Access Statistics for Dolf Talman

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A Characterization of the Average Tree Solution for Cycle-Free Graph Games 0 0 0 0 0 1 8 11
A Characterization of the Average Tree Solution for Cycle-Free Graph Games 0 0 0 1 0 1 9 31
A Characterization of the average tree solution for tree games 0 0 0 0 0 1 10 18
A Competitive Partnership Formation Process 0 0 0 0 0 0 9 18
A Competitive Partnership Formation Process 0 2 2 57 0 3 9 177
A Competitive Partnership Formation Process 0 0 0 39 0 0 14 135
A Competitive Partnership Formation Process 0 0 0 20 0 2 12 73
A Discrete Multivariate Mean Value Theorem with Applications 0 0 0 5 0 2 10 65
A Discrete Multivariate Mean Value Theorem with Applications 0 0 0 0 0 0 6 8
A Dynamic Auction for Differentiated Items under Price Rigidities 0 0 0 6 0 3 18 52
A Dynamic Auction for Differentiated Items under Price Rigidities 0 0 0 0 0 1 10 15
A Fixed Point Theorem for Discontinuous Functions 0 0 0 3 0 0 5 38
A Fixed Point Theorem for Discontinuous Functions 0 0 0 83 0 2 11 450
A Fixed Point Theorem for Discontinuous Functions 0 0 0 0 0 0 2 14
A General Existence Thorem of Zero Points 0 0 0 3 0 2 10 39
A General Existence Thorem of Zero Points 0 0 0 0 0 1 4 9
A Globally Convergent Price Adjustment Process for Exchange Economies 0 0 0 0 0 0 5 94
A Model of Partnership Formation 0 0 0 0 0 0 9 14
A Model of Partnership Formation 0 0 0 16 0 1 8 59
A NEW TRIANGULATION OF THE UNIT SIMPLEX FOR COMPUTING ECONOMIC EQUILIBRIA 0 0 0 1 0 0 10 340
A better triangulation for Wright's 2nd ray algorithm 0 0 0 0 0 0 3 8
A characterization of the average tree solution for cycle-free graph games 0 0 0 1 0 0 3 18
A class of simplicial subdivisions for restart fixed point algorithms 0 0 0 0 0 0 4 11
A constructive proof of Ky Fan's coincidence theorem 0 0 0 5 0 1 8 21
A continuous deformation algorithm on the product space of unit simplices 0 0 0 0 0 0 5 8
A continuous deformation algorithm on the product space of unit simplices 0 0 0 0 0 0 10 21
A continuous deformation algorithm on the product space of unit simplices 0 0 0 0 0 0 7 15
A continuous deformation algorithm on the product space of unit simplices (Revised version) 0 0 0 0 0 0 7 8
A continuous deformation algorithm on the product space of unit simplices (Revised version) 0 0 0 0 0 1 14 30
A convergent price adjustment process 0 0 0 1 0 0 4 19
A discrete multivariate mean value theorem with applications 0 0 0 2 0 0 8 20
A dynamic auction for differentiated items under price rigidity 0 0 0 0 0 0 10 22
A fixed point theorem for discontinuous functions 0 0 0 101 0 3 10 430
A fixed point theorem for discontinuous functions 0 0 0 2 0 0 7 38
A fixed point theorem for discontinuous functions 0 0 0 1 0 2 7 32
A general existence theorem of zero points 0 0 0 1 0 0 9 43
A general existence theorem of zero points 0 0 0 0 0 0 7 14
A general existence theorem of zero points 0 0 0 10 0 3 18 200
A globally convergent price adjustment process for exchange economies 0 0 0 2 0 0 5 15
A globally convergent price adjustment process for exchange economies 0 0 0 1 0 1 10 12
A globally convergent simplicial algorithm for stationary point problems on polytopes 0 0 0 0 0 0 10 16
A globally convergent simplicial algorithm for stationary point problems on polytopes 0 0 0 0 0 0 4 4
A homotopy approach to the computation of economic equilibria on the unit simplex 0 0 0 2 0 0 12 23
A homotopy approach to the computation of economic equilibria on the unit simplex 0 0 0 0 0 0 4 6
A new algorithm for the linear complementarity problem allowing for an arbitrary starting point 0 0 0 0 0 0 4 18
A new algorithm for the linear complementarity problem allowing for an arbitrary starting point 0 0 0 0 0 1 8 10
A new pivoting algorithm for the linear complementarity problem allowing for an arbitrary starting point 0 0 0 1 0 1 6 15
A new simplicial variable dimension algorithm to find equilibria on the product space of unit simplices 0 0 0 2 0 2 8 24
A new strategy adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 0 3 6 11
A new strategy-adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 0 1 7 17
A new strategy-adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 0 0 2 2
A new strategy-adjustment process for computing a Nash equilibrium in a noncooperative more-person game 0 0 0 0 1 1 4 6
A new subdivision for computing fixed points with a homotopy algorithm 0 0 0 0 0 0 6 16
