Constrained Disequilibria to Walrasian Equilibrium 0 0 0 0 0 4 4 28
Dynamic adjustment of supply constrained disequilibria to Walrasian equilibria 0 0 0 0 1 1 1 18
Equilibria with Coordination Failures 0 0 0 1 3 4 4 24
Equilibria with Coordination Failures 0 0 0 0 2 3 3 7
Equilibria with coordination failures 0 0 0 1 1 1 2 29
Equilibrium adjustment of disequilibrium prices 0 0 0 1 1 1 3 22
Equilibrium adjustment of disequilibrium prices 0 0 0 6 1 3 4 226
Equilibrium adjustment of disequilibrium prices 0 0 0 1 0 2 5 18
Equilibrium in the Assignment Market under Budget Constraints 0 0 0 5 0 1 3 41
Equilibrium in the Assignment Market under Budget Constraints 0 0 0 0 3 3 6 13
Equilibrium in the Assignment Market under Budget Constraints 0 0 0 10 0 1 2 30
Existence and Welfare Properties of Equilibrium in an Exchange Economy with Multiple Divisible, Indivisible Commodities and Linear Production Technologies 0 0 0 0 1 1 2 5
Existence and Welfare Properties of Equilibrium in an Exchange Economy with Multiple Divisible, Indivisible Commodities and Linear Production Technologies 0 0 0 0 1 1 1 19
Existence and approximation of robust stationary points on polytopes 0 0 0 0 0 0 1 13
Existence and approximation of robust stationary points on polytopes 0 0 0 0 0 0 0 1
Existence and welfare properties of equilibrium in an exchange economy with multiple divisible and indivisible commodities and linear production 0 0 0 0 0 1 1 15
Existence of Equilibrium and Price Adjustments in a Finance Economy with Incomplete Markets 0 0 0 3 0 1 1 26
Existence of Equilibrium and Price Adjustments in a Finance Economy with Incomplete Markets 0 0 0 0 2 3 4 4
Existence of an Equilibrium in a Competitive Economy with Indivisibilities and Money 0 0 0 0 0 1 1 5
Existence of an Equilibrium in a Competitive Economy with Indivisibilities and Money 0 0 0 4 3 3 3 42
Existence of an equilibrium in a competitive economy with indivisibilities and money 0 0 0 2 2 2 3 22
Existence of balanced simplices on polytopes 0 0 0 0 2 3 3 16
Finding a Nash equilibrium in noncooperative N-person games by solving a sequence of linear stationary point problems 0 0 0 3 1 1 2 11
Finding a Nash equilibrium in noncooperative N-person games by solving a sequence of linear stationary point problems 0 0 0 0 1 1 2 2
Finding a Nash-equilibrium in noncooperative N-person games by solving a sequence of linear stationary point problems 0 0 0 2 1 1 1 10
From fixed point to equilibrium 0 0 0 0 2 2 2 13
From fixed point to equilibrium 0 0 0 0 2 3 4 4
GENERAL EQUILIBRIUM PROGRAMMING 0 0 0 1 1 1 2 224
Games With General Coalitional Structure 0 0 0 3 2 3 3 22
Games With General Coalitional Structure 0 0 0 0 1 1 1 3
Games With Limited Communication Structure 0 0 0 0 1 2 2 4
Games With Limited Communication Structure 0 0 0 4 1 1 3 16
General equilibrium programming 0 0 0 0 0 1 1 4
General equilibrium programming 0 0 0 0 2 4 4 7
General equilibrium programming 0 0 0 2 2 2 3 29
General equilibrium programming 0 0 0 0 1 1 3 4
Generalization of Binomial Coefficients to Numbers on the Nodes of Graphs 0 0 0 4 2 2 3 49
Generalization of Binomial Coefficients to Numbers on the Nodes of Graphs 0 0 0 6 2 2 3 35
Generalization of Binomial Coefficients to Numbers on the Nodes of Graphs 0 0 0 0 0 0 0 4
Homotopy interpretation of price adjustment proces 0 0 0 2 1 3 3 16
Homotopy interpretation of price adjustment proces 0 0 0 0 5 5 5 6
Interpretation of the variable dimension fixed point algorithm with an artificial level 0 0 0 0 1 1 1 11
Intersection Theorems on the Simplotope 0 0 0 0 1 1 1 103
Intersection Theorems on the Unit Simplex and the Simplotope 0 0 0 1 1 1 2 251
Intersection theorems on polytopes 0 0 0 0 0 0 1 4
Intersection theorems on polytopes 0 0 0 1 1 1 1 23
Intersection theorems on polytypes 0 0 0 0 1 1 1 16
