Access Statistics for Dolf Talman

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A Characterization of the Average Tree Solution for Cycle-Free Graph Games 0 0 0 0 1 1 7 10
A Characterization of the Average Tree Solution for Cycle-Free Graph Games 0 0 0 1 2 3 9 30
A Characterization of the average tree solution for tree games 0 0 0 0 0 1 10 17
A Competitive Partnership Formation Process 0 0 0 39 3 5 14 135
A Competitive Partnership Formation Process 0 0 0 55 1 2 6 174
A Competitive Partnership Formation Process 0 0 0 20 2 2 11 71
A Competitive Partnership Formation Process 0 0 0 0 1 1 9 18
A Discrete Multivariate Mean Value Theorem with Applications 0 0 0 5 4 6 8 63
A Discrete Multivariate Mean Value Theorem with Applications 0 0 0 0 2 2 6 8
A Dynamic Auction for Differentiated Items under Price Rigidities 0 0 0 6 3 3 15 49
A Dynamic Auction for Differentiated Items under Price Rigidities 0 0 0 0 3 4 9 14
A Fixed Point Theorem for Discontinuous Functions 0 0 0 0 1 1 2 14
A Fixed Point Theorem for Discontinuous Functions 0 0 0 3 2 2 6 38
A Fixed Point Theorem for Discontinuous Functions 0 0 0 83 2 4 10 448
A General Existence Thorem of Zero Points 0 0 0 3 2 3 8 37
A General Existence Thorem of Zero Points 0 0 0 0 1 1 3 8
A Globally Convergent Price Adjustment Process for Exchange Economies 0 0 0 0 0 2 5 94
A Model of Partnership Formation 0 0 0 16 1 1 8 58
A Model of Partnership Formation 0 0 0 0 1 3 9 14
A NEW TRIANGULATION OF THE UNIT SIMPLEX FOR COMPUTING ECONOMIC EQUILIBRIA 0 0 0 1 3 5 10 340
A better triangulation for Wright's 2nd ray algorithm 0 0 0 0 2 2 3 8
A characterization of the average tree solution for cycle-free graph games 0 0 0 1 1 1 3 18
A class of simplicial subdivisions for restart fixed point algorithms 0 0 0 0 3 3 4 11
A constructive proof of Ky Fan's coincidence theorem 0 0 0 5 1 2 7 20
A continuous deformation algorithm on the product space of unit simplices 0 0 0 0 2 2 11 21
A continuous deformation algorithm on the product space of unit simplices 0 0 0 0 0 1 7 15
A continuous deformation algorithm on the product space of unit simplices 0 0 0 0 2 3 5 8
A continuous deformation algorithm on the product space of unit simplices (Revised version) 0 0 0 0 2 3 7 8
A continuous deformation algorithm on the product space of unit simplices (Revised version) 0 0 0 0 6 8 13 29
A convergent price adjustment process 0 0 0 1 2 3 5 19
A discrete multivariate mean value theorem with applications 0 0 0 2 2 3 8 20
A dynamic auction for differentiated items under price rigidity 0 0 0 0 1 3 10 22
A fixed point theorem for discontinuous functions 0 0 0 2 1 1 7 38
A fixed point theorem for discontinuous functions 0 0 0 101 1 1 7 427
A fixed point theorem for discontinuous functions 0 0 0 1 0 0 6 30
A general existence theorem of zero points 0 0 0 0 1 2 8 14
A general existence theorem of zero points 0 0 0 10 4 8 16 197
A general existence theorem of zero points 0 0 0 1 0 1 9 43
A globally convergent price adjustment process for exchange economies 0 0 0 1 2 5 9 11
A globally convergent price adjustment process for exchange economies 0 0 0 2 0 0 5 15
A globally convergent simplicial algorithm for stationary point problems on polytopes 0 0 0 0 3 6 10 16
A globally convergent simplicial algorithm for stationary point problems on polytopes 0 0 0 0 1 2 4 4
A homotopy approach to the computation of economic equilibria on the unit simplex 0 0 0 0 1 2 4 6
A homotopy approach to the computation of economic equilibria on the unit simplex 0 0 0 2 4 4 12 23
A new algorithm for the linear complementarity problem allowing for an arbitrary starting point 0 0 0 0 2 3 7 9
A new algorithm for the linear complementarity problem allowing for an arbitrary starting point 0 0 0 0 1 1 4 18
A new pivoting algorithm for the linear complementarity problem allowing for an arbitrary starting point 0 0 0 1 1 3 5 14
A new simplicial variable dimension algorithm to find equilibria on the product space of unit simplices 0 0 0 2 2 3 6 22
A new strategy adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 2 3 3 8
A new strategy-adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 1 3 6 16
A new strategy-adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 2 2 3 5
A new strategy-adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 1 1 2 2
A new subdivision for computing fixed points with a homotopy algorithm 0 0 0 0 1 3 7 16
A new triangulation of the unit simplex for computing economic equilibria 0 0 0 0 1 2 4 14