A new triangulation of the unit simplex for computing economic equilibria 0 0 0 0 0 0 5 6
A new triangulation of the unit simplex for computing economic equilibria 0 0 0 0 0 0 4 14
A new triangulation of the unit simplex for computing economic equilibria 0 0 0 1 0 1 9 18
A new variable dimension simplicial algorithm for computing economic equilibria on S**n x R**m+ 0 0 0 0 0 0 2 8
A new variable dimension simplicial algorithm to find equilibria on the product space of unit simplices 0 0 0 2 0 0 3 7
A new variable dimension simplicial algorithm to find equilibria on the product space of unit simplices 0 0 0 1 0 0 7 26
A procedure for finding Nash equilibria in bi-matrix games 0 0 0 0 0 0 1 18
A procedure for finding Nash equilibria in bi-matrix games 0 0 0 0 0 0 7 8
A procedure for finding Nash equilibria in bi-matrix games 0 0 0 2 1 1 8 20
A production-inventory control model with a mixture of back-orders and lost sales 0 0 0 4 0 1 5 12
A restart algorithm for computing fixed points without an extra dimension 0 0 0 2 0 2 9 23
A simple approach to some production-inventory problems 0 0 0 0 0 0 2 4
A simple proof of the optimality of the best N-policy in the M/G/1 queueing control problem with removable server 0 0 0 0 1 1 11 16
A simplicial algorithm for computing proper Nash equilibria of finite games 0 0 0 5 0 1 5 22
A simplicial algorithm for computing proper Nash equilibria of finite games 0 0 0 1 0 0 13 18
A simplicial algorithm for finding equilibria in economies with linear production technologies 0 0 0 0 0 0 7 9
A simplicial algorithm for finding equilibria in economies with linear production technologies 0 0 0 0 0 0 6 16
A simplicial algorithm for stationary point problems on polytopes 0 0 0 0 0 0 7 22
A simplicial algorithm for stationary point problems on polytopes 0 0 0 0 0 0 5 9
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 0 0 16 33
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 0 0 3 7
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 0 0 6 22
A simplicial algorithm for the nonlinear stationary point problem on an unbounded polyhedron 0 0 0 0 0 2 12 18
A simplicial variable dimension restart algorithm to find economic equilibria on the unit simplex using n(n+1) rays 0 0 0 0 0 0 5 10
A simplicial variable dimension restart algorithm to find economic equilibria on the unit simplex using n(n+1) rays 0 0 0 2 0 0 4 23
A vector labeling method for solving discrete zero point and complementarity problems 0 0 0 0 0 0 5 23
AN ADJUSTMENT PROCESS FOR AN EXCHANGE ECONOMY WITH LINEAR PRODUCTION TECHNOLOGIES 0 0 0 0 0 0 13 267
Adjustment processes for finding economic equilibria 0 0 0 0 0 1 9 13
Adjustment processes for finding economic equilibria 0 0 0 2 0 0 10 26
Adjustment processes for finding equilibria on the simplotope 0 0 0 0 0 0 7 9
Adjustment processes for finding equilibria on the simplotope 0 0 0 2 0 0 8 19
Algorithms for the Linear Complementarity Problem Which Allow an Arbitrary Starting Point 0 0 0 61 0 0 9 246
Algorithms for the linear complementarity problem which allow an arbitrary starting point 0 0 0 0 0 0 10 10
Algorithms for the linear complementarity problem which allow an arbitrary starting point 0 0 0 1 0 1 5 13
Algorithms for the linear complementarity problem which allow an arbitrary starting point 0 0 0 1 0 0 8 20
An Algorithmic Approach Towards the Tracing Procedure of Harsanyi and Selten 0 0 0 1 0 0 10 358
An Efficient Multi-Item Dynamic Auction with Budget Constrained Bidders 0 0 0 5 0 1 26 64
An Efficient Multi-Item Dynamic Auction with Budget Constrained Bidders 0 0 0 0 0 2 9 15
An Efficient Multi-Item Dynamic Auction with Budget Constrained Bidders 0 1 1 36 0 2 12 112
An Interior-Point Path-Following Method for Computing a Perfect Stationary Point of a Polynomial Mapping on a Polytope 0 0 0 0 1 1 7 9
An Interior-Point Path-Following Method for Computing a Perfect Stationary Point of a Polynomial Mapping on a Polytope 0 0 0 12 0 0 8 64
An SLSPP-algorithm to compute an equilibrium in an economy with linear production technologies 0 0 0 0 0 0 11 53
An SLSPP-algorithm to compute an equilibrium in an economy with linear production technologies 0 0 0 0 15 42 156 161
An adjustment process for an exchange economy with linear production technologies 0 0 0 0 0 0 7 12
An adjustment process for an exchange economy with linear production technologies 0 0 0 7 0 0 8 76
An adjustment process for an exchange economy with linear production technologies 0 0 0 0 0 0 6 25