Intersection theorems on the simplotope 0 0 0 2 0 2 2 7
Intersection theorems on the simplotope 0 0 0 1 0 0 0 13
Intersection theorems on the unit simplex and the simplotope 0 0 0 0 1 1 1 2
Intersection theorems on the unit simplex and the simplotope 0 0 0 0 0 0 0 4
Intersection theorems on the unit simplex and the simplotope 0 0 0 2 0 1 2 20
Intersection theorems with a continuum of intersection points 0 0 0 0 0 0 0 9
Intersection theorems with a continuum of intersection points 0 0 0 1 2 4 4 29
LINEAR STATIONARY POINT PROBLEMS 0 0 0 1 0 2 3 171
LINEAR STATIONARY POINT PROBLEMS ON UNBOUNDED POLYHEDRA 0 0 0 0 1 2 2 142
Lemke-Howson method with arbitrary starting strategy 0 0 0 0 0 0 0 3
Lemke-Howson method with arbitrary starting strategy 0 0 0 4 1 1 4 47
Linear stationary point problems 0 0 0 0 0 0 0 1
Linear stationary point problems 0 0 0 0 0 1 1 18
Linear stationary point problems on unbounded polyhedra 0 0 0 0 0 0 2 32
Linear stationary point problems on unbounded polyhedra 0 0 0 0 0 0 0 1
Linear stationary point problems on unbounded polyhedra 0 0 0 0 2 3 4 15
Linear stationary point problems on unbounded polyhedra 0 0 0 0 3 3 4 6
Measuring the Power of Nodes in Digraphs 0 0 0 2 2 3 5 31
Measuring the Power of Nodes in Digraphs 0 0 0 127 2 4 5 608
Measuring the Power of Nodes in Digraphs 0 0 0 127 1 2 3 497
Measuring the Power of Nodes in Digraphs 0 0 0 0 1 2 3 6
Modelling cooperative games in permutational structure 0 0 0 0 0 0 0 20
Modelling cooperative games in permutational structure 0 0 0 0 0 0 1 3
Modification of Kojima-Nishino-Arima Algorithm and Its Computational Complexity 0 0 0 0 0 0 1 448
Modification of the Kojima-Nishino-Arima algorithm and its computational complexity 0 0 0 4 0 0 0 12
Modification of the Kojima-Nishino-Arima algorithm and its computational complexity 0 0 0 0 0 1 1 6
Note of the path following approach of equilibrium programming 0 0 0 0 1 1 1 9
Note of the path following approach of equilibrium programming 0 0 0 0 1 2 3 5
Note on the path-following approach of equilibrium programming 0 0 0 0 0 0 1 11
On a parameterized system of nonlinear equations with economic applications 0 0 0 3 0 0 1 20
On the Connectedness of Coincidences and Zero Points of Mappings 0 0 0 1 2 2 3 17
On the Connectedness of Coincidences and Zero Points of Mappings 0 0 0 0 0 1 1 4
On the computation of fixed points on the product space of unit simplices and an application to noncooperative N-person games 0 0 0 6 1 2 4 26
On the connectedness of coincidences and zero poins of mappings 0 0 0 1 1 1 2 40
On the existence and computation of an equilibrium in an economy with constant returns to scale production 0 0 0 0 1 1 1 4
On the existence and computation of an equilibrium in an economy with constant returns to scale production 0 0 0 3 2 5 5 24
On the existence and computation of an equilibrium in an economy with constant returns to scale production 0 0 0 0 1 2 3 15
Optimal Provision of Infrastructure Using Public-Private Partnership Contracts 0 0 0 9 0 0 2 32
Optimal Provision of Infrastructure Using Public-Private Partnership Contracts 0 0 0 0 1 1 1 2
Optimal Provision of Infrastructure using Public-Private Partnership Contracts 0 0 0 327 0 1 4 719
Overdemand and Underdemand in Economies with Indivisible Goods and Unit Demands 0 0 0 5 0 1 1 129
Overdemand and Underdemand in Economies with Indivisible Goods and Unit Demands 0 0 0 1 0 0 0 6
Overdemand and underdemand in economies with indivisible goods and unit demand 0 0 0 2 2 3 4 37
Perfection and Stability of Stationary Points with Applications in Noncooperative Games 0 0 0 3 0 1 1 27
Perfection and Stability of Stationary Points with Applications in Noncooperative Games 0 0 0 0 0 0 1 4
Perfection and Stability of Stationary Points with Applications to Noncooperative Games 0 0 1 48 2 2 3 362