A new triangulation of the unit simplex for computing economic equilibria 0 0 0 1 1 2 8 17
A new triangulation of the unit simplex for computing economic equilibria 0 0 0 0 3 3 5 6
A new variable dimension simplicial algorithm for computing economic equilibria on S**n x R**m+ 0 0 0 0 1 1 2 8
A new variable dimension simplicial algorithm to find equilibria on the product space of unit simplices 0 0 0 2 0 0 4 7
A new variable dimension simplicial algorithm to find equilibria on the product space of unit simplices 0 0 0 1 2 2 7 26
A procedure for finding Nash equilibria in bi-matrix games 0 0 0 0 0 0 7 8
A procedure for finding Nash equilibria in bi-matrix games 0 0 0 0 0 0 3 18
A procedure for finding Nash equilibria in bi-matrix games 0 0 0 2 2 2 7 19
A production-inventory control model with a mixture of back-orders and lost sales 0 0 0 4 0 0 4 11
A restart algorithm for computing fixed points without an extra dimension 0 0 0 2 3 4 7 21
A simple approach to some production-inventory problems 0 0 0 0 1 1 2 4
A simple proof of the optimality of the best N-policy in the M/G/1 queueing control problem with removable server 0 0 0 0 6 6 10 15
A simplicial algorithm for computing proper Nash equilibria of finite games 0 0 0 5 1 1 5 21
A simplicial algorithm for computing proper Nash equilibria of finite games 0 0 0 1 7 10 13 18
A simplicial algorithm for finding equilibria in economies with linear production technologies 0 0 0 0 3 3 7 16
A simplicial algorithm for finding equilibria in economies with linear production technologies 0 0 0 0 4 4 7 9
A simplicial algorithm for stationary point problems on polytopes 0 0 0 0 2 2 7 9
A simplicial algorithm for stationary point problems on polytopes 0 0 0 0 1 2 8 22
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 4 4 6 22
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 6 6 11 16
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 1 1 5 7
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 3 4 16 33
A simplicial variable dimension restart algorithm to find economic equilibria on the unit simplex using n(n+1) rays 0 0 0 0 3 4 5 10
A simplicial variable dimension restart algorithm to find economic equilibria on the unit simplex using n(n+1) rays 0 0 0 2 1 2 4 23
A vector labeling method for solving discrete zero point and complementarity problems 0 0 0 0 1 1 6 23
AN ADJUSTMENT PROCESS FOR AN EXCHANGE ECONOMY WITH LINEAR PRODUCTION TECHNOLOGIES 0 0 0 0 2 4 13 267
Adjustment processes for finding economic equilibria 0 0 0 0 1 2 9 12
Adjustment processes for finding economic equilibria 0 0 0 2 1 4 10 26
Adjustment processes for finding equilibria on the simplotope 0 0 0 0 2 2 7 9
Adjustment processes for finding equilibria on the simplotope 0 0 0 2 2 5 8 19
Algorithms for the Linear Complementarity Problem Which Allow an Arbitrary Starting Point 0 0 0 61 0 2 9 246
Algorithms for the linear complementarity problem which allow an arbitrary starting point 0 0 0 1 1 3 8 20
Algorithms for the linear complementarity problem which allow an arbitrary starting point 0 0 0 0 2 2 10 10
Algorithms for the linear complementarity problem which allow an arbitrary starting point 0 0 0 1 1 1 4 12
An Algorithmic Approach Towards the Tracing Procedure of Harsanyi and Selten 0 0 0 1 0 5 10 358
An Efficient Multi-Item Dynamic Auction with Budget Constrained Bidders 0 0 0 5 3 4 25 63
An Efficient Multi-Item Dynamic Auction with Budget Constrained Bidders 0 0 0 35 4 6 11 110
An Efficient Multi-Item Dynamic Auction with Budget Constrained Bidders 0 0 0 0 2 3 8 13
An Interior-Point Path-Following Method for Computing a Perfect Stationary Point of a Polynomial Mapping on a Polytope 0 0 0 12 7 7 9 64
An Interior-Point Path-Following Method for Computing a Perfect Stationary Point of a Polynomial Mapping on a Polytope 0 0 0 0 2 2 6 8
An SLSPP-algorithm to compute an equilibrium in an economy with linear production technologies 0 0 0 0 4 4 11 53
An SLSPP-algorithm to compute an equilibrium in an economy with linear production technologies 0 0 0 0 15 49 114 119
An adjustment process for an exchange economy with linear production technologies 0 0 0 0 2 2 6 25
An adjustment process for an exchange economy with linear production technologies 0 0 0 0 1 2 7 12
An adjustment process for an exchange economy with linear production technologies 0 0 0 7 2 3 9 76
An adjustment process for an exchange economy with linear production technologies 0 0 0 0 2 2 6 19