An adjustment process for an exchange economy with linear production technologies 0 0 0 0 0 1 7 20
An algorithm for the linear complementarity problem with upper and lower bounds 0 0 0 0 0 0 4 8
An algorithm for the linear complementarity problem with upper and lower bounds 0 0 0 3 0 0 4 29
An algorithm for the linear complementarity problem with upper and lower bounds 0 0 0 3 0 1 4 16
An algorithmic approach towards the tracing procedure of Harsanyi and Selten 0 0 0 3 0 1 9 17
An algorithmic approach towards the tracing procedure of Harsanyi and Selten 0 0 0 18 0 0 8 55
An improvement of fixed point algorithms by using a good triangulation 0 0 0 0 0 0 8 17
Average tree solution and subcore for acyclic graph games 0 0 0 1 0 0 3 13
Balanced Simplices on Polytopes 0 0 0 2 0 0 7 32
Balanced Simplices on Polytopes 0 0 0 1 0 0 5 8
Berekende evenwichten 0 0 0 1 0 0 4 10
Centrality Rewarding Shapley and Myerson Values for Undirected Graph Games 0 0 0 24 0 2 11 55
Centrality Rewarding Shapley and Myerson Values for Undirected Graph Games 0 0 0 0 0 0 10 14
Centrality Rewarding Shapley and Myerson Values for Undirected Graph Games 0 0 2 13 0 1 16 48
Characterization of the Walrasian equilibria of the assignment model 0 0 1 2 0 0 7 28
Characterization of the walrasian equilibria of the assignment model 0 0 0 1 0 0 10 18
Combinatorial Integer Labeling Theorems on Finite Sets with an Application to Discrete Systems of Nonlinear Equations 0 0 0 17 0 0 8 172
Combinatorial Integer Labeling Thorems on Finite Sets with an Application to Discrete Systems of Nonlinear Equations 0 0 0 0 0 1 10 16
Combinatorial Integer Labeling Thorems on Finite Sets with an Application to Discrete Systems of Nonlinear Equations 0 0 0 0 0 0 3 31
Combinatorial integer labeling theorems on finite sets with applications 0 0 0 0 0 0 7 23
Competitive Equilibria in Economies with Multiple Divisible and Indivisible Commodities and No Money 0 0 0 0 0 1 11 13
Competitive Equilibria in Economies with Multiple Divisible and Indivisible Commodities and No Money 0 0 0 4 0 2 8 47
Competitive Equilibria in Economies with Multiple Divisible and Multiple Divisible Commodities 0 0 0 2 0 0 15 40
Competitive Equilibria in Economies with Multiple Divisible and Multiple Divisible Commodities 0 0 0 0 0 0 2 8
Computing Integral Solutions of Complementarity Problems 0 0 0 0 0 0 3 5
Computing Integral Solutions of Complementarity Problems 0 0 0 0 0 0 7 24
Computing Integral Solutions of Complementarity Problems 0 0 0 28 0 0 23 253
Computing economic equilibria by variable dimension algorithms: State of the art 0 0 0 0 0 0 10 22
Computing economic equilibria by variable dimension algorithms: State of the art 0 0 0 0 0 0 5 7
Computing integral solutions of complementarity problems 0 0 0 0 1 3 8 28
Computing normal form perfect equilibria for extensive two-person games 0 0 0 0 0 0 20 55
Computing normal form perfect equilibria for extensive two-person games 0 0 0 1 0 1 7 13
Computing normal form perfect equilibria for extensive two-person games 0 0 1 3 2 3 15 44
Contimuum of zero points of a mapping on a compact, convex set 0 0 0 0 0 0 12 28
Contiuum of Zero Points of a Mapping on a Compact Convex Set 0 0 0 0 0 0 10 21
Contiuum of Zero Points of a Mapping on a Compact Convex Set 0 0 0 1 0 0 5 9
Cooperative Games in Graph Structure 0 0 0 0 0 1 13 19
Cooperative Games in Graph Structure 0 0 0 7 1 1 13 61
Cooperative Games in Graph Structure 0 0 1 90 0 0 7 614
Cooperative games in graph structure 0 0 0 4 0 0 4 16
Cooperative games in permutational structure 0 0 0 1 0 0 8 23
Dynamic Adjustment of Supply Constrained Disequilibria to Walrasian Equilibrium 0 0 0 0 0 0 9 33
Dynamic Adjustment of Supply Constrained Disequilibria to Walrasian Equilibrium 0 0 0 0 0 1 10 14
Dynamic adjustment of supply constrained disequilibria to Walrasian equilibria 0 0 0 0 0 0 8 25
Equilibria with Coordination Failures 0 0 0 1 0 1 15 35
Equilibria with Coordination Failures 0 0 0 0 0 2 9 13
Equilibria with coordination failures 0 0 0 1 0 0 8 36
Equilibrium adjustment of disequilibrium prices 0 0 0 6 0 0 6 229
Equilibrium adjustment of disequilibrium prices 0 0 0 1 0 0 2 23
Equilibrium adjustment of disequilibrium prices 0 0 0 1 0 1 5 21
Equilibrium in the Assignment Market under Budget Constraints 0 1 1 6 0 1 8 48
Equilibrium in the Assignment Market under Budget Constraints 0 0 0 0 0 0 11 21
Equilibrium in the Assignment Market under Budget Constraints 0 0 0 10 0 0 13 42