Perfection and stability of stationary points with applications to noncooperative games 0 0 0 8 2 3 6 87
Price regidities and rationing 0 0 0 7 0 0 0 94
Price rigidities and rationing 0 0 0 1 0 2 3 21
Price rigidities and rationing 0 0 0 0 2 3 5 12
Price-Quantity Adjustment in a Keynesian Economy 0 0 0 2 0 5 7 28
Price-Quantity Adjustment in a Keynesian Economy 0 0 0 0 5 5 5 10
Quantity Constrained Equilibria 0 0 0 1 1 1 2 27
Quantity Constrained Equilibria 0 0 0 39 1 3 3 300
Quantity Constrained Equilibria 0 0 0 0 0 0 1 4
Quantity Constrained General Equilibrium 0 0 0 2 0 2 2 13
Quantity Constrained General Equilibrium 0 0 0 7 3 11 11 89
Quantity constrained equilibria 0 0 0 34 0 0 2 343
Random Matching Models and Money: The Global Structure and Approximation of Stationary Equilibria 0 0 0 1 0 1 1 20
Random Matching Models and Money: The Global Structure and Approximation of Stationary Equilibria 0 0 0 0 0 1 2 4
Random Matching Models and Money: The Global Structure and Approximation of the Set of Stationary Equilibria 0 0 0 19 0 1 1 114
Refinement of solutions to the linear complimentarity problem 0 0 0 0 1 1 2 12
Refinement of solutions to the linear complimentarity problem 0 0 0 0 0 1 1 2
SIMPLICAL ALGORITHM TO FIND ZERO POINTS OF A FUNCTION WITH SPECIAL STRUCTURE ON SIMPLOTOPE 0 0 0 0 0 0 0 519
Sets in Excess Demand in Ascending Auctions with Unit-Demand Bidders 0 0 0 26 2 2 4 114
Sets in Excess Demand in Ascending Auctions with Unit-Demand Bidders 0 0 0 3 2 2 3 38
Sets in Excess Demand in Ascending Auctions with Unit-Demand Bidders 0 0 0 0 0 1 2 5
Shortest paths for simplicial algorithms 0 0 0 0 0 0 1 18
Shortest paths for simplicial algorithms 0 0 0 0 1 4 5 7
Signaling devices for the supply of semi-public goods 0 0 0 0 1 1 2 3
Signaling devices for the supply of semi-public goods 0 0 0 5 0 0 2 45
Simplical algorithms for finding stationary points, a unifying description 0 0 0 1 1 3 4 21
Simplical algorithms for finding stationary points, a unifying description 0 0 0 0 0 0 1 2
Simplicial algorithm for computing a core element in a balanced game 0 0 0 2 1 2 2 16
Simplicial algorithm to find zero points of a function with special structure on a simplotope 0 0 0 0 0 0 1 11
Simplicial algorithm to find zero points of a function with special structure on a simplotope 0 0 0 0 0 0 1 3
Simplicial algorithm to find zero points of a function with special structure on a simplotope 0 0 0 0 0 1 1 7
Simplicial algorithms for solving the nonlinear complementarity problem on the simplotope 0 0 0 1 0 0 0 3
Simplicial algorithms for solving the nonlinear complementarity problem on the simplotope 0 0 0 0 0 2 5 17
Simplicial approximation of solutions to the nonlinear complementarity problem 0 0 0 3 0 0 1 16
Simplicial approximation of solutions to the nonlinear complementarity problem 0 0 0 0 1 1 1 2
Simplicial approximation of solutions to the nonlinear complementarity problem with lower and upper bounds 0 0 0 1 1 1 1 11
Socially Structured Games and their Applications 0 0 0 2 0 2 2 33
Socially Structured Games and their Applications 0 0 0 0 0 0 1 7
Socially structured games 0 0 0 2 1 1 1 29
Socially structured games and their applications 0 0 0 0 0 0 0 4
Solution Concepts for Cooperative Games with Circular Communication Structure 0 0 0 0 1 1 1 3
Solution Concepts for Cooperative Games with Circular Communication Structure 0 0 0 1 1 1 1 19
Solution Concepts for Games with General Coalitional Structure (Replaced by CentER DP 2011-119) 0 0 0 3 0 1 1 21
Solution Concepts for Games with General Coalitional Structure (Replaced by CentER DP 2011-119) 0 0 0 0 0 1 1 4
Solution Concepts for Games with General Coalitional Structure (Replaces CentER DP 2011-025) 0 0 0 0 1 1 1 7