An algorithm for the linear complementarity problem with upper and lower bounds 0 0 0 0 0 0 4 8
An algorithm for the linear complementarity problem with upper and lower bounds 0 0 0 3 1 1 3 15
An algorithm for the linear complementarity problem with upper and lower bounds 0 0 0 3 0 0 4 29
An algorithmic approach towards the tracing procedure of Harsanyi and Selten 0 0 0 18 1 3 9 55
An algorithmic approach towards the tracing procedure of Harsanyi and Selten 0 0 0 3 0 0 8 16
An improvement of fixed point algorithms by using a good triangulation 0 0 0 0 3 3 8 17
Average tree solution and subcore for acyclic graph games 0 0 0 1 1 1 3 13
Balanced Simplices on Polytopes 0 0 0 1 0 0 5 8
Balanced Simplices on Polytopes 0 0 0 2 0 1 7 32
Berekende evenwichten 0 0 0 1 2 2 4 10
Centrality Rewarding Shapley and Myerson Values for Undirected Graph Games 0 0 2 13 0 4 15 47
Centrality Rewarding Shapley and Myerson Values for Undirected Graph Games 0 0 0 0 1 1 10 14
Centrality Rewarding Shapley and Myerson Values for Undirected Graph Games 0 0 0 24 0 2 10 53
Characterization of the Walrasian equilibria of the assignment model 0 0 1 2 1 1 8 28
Characterization of the walrasian equilibria of the assignment model 0 0 0 1 1 1 10 18
Combinatorial Integer Labeling Theorems on Finite Sets with an Application to Discrete Systems of Nonlinear Equations 0 0 0 17 0 2 9 172
Combinatorial Integer Labeling Thorems on Finite Sets with an Application to Discrete Systems of Nonlinear Equations 0 0 0 0 1 1 10 15
Combinatorial Integer Labeling Thorems on Finite Sets with an Application to Discrete Systems of Nonlinear Equations 0 0 0 0 0 0 3 31
Combinatorial integer labeling theorems on finite sets with applications 0 0 0 0 4 5 7 23
Competitive Equilibria in Economies with Multiple Divisible and Indivisible Commodities and No Money 0 0 0 4 1 2 6 45
Competitive Equilibria in Economies with Multiple Divisible and Indivisible Commodities and No Money 0 0 0 0 1 3 10 12
Competitive Equilibria in Economies with Multiple Divisible and Multiple Divisible Commodities 0 0 0 2 1 4 15 40
Competitive Equilibria in Economies with Multiple Divisible and Multiple Divisible Commodities 0 0 0 0 0 0 3 8
Computing Integral Solutions of Complementarity Problems 0 0 0 28 8 11 23 253
Computing Integral Solutions of Complementarity Problems 0 0 0 0 0 0 3 5
Computing Integral Solutions of Complementarity Problems 0 0 0 0 4 4 7 24
Computing economic equilibria by variable dimension algorithms: State of the art 0 0 0 0 1 2 5 7
Computing economic equilibria by variable dimension algorithms: State of the art 0 0 0 0 3 3 10 22
Computing integral solutions of complementarity problems 0 0 0 0 3 3 5 25
Computing normal form perfect equilibria for extensive two-person games 0 0 1 3 1 2 14 41
Computing normal form perfect equilibria for extensive two-person games 0 0 0 1 2 3 6 12
Computing normal form perfect equilibria for extensive two-person games 0 0 0 0 5 6 21 55
Contimuum of zero points of a mapping on a compact, convex set 0 0 0 0 4 4 13 28
Contiuum of Zero Points of a Mapping on a Compact Convex Set 0 0 0 1 2 2 5 9
Contiuum of Zero Points of a Mapping on a Compact Convex Set 0 0 0 0 1 1 10 21
Cooperative Games in Graph Structure 0 0 0 7 7 7 12 60
Cooperative Games in Graph Structure 0 0 0 0 4 4 13 18
Cooperative Games in Graph Structure 0 0 1 90 2 3 8 614
Cooperative games in graph structure 0 0 0 4 2 2 4 16
Cooperative games in permutational structure 0 0 0 1 1 3 9 23
Dynamic Adjustment of Supply Constrained Disequilibria to Walrasian Equilibrium 0 0 0 0 0 1 10 13
Dynamic Adjustment of Supply Constrained Disequilibria to Walrasian Equilibrium 0 0 0 0 2 2 9 33
Dynamic adjustment of supply constrained disequilibria to Walrasian equilibria 0 0 0 0 1 3 8 25
Equilibria with Coordination Failures 0 0 0 0 0 1 7 11
Equilibria with Coordination Failures 0 0 0 1 3 4 14 34
Equilibria with coordination failures 0 0 0 1 4 7 8 36
Equilibrium adjustment of disequilibrium prices 0 0 0 1 2 2 5 20
Equilibrium adjustment of disequilibrium prices 0 0 0 1 0 0 4 23
Equilibrium adjustment of disequilibrium prices 0 0 0 6 1 1 7 229
Equilibrium in the Assignment Market under Budget Constraints 0 0 0 0 4 6 12 21
Equilibrium in the Assignment Market under Budget Constraints 0 0 0 10 3 4 13 42
Equilibrium in the Assignment Market under Budget Constraints 0 0 0 5 3 4 7 47