Existence and Welfare Properties of Equilibrium in an Exchange Economy with Multiple Divisible, Indivisible Commodities and Linear Production Technologies 0 0 0 0 0 0 7 11
Existence and Welfare Properties of Equilibrium in an Exchange Economy with Multiple Divisible, Indivisible Commodities and Linear Production Technologies 0 0 0 0 0 0 10 28
Existence and approximation of robust stationary points on polytopes 0 0 0 0 0 0 2 3
Existence and approximation of robust stationary points on polytopes 0 0 0 0 0 1 4 17
Existence and welfare properties of equilibrium in an exchange economy with multiple divisible and indivisible commodities and linear production 0 0 0 0 0 1 26 40
Existence of Equilibrium and Price Adjustments in a Finance Economy with Incomplete Markets 0 0 0 0 0 2 7 8
Existence of Equilibrium and Price Adjustments in a Finance Economy with Incomplete Markets 0 0 0 3 0 0 2 27
Existence of an Equilibrium in a Competitive Economy with Indivisibilities and Money 0 0 0 4 0 1 15 54
Existence of an Equilibrium in a Competitive Economy with Indivisibilities and Money 0 0 0 0 0 2 12 16
Existence of an equilibrium in a competitive economy with indivisibilities and money 0 0 0 2 0 0 11 31
Existence of balanced simplices on polytopes 0 0 0 0 0 1 7 20
Finding a Nash equilibrium in noncooperative N-person games by solving a sequence of linear stationary point problems 0 0 0 0 0 0 5 5
Finding a Nash equilibrium in noncooperative N-person games by solving a sequence of linear stationary point problems 0 0 0 3 0 1 9 18
Finding a Nash-equilibrium in noncooperative N-person games by solving a sequence of linear stationary point problems 0 0 0 2 0 0 4 13
From fixed point to equilibrium 0 0 0 0 0 1 8 9
From fixed point to equilibrium 0 0 0 0 0 1 10 21
GENERAL EQUILIBRIUM PROGRAMMING 0 0 0 1 0 0 8 230
Games With General Coalitional Structure 0 0 0 3 0 2 9 28
Games With General Coalitional Structure 0 0 0 0 0 0 4 6
Games With Limited Communication Structure 0 0 0 0 0 3 12 14
Games With Limited Communication Structure 0 0 0 4 0 0 6 19
General equilibrium programming 0 0 0 0 1 1 6 7
General equilibrium programming 0 0 0 0 0 1 17 20
General equilibrium programming 0 0 0 0 0 0 7 10
General equilibrium programming 0 0 0 2 0 0 8 34
Generalization of Binomial Coefficients to Numbers on the Nodes of Graphs 0 0 1 5 0 1 9 56
Generalization of Binomial Coefficients to Numbers on the Nodes of Graphs 0 0 0 0 0 0 4 8
Generalization of Binomial Coefficients to Numbers on the Nodes of Graphs 0 0 0 6 0 0 8 41
Homotopy interpretation of price adjustment proces 0 0 0 0 0 1 8 9
Homotopy interpretation of price adjustment proces 0 0 0 2 0 0 7 20
Interpretation of the variable dimension fixed point algorithm with an artificial level 0 0 0 0 0 0 5 15
Intersection Theorems on the Simplotope 0 0 0 0 0 1 15 117
Intersection Theorems on the Unit Simplex and the Simplotope 0 0 0 1 0 1 6 256
Intersection theorems on polytopes 0 0 0 1 0 1 6 28
Intersection theorems on polytopes 0 0 0 0 0 0 3 6
Intersection theorems on polytypes 0 0 0 0 0 0 6 21
Intersection theorems on the simplotope 0 0 0 2 1 2 7 12
Intersection theorems on the simplotope 0 0 0 1 0 0 5 18
Intersection theorems on the unit simplex and the simplotope 0 0 0 2 0 0 7 26
Intersection theorems on the unit simplex and the simplotope 0 0 0 0 0 0 5 9
Intersection theorems on the unit simplex and the simplotope 0 0 0 0 0 0 7 8
Intersection theorems with a continuum of intersection points 0 0 0 0 0 0 2 11
Intersection theorems with a continuum of intersection points 0 0 0 1 0 3 11 36
LINEAR STATIONARY POINT PROBLEMS 0 0 0 1 0 1 9 178
LINEAR STATIONARY POINT PROBLEMS ON UNBOUNDED POLYHEDRA 0 0 0 0 0 0 6 146
Lemke-Howson method with arbitrary starting strategy 0 0 0 4 0 0 7 52
Lemke-Howson method with arbitrary starting strategy 0 0 0 0 0 1 6 9
Linear stationary point problems 0 0 0 0 0 0 8 25
Linear stationary point problems 0 0 0 0 0 1 4 5
Linear stationary point problems on unbounded polyhedra 0 0 0 0 0 0 7 19
Linear stationary point problems on unbounded polyhedra 0 0 0 0 0 0 1 2
Linear stationary point problems on unbounded polyhedra 0 0 0 0 0 0 7 39
Linear stationary point problems on unbounded polyhedra 0 0 0 0 0 0 12 15
Measuring the Power of Nodes in Digraphs 0 0 0 2 0 0 6 34
Measuring the Power of Nodes in Digraphs 0 0 0 0 0 0 7 11
Measuring the Power of Nodes in Digraphs 0 0 0 127 1 1 21 625
Measuring the Power of Nodes in Digraphs 0 0 0 127 0 0 13 508
Modelling cooperative games in permutational structure 0 0 0 0 0 1 8 11