Solution Concepts for Games with General Coalitional Structure (Replaces CentER DP 2011-025) 0 0 0 3 1 1 3 26
Solutions For Games With General Coalitional Structure And Choice Sets 0 0 0 0 1 3 3 7
Solutions For Games With General Coalitional Structure And Choice Sets 0 0 0 4 0 1 1 34
Solving Discrete Systems of Nonlinear Equations 0 0 0 54 0 2 2 338
Solving Discrete Systems of Nonlinear Equations 0 0 0 0 1 1 1 5
Solving Discrete Systems of Nonlinear Equations 0 0 0 3 2 4 6 42
Solving Discrete Zero Point Problems 0 0 0 22 0 2 2 149
Solving Discrete Zero Point Problems with Vector Labeling 0 0 0 0 0 0 1 3
Solving Discrete Zero Point Problems with Vector Labeling 0 0 0 0 0 0 1 18
Solving Discrete Zero Point Problems with Vector Labeling 0 0 0 35 0 1 1 347
Solving discrete systems of nonlinear equations 0 0 0 0 2 2 2 22
Solving discrete zero point problems 0 0 0 1 0 1 3 30
Solving discrete zero point problems 0 0 0 0 1 3 3 4
Solving the nonlinear complementarity problem 0 0 0 0 0 0 0 11
Solving the nonlinear complementarity problem 0 0 0 1 0 1 1 9
Solving the nonlinear complementarity problem 0 0 0 0 0 1 1 3
Solving the nonlinear complementarity problem with lower and upper bounds 0 0 0 1 0 0 1 7
Solving the nonlinear complementarity problem with lower and upper bounds 0 0 0 0 0 1 3 5
Solving the nonlinear complementarity problem with lower and upper bounds 0 0 0 3 0 0 1 14
Supermodular NTU-games 0 0 0 26 1 1 2 59
Supermodular NTU-games 0 0 0 0 1 2 3 6
THE D1 -TRIANGULATION IN SIMPLICAL VARIABLE DIMENSION ALGORITHMS FOR COMPUTING SOLUTIONS ON NONLINEAR EQUATIONS 0 0 0 0 0 0 0 265
THE D1-TRIANGULATION IN SIMPLICIAL VARIABLE DIMENSION ALGORITHMS ON THE UNIT SIMPLEX FOR COMPUTING FIXED POINTS 0 0 0 0 0 0 1 173
The (2**(n+1)-2)-ray algorithm: A new simplicial algorithm to compute economic equilibria 0 0 0 1 1 1 1 19
The (2n+1-2)-ray algorithm: A new simplicial algorithm to compute economic equilibria 0 0 0 0 0 2 2 21
The (2n+1-2)-ray algorithm: A new simplicial algorithm to compute economic equilibria 0 0 0 1 2 3 4 10
The (2n+m+1-2)-ray algorithm: a new variable dimension simplicial algorithm for computing economic equilibria on Sn×Rm+ 0 0 0 0 2 3 3 9
The (2n+m+1-2)-ray algorithm: a new variable dimension simplicial algorithm for computing economic equilibria on Sn×Rm+ 0 0 0 0 0 0 0 13
The 2-ray algorithm for solving equilibrium problems on the unit simplex 0 0 0 1 0 0 1 13
The 2-ray algorithm for solving equilibrium problems on the unit simplex 0 0 0 0 0 2 3 9
The 2-ray algorithm for solving equilibrium problems on the unit simplex 0 0 0 0 0 0 0 0
The Average Covering Tree Value for Directed Graph Games 0 0 0 0 1 1 1 3
The Average Covering Tree Value for Directed Graph Games 0 0 0 11 1 1 3 39
The Average Tree Permission Value for Games with a Permission Tree 0 0 0 0 2 3 3 10
The Average Tree Permission Value for Games with a Permission Tree 0 0 0 1 4 4 6 44
The Average Tree Permission Value for Games with a Permission Tree 0 0 0 5 4 5 7 46
The Average Tree Solution for Cooperative Games with Communication Structure 0 0 1 63 2 2 3 287
The Average Tree Solution for Cooperative Games with Communication Structure 0 0 0 0 0 1 2 7
The Average Tree Solution for Cooperative Games with Communication Structure 0 0 0 1 0 0 1 20
The Average Tree permission value for games with a permission tree 0 0 0 22 1 2 3 35
The Average Tree value for Hypergraph Games 0 0 0 15 1 1 2 23
The Average Tree value for Hypergraph Games 0 0 0 0 1 2 3 14
The Communication Tree Value for TU-games with Graph Communication 0 0 0 0 0 0 1 4
The Communication Tree Value for TU-games with Graph Communication 0 0 0 4 2 4 5 25
The Component Fairness Solution for Cycle-Free Graph Games 0 0 0 0 2 2 2 19
The Component Fairness Solution for Cycle-Free Graph Games 0 0 0 0 3 4 4 10
The Component Fairness Solution for Cycle-free Graph Games 0 0 0 30 2 5 5 364