Existence and Welfare Properties of Equilibrium in an Exchange Economy with Multiple Divisible, Indivisible Commodities and Linear Production Technologies 0 0 0 0 3 4 7 11
Existence and Welfare Properties of Equilibrium in an Exchange Economy with Multiple Divisible, Indivisible Commodities and Linear Production Technologies 0 0 0 0 1 1 10 28
Existence and approximation of robust stationary points on polytopes 0 0 0 0 1 1 2 3
Existence and approximation of robust stationary points on polytopes 0 0 0 0 1 1 3 16
Existence and welfare properties of equilibrium in an exchange economy with multiple divisible and indivisible commodities and linear production 0 0 0 0 1 10 25 39
Existence of Equilibrium and Price Adjustments in a Finance Economy with Incomplete Markets 0 0 0 0 1 1 6 6
Existence of Equilibrium and Price Adjustments in a Finance Economy with Incomplete Markets 0 0 0 3 0 0 2 27
Existence of an Equilibrium in a Competitive Economy with Indivisibilities and Money 0 0 0 0 2 3 10 14
Existence of an Equilibrium in a Competitive Economy with Indivisibilities and Money 0 0 0 4 6 7 14 53
Existence of an equilibrium in a competitive economy with indivisibilities and money 0 0 0 2 3 5 12 31
Existence of balanced simplices on polytopes 0 0 0 0 1 1 6 19
Finding a Nash equilibrium in noncooperative N-person games by solving a sequence of linear stationary point problems 0 0 0 3 1 1 8 17
Finding a Nash equilibrium in noncooperative N-person games by solving a sequence of linear stationary point problems 0 0 0 0 1 1 5 5
Finding a Nash-equilibrium in noncooperative N-person games by solving a sequence of linear stationary point problems 0 0 0 2 1 2 4 13
From fixed point to equilibrium 0 0 0 0 0 1 7 8
From fixed point to equilibrium 0 0 0 0 3 3 9 20
GENERAL EQUILIBRIUM PROGRAMMING 0 0 0 1 1 1 8 230
Games With General Coalitional Structure 0 0 0 0 0 0 4 6
Games With General Coalitional Structure 0 0 0 3 2 3 7 26
Games With Limited Communication Structure 0 0 0 0 2 2 9 11
Games With Limited Communication Structure 0 0 0 4 0 0 6 19
General equilibrium programming 0 0 0 0 1 2 5 6
General equilibrium programming 0 0 0 0 2 3 16 19
General equilibrium programming 0 0 0 0 2 4 7 10
General equilibrium programming 0 0 0 2 2 2 8 34
Generalization of Binomial Coefficients to Numbers on the Nodes of Graphs 0 1 1 5 4 6 8 55
Generalization of Binomial Coefficients to Numbers on the Nodes of Graphs 0 0 0 0 2 3 4 8
Generalization of Binomial Coefficients to Numbers on the Nodes of Graphs 0 0 0 6 1 1 8 41
Homotopy interpretation of price adjustment proces 0 0 0 0 1 1 7 8
Homotopy interpretation of price adjustment proces 0 0 0 2 3 3 7 20
Interpretation of the variable dimension fixed point algorithm with an artificial level 0 0 0 0 1 1 5 15
Intersection Theorems on the Simplotope 0 0 0 0 0 1 14 116
Intersection Theorems on the Unit Simplex and the Simplotope 0 0 0 1 0 2 5 255
Intersection theorems on polytopes 0 0 0 1 3 3 5 27
Intersection theorems on polytopes 0 0 0 0 2 2 3 6
Intersection theorems on polytypes 0 0 0 0 1 2 6 21
Intersection theorems on the simplotope 0 0 0 1 2 2 5 18
Intersection theorems on the simplotope 0 0 0 2 2 3 5 10
Intersection theorems on the unit simplex and the simplotope 0 0 0 2 2 2 8 26
Intersection theorems on the unit simplex and the simplotope 0 0 0 0 2 2 7 8
Intersection theorems on the unit simplex and the simplotope 0 0 0 0 1 1 5 9
Intersection theorems with a continuum of intersection points 0 0 0 1 1 1 8 33
Intersection theorems with a continuum of intersection points 0 0 0 0 0 1 2 11
LINEAR STATIONARY POINT PROBLEMS 0 0 0 1 1 2 8 177
LINEAR STATIONARY POINT PROBLEMS ON UNBOUNDED POLYHEDRA 0 0 0 0 3 3 6 146
Lemke-Howson method with arbitrary starting strategy 0 0 0 4 3 3 7 52
Lemke-Howson method with arbitrary starting strategy 0 0 0 0 3 3 5 8
Linear stationary point problems 0 0 0 0 3 3 8 25
Linear stationary point problems 0 0 0 0 1 1 3 4
Linear stationary point problems on unbounded polyhedra 0 0 0 0 1 2 7 39
Linear stationary point problems on unbounded polyhedra 0 0 0 0 2 2 8 19
Linear stationary point problems on unbounded polyhedra 0 0 0 0 1 1 1 2
Linear stationary point problems on unbounded polyhedra 0 0 0 0 2 2 13 15
Measuring the Power of Nodes in Digraphs 0 0 0 127 3 4 20 624
Measuring the Power of Nodes in Digraphs 0 0 0 0 0 0 8 11
Measuring the Power of Nodes in Digraphs 0 0 0 2 2 2 8 34
Measuring the Power of Nodes in Digraphs 0 0 0 127 3 4 14 508
Modelling cooperative games in permutational structure 0 0 0 0 4 4 8 10