Modelling cooperative games in permutational structure 0 0 0 0 0 0 4 24
Modification of Kojima-Nishino-Arima Algorithm and Its Computational Complexity 0 0 0 0 0 1 5 453
Modification of the Kojima-Nishino-Arima algorithm and its computational complexity 0 0 0 0 0 0 7 12
Modification of the Kojima-Nishino-Arima algorithm and its computational complexity 0 0 0 4 0 0 5 17
Note of the path following approach of equilibrium programming 0 0 0 0 0 1 7 10
Note of the path following approach of equilibrium programming 0 0 0 0 0 0 7 15
Note on the path-following approach of equilibrium programming 0 0 0 0 0 0 2 13
On a parameterized system of nonlinear equations with economic applications 0 0 0 3 0 1 8 28
On the Connectedness of Coincidences and Zero Points of Mappings 0 0 0 0 0 1 4 7
On the Connectedness of Coincidences and Zero Points of Mappings 0 0 0 1 0 1 9 24
On the computation of fixed points on the product space of unit simplices and an application to noncooperative N-person games 0 0 0 6 0 0 13 36
On the connectedness of coincidences and zero poins of mappings 0 0 0 1 0 0 14 53
On the existence and computation of an equilibrium in an economy with constant returns to scale production 0 0 0 0 1 3 8 11
On the existence and computation of an equilibrium in an economy with constant returns to scale production 0 0 0 3 0 0 17 36
On the existence and computation of an equilibrium in an economy with constant returns to scale production 0 0 0 0 0 0 6 19
Optimal Provision of Infrastructure Using Public-Private Partnership Contracts 0 0 0 9 0 0 2 33
Optimal Provision of Infrastructure Using Public-Private Partnership Contracts 0 0 0 0 0 0 5 6
Optimal Provision of Infrastructure using Public-Private Partnership Contracts 0 0 0 327 0 0 6 724
Overdemand and Underdemand in Economies with Indivisible Goods and Unit Demands 0 0 0 5 0 0 8 136
Overdemand and Underdemand in Economies with Indivisible Goods and Unit Demands 0 0 0 1 0 0 5 11
Overdemand and underdemand in economies with indivisible goods and unit demand 0 0 0 2 0 1 17 51
Perfection and Stability of Stationary Points with Applications in Noncooperative Games 0 0 0 3 0 1 7 33
Perfection and Stability of Stationary Points with Applications in Noncooperative Games 0 0 0 0 0 1 5 9
Perfection and Stability of Stationary Points with Applications to Noncooperative Games 0 0 0 48 0 0 10 370
Perfection and stability of stationary points with applications to noncooperative games 0 0 0 8 0 0 12 96
Price regidities and rationing 0 0 0 7 0 1 7 101
Price rigidities and rationing 0 0 0 0 0 0 9 17
Price rigidities and rationing 0 0 0 1 0 1 9 28
Price-Quantity Adjustment in a Keynesian Economy 0 0 0 2 0 0 8 31
Price-Quantity Adjustment in a Keynesian Economy 0 0 0 0 0 0 8 13
Quantity Constrained Equilibria 0 0 0 0 0 1 4 8
Quantity Constrained Equilibria 0 0 0 1 1 1 9 34
Quantity Constrained Equilibria 0 0 0 39 1 3 17 314
Quantity Constrained General Equilibrium 0 0 0 2 0 1 6 17
Quantity Constrained General Equilibrium 0 0 0 7 0 0 19 97
Quantity constrained equilibria 0 0 0 34 0 0 5 348
Random Matching Models and Money: The Global Structure and Approximation of Stationary Equilibria 0 0 0 1 0 1 5 24
Random Matching Models and Money: The Global Structure and Approximation of Stationary Equilibria 0 0 0 0 0 0 7 9
Random Matching Models and Money: The Global Structure and Approximation of the Set of Stationary Equilibria 0 0 0 19 0 0 6 119
Refinement of solutions to the linear complimentarity problem 0 0 0 0 0 0 4 14
Refinement of solutions to the linear complimentarity problem 0 0 0 0 0 0 3 4
SIMPLICAL ALGORITHM TO FIND ZERO POINTS OF A FUNCTION WITH SPECIAL STRUCTURE ON SIMPLOTOPE 0 0 0 0 0 1 6 525
Sets in Excess Demand in Ascending Auctions with Unit-Demand Bidders 0 0 0 3 0 1 16 52
Sets in Excess Demand in Ascending Auctions with Unit-Demand Bidders 0 0 0 0 1 2 18 22
Sets in Excess Demand in Ascending Auctions with Unit-Demand Bidders 0 0 0 26 0 2 13 125
Shortest paths for simplicial algorithms 0 0 0 0 0 0 5 23
Shortest paths for simplicial algorithms 0 0 0 0 0 0 8 11
Signaling devices for the supply of semi-public goods 0 0 0 5 0 0 11 55
Signaling devices for the supply of semi-public goods 0 0 0 0 0 0 6 8
Simplical algorithms for finding stationary points, a unifying description 0 0 0 1 0 0 8 26
Simplical algorithms for finding stationary points, a unifying description 0 0 0 0 0 0 1 3
Simplicial algorithm for computing a core element in a balanced game 0 0 0 2 1 1 7 21