The Computation of a Coincidence of Two Mappings 0 0 0 0 2 2 2 14
The Computation of a Coincidence of Two Mappings 0 0 0 0 1 1 1 2
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 1 0 1 1 14
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 0 0 0 0 0
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 0 0 0 1 1
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 0 0 0 0 11
The Shapley Value for Directed Graph Games 0 0 0 0 1 1 2 5
The Shapley Value for Directed Graph Games 0 0 0 44 1 1 2 58
The Socially Stable Core in Structured Transferable Utility Games 0 0 0 2 3 3 5 30
The Socially Stable Core in Structured Transferable Utility Games 0 0 0 0 6 7 8 12
The Socially Stable Core in Structured Transferable Utility Games 0 0 0 42 1 1 2 256
The Two-Step Average Tree Value for Graph and Hypergraph Games 0 0 0 4 1 3 4 18
The Two-Step Average Tree Value for Graph and Hypergraph Games 0 0 0 4 0 0 0 16
The average covering tree value for directed graph games 0 0 0 4 0 1 2 9
The average tree permission value for games with a permission tree 0 0 0 44 1 3 3 95
The average tree solution for cooperative games with communication structure 0 0 0 36 0 0 1 150
The average tree solution for cooperative games with communication structure 0 0 0 7 1 1 2 37
The average tree solution for cycle-free graph games 0 0 0 12 1 1 2 48
The average tree solution for cycle-free graph games 0 0 0 1 3 3 4 26
The component fairness solution for cycle-free graph games 0 0 0 196 4 5 7 964
The computation of a continuum of constrained equilibria 0 0 0 3 2 5 7 28
The computation of a continuum of constrained equilibria 0 0 0 1 1 2 3 10
The computation of a continuum of constrained equilibria 0 0 0 0 1 1 1 15
The number of ways to construct a connected graph: A graph-based generalization of the binomial coefficients 0 0 1 4 0 0 2 9
The socially stable core in structured transferable utility games 0 0 0 61 2 4 5 933
The socially stable core in structured transferable utility games 0 0 0 1 1 1 1 10
The two-step average tree value for graph and hypergraph games 0 0 0 1 1 3 6 9
Tracing equilibria in extensive games by complementary pivoting 0 0 1 3 0 0 3 12
Tracing equilibria in extensive games by complementary pivoting 0 0 0 0 0 0 0 3
Tree, Web and Average Web Value for Cycle-Free Directed Graph Games 0 0 0 0 0 0 1 6
Tree, Web and Average Web Value for Cycle-Free Directed Graph Games 0 0 0 1 1 3 3 23
Tree-Type Values for Cycle-Free Directed Graph Games 0 0 0 3 0 1 2 21
Tree-Type Values for Cycle-Free Directed Graph Games 0 0 0 0 0 1 3 3
Two solution concepts for TU games with cycle-free directed cooperation structures 0 0 0 0 0 1 1 7
VARIABLE DIMENSION SIMPLICIAL ALGORITHM FOR BALANCED GAMES 0 0 0 0 1 3 3 193
Van vast punt tot evenwicht 0 0 0 1 1 2 2 13
Variable dimension algorithms for solving the nonlinear complementarity problem on a product of unit simplices using general labelling 0 0 0 1 1 1 1 19
Variable dimension algorithms for unproper labellings 0 0 0 0 0 0 1 1
Variable dimension algorithms for unproper labellings 0 0 0 0 0 0 2 23
Variable dimension fixed point algorithms and triangulations 0 0 0 6 1 1 1 11
Variable dimension simplicial algorithm for balanced games 0 0 0 3 0 0 0 11
Variable dimension simplicial algorithm for balanced games 0 0 0 0 1 2 3 6
Variational Inequality Problems With a Continuum of Solutions: Existence and Computation 0 0 0 0 4 5 6 21
Variational Inequality Problems With a Continuum of Solutions: Existence and Computation 0 0 0 1 1 3 3 7
Variational inequality problems with a continuum of solutions: Existence and computation 0 0 0 2 1 3 5 22
Volume Flexibility and Capacity Investment: A Real Options Approach 0 0 0 0 2 2 2 8
Volume Flexibility and Capacity Investment: A Real Options Approach 0 0 0 27 0 0 2 90