Modelling cooperative games in permutational structure 0 0 0 0 3 3 4 24
Modification of Kojima-Nishino-Arima Algorithm and Its Computational Complexity 0 0 0 0 1 1 4 452
Modification of the Kojima-Nishino-Arima algorithm and its computational complexity 0 0 0 0 4 4 7 12
Modification of the Kojima-Nishino-Arima algorithm and its computational complexity 0 0 0 4 2 3 5 17
Note of the path following approach of equilibrium programming 0 0 0 0 2 2 6 9
Note of the path following approach of equilibrium programming 0 0 0 0 3 4 7 15
Note on the path-following approach of equilibrium programming 0 0 0 0 2 2 2 13
On a parameterized system of nonlinear equations with economic applications 0 0 0 3 3 4 7 27
On the Connectedness of Coincidences and Zero Points of Mappings 0 0 0 1 2 3 8 23
On the Connectedness of Coincidences and Zero Points of Mappings 0 0 0 0 2 2 3 6
On the computation of fixed points on the product space of unit simplices and an application to noncooperative N-person games 0 0 0 6 2 2 13 36
On the connectedness of coincidences and zero poins of mappings 0 0 0 1 6 8 15 53
On the existence and computation of an equilibrium in an economy with constant returns to scale production 0 0 0 0 1 2 5 8
On the existence and computation of an equilibrium in an economy with constant returns to scale production 0 0 0 3 4 5 17 36
On the existence and computation of an equilibrium in an economy with constant returns to scale production 0 0 0 0 2 2 6 19
Optimal Provision of Infrastructure Using Public-Private Partnership Contracts 0 0 0 0 1 1 5 6
Optimal Provision of Infrastructure Using Public-Private Partnership Contracts 0 0 0 9 0 0 3 33
Optimal Provision of Infrastructure using Public-Private Partnership Contracts 0 0 0 327 1 2 8 724
Overdemand and Underdemand in Economies with Indivisible Goods and Unit Demands 0 0 0 1 1 3 5 11
Overdemand and Underdemand in Economies with Indivisible Goods and Unit Demands 0 0 0 5 2 2 8 136
Overdemand and underdemand in economies with indivisible goods and unit demand 0 0 0 2 4 5 16 50
Perfection and Stability of Stationary Points with Applications in Noncooperative Games 0 0 0 3 3 4 6 32
Perfection and Stability of Stationary Points with Applications in Noncooperative Games 0 0 0 0 1 2 5 8
Perfection and Stability of Stationary Points with Applications to Noncooperative Games 0 0 0 48 3 5 10 370
Perfection and stability of stationary points with applications to noncooperative games 0 0 0 8 6 7 13 96
Price regidities and rationing 0 0 0 7 3 4 6 100
Price rigidities and rationing 0 0 0 0 0 1 9 17
Price rigidities and rationing 0 0 0 1 0 0 9 27
Price-Quantity Adjustment in a Keynesian Economy 0 0 0 0 0 1 8 13
Price-Quantity Adjustment in a Keynesian Economy 0 0 0 2 0 1 9 31
Quantity Constrained Equilibria 0 0 0 0 3 3 3 7
Quantity Constrained Equilibria 0 0 0 39 6 7 14 311
Quantity Constrained Equilibria 0 0 0 1 2 3 8 33
Quantity Constrained General Equilibrium 0 0 0 7 1 1 19 97
Quantity Constrained General Equilibrium 0 0 0 2 1 1 5 16
Quantity constrained equilibria 0 0 0 34 2 2 6 348
Random Matching Models and Money: The Global Structure and Approximation of Stationary Equilibria 0 0 0 0 4 4 7 9
Random Matching Models and Money: The Global Structure and Approximation of Stationary Equilibria 0 0 0 1 1 1 4 23
Random Matching Models and Money: The Global Structure and Approximation of the Set of Stationary Equilibria 0 0 0 19 2 2 6 119
Refinement of solutions to the linear complimentarity problem 0 0 0 0 1 1 4 14
Refinement of solutions to the linear complimentarity problem 0 0 0 0 1 1 3 4
SIMPLICAL ALGORITHM TO FIND ZERO POINTS OF A FUNCTION WITH SPECIAL STRUCTURE ON SIMPLOTOPE 0 0 0 0 1 2 5 524
Sets in Excess Demand in Ascending Auctions with Unit-Demand Bidders 0 0 0 0 2 11 16 20
Sets in Excess Demand in Ascending Auctions with Unit-Demand Bidders 0 0 0 3 4 5 15 51
Sets in Excess Demand in Ascending Auctions with Unit-Demand Bidders 0 0 0 26 2 2 11 123
Shortest paths for simplicial algorithms 0 0 0 0 1 2 8 11
Shortest paths for simplicial algorithms 0 0 0 0 3 3 5 23
Signaling devices for the supply of semi-public goods 0 0 0 0 1 2 6 8
Signaling devices for the supply of semi-public goods 0 0 0 5 3 3 11 55
Simplical algorithms for finding stationary points, a unifying description 0 0 0 0 1 1 1 3
Simplical algorithms for finding stationary points, a unifying description 0 0 0 1 2 2 8 26