Simplicial algorithm to find zero points of a function with special structure on a simplotope 0 0 0 0 0 1 6 12
Simplicial algorithm to find zero points of a function with special structure on a simplotope 0 0 0 0 1 2 5 16
Simplicial algorithm to find zero points of a function with special structure on a simplotope 0 0 0 0 0 1 3 6
Simplicial algorithms for solving the nonlinear complementarity problem on the simplotope 0 0 0 0 0 0 6 21
Simplicial algorithms for solving the nonlinear complementarity problem on the simplotope 0 0 0 1 0 1 5 8
Simplicial approximation of solutions to the nonlinear complementarity problem 0 0 0 3 0 0 4 20
Simplicial approximation of solutions to the nonlinear complementarity problem 0 0 0 0 0 0 7 8
Simplicial approximation of solutions to the nonlinear complementarity problem with lower and upper bounds 0 0 0 1 0 0 8 18
Socially Structured Games and their Applications 0 0 0 0 0 0 3 10
Socially Structured Games and their Applications 0 0 0 2 0 1 15 46
Socially structured games 0 0 0 2 0 0 4 32
Socially structured games and their applications 0 0 0 0 0 1 8 12
Solution Concepts for Cooperative Games with Circular Communication Structure 0 0 0 0 0 1 9 11
Solution Concepts for Cooperative Games with Circular Communication Structure 0 0 0 1 0 0 6 24
Solution Concepts for Games with General Coalitional Structure (Replaced by CentER DP 2011-119) 0 0 0 3 0 0 5 25
Solution Concepts for Games with General Coalitional Structure (Replaced by CentER DP 2011-119) 0 0 0 0 0 0 5 8
Solution Concepts for Games with General Coalitional Structure (Replaces CentER DP 2011-025) 0 0 0 0 0 0 4 10
Solution Concepts for Games with General Coalitional Structure (Replaces CentER DP 2011-025) 0 0 0 3 0 0 1 26
Solutions For Games With General Coalitional Structure And Choice Sets 0 0 0 4 0 0 4 37
Solutions For Games With General Coalitional Structure And Choice Sets 0 0 0 0 0 0 11 15
Solving Discrete Systems of Nonlinear Equations 0 0 0 3 0 0 9 47
Solving Discrete Systems of Nonlinear Equations 0 0 0 0 0 0 6 10
Solving Discrete Systems of Nonlinear Equations 0 0 0 54 0 0 13 349
Solving Discrete Zero Point Problems 0 0 0 22 0 3 14 161
Solving Discrete Zero Point Problems with Vector Labeling 0 0 0 0 0 1 10 13
Solving Discrete Zero Point Problems with Vector Labeling 0 0 0 0 0 0 6 24
Solving Discrete Zero Point Problems with Vector Labeling 0 0 0 35 1 1 7 353
Solving discrete systems of nonlinear equations 0 0 0 0 0 1 8 28
Solving discrete zero point problems 0 0 0 0 0 0 11 12
Solving discrete zero point problems 0 0 0 1 0 0 10 38
Solving the nonlinear complementarity problem 0 0 0 1 0 2 10 18
Solving the nonlinear complementarity problem 0 0 0 0 0 0 7 18
Solving the nonlinear complementarity problem 0 0 0 0 0 0 9 11
Solving the nonlinear complementarity problem with lower and upper bounds 0 0 0 0 0 0 5 8
Solving the nonlinear complementarity problem with lower and upper bounds 0 0 0 1 0 0 8 15
Solving the nonlinear complementarity problem with lower and upper bounds 0 0 0 3 0 1 6 19
Supermodular NTU-games 0 0 0 26 0 0 5 63
Supermodular NTU-games 0 0 0 0 0 1 7 10
THE D1 -TRIANGULATION IN SIMPLICAL VARIABLE DIMENSION ALGORITHMS FOR COMPUTING SOLUTIONS ON NONLINEAR EQUATIONS 0 0 0 0 0 0 4 269
THE D1-TRIANGULATION IN SIMPLICIAL VARIABLE DIMENSION ALGORITHMS ON THE UNIT SIMPLEX FOR COMPUTING FIXED POINTS 0 0 0 0 0 0 2 175
The (2**(n+1)-2)-ray algorithm: A new simplicial algorithm to compute economic equilibria 0 0 0 1 0 0 4 22
The (2n+1-2)-ray algorithm: A new simplicial algorithm to compute economic equilibria 0 0 0 1 0 1 9 16
The (2n+1-2)-ray algorithm: A new simplicial algorithm to compute economic equilibria 0 0 0 0 0 1 12 31
The (2n+m+1-2)-ray algorithm: a new variable dimension simplicial algorithm for computing economic equilibria on Sn×Rm+ 0 0 0 0 0 0 5 18
The (2n+m+1-2)-ray algorithm: a new variable dimension simplicial algorithm for computing economic equilibria on Sn×Rm+ 0 0 0 0 0 0 8 14
The 2-ray algorithm for solving equilibrium problems on the unit simplex 0 0 0 0 0 0 3 3
The 2-ray algorithm for solving equilibrium problems on the unit simplex 0 0 0 0 0 0 5 12
The 2-ray algorithm for solving equilibrium problems on the unit simplex 0 0 0 1 0 1 5 18
The Average Covering Tree Value for Directed Graph Games 0 0 0 11 0 2 9 46
The Average Covering Tree Value for Directed Graph Games 0 0 0 0 0 2 9 11
The Average Tree Permission Value for Games with a Permission Tree 0 0 0 0 0 0 14 21