Total Working Papers 1 3 13 2,477 343 598 923 18,988
1 registered items for which data could not be found


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Production-Inventory Control Model with a Mixture of Back-Orders and Lost-Sales 0 0 0 0 1 1 1 25
A characterization of the average tree solution for tree games 0 0 0 12 1 3 5 57
A competitive partnership formation process 0 0 1 30 0 0 2 93
A convergent price adjustment process 0 0 0 25 2 2 4 129
A discrete multivariate mean value theorem with applications 1 1 2 39 1 2 6 310
A dynamic auction for differentiated items under price rigidities 0 0 0 13 0 0 2 69
A globally convergent price adjustment process for exchange economies 0 0 1 10 2 2 4 49
A model of partnership formation 0 0 0 32 1 2 5 110
A simple proof of the optimality of the best N‐policy in the M/G/l queueing control problem with removable server 0 0 0 0 0 1 2 2
An Algorithmic Approach toward the Tracing Procedure for Bi-matrix Games 0 0 1 18 0 0 7 72
An efficient multi-item dynamic auction with budget constrained bidders 0 0 0 7 2 4 6 53
Characterization of the Walrasian equilibria of the assignment model 0 1 3 43 1 3 8 151
Combinatorial Integer Labeling Theorems on Finite Sets with Applications 0 0 0 0 3 4 6 10
Competitive equilibria in economies with multiple indivisible and multiple divisible commodities 0 0 0 7 2 3 3 87
Computing Normal Form Perfect Equilibria for Extensive Two-Person Games 0 0 0 36 2 2 4 267
Cooperative games in permutational structure 0 0 0 109 0 1 2 878
Equilibria with coordination failures 0 0 0 22 0 1 5 124
Equilibrium adjustment of disequilibrium prices 0 0 0 15 1 2 5 150
Equivalence and axiomatization of solutions for cooperative games with circular communication structure 0 0 0 3 0 1 3 34
Existence and Welfare Properties of Equilibrium in an Exchange Economy with Multiple Divisible and Indivisible Commodities and Linear Production Technologies 0 0 0 13 2 2 2 99
Existence of an equilibrium in a competitive economy with indivisibilities and money 0 0 0 26 1 2 2 173
Existence of equilibrium and price adjustments in a finance economy with incomplete markets 0 0 0 21 1 1 1 84
Extended Antipodal Theorems 0 0 0 0 1 1 1 10
General Existence Theorem of Zero Points 0 0 0 1 5 8 9 19
Intersection Theorems with a Continuum of Intersection Points 0 0 0 0 1 1 2 14
Matching models with a conservation law: The existence and global structure of the set of stationary equilibria 0 0 0 11 0 0 2 50
On a Parameterized System of Nonlinear Equations with Economic Applications 0 0 0 0 1 1 2 8
Sets in excess demand in simple ascending auctions with unit-demand bidders 0 0 1 16 4 5 9 56
Socially Structured Games 0 0 0 16 0 0 1 210
Solution concepts for games with general coalitional structure 0 0 0 3 2 3 5 29
Solving discrete systems of nonlinear equations 0 0 0 7 0 0 1 53
The Average Tree permission value for games with a permission tree 0 0 0 3 1 2 2 36
The average covering tree value for directed graph games 0 0 0 1 0 0 2 13
The average tree solution for cooperative games with communication structure 0 0 1 53 1 2 4 215
The average tree solution for cycle-free graph games 0 0 0 77 2 2 4 281
The average tree value for hypergraph games 0 0 0 2 0 1 2 6
The positional power of nodes in digraphs 0 0 0 25 1 2 2 174
The socially stable core in structured transferable utility games 0 0 0 13 0 1 2 90
The two-step average tree value for graph and hypergraph games 0 0 1 1 1 2 4 6
Tree, web and average web values for cycle-free directed graph games 0 0 0 0 0 0 1 21
Variable dimension fixed point algorithms and triangulations 0 0 0 0 0 0 1 2
Volume flexibility and capacity investment: a real options approach 0 0 2 5 2 4 6 52
Total Journal Articles 1 2 13 715 45 74 147 4,371


Statistics updated 2025-12-06