Simplicial algorithm for computing a core element in a balanced game 0 0 0 2 2 2 6 20
Simplicial algorithm to find zero points of a function with special structure on a simplotope 0 0 0 0 2 2 2 5
Simplicial algorithm to find zero points of a function with special structure on a simplotope 0 0 0 0 1 2 3 14
Simplicial algorithm to find zero points of a function with special structure on a simplotope 0 0 0 0 3 3 5 11
Simplicial algorithms for solving the nonlinear complementarity problem on the simplotope 0 0 0 1 3 3 4 7
Simplicial algorithms for solving the nonlinear complementarity problem on the simplotope 0 0 0 0 2 2 8 21
Simplicial approximation of solutions to the nonlinear complementarity problem 0 0 0 3 2 3 4 20
Simplicial approximation of solutions to the nonlinear complementarity problem 0 0 0 0 2 3 7 8
Simplicial approximation of solutions to the nonlinear complementarity problem with lower and upper bounds 0 0 0 1 1 1 8 18
Socially Structured Games and their Applications 0 0 0 2 7 7 14 45
Socially Structured Games and their Applications 0 0 0 0 1 1 4 10
Socially structured games 0 0 0 2 2 2 4 32
Socially structured games and their applications 0 0 0 0 6 6 7 11
Solution Concepts for Cooperative Games with Circular Communication Structure 0 0 0 0 1 3 8 10
Solution Concepts for Cooperative Games with Circular Communication Structure 0 0 0 1 0 3 6 24
Solution Concepts for Games with General Coalitional Structure (Replaced by CentER DP 2011-119) 0 0 0 3 2 2 5 25
Solution Concepts for Games with General Coalitional Structure (Replaced by CentER DP 2011-119) 0 0 0 0 1 2 5 8
Solution Concepts for Games with General Coalitional Structure (Replaces CentER DP 2011-025) 0 0 0 0 1 1 4 10
Solution Concepts for Games with General Coalitional Structure (Replaces CentER DP 2011-025) 0 0 0 3 0 0 3 26
Solutions For Games With General Coalitional Structure And Choice Sets 0 0 0 0 0 2 11 15
Solutions For Games With General Coalitional Structure And Choice Sets 0 0 0 4 0 0 4 37
Solving Discrete Systems of Nonlinear Equations 0 0 0 54 1 5 13 349
Solving Discrete Systems of Nonlinear Equations 0 0 0 3 1 3 10 47
Solving Discrete Systems of Nonlinear Equations 0 0 0 0 0 0 6 10
Solving Discrete Zero Point Problems 0 0 0 22 3 3 11 158
Solving Discrete Zero Point Problems with Vector Labeling 0 0 0 35 2 3 6 352
Solving Discrete Zero Point Problems with Vector Labeling 0 0 0 0 2 3 7 24
Solving Discrete Zero Point Problems with Vector Labeling 0 0 0 0 6 7 9 12
Solving discrete systems of nonlinear equations 0 0 0 0 0 0 7 27
Solving discrete zero point problems 0 0 0 1 2 3 10 38
Solving discrete zero point problems 0 0 0 0 1 5 11 12
Solving the nonlinear complementarity problem 0 0 0 0 2 2 9 11
Solving the nonlinear complementarity problem 0 0 0 1 1 1 8 16
Solving the nonlinear complementarity problem 0 0 0 0 2 2 7 18
Solving the nonlinear complementarity problem with lower and upper bounds 0 0 0 3 3 3 5 18
Solving the nonlinear complementarity problem with lower and upper bounds 0 0 0 1 4 5 8 15
Solving the nonlinear complementarity problem with lower and upper bounds 0 0 0 0 2 2 5 8
Supermodular NTU-games 0 0 0 26 2 2 6 63
Supermodular NTU-games 0 0 0 0 2 2 6 9
THE D1 -TRIANGULATION IN SIMPLICAL VARIABLE DIMENSION ALGORITHMS FOR COMPUTING SOLUTIONS ON NONLINEAR EQUATIONS 0 0 0 0 1 1 4 269
THE D1-TRIANGULATION IN SIMPLICIAL VARIABLE DIMENSION ALGORITHMS ON THE UNIT SIMPLEX FOR COMPUTING FIXED POINTS 0 0 0 0 0 0 3 175
The (2**(n+1)-2)-ray algorithm: A new simplicial algorithm to compute economic equilibria 0 0 0 1 1 2 4 22
The (2n+1-2)-ray algorithm: A new simplicial algorithm to compute economic equilibria 0 0 0 1 2 3 9 15
The (2n+1-2)-ray algorithm: A new simplicial algorithm to compute economic equilibria 0 0 0 0 2 3 11 30
The (2n+m+1-2)-ray algorithm: a new variable dimension simplicial algorithm for computing economic equilibria on Sn×Rm+ 0 0 0 0 2 2 8 14
The (2n+m+1-2)-ray algorithm: a new variable dimension simplicial algorithm for computing economic equilibria on Sn×Rm+ 0 0 0 0 1 1 5 18
The 2-ray algorithm for solving equilibrium problems on the unit simplex 0 0 0 0 0 1 3 3
The 2-ray algorithm for solving equilibrium problems on the unit simplex 0 0 0 0 1 1 5 12
The 2-ray algorithm for solving equilibrium problems on the unit simplex 0 0 0 1 3 4 5 17
The Average Covering Tree Value for Directed Graph Games 0 0 0 0 0 1 7 9
The Average Covering Tree Value for Directed Graph Games 0 0 0 11 0 2 7 44