The Average Tree Permission Value for Games with a Permission Tree 0 0 0 1 0 0 7 47
The Average Tree Permission Value for Games with a Permission Tree 0 0 0 5 1 3 72 113
The Average Tree Solution for Cooperative Games with Communication Structure 0 0 0 63 0 6 68 353
The Average Tree Solution for Cooperative Games with Communication Structure 0 0 0 0 0 1 3 8
The Average Tree Solution for Cooperative Games with Communication Structure 0 0 0 1 0 1 9 29
The Average Tree permission value for games with a permission tree 0 0 0 22 0 3 63 96
The Average Tree value for Hypergraph Games 0 0 0 15 0 0 4 26
The Average Tree value for Hypergraph Games 0 0 0 0 0 1 18 29
The Communication Tree Value for TU-games with Graph Communication 0 0 0 0 0 1 3 7
The Communication Tree Value for TU-games with Graph Communication 0 0 0 4 0 0 9 30
The Component Fairness Solution for Cycle-Free Graph Games 0 0 0 0 0 1 15 32
The Component Fairness Solution for Cycle-Free Graph Games 0 0 0 0 0 1 21 27
The Component Fairness Solution for Cycle-free Graph Games 0 0 0 30 0 2 11 370
The Computation of a Coincidence of Two Mappings 0 0 0 0 0 0 6 7
The Computation of a Coincidence of Two Mappings 0 0 0 0 0 0 8 20
The Core of Cooperative TU Games with Bihierarchies 0 0 9 9 0 1 20 20
The Core of Cooperative TU Games with Bihierarchies 0 0 6 6 0 0 8 8
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 0 0 2 10 21
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 1 0 0 4 17
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 0 0 0 6 7
The D1-triangulation in simplicial variable dimension algorithms for computing solutions of nonlinear equations 0 0 0 0 0 0 6 6
The Shapley Value for Directed Graph Games 0 0 0 44 1 4 10 67
The Shapley Value for Directed Graph Games 0 0 0 0 0 1 5 8
The Socially Stable Core in Structured Transferable Utility Games 0 0 0 2 0 0 11 36
The Socially Stable Core in Structured Transferable Utility Games 0 0 0 42 0 1 10 264
The Socially Stable Core in Structured Transferable Utility Games 0 0 0 0 0 0 16 21
The Two-Step Average Tree Value for Graph and Hypergraph Games 0 0 0 4 0 3 9 25
The Two-Step Average Tree Value for Graph and Hypergraph Games 0 0 0 4 0 1 9 24
The average covering tree value for directed graph games 0 0 0 4 0 0 4 12
The average tree permission value for games with a permission tree 0 0 0 44 1 1 7 99
The average tree solution for cooperative games with communication structure 0 0 0 7 0 0 6 42
The average tree solution for cooperative games with communication structure 0 0 0 36 0 0 7 157
The average tree solution for cycle-free graph games 0 0 0 1 0 0 14 37
The average tree solution for cycle-free graph games 0 0 1 13 0 0 6 53
The component fairness solution for cycle-free graph games 0 0 0 196 0 1 14 973
The computation of a continuum of constrained equilibria 0 0 0 3 0 0 11 32
The computation of a continuum of constrained equilibria 0 0 0 0 0 0 10 24
The computation of a continuum of constrained equilibria 0 0 0 1 0 0 7 15
The number of ways to construct a connected graph: A graph-based generalization of the binomial coefficients 0 0 1 4 0 0 7 15
The socially stable core in structured transferable utility games 0 0 0 61 0 1 15 944
The socially stable core in structured transferable utility games 0 0 0 1 1 2 10 19
The two-step average tree value for graph and hypergraph games 0 0 0 1 0 0 4 10
Tracing equilibria in extensive games by complementary pivoting 0 0 0 3 0 0 5 17
Tracing equilibria in extensive games by complementary pivoting 0 0 0 0 0 1 7 10
Tree, Web and Average Web Value for Cycle-Free Directed Graph Games 0 0 0 0 0 0 14 20
Tree, Web and Average Web Value for Cycle-Free Directed Graph Games 0 0 0 1 0 1 10 30
Tree-Type Values for Cycle-Free Directed Graph Games 0 0 0 3 0 1 10 30
Tree-Type Values for Cycle-Free Directed Graph Games 0 0 0 0 0 1 8 9
Two solution concepts for TU games with cycle-free directed cooperation structures 0 0 0 0 0 0 4 10
VARIABLE DIMENSION SIMPLICIAL ALGORITHM FOR BALANCED GAMES 0 0 0 0 0 2 10 200
Van vast punt tot evenwicht 0 0 0 1 0 0 4 15
Variable dimension algorithms for solving the nonlinear complementarity problem on a product of unit simplices using general labelling 0 0 0 1 0 0 3 21
Variable dimension algorithms for unproper labellings 0 0 0 0 0 0 4 27
Variable dimension algorithms for unproper labellings 0 0 0 0 0 0 4 5
Variable dimension fixed point algorithms and triangulations 0 0 0 6 0 1 2 12
Variable dimension simplicial algorithm for balanced games 0 0 0 0 0 3 8 12
Variable dimension simplicial algorithm for balanced games 0 0 0 3 0 0 4 15
Variational Inequality Problems With a Continuum of Solutions: Existence and Computation 0 0 0 0 0 0 7 23
Variational Inequality Problems With a Continuum of Solutions: Existence and Computation 0 0 0 1 0 1 5 9
Variational inequality problems with a continuum of solutions: Existence and computation 0 0 0 2 0 0 9 26
Volume Flexibility and Capacity Investment: A Real Options Approach 0 0 0 0 0 0 9 15
Volume Flexibility and Capacity Investment: A Real Options Approach 0 0 0 27 0 1 3 92
Total Working Papers 0 4 27 2,500 37 259 3,306 21,624
1 registered items for which data could not be found


Journal Article File Downloads Abstract Views
Last month 3 months 12 months Total Last month 3 months 12 months Total
A Production-Inventory Control Model with a Mixture of Back-Orders and Lost-Sales 0 0 0 0 1 1 6 30
A characterization of the average tree solution for tree games 0 0 0 12 1 1 52 106
A competitive partnership formation process 0 0 1 31 0 0 8 101
A convergent price adjustment process 0 0 0 25 0 0 10 137
A discrete multivariate mean value theorem with applications 0 0 1 39 0 1 14 322
A dynamic auction for differentiated items under price rigidities 0 0 0 13 0 0 11 80
A globally convergent price adjustment process for exchange economies 0 0 0 10 0 1 7 54
A model of partnership formation 0 0 0 32 1 3 16 124
A simple proof of the optimality of the best N‐policy in the M/G/l queueing control problem with removable server 0 0 0 0 0 0 4 5
An Algorithmic Approach toward the Tracing Procedure for Bi-matrix Games 0 0 0 18 2 2 5 76
An efficient multi-item dynamic auction with budget constrained bidders 0 0 0 7 1 2 16 64
Characterization of the Walrasian equilibria of the assignment model 0 0 1 43 0 3 15 163
Combinatorial Integer Labeling Theorems on Finite Sets with Applications 0 0 0 0 0 0 14 20
Competitive equilibria in economies with multiple indivisible and multiple divisible commodities 0 0 0 7 0 0 10 94
Computing Normal Form Perfect Equilibria for Extensive Two-Person Games 0 0 0 36 0 0 15 280
Cooperative games in permutational structure 0 0 0 109 1 1 12 889
Equilibria with coordination failures 0 0 0 22 0 0 7 130
Equilibrium adjustment of disequilibrium prices 0 0 0 15 0 0 13 161
Equivalence and axiomatization of solutions for cooperative games with circular communication structure 0 0 0 3 0 1 8 40
Existence and Welfare Properties of Equilibrium in an Exchange Economy with Multiple Divisible and Indivisible Commodities and Linear Production Technologies 0 1 1 14 0 1 11 108
Existence of an equilibrium in a competitive economy with indivisibilities and money 0 0 0 26 0 0 13 184
Existence of equilibrium and price adjustments in a finance economy with incomplete markets 0 0 0 21 0 0 9 92
Extended Antipodal Theorems 0 0 0 0 0 1 9 18
General Existence Theorem of Zero Points 0 0 0 1 1 2 14 25
Intersection Theorems with a Continuum of Intersection Points 0 0 0 0 0 1 9 22
Matching models with a conservation law: The existence and global structure of the set of stationary equilibria 0 0 0 11 0 0 5 55
On a Parameterized System of Nonlinear Equations with Economic Applications 0 0 0 0 0 0 5 12
Sets in excess demand in simple ascending auctions with unit-demand bidders 0 0 0 16 0 1 12 63
Socially Structured Games 0 0 0 16 1 2 13 223
Solution concepts for games with general coalitional structure 0 0 0 3 0 2 9 35
Solving discrete systems of nonlinear equations 0 0 0 7 1 1 12 65
The Average Tree permission value for games with a permission tree 0 0 1 4 0 2 41 75
The average covering tree value for directed graph games 0 0 0 1 0 1 4 17
The average tree solution for cooperative games with communication structure 0 0 0 53 0 1 12 225
The average tree solution for cycle-free graph games 0 0 1 78 1 2 16 295
The average tree value for hypergraph games 0 0 2 4 0 1 7 11
The positional power of nodes in digraphs 0 0 0 25 1 1 10 182
The socially stable core in structured transferable utility games 0 0 0 13 0 2 10 99
The two-step average tree value for graph and hypergraph games 0 0 0 1 0 0 4 8
Tree, web and average web values for cycle-free directed graph games 0 0 0 0 1 2 6 27
Variable dimension fixed point algorithms and triangulations 0 0 0 0 0 0 2 4
Volume flexibility and capacity investment: a real options approach 0 0 0 5 0 0 6 54
Total Journal Articles 0 1 8 721 13 39 482 4,775


Statistics updated 2026-08-07