The Average Tree Permission Value for Games with a Permission Tree 0 0 0 5 4 29 70 110
The Average Tree Permission Value for Games with a Permission Tree 0 0 0 0 0 7 14 21
The Average Tree Permission Value for Games with a Permission Tree 0 0 0 1 1 1 9 47
The Average Tree Solution for Cooperative Games with Communication Structure 0 0 0 0 0 0 2 7
The Average Tree Solution for Cooperative Games with Communication Structure 0 0 0 63 1 35 62 347
The Average Tree Solution for Cooperative Games with Communication Structure 0 0 0 1 2 4 8 28
The Average Tree permission value for games with a permission tree 0 0 0 22 3 30 60 93
The Average Tree value for Hypergraph Games 0 0 0 0 1 8 17 28
The Average Tree value for Hypergraph Games 0 0 0 15 1 1 4 26
The Communication Tree Value for TU-games with Graph Communication 0 0 0 0 0 0 3 6
The Communication Tree Value for TU-games with Graph Communication 0 0 0 4 1 2 10 30
The Component Fairness Solution for Cycle-Free Graph Games 0 0 0 0 0 7 20 26
The Component Fairness Solution for Cycle-Free Graph Games 0 0 0 0 1 6 14 31
The Component Fairness Solution for Cycle-free Graph Games 0 0 0 30 1 1 9 368
The Computation of a Coincidence of Two Mappings 0 0 0 0 2 4 8 20
The Computation of a Coincidence of Two Mappings 0 0 0 0 3 3 6 7
The Core of Cooperative TU Games with Bihierarchies 0 1 6 6 0 0 8 8
The Core of Cooperative TU Games with Bihierarchies 0 8 9 9 1 1 19 19
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 1 2 2 4 17
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 0 1 3 6 7
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 0 2 3 8 19
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 0 4 4 6 6
The Shapley Value for Directed Graph Games 0 0 0 44 3 4 6 63
The Shapley Value for Directed Graph Games 0 0 0 0 2 2 4 7
The Socially Stable Core in Structured Transferable Utility Games 0 0 0 2 0 0 11 36
The Socially Stable Core in Structured Transferable Utility Games 0 0 0 0 4 4 17 21
The Socially Stable Core in Structured Transferable Utility Games 0 0 0 42 1 4 9 263
The Two-Step Average Tree Value for Graph and Hypergraph Games 0 0 0 4 1 2 6 22
The Two-Step Average Tree Value for Graph and Hypergraph Games 0 0 0 4 1 1 9 23
The average covering tree value for directed graph games 0 0 0 4 2 2 4 12
The average tree permission value for games with a permission tree 0 0 0 44 0 1 6 98
The average tree solution for cooperative games with communication structure 0 0 0 36 3 3 7 157
The average tree solution for cooperative games with communication structure 0 0 0 7 1 2 6 42
The average tree solution for cycle-free graph games 0 0 0 1 3 5 15 37
The average tree solution for cycle-free graph games 0 0 1 13 2 3 6 53
The component fairness solution for cycle-free graph games 0 0 0 196 2 2 15 972
The computation of a continuum of constrained equilibria 0 0 0 0 3 5 10 24
The computation of a continuum of constrained equilibria 0 0 0 3 1 3 11 32
The computation of a continuum of constrained equilibria 0 0 0 1 1 3 7 15
The number of ways to construct a connected graph: A graph-based generalization of the binomial coefficients 0 0 1 4 3 3 7 15
The socially stable core in structured transferable utility games 0 0 0 61 0 5 15 943
The socially stable core in structured transferable utility games 0 0 0 1 2 5 8 17
The two-step average tree value for graph and hypergraph games 0 0 0 1 1 1 6 10
Tracing equilibria in extensive games by complementary pivoting 0 0 0 0 0 1 6 9
Tracing equilibria in extensive games by complementary pivoting 0 0 0 3 0 2 5 17
Tree, Web and Average Web Value for Cycle-Free Directed Graph Games 0 0 0 1 2 2 9 29
Tree, Web and Average Web Value for Cycle-Free Directed Graph Games 0 0 0 0 1 6 14 20
Tree-Type Values for Cycle-Free Directed Graph Games 0 0 0 3 4 5 9 29
Tree-Type Values for Cycle-Free Directed Graph Games 0 0 0 0 1 2 8 8
Two solution concepts for TU games with cycle-free directed cooperation structures 0 0 0 0 1 1 4 10
VARIABLE DIMENSION SIMPLICIAL ALGORITHM FOR BALANCED GAMES 0 0 0 0 2 3 8 198
Van vast punt tot evenwicht 0 0 0 1 1 1 4 15
Variable dimension algorithms for solving the nonlinear complementarity problem on a product of unit simplices using general labelling 0 0 0 1 1 1 3 21
Variable dimension algorithms for unproper labellings 0 0 0 0 1 1 4 5
Variable dimension algorithms for unproper labellings 0 0 0 0 3 3 5 27
Variable dimension fixed point algorithms and triangulations 0 0 0 6 0 0 1 11
Variable dimension simplicial algorithm for balanced games 0 0 0 0 3 3 6 9
Variable dimension simplicial algorithm for balanced games 0 0 0 3 1 2 4 15
Variational Inequality Problems With a Continuum of Solutions: Existence and Computation 0 0 0 1 1 1 4 8
Variational Inequality Problems With a Continuum of Solutions: Existence and Computation 0 0 0 0 0 0 7 23
Variational inequality problems with a continuum of solutions: Existence and computation 0 0 0 2 1 3 9 26
Volume Flexibility and Capacity Investment: A Real Options Approach 0 0 0 0 3 4 9 15
Volume Flexibility and Capacity Investment: A Real Options Approach 0 0 0 27 1 1 2 91
Total Working Papers 0 10 23 2,496 683 1,104 3,141 21,365
1 registered items for which data could not be found


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Production-Inventory Control Model with a Mixture of Back-Orders and Lost-Sales 0 0 0 0 0 1 5 29
A characterization of the average tree solution for tree games 0 0 0 12 0 25 52 105
A competitive partnership formation process 0 0 2 31 0 0 9 101
A convergent price adjustment process 0 0 0 25 1 3 12 137
A discrete multivariate mean value theorem with applications 0 0 1 39 1 5 15 321
A dynamic auction for differentiated items under price rigidities 0 0 0 13 1 3 12 80
A globally convergent price adjustment process for exchange economies 0 0 1 10 1 2 8 53
A model of partnership formation 0 0 0 32 3 4 14 121
A simple proof of the optimality of the best N‐policy in the M/G/l queueing control problem with removable server 0 0 0 0 2 2 4 5
An Algorithmic Approach toward the Tracing Procedure for Bi-matrix Games 0 0 0 18 1 1 7 74
An efficient multi-item dynamic auction with budget constrained bidders 0 0 0 7 3 4 15 62
Characterization of the Walrasian equilibria of the assignment model 0 0 1 43 2 6 14 160
Combinatorial Integer Labeling Theorems on Finite Sets with Applications 0 0 0 0 3 5 16 20
Competitive equilibria in economies with multiple indivisible and multiple divisible commodities 0 0 0 7 2 5 10 94
Computing Normal Form Perfect Equilibria for Extensive Two-Person Games 0 0 0 36 3 8 16 280
Cooperative games in permutational structure 0 0 0 109 3 5 12 888
Equilibria with coordination failures 0 0 0 22 0 1 9 130
Equilibrium adjustment of disequilibrium prices 0 0 0 15 2 5 14 161
Equivalence and axiomatization of solutions for cooperative games with circular communication structure 0 0 0 3 1 2 8 39
Existence and Welfare Properties of Equilibrium in an Exchange Economy with Multiple Divisible and Indivisible Commodities and Linear Production Technologies 0 0 0 13 0 4 10 107
Existence of an equilibrium in a competitive economy with indivisibilities and money 0 0 0 26 5 7 13 184
Existence of equilibrium and price adjustments in a finance economy with incomplete markets 0 0 0 21 5 6 9 92
Extended Antipodal Theorems 0 0 0 0 1 5 8 17
General Existence Theorem of Zero Points 0 0 0 1 0 2 13 23
Intersection Theorems with a Continuum of Intersection Points 0 0 0 0 2 4 8 21
Matching models with a conservation law: The existence and global structure of the set of stationary equilibria 0 0 0 11 2 3 7 55
On a Parameterized System of Nonlinear Equations with Economic Applications 0 0 0 0 1 2 5 12
Sets in excess demand in simple ascending auctions with unit-demand bidders 0 0 0 16 3 3 11 62
Socially Structured Games 0 0 0 16 0 4 11 221
Solution concepts for games with general coalitional structure 0 0 0 3 2 2 8 33
Solving discrete systems of nonlinear equations 0 0 0 7 1 4 11 64
The Average Tree permission value for games with a permission tree 0 0 1 4 1 17 39 73
The average covering tree value for directed graph games 0 0 0 1 0 1 3 16
The average tree solution for cooperative games with communication structure 0 0 0 53 1 2 12 224
The average tree solution for cycle-free graph games 0 0 1 78 3 7 15 293
The average tree value for hypergraph games 1 2 2 4 1 2 6 10
The positional power of nodes in digraphs 0 0 0 25 3 5 9 181
The socially stable core in structured transferable utility games 0 0 0 13 1 1 9 97
The two-step average tree value for graph and hypergraph games 0 0 1 1 1 1 5 8
Tree, web and average web values for cycle-free directed graph games 0 0 0 0 0 0 4 25
Variable dimension fixed point algorithms and triangulations 0 0 0 0 0 0 2 4
Volume flexibility and capacity investment: a real options approach 0 0 0 5 1 1 6 54
Total Journal Articles 1 2 10 720 63 170 476 4,736


Statistics updated 2026-05-06